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Normally it takes around half a split before certain games featuring certain teams become unwatchable but GMB & DIG are already there.
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# ? Feb 6, 2015 20:03 |
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# ? May 30, 2024 07:49 |
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lol rek'sai
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# ? Feb 6, 2015 20:03 |
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wonder how much h2k paid for ryu
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# ? Feb 6, 2015 20:04 |
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In the NA Summer Playoffs last year Curse surrendered their first game against C9. I imagine it's more about how there's always a chance for throws and given that this is pro you should play it out for any chance at a win than anything Riot says. If pros gave a gently caress about Riot's vision of the game we would never see lane swaps/fast pushing.
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# ? Feb 6, 2015 20:04 |
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quickshot talks so much poo poo, bring back joe and deman ughhhh
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# ? Feb 6, 2015 20:14 |
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Baron and Dragon 5, even Gambit can close this out, right? Maybe? Who am I kidding there's still 15 minutes left in this game. Sigh. Edit: Miracle of miracles!
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# ? Feb 6, 2015 20:14 |
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we did it boyz, 1-5
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# ? Feb 6, 2015 20:16 |
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the mosc0-5 dream is dead
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# ? Feb 6, 2015 20:16 |
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Lightning Knight posted:In the NA Summer Playoffs last year Curse surrendered their first game against C9. I imagine it's more about how there's always a chance for throws and given that this is pro you should play it out for any chance at a win than anything Riot says. Yeah there are always a few surrenders per season, nobody's said there aren't. It has nothing to do with there always being a chance to win, because sometimes there really isn't. Or say you go 0-4 and lose a late game Baron with one inhib down and mid T3 at 50% health? No LoL team would *ever* surrender there, instead waiting patiently for the 40-50 or so seconds it takes for the enemy team to go kill the Nexus. You don't see that in other games for a reason, it's a waste of time for the pros and for the spectators it's a dumb anticlimax to the game-ending fight compared to the casters flipping out over the GG on all chat. (obviously, Riot casters never say "gg" either, which is probably intentional. e: maybe they do sometimes? I can't tell if I'm making this up but it'd be weird if they don't considering it's eSports) quote:If pros gave a gently caress about Riot's vision of the game we would never see lane swaps/fast pushing. Ihki fucked around with this message at 20:29 on Feb 6, 2015 |
# ? Feb 6, 2015 20:17 |
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Luna Was Here posted:wonder how much h2k paid for ryu
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# ? Feb 6, 2015 20:18 |
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Some of the things quikshot says are absolutely astounding when you consider how long he's been casting league professionally.
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# ? Feb 6, 2015 20:20 |
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Sexpansion posted:Some of the things quikshot says are absolutely astounding when you consider how long he's been casting league professionally.
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# ? Feb 6, 2015 20:22 |
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on one side of the spectrum you have deficio, who seems to know absolutely everything and gives out so much insight then you have quickshot, literally just making random poo poo up mental
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# ? Feb 6, 2015 20:25 |
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Lovechop posted:on one side of the spectrum you have deficio, who seems to know absolutely everything and gives out so much insight
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# ? Feb 6, 2015 20:26 |
On one hand I commend Riot for sticking with their casters for so long. On the other hand 90% of them are garbage and nobody really likes listening to them. At least Phreak will go to extremes to make dumb puns, everyone else is just white noise.
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# ? Feb 6, 2015 20:30 |
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Lovechop posted:on one side of the spectrum you have deficio, who seems to know absolutely everything and gives out so much insight I miss Joe.
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# ? Feb 6, 2015 20:30 |
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Ihki posted:Yeah there are always a few surrenders per season, nobody's said there aren't. It has nothing to do with there always being a chance to win, because sometimes there really isn't. That wasn't really what I was thinking of when talking about surrendering, if they did at that point it would probably come across as poor form/sore losing, from a viewer's perspective.
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# ? Feb 6, 2015 20:34 |
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Quickshot is what you need to be to keep a job as a Riot caster. An occasional ARAM player who last played ranked in S3.Lightning Knight posted:That wasn't really what I was thinking of when talking about surrendering, if they did at that point it would probably come across as poor form/sore losing, from a viewer's perspective. But I was talking about an alternative ("or") to a situation where you're simply 10k gold and a Baron down with three dead at 35 minutes against a late game team comp, just about to lose two inhibs. Ihki fucked around with this message at 20:40 on Feb 6, 2015 |
# ? Feb 6, 2015 20:35 |
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The thing about surrendering in LCS is that if we've been shown anything, it's that every team always has the chance to throw in a huge way doing something dumb 10k up (Looking at you Coast) so there's no reason to surrender. In a Bo3/5 format, you can surrender early to save the psychological strain of being slowly picked off when you've decided on what you're doing next game. I don't think Riot frowns upon it, there's just not any good reason to do it.
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# ? Feb 6, 2015 20:37 |
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Even the best players in the world can blow up their own command center, after all. They probably are talking while the base goes down as well.
