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Shalhavet
Dec 10, 2010

This post is terrible
Doctor Rope
I will gladly run dungeons with people. I just want more people at level 65 to do stuff with :(

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neogeo0823
Jul 4, 2007

NO THAT'S NOT ME!!

Shalhavet posted:

I will gladly run dungeons with people. I just want more people at level 65 to do stuff with :(

I would totally run dungeons with you if I weren't still in the 30's. What's the fastest way to level? I've been doing questing so I would get level appropriate loot, but is IA really that much faster?

Shalhavet
Dec 10, 2010

This post is terrible
Doctor Rope
I don't mind mentoring and slamming out low-level dungeons either. As far as leveling, if you have any veteran's potions, use those first. Save the transcendent XP potions (if any) for 50-60. IA is decent xp, but it's better in large groups. Doing storyline quests and massacring your way through the carnage quests while you do so works fairly well.

OneEightHundred
Feb 28, 2008

Soon, we will be unstoppable!
I dunno if anything's changed, but the fastest way to level that I could find was basically:
- Do IAs if you've still got bonus charges left.
- Do the crafting dailies.
- Do story missions, and do side quests only if they're in the same area as a story mission.

Carnages were underwhelming XP and dungeons were really, really bad XP..

Apparently you may be able to level faster by popping an XP potion and AOE grinding things, but I dunno what good AoE blender specs are.

e: Also unless they changed it, dungeons are terrible for XP, in SL at least they gave about as much XP as a story quest but took much longer.

OneEightHundred fucked around with this message at 04:13 on Jan 5, 2015

Plastic Paws
Jan 24, 2011

OneEightHundred posted:

I dunno if anything's changed, but the fastest way to level that I could find was basically:
- Do IAs if you've still got bonus charges left.
- Do the crafting dailies.
- Do story missions, and do side quests only if they're in the same area as a story mission.

Carnages were underwhelming XP and dungeons were really, really bad XP..

Apparently you may be able to level faster by popping an XP potion and AOE grinding things, but I dunno what good AoE blender specs are.

Druid with the fairy has pretty good aoe dps. It is soloable too with a super simple rotation. I used Seatin's build http://manoflegends.com/rift-2-7-61-druid-guide-easy-damagesolo-gameplay-spec/

Zoness
Jul 24, 2011

Talk to the hand.
Grimey Drawer
Whatever man cab-defiler is still the best solo spec ever made in an mmo.

RIP RIFT BEING FUN.

Machai
Feb 21, 2013

Did they kill cab/def?

Datasmurf
Jan 19, 2009

Carpe Noctem
Is there still an EU presence in Rift? Logged on the other day and noticed that my guild has been dead for quite some time, and none of my old IRL friends seems to play anymore either.

Shalhavet
Dec 10, 2010

This post is terrible
Doctor Rope
Just knocked out GP, DH, RoS, GSB, and RotP with Skira, Ciam, and Mirraflex. You guys should log in more often so I can get people ghost horses. (yes we got Conqueror: RoS with four people)

cocoavalley
Dec 28, 2010

Well son, a funny thing about regret is that it's better to regret something you have done than to regret something you haven't done

Shalhavet posted:

Just knocked out GP, DH, RoS, GSB, and RotP with Skira, Ciam, and Mirraflex. You guys should log in more often so I can get people ghost horses. (yes we got Conqueror: RoS with four people)

Ah, yeah we tried RoS over the holidays but couldn't get past whatshisname without more people to share the debuff. Unfortunately once vacation was over so was all of my free time to play.

dovetaile
Jul 8, 2011

Grimey Drawer

Shalhavet posted:

Just knocked out GP, DH, RoS, GSB, and RotP with Skira, Ciam, and Mirraflex. You guys should log in more often so I can get people ghost horses. (yes we got Conqueror: RoS with four people)

Good times, good times.

Haerc
Jan 2, 2011
Asking to join the guild as Nemko, haven't played since beta.

Tamayachi
Sep 25, 2007

Did you think about it?


Yes. Yes you did.
Just reinstalled and logged on my 30 warrior to get the message that the guild had been transferred to shard UNKNOWN by Stampy. And every good has been offline for like 2 years.

Unless I'm in the wrong Goon Guild :ohdear: (Everything is Fine)

Zoness
Jul 24, 2011

Talk to the hand.
Grimey Drawer
There was a rename to EiF to recruit pubbies to raid and then a transfer to Threesprings and then a transfer back, but the transfer back had to be re-renamed to goonsquad because EiF was still being taken by people who idled in guild forever and never logged on. If you were inactive in EiF you are still in the first guild. Threesprings was then removed from the server list.

