|
Calaveron posted:I think his wife leaves him and takes his kid and he just descends into alcoholism. lol Holy poo poo. Well that's unexpected.
|
# ? Jan 23, 2015 22:45 |
|
|
# ? May 29, 2024 05:45 |
|
It's hard to be sure how seriously we're meant to take what few references there are to his later life. They could be completely straightforward, but then again they come from in-universe Templar propaganda, so who knows. I like Connor, so I'd like to know either way. I do think it's bullshit that we didn't get a cameo or a mention or anything in Unity or Rogue. Both games take place during his lifetime. Feels like a wasted opportunity.
|
# ? Jan 23, 2015 23:16 |
|
Wow the only Native American protagonist happens to descend into alcoholism. This work of fiction was designed, developed and produced by a multicultural team of various religious faiths and beliefs.
|
# ? Jan 24, 2015 13:00 |
|
Well, if you take into account how his dad and gramps died, I suppose you could say the entire Kenway line is cursed. I think there was a(nother) throwaway line in one of the emails that Edward's dad was a pig farmer. We do know he comes from a lowly lineage in Black Flag.
|
# ? Jan 24, 2015 17:55 |
|
By the way, thanks again you folks for the recommendations. AC4 is a heap load of fun and the main character is leaps and bounds more interesting than Arno. You can definitely feel the difference in free running between Black Flag and Unity. Unity, despite the sometimes awkward moments really improved on both the freerunning and the combat. It's just its halfassed story and dull characters made it meh.
|
# ? Jan 24, 2015 21:31 |
|
I gave up on Unity when the game did a hilariously cheap and terrible rip-off on the scarecrow sections of Arkham Asylum. That and the billowy glitchy crowds with everchanging models and popping into existence pretty much did me in.
|
# ? Jan 24, 2015 21:49 |
|
Stringbean posted:Unity, despite the sometimes awkward moments really improved on both the freerunning and the combat.
|
# ? Jan 24, 2015 23:16 |
|
Combat in Unity felt like it was trying to emulate the difficulty of combat in the first game but somehow managed to make it even worse. Combat has been terrible in every AC game though, it's just that by Black Flags you had so many options for an "I win" situation that it was never a huge problem. Unity takes all of that away from you.
|
# ? Jan 24, 2015 23:32 |
|
Palpek posted:Ok freerunning yeah but Unity has the worst combat in the serie, it's really attrocious so I don't know what you're talking about here. Welp, again I'm new to the series. AC4 has you switching between the wristblades, swords, fists. Though I can see the benefit of both systems, I personally had no beef with Unity's combat system (again because I have no experience with AC outside Unity and BF). It felt fine in my scrub hands, because it handled all your weapons for you. So having to manually switch between guns and smoke bombs was awkward to me at first. Incidentally I did that "and my sugar?" mission in AC4 with only my fists because I'm dumb.
|
# ? Jan 25, 2015 00:33 |
|
Stringbean posted:Welp, again I'm new to the series. AC4 has you switching between the wristblades, swords, fists. Though I can see the benefit of both systems, I personally had no beef with Unity's combat system (again because I have no experience with AC outside Unity and BF). It felt fine in my scrub hands, because it handled all your weapons for you. So having to manually switch between guns and smoke bombs was awkward to me at first. Black Flag actually stripped out a lot of combat stuff as well. Pre AC4, you could also equip a dagger and weapons that weren't swords. Unity brought the latter aspect back. Technically there are still heavy weapons in AC4, but you need to kill a guy to temporarilly use it. Unity's biggest sin/radical departure with combat is getting rid of the counter kill and kill streak mechanics which really trivialized combat.
|
# ? Jan 25, 2015 01:25 |
|
I feel like the combat's really love/hate. I personally like how it made you approach things with actual care instead of 'heh, I'll own all these scrubs with my infinite counterkill invincibility ' The lack of being able to use the hidden blades in combat is bullshit though.
