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Lagomorphic
Apr 21, 2008

AKA: Orthonormal

Asimo posted:

Ahaha no it's clearly quite intentional.

Honestly I can't be that mad seeing how I would probably do the same thing if I were in Cryptic's place. Making people wait months to get a fun reward just isn't good game design and encourages a dumb sort of "system mastery" that punishes new players or people who try to play the game "correctly", and it's better to just make that not an issue and let people turn that stuff in when they get it. It's really only problematic as part of the larger issue of dilithium being incredibly sparse for most players, and the fact they waited like a year and a half to loving fix it rather than jumping on it after the first time it came up. By waiting it gave the impression that it was an intended mechanic, so obviously people are going to be pissed about it.

Oh I know it's intentional and I don't really blame them for making the change. I'm just hoping that they gently caress up their attempt to turn off the bonus because I've got a bunch of contra mules sitting on Delta rep and I really want to get one last big payday out of gaming the rep system.

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SirPhoebos
Dec 10, 2007

WELL THAT JUST HAPPENED!

I'm thinking about playing STO, but there are a few things I'd like to know before joining in:

1. Is ground combat still bad? Can it be avoided if all I want are spess battles?
2. Are there any 'essential' premium packages I should get?

Technical Analysis
Nov 21, 2007

I got 99 problems but the British ain't one.
Ground combat is easy as poo poo these days in that it basically consists of "Bring the proper weapon/armor, win the game" Early game it's not a problem no matter what you have, late game, once you get the right gear, ground combat is a joke.

As for essentials? No, not really, but the Steam Starter pack is nice, you get a Fleet level starship for something like 10 bucks.

DAVE!!!(c)(tm)
Feb 22, 2003

SirPhoebos posted:

I'm thinking about playing STO, but there are a few things I'd like to know before joining in:

1. Is ground combat still bad? Can it be avoided if all I want are spess battles?
2. Are there any 'essential' premium packages I should get?

1. Ground combat isn't as bad as it once was. There's a couple ways to approach it now.

2. There is nothing really essential to playing this game other than the bank expansion that allows you to have more than 10 million ec. I would suggest getting that through hording the dilithium currency in-game and transferring some of it to zen in order to buy it. There's no real reason to spend real-world money on this game. There are plenty of fun toys to play with but none of them are mandatory to play the game as long as you outfit your ships half-way intelligently.

Dely Apple
Apr 22, 2006

Sing me Spanish Techno


If you'd told me that space combat and ground combat would swap places entirely in terms of preference... well, I'd believe it, because Cryptic makes no sense and everything is designed by dartboard.

Cyberball 2072
Feb 17, 2014

by Lowtax
And even if despite it being not so bad now, you find ground combat isn't for you, it can be entirely avoided once you get past some initial stuff and only engaged with if you desire some of the items from those missions. It's hardly mandatory for endgame crap. Some of the stuff that comes from them like crafting materials can just be bought off the in-game exchange.

Asimo
Sep 23, 2007


Space combat hasn't really gotten worse, it's more than the assorted improvements to ground combat have finally reached a point where it's almost as fun. A lot of it comes down to the fact that the easiest elite queues (Bug Hunt, Transdimensional Tactics, Undine Infiltration) at the moment are all ground queues too.

Honestly the only reason I tend to avoid ground these days is because it's a pain in the rear end to swap traits for it. :effort:

Berke Negri
Feb 15, 2012

Les Ricains tuent et moi je mue
Mao Mao
Les fous sont rois et moi je bois
Mao Mao
Les bombes tonnent et moi je sonne
Mao Mao
Les bebes fuient et moi je fuis
Mao Mao


The secret to ground combat is to turn on autofire, and wear energy damp armor until you get a set of MKXI jem'hadar gear for free and then you can do 90% of the content better than most.

Coq au Nandos
Nov 7, 2006

I think I would say to my daughters if they were to ask me this question... A shitpost is the greatest gift that you can give someone, the ultimate gift of giving and don't give it to someone lightly, that's what I would say.
To add to the point about buying poo poo - I've regretted every ship purchase I've made in the game with the sole exception of the Vesta. Particularly now that tier 6 ships are in and have totally outclassed most of the T5 crop.

SirPhoebos
Dec 10, 2007

WELL THAT JUST HAPPENED!

Thanks for the feedback.

What server/faction should I get on to roll with Starfleet Dental?

super sweet best pal
Nov 18, 2009

SirPhoebos posted:

Thanks for the feedback.

What server/faction should I get on to roll with Starfleet Dental?