The current goon guild should be goonsquad @ deepwood.

Eltoasto
Aug 26, 2002

We come spinning out of nothingness, scattering stars like dust.



quote:

RIFT ‏@Riftgame 4m4 minutes ago
I just ordered great food at Five Guys Belmont! Time to go right up and #SkipTheLine! http://gofiveguys.com/menu/five-guys-belmont

The game has gone sentient and is now consuming burgers to increase it's power.

Zoness
Jul 24, 2011

Talk to the hand.
Grimey Drawer

Eltoasto posted:

The game has gone sentient and is now consuming burgers to increase it's power.

No thats just Lord Goonscale.

RottenK
Feb 17, 2011

Sexy bad choices

FAILED NOJOE
I heard terrible things about the new expansion. Especially about the cash shop, like having to buy new gear slots. And apparently balance and most of the new content is hosed?

Confirm/deny please.

Shalhavet
Dec 10, 2010

This post is terrible
Doctor Rope
The expansion is free, the only equipment slots are earrings which aren't huge in terms of mandatory stats. I just grabbed the typhoon edition for like $20 anyway (earring slots, planewalker: water, double manugo league rep, and two bag slots). The souls cost extra. Rogue healing soul is very good, as is the mage tanking soul. As far as I know, Oracle is used as a secondary, not a primary soul for clerics, and I have yet to see a warrior healing in dungeons.

Finric is vying with Atrophinius for best NPC.

Planewalker locked gear comes from a bunch of the quests, so maybe that's the complaint about content?

Zoness
Jul 24, 2011

Talk to the hand.
Grimey Drawer
Oracle was overpowered as gently caress when it was released and used in a lot of offspecs.

I don't know about now but keep in mind a lot of this content was designed with quality designer RoughRaptors on the team and tuned by quality person Ahov.

I love RoughRaptors as a bro but he has some quality ideas wrt design. I have respect for how much effort Ahov put into the game but he's also friggin' Ahov.

My major turnoff was they did literally everything they could to kill competitive raiding and they did it so mission successful I guess.

RottenK
Feb 17, 2011

Sexy bad choices

FAILED NOJOE
Like, competing for world firsts? How can you kill that.

Machai
Feb 21, 2013

Zoness posted:

I don't know about now but keep in mind a lot of this content was designed with quality designer RoughRaptors on the team and tuned by quality person Ahov.

But, those are players, not devs. I hope they were at least paid for their time. In actual money.

Zoness
Jul 24, 2011

Talk to the hand.
Grimey Drawer

Machai posted:

But, those are players, not devs. I hope they were at least paid for their time. In actual money.

RoughRaptors was a dev for 3.0.

I am pretty sure this is a thing that is okay to disclose now given that he was at the trion thing at pax as an employee.

FruitNYogurtParfait
Mar 29, 2006

Sion lied. Deadtear died for our sins. #VengeanceForDeadtear
#PunGateNeverForget
#ModLivesMatter
I'm pretty sure they announced RR getting hired on their forums.

Tom Powers
May 26, 2007
You big dummy!

RottenK posted:

Like, competing for world firsts? How can you kill that.
No structuring it as "raiding for raiding" where there's literally no point to raiding except being able to do the raid easier, and the raids are essentially impossible to beat unless you already have the gear from them which you get by farming currency from the lower tiers.

They had people test the raids on beta, found that very few people could complete them as designed, and then they added a few more mechanics and increased the damage and gear checks by like 50%.



Also warrior healing is pretty good, it can do decent single target healing, primarily is an AOE healer so it's great on raids, but 6-man dungeons are so loving easy it can solo heal those as well if your tank isn't undergeared. Don't know about in the recent expansion.

IIRC their HoTs stack multiple times and putting a new stack refreshes every existing stack so once you get rolling you have heals on everyone constantly ticking at full strength.

Zoness
Jul 24, 2011

Talk to the hand.
Grimey Drawer

Tom Powers posted:

No structuring it as "raiding for raiding" where there's literally no point to raiding except being able to do the raid easier, and the raids are essentially impossible to beat unless you already have the gear from them which you get by farming currency from the lower tiers.

They had people test the raids on beta, found that very few people could complete them as designed, and then they added a few more mechanics and increased the damage and gear checks by like 50%.



