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Ibram Gaunt
Jul 22, 2009

I wish Neptunia was good, I really do, but some things just aren't meant to be.....


Still picking up the SRPG and beat em up tho

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Endorph
Jul 22, 2009

Million Ghosts posted:

Me too Shinji, me too.
did you see those kawaii pantsu, shinji-chan?

Million Ghosts
Aug 11, 2011

spooooooky
Once I'm with NepNep and her nakama I will be the kawaii-est of them all.

HGH
Dec 20, 2011
Everyone getting that game is gonna get stuck at Chapter 2 and never play again.

Admiral H. Curtiss posted:

NISA redubbed Etna for the PSP release for some reason (and also reverted the music additions/changes from the Atlus PS2 release), but other than that, no. It's nothing major really.

IIRC the first dub voice for Etna died I think? And it's been Michelle Ruff ever since. I think they just wanted consistency since she was in D2 at the time.

Factory Davey
Jan 9, 2010

I am aware of what the hands look like. I did my best. :(

HGH posted:

Everyone getting that game is gonna get stuck at Chapter 2 and never play again.


IIRC the first dub voice for Etna died I think? And it's been Michelle Ruff ever since. I think they just wanted consistency since she was in D2 at the time.

The VA appears to be alive and well, but having consistency with Ruff makes sense.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Baltazar Robotnik posted:

The VA appears to be alive and well, but having consistency with Ruff makes sense.

Especially considering they had to record a bunch of new lines for Etna Mode.

HGH
Dec 20, 2011

Baltazar Robotnik posted:

The VA appears to be alive and well, but having consistency with Ruff makes sense.

Odd, I could have sworn she had some illness or something happened to her throat. I can't think of any other franchise with a similar case I could be conflating this with though.

Endorph
Jul 22, 2009

Either Amanda Winn Lee's ghost has been voicing Yukiko in all of the persona 4 spinoffs, or she's not dead.

Tendales
Mar 9, 2012

Doctor Goat posted:

I am playing an obscure rear end ancient rpg

Does anyone have a program i can use to piece together maps from screenshots? it's laid out like exile and i'm trying to find hidden stuff but the reveal secret door spell is like, max level, and you can't just push against a wall once. it's random as to whether you find it. so running around wallhumping like the Doom guy is right out

http://www.smspower.org/maxim/Software/ScreenshotAutostitcher might work out for what you're trying to do, but you might have to take a lot of screenshots to give it enough to work with.

Selenephos
Jul 9, 2010

gently caress, why can't Atelier be on Steam instead of Neptunia? I'd be all over that.

The Machine
Dec 15, 2004
Rage Against / Welcome to
Atlus and NIS both need to get their poo poo together and release more of their older games on Steam.

I would literally rebuy every PS2-era SMT game on Steam for the 2nd or 3rd time.

HGH
Dec 20, 2011
I don't recall where I heard this but I heard something about NIS/Atlus/Gust being really loyal to Sony and just disliking PC in general. That's probably just dumb speculation though.
Most likely Atlus doesn't give a drat because they already get good enough sales, NIS tried it and likely didn't see potential (then again the Cla-dun port was half-assed), and now that TecmoKoei own Gust I could see ports happening since they've been polling for PC interest for a while now.

hubris.height
Jan 6, 2005

Pork Pro
I have bought and played 4 ish hours of citizens of earth on vita ama

al-azad
May 28, 2009



HGH posted:

I don't recall where I heard this but I heard something about NIS/Atlus/Gust being really loyal to Sony and just disliking PC in general. That's probably just dumb speculation though.
Most likely Atlus doesn't give a drat because they already get good enough sales, NIS tried it and likely didn't see potential (then again the Cla-dun port was half-assed), and now that TecmoKoei own Gust I could see ports happening since they've been polling for PC interest for a while now.