There's only one server aside from the test server. Dental is Fed side, Nerds of Prey is our Klingon fleet.

Tunicate
May 15, 2012

Romulans pick a faction after the tutorial. Roll a romulan.

SirPhoebos
Dec 10, 2007

WELL THAT JUST HAPPENED!

Okay I requested access to the wiki. My username is the same as here.

lotion
Feb 15, 2011

This road leads directly to the airport, Hannibal
I'd like to swagger my way into the wiki - Signed up as drfarrakhan.

g0del
Jan 9, 2001



Fun Shoe
To add on to what the others were saying, most end-game content is cross-faction, so it doesn't matter which faction you pick when it comes to doing things with goons. And most of the regulars have alts in both factions so even for the few faction specific things you can usually get enough people to help.

Romulans can choose to be either faction, but they have a few advantages over the other factions. Their biggest advantage is probably that they can get a full bridge crew of officers with the trait "Superior Romulan Operative", which is pretty much the best possible space trait for a bridge officer.

When it comes time to choose a faction, there are a few benefits for being a fed, but you're probably better off going klingon. They get easy access to contraband which can be sold or turned into dilithium, and they have the easiest access to the plasmonic leech console which is one of the best end-game ship items.

Oh and since the latest expansion cryptic has made DPS more important than anything else so you might as well roll a Tactical captain.


tl;dr: Roll a Tac Romulan and join the Klingons when you get a chance.

Coq au Nandos
Nov 7, 2006

I think I would say to my daughters if they were to ask me this question... A shitpost is the greatest gift that you can give someone, the ultimate gift of giving and don't give it to someone lightly, that's what I would say.

g0del posted:

To add on to what the others were saying, most end-game content is cross-faction, so it doesn't matter which faction you pick when it comes to doing things with goons. And most of the regulars have alts in both factions so even for the few faction specific things you can usually get enough people to help.

Romulans can choose to be either faction, but they have a few advantages over the other factions. Their biggest advantage is probably that they can get a full bridge crew of officers with the trait "Superior Romulan Operative", which is pretty much the best possible space trait for a bridge officer.

When it comes time to choose a faction, there are a few benefits for being a fed, but you're probably better off going klingon. They get easy access to contraband which can be sold or turned into dilithium, and they have the easiest access to the plasmonic leech console which is one of the best end-game ship items.

Oh and since the latest expansion cryptic has made DPS more important than anything else so you might as well roll a Tactical captain.


tl;dr: Roll a Tac Romulan and join the Klingons when you get a chance.

Fedroms get slightly better faction uniforms and also get access to Earth Spacedock, which is a better and way more convenient home base than Kronos. Leech is a deal breaker though :(

Berke Negri
Feb 15, 2012

Les Ricains tuent et moi je mue
Mao Mao
Les fous sont rois et moi je bois
Mao Mao
Les bombes tonnent et moi je sonne
Mao Mao
Les bebes fuient et moi je fuis
Mao Mao


It wasn't until the boff revamp did I even realize how many superior romulan operatives I had. Now that I can switch abilities out on the fly I'm always rolling with a full deck.

Haerc
Jan 2, 2011

SKY COQ posted:

Fedroms get slightly better faction uniforms and also get access to Earth Spacedock, which is a better and way more convenient home base than Kronos. Leech is a deal breaker though :(

When will Qo'noS blow up/whatever so they finally remake the first city? It's been garbage since release.

MikeJF
Dec 20, 2003




Haerc posted:

When will Qo'noS blow up/whatever so they finally remake the first city? It's been garbage since release.

Never. The Klingon faction is small enough they'll never bother.

Berke Negri
Feb 15, 2012

Les Ricains tuent et moi je mue
Mao Mao
Les fous sont rois et moi je bois
Mao Mao
Les bombes tonnent et moi je sonne
Mao Mao
Les bebes fuient et moi je fuis
Mao Mao


With the more Mass Effect aesthetic they've been doing when not mucking with experience rates, I think they could really put out something cool with a Qo'Nos redesign.

Lorak
Apr 7, 2009

Well, there goes the Hall of Fame...

Haerc posted:

When will Qo'noS blow up/whatever so they finally remake the first city? It's been garbage since release.
They already did, some time back.

Coq au Nandos
Nov 7, 2006

I think I would say to my daughters if they were to ask me this question... A shitpost is the greatest gift that you can give someone, the ultimate gift of giving and don't give it to someone lightly, that's what I would say.

Haerc posted:

When will Qo'noS blow up/whatever so they finally remake the first city? It's been garbage since release.