This is actually literally what happened with T3 SL and it was really awful, on top of Mage Tanks being the best for half the fights but not having real gear for a week or two, them trying to give Mage Tanks unique mechanics causing them to make our Rogue Tank lose all interest in playing the game as a Rogue Tank cuz one of the bosses requires tanks in melee so a rogue tank can't pick up adds in the last phase. Itemization that gave tier 3 pieces half the hp contribution that tier 2 pieces gave while progression was endurance checks.

Although the gear check part didn't really happen until Laethys 2.0 was released.

Realistically I think the worst thing was how GA was the only tier 2 raid for ridiculously long.

revenance
Sep 7, 2003

can you hear the sleepless lullaby?
Is the OP updated with server/guild? I last played this in '12 I think, logged into Deepwood and it says "Guild transferred to unknown shard by Stampy."

Eltoasto
Aug 26, 2002

We come spinning out of nothingness, scattering stars like dust.



The guild transferred to another shard and then transferred back, that's why you get that message. Drop guild and post here or find one of the people online for invite.

Shi_No_Tenshi
Sep 28, 2008
In as Drothmar, would like an invite please.

Shalhavet
Dec 10, 2010

This post is terrible
Doctor Rope
Patch is up!

quote:

RIFT 3.1: STORM AT SEA

== FEATURES ==

A NEW ZONE: TYRANT'S THRONE
Discover the Storm Legion's secret island lair in the Dreaming Seas. Reveal the dread experiments that the exiled Crucia commanded her armies perform upon the forbidden horrors of the Plane of Water, and prevent the Storm Queen's conquest and destruction of the planes. With 5 new story quests and much much more, the Tyrant's Throne is waiting for you.


THREE NEW ZONE EVENTS
Three new zone events have been added!
* The Ravenous Devourer: Fight a ravenous cephalopod that threatens to devour all life in Draumheim!
* Leviathan: Attempt to vanquish the monstrous Akvan that exists between the folds of reality. The mighty Yrlwalach has broken free and threatens Goboro Reef and beyond!
* Aphogglach: The ancient demon Aphogglach has risen from the depths of Nightmare Tide to terrorize the Calceron Sea!


NEW NIGHTMARE RAID RIFT
From beyond the veil of sanity comes the new raid rift The Darkest Magic. Nightmare beings both evil and strange are tearing their way into Draumheim, and only the Ascended can stop the madness before it takes over.


NEW CHRONICLE: THE RHEN OF FATE
Wondering what would become of Finric had you never stepped foot in the planes? Relive the action of the first Nightmare Tide Sliver in a new 2-player The Rhen of Fate Chronicle.


MINION UPDATES
* Minion Adventure cards now have a shuffle button above them that you can use to cycle a new Adventure card. A shuffle can be purchased for either aventurine or credits.
* Minions can now have their stamina recharged through a lightning bolt button on the UI! Each minion can only be recharged once every 24 hours.
* Another minion slot is now available.
* 6 new minions have been added!


DIMENSION UI IMPROVEMENTS
We've given the Dimensions UI some love!
* Personal and guild dimensions how have special permissions that allow you to give permissions to individual characters on a per dimension basis!
* You can now also ban individual characters from your personal or guild dimensions.
* New free movement camera for editing dimensions.
* Improved the +1 UI for visitors.


CRAFTING UI IMPROVEMENTS
We have added a crafting favorites category to the crafting window!
* You can now flag recipes as your favorite from any of your crafting professions and they will all display when you select Favorites from the crafting profession dropdown.
* A new checkbox has been added that takes you to your crafting favorites when right-clicking on crafting workstations if you have a recipe in your favorites that uses that crafting station.


PLANAR ATTUNEMENT LEVEL INCREASE
We've expanded Planar Attunement and added 3 new Nexuses! These are Steam (Fire/Water), Dusk (Life/Death), and Dust (Earth/Water). Each of these require that you have completed all 3 tiers of both the base planes that make them up.