Bottom line Atlus and NIS are Japanese companies where PC is the realm of doujin and porn. And considering the quality of Japanese PC ports from companies with no prior experience (looking at you From Software although you got your poo poo together) I don't blame them for being hesitant. Maybe we'll see a turnaround from Atlus going forward as Sega is pretty pro-PC and usually does a good job with ports.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

why are almost all of those screenshots some kind of animal person

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

corn in the bible posted:

why are almost all of those screenshots some kind of animal person

Ooooh I think you know why. Also there's free Pewdiepie DLC so you can pretend you're the Pewds. Also

https://www.youtube.com/watch?v=nvUk8PCXa4E

triplexpac
Mar 24, 2007

Suck it
Two tears in a bucket
And then another thing
I'm not the one they'll try their luck with
Hit hard like brass knuckles
See your face through the turnbuckle dude
I got no love for you
Are there any jobs in Bravely Default that are useless and I should avoid levelling up?

I'm still early in the game and I see now that there are going to be a ton of jobs, I don't want to waste too much time.

AngryRobotsInc
Aug 2, 2011

triplexpac posted:

Are there any jobs in Bravely Default that are useless and I should avoid levelling up?

I'm still early in the game and I see now that there are going to be a ton of jobs, I don't want to waste too much time.

They all are feasible to use, really. But if you find a set up that works for you, you can generally get away with anything, unless you want to take on the super bosses.

Motto
Aug 3, 2013

HGH posted:

I don't recall where I heard this but I heard something about NIS/Atlus/Gust being really loyal to Sony and just disliking PC in general. That's probably just dumb speculation though.
Most likely Atlus doesn't give a drat because they already get good enough sales, NIS tried it and likely didn't see potential (then again the Cla-dun port was half-assed), and now that TecmoKoei own Gust I could see ports happening since they've been polling for PC interest for a while now.

Considering all the games Atlus puts out on Nintendo handhelds, I wouldn't call them loyal to any platform, they just put games where they think they'll sell best in Japan. So console RPGs go on Sony consoles, and handheld RPGs mostly go on Nintendo handhelds.

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
Computers are not a part of daily life in Japan, this isn't just a PC taboo because a few porn games are on it. Almost no one uses a PC or even a console compared to places like North America. Most developers never even heard of steam until like a year ago on average. It's not they don't want to, because focusing on steam is basically favoring the western market and some companies can't make that jump financially.

oblomov
Jun 20, 2002

Meh... #overrated

Tae posted:

Computers are not a part of daily life in Japan, this isn't just a PC taboo because a few porn games are on it. Almost no one uses a PC or even a console compared to places like North America. Most developers never even heard of steam until like a year ago on average. It's not they don't want to, because focusing on steam is basically favoring the western market and some companies can't make that jump financially.

We can see the situation start to change though. As Japanese deva start using Middleware engines more and more that support consoles and PCs I think we will see more releases.

You can already see both large and mid size companies jump on Steam/PC bandwagon within the last year. VC, FF, Agharest, Ys/Trails, now Neptune, etc... then you have Naruto, Warriors, BlazBlue, various other games coming over as well.

Also, I think that when you say PC you mean gaming PC as plenty of people in Japan have small laptops. As Intel integrated graphics get better every year, they can play some of the less demanding games so we may see the situation change with PC gaming. Bigger problem is the demographics issue but that's not particularly fixable.

Erebus
Jul 13, 2001

Okay... Keep your head, Steve boy...

Tae posted:

Computers are not a part of daily life in Japan, this isn't just a PC taboo because a few porn games are on it. Almost no one uses a PC or even a console compared to places like North America. Most developers never even heard of steam until like a year ago on average. It's not they don't want to, because focusing on steam is basically favoring the western market and some companies can't make that jump financially.

I would think if companies like Falcom and Idea Factory can manage to port poo poo to Steam (with the help of western publishers, sometimes), it's not an impossible financial task for smaller developers. Admittedly, most companies so far have been focusing on what's easy and cheap to port, and I imagine PS2 and PS3 stuff is more complicated. But hopefully more developers start looking at it as an option as they see the successes that others have had (and now that companies like Square-Enix and Konami are making more of a push).

