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Arivia
Mar 17, 2011

fong posted:

If you feel like you need to grind in BG, I'd say you're doing something wrong.

I think you have to grind in terms of doing things that don't advance the plot in both BG1 and BG2. In BG1, the mine is a lot easier with just a second level under your belt, and you often don't get that going right from the FAI to Nashkel. Beyond that, if you go right from the Nashkel Mines to Tranzig to the Bandit Camp you're going to get slaughtered. You need to level up some.

The same applies to Spellhold, really - you need a little more meat on your bones than say D'Arnise Keep will give you alone.

Ratios and Tendency posted:

The bracers give +1 deflection if you decide to keep them, not a huge deal.
If you give them back and then betray the goblins they'll break.
Killing the decanter goblins gets you a protection from arrows scroll and some random loot.
If you leave Yquog alive you can meet him later.

Do you mean goblins with a decanter or do you mean Dekanter goblins from the Mines of Dekanter in which case why the gently caress are they in Icewind Dale?

In unrelated news, my swashbuckler is about to hit level 10 so I'll be dual classing her at the beginning of BG2. A couple questions about dual classing:

1) When I dual class and get my levels back later (in this case at fighter level 11) what happens to weapon proficiency points? If I have multiple points in the same proficiency do they overwrite or add? Like if I had two points in Long Swords while I was a swashbuckler and then get two more from my fighter levels do they combine at level 11 into four points or does one set just get lost?

2) I'm not sure what dual-wielding weapons are worth putting points into. I'm a swashbuckler so backstabbing isn't a concern. Long swords is one thing. Flails for the flail of ages? Hammers for Crom Faeyr? Katanas for Celestial Fury? What else am I missing?

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Dyna Soar
Nov 30, 2006

Arivia posted:

I think you have to grind in terms of doing things that don't advance the plot in both BG1 and BG2. In BG1, the mine is a lot easier with just a second level under your belt, and you often don't get that going right from the FAI to Nashkel. Beyond that, if you go right from the Nashkel Mines to Tranzig to the Bandit Camp you're going to get slaughtered. You need to level up some.

The same applies to Spellhold, really - you need a little more meat on your bones than say D'Arnise Keep will give you alone.

Yeah, especially with Spellhold since you can't go back to lvl up if it's too hard. Then again, it is perfectly beatable if hard even if your party is straight outta Chateau Irenicus.

Arivia posted:

1) When I dual class and get my levels back later (in this case at fighter level 11) what happens to weapon proficiency points? If I have multiple points in the same proficiency do they overwrite or add? Like if I had two points in Long Swords while I was a swashbuckler and then get two more from my fighter levels do they combine at level 11 into four points or does one set just get lost?

2) I'm not sure what dual-wielding weapons are worth putting points into. I'm a swashbuckler so backstabbing isn't a concern. Long swords is one thing. Flails for the flail of ages? Hammers for Crom Faeyr? Katanas for Celestial Fury? What else am I missing?

I'm not sure if you're aware, but swashbucklers and fighters don't really have that much synergy, as swashbuckler loses a lot of thief skills in exchange for fighting skills.

1. Proficiency points overwrite. If you have two pips in long swords on your swashy, and you add two with your fighter, you'll still have two when you gain your abilities.

2. All one handed weapons have +4 and +5 options except maybe katanas so you can choose what you like. The most overpowered would be belm or kundane, a scimitar and a short sword respectively on the offhand and the flail of ages or a similar high damage weapon in the main hand. Offhand weapons can always hit only once per round, so a big damage dealer isn't that effective in the offhand. Belm and Kundane both add an extra attack to your main hand weapon, which makes them a good pick since that gives you more damage than having any other weapon there. Some people like to keep Crom Faeyr in the offhand, since it gives you 25 str and other bonuses. Iirc you get more damage done with Belm or Kundane if you buff up.

I just usually go with whatever i think is the coolest, heh. Like dual wielding flails. You're gonna be really powerful anyway, so number crunching is kind of pointless.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Ratios and Tendency posted:

The bracers give +1 deflection if you decide to keep them, not a huge deal.
If you give them back and then betray the goblins they'll break.
Killing the decanter goblins gets you a protection from arrows scroll and some random loot.
If you leave Yquog alive you can meet him later.