== GAME UPDATE ==

GENERAL
* You can no longer fish while a loot window is open to prevent the loss of loot.
* Fixed Nightmare Tide rare mobs to give kill credit for the appropriate leaderboard category.
* Auction House: The Level and Stack column headers on the Bid tab of the Auction House are no longer reversed.
* Auction House: Fixed problem when creating auction buy orders from crafting recipe chat links. It should now correctly create a buy order for the recipe and not the item the recipe makes.
* Porticulums at friendly hubs are now unlocked when a player discovers the area near the porticulum - there is no longer a need to talk to the NPC to unlock it!
- If the porticulum is a part of an unfriendly hub, then players will still need to click on that porticulum master to unlock that porticulum.
- Players that have already discovered an area containing a porticulum, but have not yet unlocked that porticulum, will still need to talk to the NPC to do so.
* Adjustments have been made to the amount of experience gained while Mentoring and Sidekicking.
- Mentoring experience gained from kills has been increased.
- Sidekicking experience gained from kills has been reduced.
* Guild Quests: The following quests no long require targets of specific levels to count for credit, only that they grant experience or favor:
- War on Many Fronts
- Battles Old and New
- Planar Desperation
- Plagued by the Planes
- Destroy the Machineborn
- Upping the Ante
- Greatest Threats
- Kill Us Some Guardians
* Fixed a rendering bug that could cause distant objects show up as white.
* Fixed a client combat issue that sometimes caused players to automatically target a dead NPC.


RIFT STORE AND SERVICES
* Molten Thresher Supply Crates are now available on the Store!
* You now have access to your bank within your dimension. Find the Bank Vault item in the RIFT Store within the Dimensions > Interactive section.
* Expert and Raid practice dummies for level 65 have been added to the RIFT Store! Get them now in Dimensions -> Interactive section.
* Hovering over a currency icon on a purchase button in the Store no longer prevents you from clicking it.
* Fixed the skill profession filters in the Store under the Crafting/Reagents category. The toggle button now also works for the skill profession checkboxes.
* The Planar Squirrels are now available in the Trophies section of the Store.
* The Chest O Shinys Dimension item is now available on the Trophies store as requested.


UI AND SETTINGS
* Changing your portrait frame and turning on the portrait rare icon have been moved out of the Options Window, and are now part of the portrait menu you get when you right-click your player portrait.
* The in-game teleport to shard menu will now show a description of the server type after the name for special servers such as Oceanic, RP, and PvP.
* Fixed problem with chat console tabs not being clickable.
* Fixed nameplates being visible through objects with some combinations of render settings.
* Fixed a problem with renaming bank vault 8.
* Bank vault names now allow numbers in them.
* Improved the look of the Planar Focus background UI.
* Fixed /reloadui causing your bagbar icons to disappear.


ARTIFACTS
* Nightmare Tide artifact sets from Fishing and Nightmare Rift now give Nightmare Tide level rewards instead of Storm Legion level rewards.
* The various artifact tracking vials now work more consistently with each other.
* The Normal Tracking vial now lasts 30 minutes and tracks Normal Artifacts ONLY.
* The Twisted Artifact Tracking vial is back and also last 30 minutes. It track ONLY Twisted Artifacts, and also casts a version of either Omen sight or Quantum sight so you can see them.
* The Unstable Tracking vial remains the same and tracks ONLY Unstable Artifacts.
* The Patron Artifact Tracking ability tracks all three types. However, it does NOT automatically cast Omen or Quantum sight. These will need to be cast separately if you want it to track Twisted artifacts.
* Level 61-65 Invasions can now, very rarely, drop artifact items.


EXTRA LIFE DONATORS
* We've begun implementing some of the awards for people who donated to our devs during Extra Life. If you don't see your reward here, rest assured that they're still on their way!
* There is a new Artifact set celebrating some of the heroes from the recent Extra Life event! It is a 17 Artifact set with the required artifacts dropping in every zone, although even the common ones are quite rare.
* Goodwill Ambassador NPCs can now be found in Telara's capital cities!
- Lady Seralena, Sharpshooter Rhyladri, and Sir Mikko "Killer" Konnat can be found in Epoch Plaza in Meridian.
- Sir Llewellyn Lionheart, Myrmidon Allizboon and Sister Faerugue can be found on Thontic Row in Sanctum.
- Sir Stan the Lesser and Lady Emmrin can be found in Plaza Aurentine in Tempest Bay, attending the royal court.



MINIONS
* You can now link your minions to the chat window directly from your Minion Window! All you have to do is have a text input open in the chat window and shift-click on a minion.
* Attanium has been pulled out of the 5 and 6 star rewards for dimension adventures. Instead, it will now be looted alongside said boxes.
* Evil Finric has been renamed to Morid Finric.
* All minions should now have flavor text.
* Adjusted some existing minion flavor text.
* The small minion stamina status tooltip will now show you the time it will take to gain a stamina point if your minion is low on stamina.
* Adventure cards that are part of a chain set will display a chain icon on them.
* The minions window will now show a reminder of the time duration for in-progress and completed claimable adventures.
* You can no longer claim minion rewards while the loot window is open.
* All achievements relating to claiming X adventures should automatically complete for all your characters upon log in.
* Max level minions now have a new frame which replaces the minion leveling bar.