|
# ? Jan 25, 2015 03:40 |
|
The thing is I like that they made combat more difficult, and I agree with the devs when they said that they see Assassin's Creed as a stealth game and that combat is a fail state. It should be hard to encourage players not to engage in it except as last resort. The problem is that the stealth system in Unity is utter dogshit. The cover mechanics rarely, if ever, work correctly in my experience and taking out distraction options like whistling is a major step back. If they're going to overhaul combat to make it more difficult then the stealth stuff needs to actually be a viable option that's fun to play. The smoke bombs are also such a clear "I win" button in Unity as well. I feel like the devs must've realized how screwed up they made it and deliberately made the smoke bombs so powerful to cover for their slipshod design. macnbc fucked around with this message at 04:19 on Jan 25, 2015 |
# ? Jan 25, 2015 04:17 |
|
macnbc posted:The smoke bombs are also such a clear "I win" button in Unity as well. I feel like the devs must've realized how screwed up they made it and deliberately made the smoke bombs so powerful to cover for their slipshod design. No, they're about as broken as they are in every other AC. Just about every "take no damage" during a fight challenge from Brotherhood onwards can be easily spammed with smoke bombs.
|
# ? Jan 25, 2015 06:34 |
|
Big problem is also that it feels incredibly satisfying in AC1-4 to take down a myriad of enemies trying to ambush you. In those games, I felt that if I died, it was my own fault. Unity makes it much harder to defend against enemies due to the camera and inability to see certain wind-ups for attacks. Then there's the lack of Human Shield, making guns brokenly good in the hands of enemies. I hate the new combat system.
|
# ? Jan 25, 2015 06:35 |
|
It's almost as if different developers worked on different parts of the game at the same time they were working on different parts of Assassin's Creed 3 and 4 and they major communication issues between development teams that some things were a gigantic downgrade from the things 3 and 4 did well.
|
# ? Jan 25, 2015 11:22 |
|
Basically I just want Black Flag's system back. Can't wait for Rogue on PC, seriously.
|
# ? Jan 25, 2015 14:20 |
|
I actually liked the combat in AC3 the best, if mainly for the animations and superior selection of weapons. Too bad everything else in that game sucked.
|
# ? Jan 25, 2015 14:32 |
|
Mr. Fortitude posted:It's almost as if different developers worked on different parts of the game at the same time they were working on different parts of Assassin's Creed 3 and 4 and they major communication issues between development teams that some things were a gigantic downgrade from the things 3 and 4 did well. Eh. Its more of a case of changing a lot of core mechanics at once rather than communications breakdown. Unity is honestly a tighter package than 3. As rough as Unity is in certain places, I'm not really left shaking my head on why I'm playing a tower defense game, lawn bowling, or playing frontier tabletop simulator.
|
# ? Jan 25, 2015 14:45 |
|
Earwicker posted:I actually liked the combat in AC3 the best, if mainly for the animations and superior selection of weapons. Too bad everything else in that game sucked. Plunging a dude's fixed-bayonet musket back into his own chest was satisfying every time.
|
# ? Jan 25, 2015 16:54 |
|
Yeah, going hand-to-hand against an armed person, disarming them of their spear or what-have-you, and plunging that poo poo right back into them is incredibly satisfying.
|
# ? Jan 25, 2015 17:07 |
|
The Grimace posted:Yeah, going hand-to-hand against an armed person, disarming them of their spear or what-have-you, and plunging that poo poo right back into them is incredibly satisfying.
|
# ? Jan 25, 2015 18:37 |
|
Ubisoft please steal Arkham combat no one will be mad at you
|
# ? Jan 25, 2015 19:14 |
|
hiddenriverninja posted:Ubisoft please steal Arkham combat no one will be mad at you Ubisoft, please stop making games and just sell the rights of your franchises to someone more capable. Everyone will understand and be happier for it.
|
# ? Jan 25, 2015 19:24 |
|
hiddenriverninja posted:Ubisoft please steal Arkham combat no one will be mad at you While they're at it, they should wholesale steal their stealth system from Hitman Blood Money too. It's pretty clear that they were influenced by it in their larger-scale missions.
|
# ? Jan 25, 2015 19:45 |
|
Earwicker posted:I actually liked the combat in AC3 the best, if mainly for the animations and superior selection of weapons. Too bad everything else in that game sucked. This. the combat made you feel like a badass. Honestly. when will AC bite the bullet and make the combat like arkham and shadow of mordor. You can be a "stealth" game and still have fun combat.