I was pretty sure they had at least blown up the shipyard in last year's fluidic anniversary episode, but nope, it's still there afterwards.

Realistically since everyone's at peace now anyway they should implement a new cross-faction hub in the centre of the redesigned Galaxy map next season.

Asimo
Sep 23, 2007


Lorak posted:

They already did, some time back.
The original qo'nos was somehow even worse. All inside, all with that ugly launch era rusty-metal generic look, clearly rushed and half assed and with a surprisingly confusing layout. You actually see it during the first (I think?) Fek'hiri mission where you fight them off on qo'nos.

Honestly the current one isn't that bad, it just needs to have the utilities be a bit more centralized, and maybe have at least one part of it with decent lighting.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Lorak posted:

They already did, some time back.

Yeah, the current First City map is the second incarnation of Qo'noS and believe it or not it's an enormous improvement over the old High Command building/maze.

MikeJF
Dec 20, 2003




Asimo posted:

Honestly the current one isn't that bad, it just needs to have the utilities be a bit more centralized, and maybe have at least one part of it with decent lighting.

A decent retexture would go a very long way, especially if they threw in a bit more contrast. The current textures are arse. They could throw in a few decorative assets they've developed since then that they've got lying around, too.

That and bring the shipyard onto the same map. Or hell, just the same loading 'map'.

MikeJF fucked around with this message at 05:41 on Feb 5, 2015

Asimo
Sep 23, 2007


Yeah that too really. Maybe linking up the Academy with the Qo'nos map? Or making a "Qo'nos spacedock" map that's as fancy as the ESD one, rather than a single room. :effort:

Really Klingons in general need some love still. Cryptic doesn't want to spend money on them because nobody plays them, and nobody plays them because they're clearly neglected. But as long as there's so much faction-specific stuff there's no reason for anyone to ever reroll.

MikeJF
Dec 20, 2003




Asimo posted:

Yeah that too really. Maybe linking up the Academy with the Qo'nos map? Or making a "Qo'nos spacedock" map that's as fancy as the ESD one, rather than a single room. :effort:

gently caress, just steal the big room with the big windows from Klingon Starbase and plonk a few ships outside. Or the Boreth Bridge with some of the interior replaced.

There's a lot of really cheap, kinda lame ways like that that they could make the Klingon experience look a lot better without much effort or cost. Like I said, a retexture and relight of Qo'nos would do most of the work making it look good and that wouldn't require them to retrigger and rerig the map for all of the old missions.

(Please relight the Klingon bridges whilst you're at it, Cryptic? Although come to think of it, I seem to recall the shoddy lighting was to cover up the shoddy work)

MikeJF fucked around with this message at 05:56 on Feb 5, 2015

Berke Negri
Feb 15, 2012

Les Ricains tuent et moi je mue
Mao Mao
Les fous sont rois et moi je bois
Mao Mao
Les bombes tonnent et moi je sonne
Mao Mao
Les bebes fuient et moi je fuis
Mao Mao


Asimo posted:

Yeah that too really. Maybe linking up the Academy with the Qo'nos map? Or making a "Qo'nos spacedock" map that's as fancy as the ESD one, rather than a single room. :effort:

Really Klingons in general need some love still. Cryptic doesn't want to spend money on them because nobody plays them, and nobody plays them because they're clearly neglected. But as long as there's so much faction-specific stuff there's no reason for anyone to ever reroll.

Not to mention there's very little variety to Klingon ships. Romulans suffer from this too, though it isn't as big a problem as they're so good at everything. Klingons get cruisers and escorts, but so does everyone else. Their carriers are old and you need to get the fleet version of a free ship to be able to at least upgrade it to T5U. BoPs are a fun niche but they just get what, one? For the end game. Meanwhile my eyes just kind of glaze over when I look at fed ships because A) most of them are crap but B) you've got like, six of every type of ship to choose from.

MikeJF
Dec 20, 2003




Berke Negri posted:

Not to mention there's very little variety to Klingon ships. Romulans suffer from this too, though it isn't as big a problem as they're so good at everything. Klingons get cruisers and escorts, but so does everyone else. Their carriers are old and you need to get the fleet version of a free ship to be able to at least upgrade it to T5U. BoPs are a fun niche but they just get what, one? For the end game. Meanwhile my eyes just kind of glaze over when I look at fed ships because A) most of them are crap but B) you've got like, six of every type of ship to choose from.

They'd have decent variety if they pushed all of the lower-level ones to Fleet, including all the C-store ones.

Where's my Fleet Guramba.