SOULS
* When using a preset that has mastery points spent for you, you can now click ‘spend soul points' to spend your mastery points as you level up.
* Updated some soul descriptions.
* Fixed an issue that could occasionally cause damage from Power Manipulation, Arcane Manipulation, and Energy Manipulation masteries to fizzle on targets at extreme range.


CLERIC

WARDEN
* Soothing Stream: Removed the reference to healing decreasing over time from the buff tooltip.


MAGE

MASTERIES
* Healing Exigency: Now also reduces the cast time of Mass Grave by 100%.
* Healing Exigency: The range increase now also affects the range of the Necromancer's Essence Link.

NECROMANCER
* Has received a sizeable rework! Please see the next post for details.

WARLOCK
* Swift Corruption: Now correctly affects Ethereal abilities as indicated.

PYROMANCER
* Internalize Charge: Now has a 3s cooldown.


ROGUE

MASTERIES
* Mastery choices are now included in Talent Presets for Roguesabove level 60.
* Ascended Biology:
- Now increases the range of your damaging non-melee abilities by 5m. Does not stack with Keen Eye.
- No longer increase the range of Codas.

ASSASSIN
* When unequipping the older Assassin Synergy crystals that buff poison damage, they will remove all poison buffs.

BARD
* All Codas: Now have a 35m base range.
* Chord of Inspiration: No longer adds healing but adds an absorb shield equal to 3/6/9% of attack power. Number of affected party or raid members increased to 10.
* Improved Motif of Regeneration: Now Karine's Requiem. Increases damage done by Coda of Wrath and Coda of Fury by 30% while the target is under 30% health.
* Invigorated Soul: Now targets 10 party or raid members instead of 5.
* Motif of Regeneration: Now affects all party or raid members by default.

MARKSMAN
* Has received a sizeable rework! Please see the next post for details.

NIGHTBLADE
* Enhanced Weapon Enchantments: Now 20% per talent point, down from 30%.
* Heat Retention:
- Now 1/2/3% per talent point invested per stack of Heat Retention.
- Now has a 100% chance to apply on a combo point generating damaging ability being used.
- Internal Heat no longer removes stacks of Heat Retention, and is 10/20/30% bonus damage to finishers per talent point invested.
* Living Flame: Increased range to 10m, up from 5m.

RANGER
* Fleeting Instincts: Now persists through death.
* Keen Eye: No longer increases the range of Codas.


WARRIOR

MASTERIES
* Mastery choices are now included in Talent Presets for Warriors above level 60.
* Resonating Strikes: Updated the description to indicate the absorb shield it applies is equal to 3% of Maximum Health instead of 4%. This is a correction to the description only, and does not affect how the Mastery functions.
* Dying Breath: Fixed an issue where the HoT was being removed by the buff blocker.

BEASTMASTER
* Call of Kinship: Can now crit. Significantly increased the amount of healing done.

PALADIN
* A Good Defense: Corrected tooltip so that it now reads: Increases damage of abilities that generate Attack Points and healing done by 2/4/6/8/10%.

REAVER
* Has received a sizeable rework! Please see the next for details.

TEMPEST
* Long Range Training: Does not stack with the range increase granted by Planar Attunement.

WARLORD
* Decisive Strike: Increased damage.
* Everything is a Weapon: Increased to 20%.


ZONES AND EVENTS
* Classic and Storm Legion zone daily quests to close rifts now require only 2 rifts closed.
* The number of kills needed for most Carnage quests in Storm Legion zones has been reduced by approximately 33% on average.


INSTANT ADVENTURES
* All Instant Adventure rewards have been reworked to consistently reward in a manner appropriate to a player's real level, no matter where the adventure takes place.
* Planar attunement XP crystals have been removed.
* Zone chase items from Shimmersand, Stillmoor, and Ember Isle are no longer zone specific, and can rarely appear in any Adventure Cache.

DRAUMHEIM
* Fixed an issue with The Gutter in Bottomtown that could cause both the character and the environment to go invisible.
* Margle Palace, Flargle Plaza, and the crafting area of Choreburg are now designated as PvP Safe Areas.
* Misty Rayne in Flargle Plaza now offers a Daily to complete a random level 65 Chronicle.

EMBER ISLE
* Ember Isles rares should now give achievement credit even if one-shot by a max-level player.