Well poo poo. I did the errand running between the two and saw the bracers and realized they were not that great (I thought I remembered being excited about them, but uhh, nope) then killed them all. Didnt know I could run into Yquog later. Ohhhh well.

Levitate
Sep 30, 2005

randy newman voice

YOU'VE GOT A LAFRENIÈRE IN ME

Arivia posted:

I think you have to grind in terms of doing things that don't advance the plot in both BG1 and BG2. In BG1, the mine is a lot easier with just a second level under your belt, and you often don't get that going right from the FAI to Nashkel. Beyond that, if you go right from the Nashkel Mines to Tranzig to the Bandit Camp you're going to get slaughtered. You need to level up some.

The same applies to Spellhold, really - you need a little more meat on your bones than say D'Arnise Keep will give you alone.

I wouldn't call that grinding, though. I'd just say it's exploring. Grinding is fighting ankhegs over and over again solely for the XP.

On the other hand, I can see grinding being useful if you dual class a character and want to get them to level up quickly in order to access both class skills

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever
I try to limit my resting, especially in dungeons, so I grind without shame so that my dudes and dudettes have more "stamina": Hp, spells and so on. I think that it makes sense and creates tension to arrive at the last boss beat up, tired and low on spells. Also, my favourite part of the game is leveling up and getting more toys with which to play, so the child in me wants to get that next spell level and start summoning skeletons or tossing around stinking clouds. I really miss in EE the Flesh Golem grinding spot. I won't argue for a moment that it made no sense, but they gave much better exp. than ankhegs and they were melee only, so it was easy to stand back and pummel them with magical projectiles. After a certain point, Ankheg shells don't mean anything anyway.

Smashing Link
Jul 8, 2003

I'll keep chucking bombs at you til you fall off that ledge!
Grimey Drawer
Finished IWD:EE and had a great time. Beats the BG series for the beauty of the maps. I just don't have a desire to run through all those dungeons again for some reason. Back to BG1 on Insane for a change to see how it goes!

ubachung
Jul 30, 2006

Dyna Soar posted:

swashbuckler loses a lot of thief skills in exchange for fighting skills.

This is incorrect. Swashbucklers lose backstab but suffer no other penalty to their thief skills. Dualling from swashbuckler to fighter isn't really optimal, but it's viable.

ubachung fucked around with this message at 02:02 on Jan 16, 2015

Air Skwirl
May 13, 2007

Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed shitposting.
Hey I'm running an all neutral party as a gimmick, to make sure Anomen fails his quest I just need to be pro-vengeance right?

Dyna Soar
Nov 30, 2006

ubachung posted:

This is incorrect. Swashbucklers lose backstab but suffer no other penalty to their thief skills. Dualling from swashbuckler to fighter isn't really optimal, but it's viable.

I thought they lost some thieving skill points, too? Sure, totally a viable build to complete the game with.

Arivia
Mar 17, 2011

Dyna Soar posted:

I thought they lost some thieving skill points, too? Sure, totally a viable build to complete the game with.

Nope. But even if they did, it's no big deal, because without backstab you have way less skills to worry about. 10 levels in BG1 was enough to max open locks and find traps, and put points into pick pockets and detect illusions. It was just an easy way to get a dual-wielding fighter set up with a handful of benefits who can cover thieving skills in BG2. Of course now I'm spoiled between Yoshimo and Hexxat and I don't even NEED either of them, so.

Speaking of, does anyone have a good walkthrough or guide to the added content in BG2:EE? I usually just keep GameBanshee open but they don't have one for the Enhanced Edition stuff yet.

Dyna Soar
Nov 30, 2006

Arivia posted:

Nope. But even if they did, it's no big deal, because without backstab you have way less skills to worry about. 10 levels in BG1 was enough to max open locks and find traps, and put points into pick pockets and detect illusions. It was just an easy way to get a dual-wielding fighter set up with a handful of benefits who can cover thieving skills in BG2. Of course now I'm spoiled between Yoshimo and Hexxat and I don't even NEED either of them, so.

True, true. Sounds like a good idea.

Hexxat is kinda weird, right? She's got that whole magical cloak gimmick, could be fun or annoying.

Jabor
Jul 16, 2010

#1 Loser at SpaceChem

Dyna Soar posted:

Hexxat is kinda weird, right? She's got that whole magical cloak gimmick, could be fun or annoying.

