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corn in the bible posted:All the skill trees are silly. Its almost like RPGs let you level up and get stronger Well, like all RPGs, that's a good thing when there are scaling challenges so that your strength doesn't eclipse everything. Alpha Protocol really doesn't have any. There's nothing you can't do (aside from some hacking minigames) without leveling up so even a little skill investment puts you way over the enemies. The only real roadblocks people encounter as bosses (if they didn't invest in a combat skill) and those are just kind of badly designed instead of offering different possible choices based on your playstyle.
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# ? Jan 29, 2015 02:33 |
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# ? May 24, 2024 01:29 |
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I remember the late-Rome mission where you have to babysit a computer uplink while a bunch of VCI mooks bumrush you being a little hard for my stealth-specced Thornton because the bad guys were too spread out for me to throat punch them all before they got to the uplink. But that's the only time I remember having trouble with it. Alpha Protocol is not a hard game but I don't think it's really intended to be anyway.
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# ? Jan 29, 2015 02:42 |
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Baby Babbeh posted:I remember the late-Rome mission where you have to babysit a computer uplink while a bunch of VCI mooks bumrush you being a little hard for my stealth-specced Thornton because the bad guys were too spread out for me to throat punch them all before they got to the uplink. But that's the only time I remember having trouble with it. Alpha Protocol is not a hard game but I don't think it's really intended to be anyway. You can kinda cheese it with sufficient stealth anyway
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# ? Jan 29, 2015 02:44 |
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Amppelix posted:Oh, of course, I was supposed to intuit that grenades work despite them hammering home the point that lancers beat tanks. I just got the game this weekend and was generally having a great time of it until that loving mission. Crazy magic chick murdering every one of my guys she could see was super unfun. Which of course brings up the retaliatory/reaction fire that the AI gets to abuse the gently caress out of. The game is actually pretty neat but it feels like the AI gets to cheat because it can take a bunch of reaction shots at seemingly random times. PLUS when you attack up close the AI gets at least 3 shots at you: when you're coming up to them, when they retaliate against you, and after you take your shot and the game kicks you back to character movement. Also the next mission when they start hitting you with debuff ammo that doesn't actually have to hit your guys to stick them with the debuff. Awesome fun. Sometimes the AI shits itself and runs into your firing line but I've noticed they usually run up, take ONE shot from your guys and fire. My guys don't get any more reaction shots after the enemy shoots at them either. weeeeee.
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# ? Jan 29, 2015 08:14 |
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Alpha Protocol was the best $2 I've ever spent. It likely won't be one of your top RPGs ever, but it is a very fun and unique experience that is a breath of fresh air if you are sick of the usual RPG formulas on the market.Amppelix posted:Speaking of Chronicles, how about that chapter 7, huh? I just beat it and god drat, what horrible design. First it's really dull for ten turns as you wait for the lumbering tank to loving do something. Then suddenly, reinforcements, and all your units begin dying while you still have to wait for the tank to do something. That's funny because that's the one I just finished. How to defeat the tank was self-explanatory to me. The problem was that with my first try the AI was being dumb as the tank wasn't shooting the wall but my tank instead. Tried the mission a second time and things worked fine. All you have to do is hide your people beyond the (non-destructible) ruin walls and have your lancers wail on the tank.
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# ? Jan 29, 2015 08:16 |
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Plek posted:I just got the game this weekend and was generally having a great time of it until that loving mission. Crazy magic chick murdering every one of my guys she could see was super unfun. Which of course brings up the retaliatory/reaction fire that the AI gets to abuse the gently caress out of. The game is actually pretty neat but it feels like the AI gets to cheat because it can take a bunch of reaction shots at seemingly random times. PLUS when you attack up close the AI gets at least 3 shots at you: when you're coming up to them, when they retaliate against you, and after you take your shot and the game kicks you back to character movement. Also the next mission when they start hitting you with debuff ammo that doesn't actually have to hit your guys to stick them with the debuff. Awesome fun. This is a learned lesson, but the empire's guns suck poo poo at hitting from range. I love VC's combat because it is very much a very mobile strategy game, and here's two major gameplay tips that will drastically help you: 1) Walk, not run, up to an enemy that you aren't sneaking upon. When he starts firing, stop until he empties his clip, then run in during the reloading and then pop him. You take piddly damage at the maximum range because their guns are all about power, not range. 2) Immediately after firing your weapon, mash out back to the map when you get movement again. These two saves a lot of chip damage over time and effectively makes enemy shocktroopers worthless that even Scouts can kill them 1v1.