GOBORO REEF
* Extended the Season Copse scene to the east and south to include more of the coastline.

MOONSHADE HIGHLANDS
* Hero's Unrest lures should now work in this zone.

TARKEN GLACIER
* Daily Quest: Roll the Bones: Fixed an issue that would sometimes cause the anvil fire effects to not be visible.
* Carnage Quest: Dalendel the Reanimated: Dalendel will now actually reanimate! We've fixed the issue with his respawn mechanism.


DUNGEONS AND INSTANCES

RETURN TO IRON TOMB
* A bonus loot event has been added to the crypts of the Iron Tomb.

MOUNT SHARAX
* The path to Threngar will no longer kill you after the platform has assembled unless Threngar has been aggroed.
* The platform is now more likely to be there for players summoned to the top.
* A few achievements have been made Legacy, as we felt were not in the spirit of what achievements are all about.
- Guardian? Defiant? I'll just be over here...
- Take One For the Team
- Attention Doxy
- You Had One Job
- So... Uh... I Guess We Win?
- Harbinger of The Yrlwalachalypse


PVP AND WARFRONTS
* Marauder Supply Caches no longer drop equipment with 3 stat rolls.

BLIGHTED ANTECHAMBER
* The max time limit is now 15 minutes.
o Increased scoring for kills to 3 per kill.
o Increased scoring for capturing a stone to 150 per capture.

DOMINATION: KARTHAN RIDGE
* Increased all scoring mechanisms.

DOMINATION: THE BLACK GARDEN
* Increased scoring.

GHAR STATION EYN
* The max time limit is now 15 minutes.
* Increased scoring for kills to 4 per kill.
* Increased scoring for using a station to 2 per use.

KARTHAN RIDGE
* The max time limit is now 15 minutes.

PORT SCION
* The max time limit is now 20 minutes.
* Increased all scoring mechanisms.

THE BLACK GARDEN
* The max time limit is now 15 minutes.
* Increased scoring for kills to 3 per kill.

THE CODEX
* The max time limit is now 15 minutes.
* Increased scoring for kills.
* Increased scoring for control points.

WHITEFALL STEPPES
* The max time limit is now 15 minutes.
* Decreased the amount of time until the first Stormstone spawns.


CRAFTING

FISHING
* Fishing achievements should now be sorted in a much more meaningful way.
* We've added ten new fishing achievements including one with a new title!


ITEMS AND VENDORS

GENERAL
* Fixed an issue where effects which increased damage or healing from Nightmare Tide weapon procs were not increasing those procs.
* Danew Yoder in Tempest Bay once again sells Synergy Crystals.
* All 3 types of Adventure Caches now stack to 99.
* Added new World Gear merchants to Sanctum and Meridian to sell all the same gear found on the classic Rare Planar Goods vendors from the various pre-50 zones.
* Transplanar Crystals are now Bound to Account.
* Rift consumables-- such as Salvaged Tablets, Renewing Pods, and Petrified Barnacle Runes-- no longer share a cooldown with other consumables such as health potions. Instead these now have a shared cooldown with all levels of the same planar type of rift consumables. (ie. Rift tablets of all levels share a cooldown.)
* Ascended Powers are no longer auto-consumed on pickup, and are Bound to Account.


PROGRESSION UPDATES
* Various changes to the level 65 gear progression are in progress. These changes are intended to create a smoother and more enjoyable gearing experience for players. Additional changes will be made in upcoming hotfixes.
- Rebalanced the cost of level 65 gear available on the Store for in game currencies – these are all reductions in cost.
- Rebalanced the upgrade cost for many level 65 items, including Abyssal Gear, Lockbox Gear, and Marauder Chest Gear – these are all reductions in cost.
- Void Stones now have a weekly cap of 47,000 for Patrons, and 40,000 for all other players.
- Abyssal Crusader marks now have a weekly cap of 20,000 for Patrons and 15,000 for all other players.


ESSENCES
* Reduced the Illusory Mote requirements of the final Greater Essence upgrade.
* Reduced the Illusory Mote requirements of most lesser essence upgrades on the Store.
* Low level lesser essences are now Bound to Account.


PVP
* Block Values for Ephemeral and Dreambreaker shields have been reverted.


EXPERTS
* Boosted the expert trinket drop rate. Thanks, livestream viewers!