Coq au Nandos
Nov 7, 2006

I think I would say to my daughters if they were to ask me this question... A shitpost is the greatest gift that you can give someone, the ultimate gift of giving and don't give it to someone lightly, that's what I would say.
Where's my T6 carrier

Asimo
Sep 23, 2007


Berke Negri posted:

Not to mention there's very little variety to Klingon ships. Romulans suffer from this too, though it isn't as big a problem as they're so good at everything. Klingons get cruisers and escorts, but so does everyone else. Their carriers are old and you need to get the fleet version of a free ship to be able to at least upgrade it to T5U. BoPs are a fun niche but they just get what, one? For the end game. Meanwhile my eyes just kind of glaze over when I look at fed ships because A) most of them are crap but B) you've got like, six of every type of ship to choose from.
Nah, honestly klingon ships have as much variety of types as Federation ships, it's more that a lot of them date from early in the game's life so have lovely bridge officer/console layouts and lack a lot of the improvements that later ships got. When there's a direct comparison - like between the Bortas'qu and the Odyssey, Eclipse and Qib, Chimera and Peghqu', etc - the klingon verious is invariably the better one. They're a little weak on science-focused stuff, but if the Gorn and Orion ships got another pass then they'd probably be fine, and the Dyson boats are good enough in current PVE. Still, Cryptic really does need to put the effort in to do new fleet variants with updated stats (kinda like the Tempest got), give fleet versions of the Guramba, and other things to push more of the ships up to current standards.

SKY COQ posted:

Where's my T6 carrier
Sarr Thein. :getin:

SirPhoebos
Dec 10, 2007

WELL THAT JUST HAPPENED!

Decided to roll straight Klingon cause I'm a hipster douchebag.

Korgan
Feb 14, 2012


SirPhoebos posted:

Okay I requested access to the wiki. My username is the same as here.

lotion posted:

I'd like to swagger my way into the wiki - Signed up as drfarrakhan.

You're both in.


SirPhoebos posted:

Decided to roll straight Klingon cause I'm a hipster douchebag.

Good choice, pros pick pure Klingon.

Asimo
Sep 23, 2007


If I were rolling a new account now, not having billions of space dollars sunk into a federation main character but still knowing what I do about the game, I'd probably be rolling a klank main right now myself. Yeah yeah Romulans are better, and they really are, but klingons have way more variety in ships (having access to Gorn, Nausicaan, and Orion designs for example) and even if Pirate is not SRO it's still better than the crapass space traits Feds get access to. The duty officer missions are infinitely better, and being much worse supported means there's way less things to need to buy. :downs:

Really though, as I think about it, it's kind of sad that Klingons have so much more visual ship variety. Why don't we see more Vulcan ships? Andorian? Hell, even Caitian? I know I know, the answer is probably "CBS is dumb", but...

ugh its Troika
May 2, 2009

by FactsAreUseless
Romulans do shooting stuff well, but they still have no good nonlockbox science ships.

Mondian
Apr 24, 2007

Yet they are the canonical science race :confused:

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Mondian posted:

Yet they are the canonical science race :confused:

They were never really a science race, and that was only a postulation back before they were released that the Federation was engineering-focused, Klingons were tactical-focused, and Romulans would logically be science-focused. Except Cryptic decided not to go that route.

And if you go by the TV show, Romulans are the canonical cocktease race, always around and threatening but almost never seen actually fighting.

MikeJF
Dec 20, 2003




Mondian posted:

Yet they are the canonical science race :confused:

That was the Federation, was it not? The Feds were the scientists and explorers. And they at least get the Vesta.

Mondian
Apr 24, 2007

Engineers, the federation was so renowned for its engineering prowess that even a Vorta from the Gamma quadrant remarked "I'm willing to bet that you've brought one of those famed Starfleet engineers who can turn rocks into replicators".

As opposed to repairing and creating technologies, the Romulans seemed more adept at actually manipulating all the various made up particles and energy fields in Star Trek to suit their whims. Not to mention every Romulan we were introduced to who wasn't Military or Tal Shiar seemed to be a scientist. We never met any engineers or doctors or....?

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MikeJF
Dec 20, 2003




Mondian posted:

Engineers, the federation was so renowned for its engineering prowess that even a Vorta from the Gamma quadrant remarked "I'm willing to bet that you've brought one of those famed Starfleet engineers who can turn rocks into replicators".

Well yeah, but I think that the two kinda went hand in hand. And the Enterprise was kicking energy field rear end every other week after a requisite 45 minutes of problems.

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