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# ? Jan 29, 2015 08:23 |
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Wait, you can loving walk?! I don't see any controls in the option menu. That would have made the mission where you're sneaking through the woods with mines everywhere less hectic. Also I guess a crouched unit is considered in cover from EVERY direction, that's kinda good to know. Plek fucked around with this message at 09:23 on Jan 29, 2015 |
# ? Jan 29, 2015 09:17 |
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Crouched is basically doubling defense, which applies to both you and the enemy. This includes hiding in the grass. Annoying at first, but you get tools to easily counter that as you upgrade your Shocktroopers. Walking is with the dpad.
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# ? Jan 29, 2015 09:38 |
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who's buying hyperdimension neptunia on steam tonight? i know i am
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# ? Jan 29, 2015 22:14 |
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Cake Attack posted:who's buying hyperdimension neptunia on steam tonight? i dunno if i should i already have it on vita
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# ? Jan 29, 2015 22:38 |
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Cake Attack posted:who's buying hyperdimension neptunia on steam tonight? Seek help.
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# ? Jan 29, 2015 23:19 |
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Head Hit Keyboard posted:Seek help. I'm afraid therapy is non-existent in this thread. Especially for cases with weaboo fever.
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# ? Jan 29, 2015 23:24 |
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I am playing an obscure rear end ancient rpg Does anyone have a program i can use to piece together maps from screenshots? it's laid out like exile and i'm trying to find hidden stuff but the reveal secret door spell is like, max level, and you can't just push against a wall once. it's random as to whether you find it. so running around wallhumping like the Doom guy is right out
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# ? Jan 29, 2015 23:26 |
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Dryzen posted:i dunno if i should i already have it on vita spoken like someone who isn't a real fan
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# ? Jan 29, 2015 23:30 |
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Don't play Idea Factory games.
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# ? Jan 29, 2015 23:42 |
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Doctor Goat posted:I am playing an obscure rear end ancient rpg There was a mapping program used in this Wizardry 6 Let's Play (I think it costs 5 bucks though). http://www.davidwaltersdevelopment.com/tools/gridcart/
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# ? Jan 29, 2015 23:43 |
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Cake Attack posted:who's buying hyperdimension neptunia on steam tonight? Give me all your neptunia cards.
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# ? Jan 29, 2015 23:52 |
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I am going to exercise self-restraint and try to avoid yet another game on steam that I won't play. I already have 100 game backlog there... Edit: I did buy MK2 for PS3 a while back and it was fairly bad.
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# ? Jan 30, 2015 01:15 |
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Going through some old PS2 games, the Snowblind developed Baldur's Gate and Champions games are still really good. Brotherhood of Steel got a lot of flack for just being what it is but eh, I think it's okay. The Bard's Tale was decent as well. I didn't know that Lord of the Rings game used the same engine. I heard it's a decent enough loot based hack and slash if you play it co-op.
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# ? Jan 30, 2015 01:21 |
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Cake Attack posted:spoken like someone who isn't a real fan poo poo please give me my cred back Dryzen fucked around with this message at 02:10 on Jan 30, 2015 |
# ? Jan 30, 2015 01:53 |
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Doctor Goat posted:I am playing an obscure rear end ancient rpg What game is it? I want to see if I've heard of it.
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# ? Jan 30, 2015 02:19 |
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kirbysuperstar posted:Don't play Idea Factory games. No one said anything about playing it.
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# ? Jan 30, 2015 02:31 |
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Don't give Idea Factory any money.
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# ? Jan 30, 2015 02:32 |
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All I can hear is "Fire this poo poo like Bad Rats at unsuspecting victims". Now if only it were 99 cents...