It's fiddly micromanagement, but it's not so bad if you're just taking it off when you enter a dungeon and putting it on before you leave. It still kind of sucks though, there's no reason they couldn't just have given her a persistent debuff when outside and skipped the whole cloak thing.

Taliesyn
Apr 5, 2007

Skwirl posted:

Hey I'm running an all neutral party as a gimmick, to make sure Anomen fails his quest I just need to be pro-vengeance right?

Yeah, that's correct. If you and he go and slaughter whats-his-face, it turns out that the was innocent and Anomen fails.

Personally, I think that storyline would have been better if the guy was guilty either way, and Anomen STILL fails for taking vengeance. To me, it would have driven home a little more deeply the idea that as a priest of Helm, he CANNOT take the law into his own hands.

Taliesyn fucked around with this message at 12:25 on Jan 16, 2015

Stumiester
Dec 3, 2004

"Music expresses that which cannot be said and on which it is impossible to be silent."
Is there a list anywhere of the exact stats of the new Skeleton Warriors from Animate Dead in the Enhanced Editions?

Levitate
Sep 30, 2005

randy newman voice

YOU'VE GOT A LAFRENIÈRE IN ME
I need to murder someone to lower my rep in BG1, any good candidates that people recommend? (already murdered Algernon for his cloak since the pick pocket failed)

Tendronai
May 7, 2008

My worst nightmare. It's a dream I have. I'm in a square cell, glass walls, just me and a little castle.
Firebead Elvenhair? He's worth 2700xp, at the very least.

Mountaineer
Aug 29, 2008

Imagine a rod breaking on a robot face - forever
The bard on top of Firewine Bridge drops a Spear +1 if you murder him, the only one (I think) you can get before Cloakwood Mines. Killing Drizzt lowers your reputation too, though that's tricky to accomplish.

Is it normal to keep Kensai restrictions after dual-classing in BG2EE? I just dual-classed to Druid and still can't wear armor or use ranged weapons even though my Kensai levels are inactive.

Mountaineer fucked around with this message at 17:03 on Jan 16, 2015

moot the hopple
Apr 26, 2008

dyslexic Bowie clone
Druids also have weapon and armor restrictions. Try equipping slings and leather type armor to see if its not a bug.

Taliesyn
Apr 5, 2007

Kensai restrictions apply no matter which class you select to dual-class into.

voiceless anal fricative
May 6, 2007

Levitate posted:

I need to murder someone to lower my rep in BG1, any good candidates that people recommend? (already murdered Algernon for his cloak since the pick pocket failed)

The gnome (dwarf?) in the friendly arm inn who wants you to get the belt back from the ogre. Get the belt, finish the quest, murder the gnome.

moot the hopple
Apr 26, 2008

dyslexic Bowie clone
Only if you get your levels back. If they are inactive, then the restrictions of the new class you dual into should be taking effect. In case of dualing into druids, it should be non-metal armor and druid weapons, i.e. clubs, slings, spears, scimitars, etc.

Stumiester
Dec 3, 2004

"Music expresses that which cannot be said and on which it is impossible to be silent."
Playing BG2 with the underdog crew - those few NPCs which I have never used to finish the game before. I'm an Archer, and the list of candidates are:

Anomen
Mazzy
Rasaad
Nalia
Valygar
Cernd

Seems like Nalia and Anomen are pretty much essential to the party as they will provide the thievery and magic. So, my current plan is a 5-man party of Archer/Anomen/Nalia/Mazzy/Rasaad.

I'm almost tempted to take Cernd if only because I can't imagine when I'd ever use him if not, but he's just so poo poo. Might be useful for more magic though. Whats the best way to use Valygar? Is it worth it?

kaschei
Oct 25, 2005

Taliesyn posted:

Kensai restrictions apply no matter which class you select to dual-class into.

Isn't there some cheese with Use Any Item, once you hit level 20?

Excelzior
Jun 24, 2013

kaschei posted:

Isn't there some cheese with Use Any Item, once you hit level 20?

yes, a Kensai/thief ends up bypassing the restrictions.