At the very least, I imagine we could see some Atlus stuff on Steam with them now being owned by Sega and Sega having a big digital initiative. I wouldn't be surprised by a port of Persona 4 Golden and maybe Disgaea, though I'd really like to see them port a Yakuza game so maybe I'd finally get around to playing one of those.

oblomov
Jun 20, 2002

Meh... #overrated

Erebus posted:

I would think if companies like Falcom and Idea Factory can manage to port poo poo to Steam (with the help of western publishers, sometimes), it's not an impossible financial task for smaller developers. Admittedly, most companies so far have been focusing on what's easy and cheap to port, and I imagine PS2 and PS3 stuff is more complicated. But hopefully more developers start looking at it as an option as they see the successes that others have had (and now that companies like Square-Enix and Konami are making more of a push).

At the very least, I imagine we could see some Atlus stuff on Steam with them now being owned by Sega and Sega having a big digital initiative. I wouldn't be surprised by a port of Persona 4 Golden and maybe Disgaea, though I'd really like to see them port a Yakuza game so maybe I'd finally get around to playing one of those.

Not porting Persona and Yakuza is leaving money on the table for Sega. Especially Persona could be a huge seller and Yakuza could do pretty well too. Question is if Sega is going to even try any of this and who knows at this point with VC coming out of nowhere and doing very well for them.

Dr. Eldarion
Mar 21, 2001

Deal Dispatcher

oblomov posted:

We can see the situation start to change though. As Japanese deva start using Middleware engines more and more that support consoles and PCs I think we will see more releases.
It helps that the architecture of the new consoles is so much more similar to PCs as well. We're going to start seeing a lot more cross-pollination now that porting takes significantly less effort.

al-azad
May 28, 2009



Falcom's kind of an outlier because they started and still perform well on PC.

al-azad fucked around with this message at 18:07 on Jan 30, 2015

MotU
Mar 6, 2007

It was like she was evicting walking garbage.
Pillbug

oblomov posted:

Not porting Persona and Yakuza is leaving money on the table for Sega. Especially Persona could be a huge seller and Yakuza could do pretty well too. Question is if Sega is going to even try any of this and who knows at this point with VC coming out of nowhere and doing very well for them.

I would murder a person for Yakuza for PC but only if they get Mark Hamill for Majima for the sequels. The rest doesn't have to be dubbed, just get Mark Hamill back please

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.
All JRPGs should be ported to PC.

Heavy neutrino
Sep 16, 2007

You made a fine post for yourself. ...For a casualry, I suppose.
At least the SRPGs should be. Imagine how fun they'd be to play without having to trawl through annoying menus or awkwardly select tiles via d-pad or analog stick.

Wild ARMs XF talk: I didn't like Charlton so much, but I have to admit I warmed up to him after he punched a zombie in the face for rudely trying to interrupt his monologue/smoke break and then went on and provided something never seen before: a challenging fight.

The game's balance is completely off the rails, though. My mage can give himself infinite turns, and my physical expert can one-shot bosses.

claw game handjob
Mar 27, 2007

pinch pinch scrape pinch
ow ow fuck it's caught
i'm bleeding
JESUS TURN IT OFF
WHY ARE YOU STILL SMILING
FFXIII-2 update: Cheat Engine literally lets me fly in this game, already superior to the last one.

Erebus
Jul 13, 2001

Okay... Keep your head, Steve boy...

FFXIII-2 already has a built-in mini Cheat Engine, you don't want to rob yourself of that experience because it's literally the only reward you get for doing the quests.

claw game handjob
Mar 27, 2007

pinch pinch scrape pinch
ow ow fuck it's caught
i'm bleeding
JESUS TURN IT OFF
WHY ARE YOU STILL SMILING
I may not be there yet. I'll have to do some story stuff instead of loving around dive-bombing enemies.

Sunning
Sep 14, 2011
Nintendo Guru
For many Japanese publishers, the PC is seen more of as a platform for casual browser based games than for console-like experiences. When developing Japanese-centric games, the management tends to focus on the domestic market so PC sales aren't even a consideration. Many of the initiatives to port Japanese games to PC tend to be initiatives from overseas branches or from distribution partners. In the early days, there was significant support for microcomputers (MSX. PC-88, etc) until Microsoft Windows released which shifted the PC into becoming more of a business oriented machine.