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# ? Jan 30, 2015 02:40 |
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Prism posted:What game is it? I want to see if I've heard of it. War Wizard. It is pleasantly powergamey and confusing as poo poo and the mechanics aren't really evident.
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# ? Jan 30, 2015 02:44 |
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Doctor Goat posted:War Wizard. It is pleasantly powergamey and confusing as poo poo and the mechanics aren't really evident. I only know of it because it was the first game (that I know of) that Brad McQuaid the Everquest Guy worked on. I've never played it or even seen screenshots, though maybe I'll take a look sometime.
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# ? Jan 30, 2015 03:09 |
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Dryzen posted:i dunno if i should i already have it on vita dbl the anime dbl the fun dbl ur love
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# ? Jan 30, 2015 03:10 |
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Japan please stop beating around the bush and give us PC ports of Disgaea games, thanks. Mouse and keyboard is the best input device for SRPGs. I don't expect that ports would actually use them correctly, but hope is the strongest drug
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# ? Jan 30, 2015 03:19 |
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A PC port of Disgaea 1 with the Atlus English Dub would be great.
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# ? Jan 30, 2015 03:29 |
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Prism posted:I only know of it because it was the first game (that I know of) that Brad McQuaid the Everquest Guy worked on. I've never played it or even seen screenshots, though maybe I'll take a look sometime. It's certainly an experience. Here's a thing from the manual that made me happy quote:It is possible to trade items between your characters via and an accurate description of the main character, the all around god war wizard, who is completely loving awful at everything and has 0 levels in anything and sucks at magic so badly i've yet to get him to cast a spell quote:Your old and something that is complete bullshit and isn't a game mechanic: quote:They will not transact with you, however, unless
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# ? Jan 30, 2015 03:31 |
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Mill Village posted:A PC port of Disgaea 1 with the Atlus English Dub would be great. What do you mean Atlus dub, did it get another dub somewhere?
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# ? Jan 30, 2015 03:42 |
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NISA redubbed Etna for the PSP release for some reason (and also reverted the music additions/changes from the Atlus PS2 release), but other than that, no. It's nothing major really.
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# ? Jan 30, 2015 03:48 |
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Doctor Goat posted:It's certainly an experience. Here's a thing from the manual that made me happy Clearly the devs were fans of basically every party based RPG in the 80s. My list of abandoned naked adventurers is pages deep.
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# ? Jan 30, 2015 04:28 |
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It was the guy who designed everquest! There are mercenaries you can hire for 480g that have over 800g of equipment on them, including a near worthless in value ring that shoots deadly lightning that I'm wearing 8 of. Sadly, there's a limit to how much you can sell a shopkeeper before they run out of space, meaning it's almost always a good idea to throw away anything that isn't hells of powerful or cool. So you'll stuff the cases of the local shops with +3 shields and +1 swords trying to make a lot off that trick.
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# ? Jan 30, 2015 04:45 |
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Admiral H. Curtiss posted:NISA redubbed Etna for the PSP release for some reason (and also reverted the music additions/changes from the Atlus PS2 release), but other than that, no. It's nothing major really. The Prinnies were also changed. The original voices for them were so much better then what NISA changed them to.
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# ? Jan 30, 2015 05:18 |
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I now own Nep Rebirth because I'm a grown-rear end man and I can pretend to be a cute anime girl for 30-50 hours if I loving want to. Also it was half price.
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# ? Jan 30, 2015 07:11 |
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Million Ghosts posted:I now own Nep Rebirth because I'm a grown-rear end man and I can pretend to be a cute anime girl for 30-50 hours if I loving want to. I'm sorry.
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# ? Jan 30, 2015 07:13 |
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Me too Shinji, me too.
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# ? Jan 30, 2015 07:16 |
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Million Ghosts posted:I now own Nep Rebirth because I'm a grown-rear end man and I can pretend to be a cute anime girl for 30-50 hours if I loving want to. You should have just bought this: http://store.steampowered.com/app/274920/
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# ? Jan 30, 2015 07:20 |
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# ? May 24, 2024 01:29 |
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Dryzen posted:poo poo
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# ? Jan 30, 2015 07:23 |