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# ? Feb 6, 2015 20:39 |
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Ihki posted:Yeah there are always a few surrenders per season, nobody's said there aren't. It has nothing to do with there always being a chance to win, because sometimes there really isn't. I think part of it is how little an edge there needs to be to create a decisive, game winning gold margin. The statistic (I think from S3) was teams with a 10% gold margin at the 20 minute mark win 90% of the time. Even if that's not quite right, it's illustrative. If it's 27.5k to 25k, that's a usually-insurmountable margin to come back even though if it was evenly spread across the team that's a doran's item and a potion per person more or less. If you were in solo queue you wouldn't say "Wrap it up guys that guy has 2 doran's with his IE and I only have 1" because that doesn't feel at all out of control. I've watched enough Korean Champions to know when Monte gets that resigned tone to his voice that one team is building a train to victory, even though I'm sometimes puzzled because it's like a 1.5k gold lead he's usually right. But it's still a really close game! No reason to surrender, because it doesn't seem illogical to come back. Generally the really big gold leads that take forever to end is because some of these players are so risk-averse. I wonder if some of that comes from not being able to accurately assess just how far ahead or behind they really are? Strong teams in Korean and the LPL who know they are ahead end the game. The stronger teams in the West (at least in NA, TSM and C9 in previous times) also have decent enough game sense to methodically close a game. The teams that are ahead can inch their way to victory because it's safe, and the teams that are behind have no reason to give up because if you catch 2 dudes wandering around the map for an inexplicable reason you can rush an inhibitor or possibly win.
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# ? Feb 6, 2015 20:56 |
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200% of 0 is still 0, caster guy
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# ? Feb 6, 2015 20:57 |
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I hope MYM wins just to punish Roccat for playing the exact same strategy two games in a row. That said, MYM sucks really bad so they probably won't.
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# ? Feb 6, 2015 21:03 |
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I have no clue how a region famed for its indecisiveness/risk aversion has come to such a consensus that top two supports are Leona and Annie.
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# ? Feb 6, 2015 21:04 |
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Crazy Larry posted:I have no clue how a region famed for its indecisiveness/risk aversion has come to such a consensus that top two supports are Leona and Annie. Because once you've accrued your 15k gold lead, and properly poked the enemy down to 25% health, you need to be ready for the potential opening of 4 or more members of the enemy team grouping up so you can land your game winning wombo.
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# ? Feb 6, 2015 21:06 |
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Jerkface posted:Because once you've accrued your 15k gold lead, and properly poked the enemy down to 25% health, you need to be ready for the potential opening of 4 or more members of the enemy team grouping up so you can land your game winning wombo. Haha, now I have this image in my head of this happening and an Annie flashing in for the TIbbers engage and accidentally getting a quadra kill.
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# ? Feb 6, 2015 21:08 |
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This game is boring as gently caress. Even Deficio is exasperated.
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# ? Feb 6, 2015 21:09 |
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Badfinger posted:I think part of it is how little an edge there needs to be to create a decisive, game winning gold margin. The statistic (I think from S3) was teams with a 10% gold margin at the 20 minute mark win 90% of the time. You're right, but there is a difference between a 10%, 1% and less than 0.1% (0% with a fair confidence) chance to win. The former two still need to be player out, the latter is what we see surrendered in League a couple of times a year. They happen often, many in spots that make lovely boring games last longer than needed. That these games being surrendered in other competitive MOBAs or SC2* seems to be an alien concept to some posters is proof that there is something unusual with the scene. I guess the novel concept I'm trying to introduce here is that when you've lost the game, you have a reason to quit. Unless you're playing Coast or CW or something, which is hardly standard. *where people have (often famously) surrendered games they're winning for the other side of the coin How can Roccat be so thoroughly dull and unimpressive even in victory, I used to like them too
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# ? Feb 6, 2015 21:15 |
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only in eu lcs can a team that is 10k gold ahead massively lose a team fight thus prolonging an alraedy boring game I think this jungle nidalee is coming to roost at this point in the game
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# ? Feb 6, 2015 21:23 |
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EU lcs team fight at its finest
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# ? Feb 6, 2015 21:23 |
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Lmao at Mimer dying too fast to ult or Zhonya.
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# ? Feb 6, 2015 21:24 |
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NM classic baron throw
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# ? Feb 6, 2015 21:24 |
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I think that push on the second inhibitor really exemplifies the difference between the top teams and the lower tier teams - with the mid inhibitor down Roccat went to push top while bot lane was pushing out against them. Teams like last years Samsung squads would have sent someone to bottom lane to make sure that lane was pushing in their favor before taking top inhib so that they could instantly rotate over to bot lane after taking the top inhibitor.
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# ? Feb 6, 2015 21:25 |
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Libertine posted:This game is boring as gently caress. This is what you get for watching EU LCS.
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# ? Feb 6, 2015 21:25 |
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What an excellent baron call!
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# ? Feb 6, 2015 21:25 |
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Okay guys, UoL HYPE
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# ? Feb 6, 2015 21:35 |
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Ihki posted:You're right, but there is a difference between a 10%, 1% and less than 0.1% (0% with a fair confidence) chance to win. The former two still need to be player out, the latter is what we see surrendered in League a couple of times a year. They happen often, many in spots that make lovely boring games last longer than needed. That these games being surrendered in other competitive MOBAs or SC2* seems to be an alien concept to some posters is proof that there is something unusual with the scene. I guess the novel concept I'm trying to introduce here is that when you've lost the game, you have a reason to quit. Unless you're playing Coast or CW or something, which is hardly standard. Oh sure. I'm not saying never surrender. I am find with a surrender option in all forms of play. I'm just saying 1) the game is often actually over way before it "feels" like it is which can definitely feel like games are being dragged out, and 2) I don't know that many of the players actually have a true sense of how far behind they are (or ahead, see point 1) so that they actually do what you're advocating (and I agree with), or that the team could form a consensus. ESPECIALLY in a single game win/loss format.
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# ? Feb 6, 2015 21:37 |
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we're never gonna see urgot are we
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# ? Feb 6, 2015 21:45 |
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boriiinnnnnng
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# ? Feb 6, 2015 21:47 |
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# ? May 30, 2024 07:49 |
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Is Reksai already nerfed on this patch? Not sure why you would pick Lee Sin over her.
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# ? Feb 6, 2015 21:47 |