Furthermore, the Japanese PC gaming market is seen as niche so it doesn't get the same support in retail as consoles. Laptops are generally more popular than large gaming desktops. Desktops tend to be pre-built units made for the use of enterprise software rather than for serious gaming. You might find PC games in the software section with enterprise programs of a PC hobbyist store rather than in traditional gaming stores. There also tends to be a lot of price gouging which leads to some severe region locking on Steam.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

oblomov posted:

Also, I think that when you say PC you mean gaming PC as plenty of people in Japan have small laptops. As Intel integrated graphics get better every year, they can play some of the less demanding games so we may see the situation change with PC gaming. Bigger problem is the demographics issue but that's not particularly fixable.

No, smartphones do really well in Japan because of the PC taboo. Cell Phones are tiny and were useable for most basic PC functionality like E-Mail, so it's no wonder they took off instead throughout the 00's. It's only relatively recently that Laptops are starting to become viably small enough to look appealing.

Million Ghosts
Aug 11, 2011

spooooooky
Why does every gamer act like they're an expert on the Japanese PC scene?

Neptunia is a loving weird port. There's literally not graphic options other than resolution and the framerate is hilariously inconsistent. It shoots for 60 but it's more like 20-60-30-15-60 depending on what's happening. Little jarring sometimes but the game is easy as gently caress anwyays.

The Taint Reaper
Sep 4, 2012

by Shine
So I just completed a quest in Lightning Returns where you find a grandfather who faked his own death so his son would man up, and that son also faked his own death so his daughter would man up.

Square can't even write a sane and feasible sidequest now. Like why would you fake your own death instead of just talking to the person? And not only that, but doing it twice?

ImpAtom
May 24, 2007

The Taint Reaper posted:

So I just completed a quest in Lightning Returns where you find a grandfather who faked his own death so his son would man up, and that son also faked his own death so his daughter would man up.

Square can't even write a sane and feasible sidequest now. Like why would you fake your own death instead of just talking to the person? And not only that, but doing it twice?

It's supposed to be silly.

claw game handjob
Mar 27, 2007

pinch pinch scrape pinch
ow ow fuck it's caught
i'm bleeding
JESUS TURN IT OFF
WHY ARE YOU STILL SMILING
How the hell are you hating that? That's the kind of absurdity I'm starting to see in XIII-2 and it's what instantly sold me on this game over its predecessor's awful seriousness. It's like the dudes who wrote Sazh's lighthearted bits got to control more of the story all of a sudden.

The Taint Reaper
Sep 4, 2012

by Shine

ImpAtom posted:

It's supposed to be silly.

I dunno, like none of the dialogue is delivered in such a manner that it would hint at comedy. Especially compared to the moogle village quests in the same zone.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
Just played Ar Nosurge because my gamefly list has reached "games I don't actually want to play why did I add this", and it was surprisingly not bad. I mean, the character designs are terrible, and there's something inherently creepy about taking a bath with an anime girl and telling her I love her, but then they called me out with "What the hell do you know about me?! You're just choosing options off a menu and resetting when you get it wrong!" And the game's battle system seemed to know it would get boring so you just clear the entire area's battles in one swoop. Also the game's kinda unremarkable plot was made more memorable by the use of songs being associated with major events or boss battles, although in retrospect I wonder if I just played through a long music video?

Anyway, I guess the point is that I just enjoyed watching Cass and Delta flirt with each other badly, and helping shopkeepers make jellybeans that give you cancer (because they needed to match the color scheme).

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ImpAtom
May 24, 2007

The Taint Reaper posted:

I dunno, like none of the dialogue is delivered in such a manner that it would hint at comedy. Especially compared to the moogle village quests in the same zone.

The first part of the quest is intentionally played straight so the later parts seem silly. The entire ending is just them awkwardly having to actually talk about it. It is supposed to be funny.

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