RAIDS
* Lots of love for relic weapons from Mount Sharax:
- Two handed weapons now proc for more damage.
- Boosted the proc rate for totems and the offhanded DPS proc.
* Fixed an issue with the Frost Reap proc on The Fixed Point. The resists provided by the buff is now correctly reflected in the character sheet while the buff is active.
* Damage for the proc on Rakure Re has been corrected. Thanks meph1111!
* Dreadwind, the Stormbringer has had its proc reverted to a healing proc. Thanks Warfyre!
* Fixed renderable on Dead Dreams and Call of the Stormbreaker. Thanks Razzle!
* Shij Ir, the Gatherer of Shadows and Ekor Ira, Hand of Threngar will now drop with a damage oriented proc.
* Fixed Upgrade on Alison the 4th so that it will no longer lose block from upgrade.

NECROMANCER UPDATE
* Bone Armor: The damage bonus now affects the caster's pets as well.
* Bone Frenzy: The cooldown has been reduced to 15 seconds.
* Corpse Explosion: Corpse Explosion has been reworked.
- Casting Plague Bolt on a target affected by your Corpse Explosion now causes a pulse of damage to up to 5 targets within 7 yards.
- Enemies who are affected by your Corpse Explosion debuff will trigger the debuff's explosion if they take damage from another Corpse Explosion. This effect can only occur once per application of Corpse Explosion.
- The Duration on Corpse Explosion has been reduced to 15 seconds, down from 20.
- The Cooldown on Corpse Explosion has been removed, down from 10 seconds.
- Corpse Explosion is now restricted to one stack per target for any given Mage.
- Corpse Pile now gives Corpse Explosion a 50%/100% chance to spread to up to 5 enemies if hit by Grave Rot, in addition to its previous effects.
* Deadly Plague: Now also applies to Corpse Talon.
* Empty the Crypts: The Cooldown has been reduced to 1 minute, and the charge cost has been reduced to 50.
* Essence Link: The spellpower scaling component has been increased by 36%. The internal cooldown on the heal proc has been increased from .5 seconds up to 1 second. The tooltip has been clarified to explicitly state this internal cooldown.
* Improved Soul Purge: Has been reduced to heal 10/20/30% of damage done.
* Last Gasp: No longer re-applies itself to a healed target if that target already has 5 stacks of Last Gasp.
- Now deals Death damage each time a target receives a heal if that target has 5 stacks of Last Gasp.
* Loyal Minion: Now sacrifices 25% of your pet's health and gives the Mage a shield equal to 15% of the Mage's Max health. The duration of the control immunity effect granted by Loyal Minion has been reduced to 5s.
* Mass Grave: The cooldown has been reduced to 1 minute, and the duration has been reduced to 15 seconds.
* Plague Bolt: Can now trigger the Velocity buff from Elementalist. The spellpower coefficient has been increased by 25%.
* Soul Purge: Now requires only 4 seconds to channel its full effect, and its spellpower scaling coefficient has been increased by 51%.
* Symbiote: Now increases healing from Essence Link by 25% per point.


MARKSMAN UPDATE
* Barbed Shot:
- Has changed places in the talent tree with Ranged Combat Mastery.
- Now deals minimal instant damage and applies a 15s bleed afterwards, with no movement required.
- While bleeding, it increases the chances of the target being critically hit by Marksman channeled abilities by 10%.
* Free Recoil: No longer a short term combat buff. Now a 1h self buff that persists through death. New description is: Rapid Fire Shot consumes a max of 2 Combo Points. Cast time of Deadeye Shot is reduced by 0.5s.
* Decoy: Has been removed.
* New Ability: Calculated Shot: Replaces Decoy. Instant cast, 12s cooldown ranged physical damage. Removes movement buffs provided by Swift Shot and Hasted Shot. If a movement buff is removed, cooldown is set to 0. Awards 1 Combo Point.
* Lightning Fury: Now has a 12s cooldown, with the armor debuff lasting for 30s.
* Ranged Combat Mastery:
- Has changed places in the talent tree with Barbed Shot.
- Now a 1hr self buff with a 10s cooldown and 10 energy cost.
- Increases ranged and channeled damage by 5%.
* Quick Reload: Now a passive that awards a Combo Point every 3s while the Rogue is out of combat.
* Rapid Extrication has been removed. With its removal, all Marksman abilities with cooldowns have had their cooldown timers reduced.
* New Talent: Flawless Precision: Has been added in place of Rapid Extrication. Now increases the damage of Swift Shot, Empowered Shot, Lightning Fury, Sentry Battery and Rapid Fire Shot by 10/20%.
* Sentry Battery: Increased damage done, and lowered the channel time from 4s to 3s.
* Shoot to Kill: Fixed an issue where this ability was not affecting Sentry Battery.