Same for a wizard slayer/thief, iirc

Taliesyn
Apr 5, 2007

To be honest, Valygar is a wrecking machine. Just don't let him tank. Backstabbing with a katana is pretty solid, especially if you have him using Celestial Fury, and even without backstabbing, CF and another katana make for some solid damage output. Plus he gets some wizard spells.

I'm guessing you just didn't like Anomyn's personality? As long as you get him to pass his test, he's a very solid cleric as well as a front line fighter, and with this crowd he's your designated tank.

Out of that group, as you're already taking Anomyn, Nalia, and an archer, I'd probably grab:

Cernd (he's not the best, but he does get decent damage spells, decent healing, and elementals, and greater werewolf form can be useful in some situations)
Valygar (for the above)
The last one is your call - Mazzy will probably be a superior damage dealer and she kicks all kinds of rear end, but Rasaad finally comes into his own once you get into BG2 a ways. At high levels, he does very good damage and is almost impossible to put down.

Edit - Sorry, just saw you said 5-man. Your 5-man is fairly solid. The only concern I'd have is that you will need Anomen up front to tie up the bad guys, so a second healer (Cernd) would be really helpful.

Taliesyn fucked around with this message at 00:28 on Jan 17, 2015

Taliesyn
Apr 5, 2007

Excelzior posted:

yes, a Kensai/thief ends up bypassing the restrictions.

Same for a wizard slayer/thief, iirc

Yeah, what he said.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


What fixes do have to make so IWD:EE isn't so choppy? I've disabled footsteps and steam overlay, and in the INI file I've put pathfinding modules at 40000 and framerate at 35.

fuck off Batman
Oct 14, 2013

Yeah Yeah Yeah Yeah!


moot the hopple posted:

Only if you get your levels back. If they are inactive, then the restrictions of the new class you dual into should be taking effect. In case of dualing into druids, it should be non-metal armor and druid weapons, i.e. clubs, slings, spears, scimitars, etc.

Nope, Kensai restrictions are there even if his levels are inactive.

bongwizzard
May 19, 2005

Then one day I meet a man,
He came to me and said,
"Hard work good and hard work fine,
but first take care of head"
Grimey Drawer
I am restarting BGEE, running three concurrent games, a good, netural, and evil party, with an eye towards taking each CHARNAME through to BG2EE. To spice things up I installed SCS, Rogue rebalancing, and the BG2Tweakpack. Needless to say, even on Core rules I am getting my rear end whupped at every mage fight. Loving every minute of it though.

However, I just ran into a Mod NCP, Bub Sniket? I remember him from the BWP LP but didnt think any of the mods I installed added NCPs. Anyone know what could have happened?

Mr. Baps
Apr 16, 2008

Yo ho?

Stumiester posted:

Whats the best way to use Valygar? Is it worth it?

Valygar's kind of a specialist. He's not great as a front-liner compared to meat grinders like Korgan, but he can put out some okay backstabs and can eventually cast haste, which is very useful. Valygar casting haste means more fireballs from Nalia, and who doesn't like throwing around fireballs? Plus, anyone that's half-decent at using Celestial Fury is worth considering.

bunnielab posted:

I am restarting BGEE, running three concurrent games, a good, netural, and evil party, with an eye towards taking each CHARNAME through to BG2EE. To spice things up I installed SCS, Rogue rebalancing, and the BG2Tweakpack. Needless to say, even on Core rules I am getting my rear end whupped at every mage fight. Loving every minute of it though.

However, I just ran into a Mod NCP, Bub Sniket? I remember him from the BWP LP but didnt think any of the mods I installed added NCPs. Anyone know what could have happened?

I'm reasonably sure that Bub Snikt isn't from a mod. BG1 has a lot of wacky poo poo in it.

Air Skwirl
May 13, 2007

Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed shitposting.

Walrus Pete posted:

I'm reasonably sure that Bub Snikt isn't from a mod. BG1 has a lot of wacky poo poo in it.

Yeah, he's in the game normally, it's only a mod if he has a portrait and can join your party.

bongwizzard
May 19, 2005

Then one day I meet a man,
He came to me and said,
"Hard work good and hard work fine,
but first take care of head"
Grimey Drawer

Walrus Pete posted:

I'm reasonably sure that Bub Snikt isn't from a mod. BG1 has a lot of wacky poo poo in it.


Skwirl posted:

Yeah, he's in the game normally, it's only a mod if he has a portrait and can join your party.