|
# ? Jan 26, 2015 00:11 |
|
Earwicker posted:I actually liked the combat in AC3 the best, if mainly for the animations and superior selection of weapons. Too bad everything else in that game sucked. It really bummed me out that Black Flag locked you into swords only. Pirates had axes and hatchets too! Lemme chop fuckers up with a hand axe and a knife.
|
# ? Jan 26, 2015 00:17 |
|
hiddenriverninja posted:Ubisoft please steal Arkham combat no one will be mad at you They tried to with AC3 onwards. The project head for AC3 even said he was trying to do Arkham combat. They just weren't as good at it.
|
# ? Jan 26, 2015 01:10 |
|
ImpAtom posted:They tried to with AC3 onwards. The project head for AC3 even said he was trying to do Arkham combat. They just weren't as good at it. I can see that. You almost get an arkham feel in unity, but it feels weird. Your block does jack poo poo against most dudes and they crowed so fast its hard to roll.
|
# ? Jan 26, 2015 02:33 |
|
Capn Beeb posted:It really bummed me out that Black Flag locked you into swords only. Pirates had axes and hatchets too! You could at least pick up muskets and axes and poo poo to use. Unity doesn't even let you do that.
|
# ? Jan 26, 2015 03:56 |
|
Wiggly Wayne DDS posted:I'm fairly sure you could do that pre-AC3 Oh, I wasn't saying you couldn't. I'm just saying, you can't with Unity.
|
# ? Jan 26, 2015 03:58 |
|
The thing that I really do like in Unity is that you can fight with a spear. Badass. Too bad they hosed up the blunderbass because why let people kill 5 dudes with one shot when you can force them into a 5 minute repetitive combat scene? Actually it's kinda interesting that we have two rear end Creed games released at the same time where one is on a new graphical engine but goes back like 3 games when it comes to the development of game mechanics while the other game is already graphically dated but features the most polished version of the series' game mechanics.
|
# ? Jan 26, 2015 05:32 |
|
So what's the issue with Unity? I play for like 5 minutes and I get a CTD. I don't have heat issues or GPU issues it just crashes.
|
# ? Jan 26, 2015 20:52 |
|
Fat_Cow posted:So what's the issue with Unity? You might want to pull up a chair.
|
# ? Jan 26, 2015 20:55 |
|
Fat_Cow posted:So what's the issue with Unity?
|
# ? Jan 26, 2015 21:04 |
|
There's a good chance it's crashing because of Uplay. Or because the download got corrupted because Uplay is a piece of poo poo.
|
# ? Jan 26, 2015 21:08 |
|
Fat_Cow posted:So what's the issue with Unity? I play for like 5 minutes and I get a CTD. I don't have heat issues or GPU issues it just crashes. Sounds like a memory leak. Any other observable problems? What happens if you idle for those five minutes?
|
# ? Jan 26, 2015 21:22 |
|
Discendo Vox posted:Sounds like a memory leak. Any other observable problems? What happens if you idle for those five minutes? Sometimes it isn't even 5 minutes, I've been on the first part fighting the assassin and it just crashes. My computer isn't complaining about low memory either, FPS isn't stuttering either, I could probably just reinstall it.
|
# ? Jan 26, 2015 23:01 |
|
I am super loving tired of redoing that sequence 9 assassination. Mostly because of that loving annoying mechanic where it doesn't count until you use the hidden blade. So if there are any enemies around you can't do it.
|
# ? Jan 27, 2015 01:19 |
|
I sent an application to GBG0 as NSASpyMachine. Just started playing so I have jackshit.
|
# ? Jan 27, 2015 02:08 |
|
|
# ? May 29, 2024 05:45 |
|
Hey, did they fix that bug I read about in Liberation HD where if you don't pick up a particular collectible during your first run through a certain sequence you have to replay the whole game to achieve 100% sync? I want to start playing it but I'd sooner put it off forever than break my 100% sync streak, because of my mental illness that I have.
|
# ? Jan 27, 2015 07:02 |