REAVER UPDATE
* The default range of all Reaver abilities is now 30m.
* Deadly Reach: Now increases the max enemies hit by your Desecrating Blow, Rancid Cleave, and Explosive Infestation by 1/2/3.
* Plague Bringer: Now affects up to 7 additional targets instead of 4.
* New Ability: Desecrating Blow: Acquired at 20 points in the root. 30m ranged AoE finisher.
* Dire Blow: Now a ranged attack with 30m base range.
* Fester: Now increases all damage types.
* Flesh Rot: Now has a 10s cooldown. Damage has been increased to compensate.
* From the Shadows: Now reduces damage taken by the Reaver by 2/4/6/8/10%.
* Intense Training: Now increases all damage types.
* Necrotic Wounds: Increased damage.
* Pestilence: Changed from a passive talent to an activated self buff.
* Planar Attunement: Now also increases range of ranged attacks by 1/2/3/4/5. Range increase does not stack with Long Range Training.
* Rancid Cleave:
- Now a ranged attack with 30m base range.
- Removed the default damage bonus for Reaver DoTs on Rancid Cleave.
- Now affected by Shadow Strike.
* Ravaging Strike: Now a ranged attack with 30m base range.
* Reaping Touch: Now affects Desecrating Blow.
* Shadow Strike:
- Lowered bonus damage added by Shadow Strike from 33% to 25%.
- Capped out the max contributing Reaver DoTs to 3.
- Now affects Desecrating Blow and Rancid Cleave.
* Shadow Warp:
- No longer a targeted teleport, but a 15m blink in front of the Reaver.
- Now removes all crowd control effects when used. Cooldown reduced to 20s.
* Soul Sickness: No longer has a cooldown.
* Walks with Death: Now increases damage over time effects by 2/4/6%.
* Viral Stream: Corrected the description to be more accurate of the damage done.
* Shadow of Dread: Cooldown lowered to 15s.

All hail the return of Necrolock?

dovetaile
Jul 8, 2011

Grimey Drawer
The minion flavor text is adorable and I love the the fact that there's sound alert now. Also eager to find the six new minions!

RottenK
Feb 17, 2011

Sexy bad choices

FAILED NOJOE
What's that about minion stamina and adventure cards

Back when I still played they were just little cosmetic dudes that you summoned to follow you around

Shalhavet
Dec 10, 2010

This post is terrible
Doctor Rope

RottenK posted:

What's that about minion stamina and adventure cards

Back when I still played they were just little cosmetic dudes that you summoned to follow you around

Those are companions. Minions are basically pokemon cards that you send to fetch crafting materials, dimension items, and artifacts.

RottenK
Feb 17, 2011

Sexy bad choices

FAILED NOJOE
That's neat.

Tamayachi
Sep 25, 2007

Did you think about it?


Yes. Yes you did.
Think Garrison from the new WoW expansion.

EDIT: Also, we need to get that guild mission turned in so I can start grinding 10000 rifts for the next one.

Tamayachi fucked around with this message at 00:17 on Jan 30, 2015

Decairn
Dec 1, 2007

Hey any lurking Dynamo's want to login and change rank privs so everyone can turn in and accept new guild quests? There's no reason not to have this.

Eltoasto
Aug 26, 2002

We come spinning out of nothingness, scattering stars like dust.



Decairn posted:

Hey any lurking Dynamo's want to login and change rank privs so everyone can turn in and accept new guild quests? There's no reason not to have this.

Didn't I make you a Dynamo last time I was on?

Decairn
Dec 1, 2007

Eltoasto posted:

Didn't I make you a Dynamo last time I was on?

Nope. I am barely on, still at 60 but I do login here and there for guild invites etc.

Eltoasto
Aug 26, 2002

We come spinning out of nothingness, scattering stars like dust.



I had to reformat my HDD yesterday, so will download rift overnight and log in tomorrow after work to change around permissions and fix stuff. Just let me know what needs done.

Shalhavet
Dec 10, 2010

This post is terrible
Doctor Rope
I can do the same. I'll adjust the quest turnin/acceptance and grab the next one in a few minutes.

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Zoness
Jul 24, 2011

Talk to the hand.
Grimey Drawer

Eltoasto posted:

I had to reformat my HDD yesterday, so will download rift overnight and log in tomorrow after work to change around permissions and fix stuff. Just let me know what needs done.

Stampy is a true goon hero :patriot:

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