Madness. I have never seen him before and am pretty sure I have explored every map fully atleast once.

Taliesyn
Apr 5, 2007

bunnielab posted:

Madness. I have never seen him before and am pretty sure I have explored every map fully atleast once.

http://baldursgate.wikia.com/wiki/Bub_Snikt

Edit:

In fact, I just encountered him. My game is BG-EE with no mods or other changes.

Taliesyn fucked around with this message at 01:58 on Jan 17, 2015

voiceless anal fricative
May 6, 2007

Valygar is totally a front liner. He gets two free pips in dual wield, he's already proficient with katanas, not to mention CF is one of the most broken weapons in the game. Korgan's extra APR and rage is better for sure, but I'd not describe Valygar as a "specialist"

Draile
May 6, 2004

forlorn llama

Levitate posted:

I need to murder someone to lower my rep in BG1, any good candidates that people recommend? (already murdered Algernon for his cloak since the pick pocket failed)

There's the guy in Nashkel that you give the emeralds to. You can give him the emeralds, get the reward, and then kill him to get the emeralds back and a ton of cash!

Also, Shandalar.

MiltonSlavemasta
Feb 12, 2009

And the cats in the cradle and the silver spoon
Little boy blue and the man on the moon
"When you coming home, dad?"
"I don't know when
We'll get together then son you know we'll have a good time then."
Okay, I have had Icewind Dale Enhanced Edition for a while now and I haven't even really started because I have so much trouble deciding on a party. Can anyone tell me if this has any glaring holes in it/what I should put in the last slot (if anything) or if I should just go ahead and enjoy the game?

Human Undead Hunter
Human Berserker (17 WIS, to dual to Druid later)
Half-Orc Fighter/Cleric
Sorcerer
Human Assassin (17 INT, to dual later)

Mr. Baps
Apr 16, 2008

Yo ho?

fong posted:

Valygar is totally a front liner. He gets two free pips in dual wield, he's already proficient with katanas, not to mention CF is one of the most broken weapons in the game. Korgan's extra APR and rage is better for sure, but I'd not describe Valygar as a "specialist"

I was mostly thinking that because he can't wear metal armor. Long-term that's not really a big deal, since AC tends to not matter for poo poo in ToB, but for a lot of SoA he'll need someone tanking for him.

...Also I just realized that I'm looking at things with the BGTweaks mod in mind. Specifically the part that allows dual- and multi-classed fighters to get five pips in weapons instead of just two. Unmodded, he compares much more favorably with folks like Anomen and Jaheira. Whoops!

Taliesyn
Apr 5, 2007

Walrus Pete posted:

I was mostly thinking that because he can't wear metal armor. Long-term that's not really a big deal, since AC tends to not matter for poo poo in ToB, but for a lot of SoA he'll need someone tanking for him.

...Also I just realized that I'm looking at things with the BGTweaks mod in mind. Specifically the part that allows dual- and multi-classed fighters to get five pips in weapons instead of just two. Unmodded, he compares much more favorably with folks like Anomen and Jaheira. Whoops!

Dual-classed fighters can still get 5 pips, so Anomyn can hit grandmastery, but the 2 Valygar gets is plenty for him.

Valygar's armor is a problem, but don't forget he can wear the black dragonscale armor. That keeps his AC in acceptable ranges until ToB.

Excelzior
Jun 24, 2013

Taliesyn posted:

Dual-classed fighters can still get 5 pips, so Anomyn can hit grandmastery, but the 2 Valygar gets is plenty for him.

Valygar's armor is a problem, but don't forget he can wear the black dragonscale armor. That keeps his AC in acceptable ranges until ToB.

The Corthala Family Armor he comes with (AC 2, 20% resistance to all elements, immunity to charm) is plenty good for all of BG2.

For reference, the Shadow Dragon Scales are AC 1, 50% resistance to acid only..and require you to slay a black dragon.

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The Doomhammer
Feb 14, 2010

Pshh, dragons are nothing against the good 'ol lower resistance-lightning wand spam combo! (I'm sure there are easier ways to kill dragons, but thats the only one I ever remember.)

My fighter/Illusionist has reached BG2. The battle with sarevok went so smoothly I forgot to give any orders to Yeslick and Dynaheir.

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