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Sandweed posted:Extractors are something you should do when you log in and never think about. If you seriously log inn every 4 hours to empty your extractors you might have some problems. It's usually nanospores and alloy plate so don't bother and then get pleasantly surprised when you get 8 neurals or 4 cells. Well of course but it feels like less of a waste when the extractors take longer anyway.
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# ? Feb 9, 2015 15:05 |
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# ? May 25, 2024 15:46 |
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Someone please tell me the Dual Kamas are better than a single Kama. I have my expectations set so high on becoming a NutriBullet for Infected.
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# ? Feb 9, 2015 15:11 |
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Renegret posted:Someone please tell me the Dual Kamas are better than a single Kama. Well, they do require the most neural sensors of any weapon in the game, if that makes you feel better?
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# ? Feb 9, 2015 15:14 |
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Naturally Selected posted:Well, they do require the most neural sensors of any weapon in the game, if that makes you feel better? Yes. I burnt most of them making the First Kama, got it to 30 yesterday, then was shocked to find out I need 4 more to build the second. I forgot they cost so many when I built the first one. Guess what I'm doing after work tonight. If you guessed doing void missions with my brand new Latron Prime and not grinding Neural Sensors, you guessed correctly.
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# ? Feb 9, 2015 15:26 |
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Over the weekend I finally built a glaive abd a kestrel for mastery fodder and found them to be super fun. Anyone have any build tips for Glaive P/Kestrel?
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# ? Feb 9, 2015 16:00 |
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I was very disappointed with dual kamas, I ended up selling them. Ether Reaper is a lot more fun imo. I hated my Kestrel and I sold it the second I maxed it. I have just built a Fragor, and with the Crushing Ruin rare stance, holy hell is it fun. Combo's turn a run into a game of Mortal Kombat.
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# ? Feb 9, 2015 16:02 |
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Renegret posted:Someone please tell me the Dual Kamas are better than a single Kama.
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# ? Feb 9, 2015 16:04 |
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Charles Bukowski posted:I was very disappointed with dual kamas, I ended up selling them. Ether Reaper is a lot more fun imo. Something to note about dual kamas: they use dual sword stances, if that matters to you (as opposed to scythe stance for the single I believe?)
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# ? Feb 9, 2015 16:07 |
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I'm really liking the single Kama because one of the combos ends with an AoE knockdown, and it has a ridiculous attack rate to blend infected with. Anything that doesn't die to the combo gets knocked down and eats a finisher to the stomach, and if it survives that, he's going to get knocked down again before he gets back up. I really hope that the dual Kamas has the same knockdown. Presumably it has a faster attack speed to make infected milkshakes easier. Hmm, if only if there was a place I could look this info up. A Wikipedia of sorts, but for video games. Perhaps one specific for this video game in particular. e: Reacean posted:Something to note about dual kamas: they use dual sword stances, if that matters to you (as opposed to scythe stance for the single I believe?) Oh jeez do I even have a dual sword stance? I don't even know. Good thing I wont realistically be making the second Kama for a week or two. And even if it does suck, well, I always have the galatine.
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# ? Feb 9, 2015 16:10 |
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Renegret posted:
Just in case you weren't being sarcastic. http://warframe.wikia.com/wiki/WARFRAME_Wiki
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# ? Feb 9, 2015 16:14 |
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Charles Bukowski posted:Just in case you weren't being sarcastic. I was being extremely sarcastic. I have the Damage 2.0 page bookmarked and I don't play warframe without opening it first as a quick reference. Very useful. Granted, it's not useful for saying things like "Ember sucks" which is why I asked in this thread for people's opinions.
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# ? Feb 9, 2015 16:16 |
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Reacean posted:Something to note about dual kamas: they use dual sword stances, if that matters to you (as opposed to scythe stance for the single I believe?) Single uses the machete stance. Renegret posted:Oh jeez do I even have a dual sword stance? I don't even know. One of them is really easy to find and the other is harder to find but still isn't that hard to find but it sucks anyway. Unfortunately the harder to find crappy one polarity matches a majority of the weapons in the class including the dual kama. Sprecherscrow fucked around with this message at 16:48 on Feb 9, 2015 |
# ? Feb 9, 2015 16:34 |
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Last night I discovered there's nothing like grabbing the Redeemer and invisibly stealth killing everyone at a distance. It has become my choice weapon for soloing T4E (plus Synoid Gammacor to pop those pesky bubbles). I'm actually looking forward for the Invisibility augment that makes all your weapons silent. (There's also this bug where you can zoom in with your equipped primary/secondary and it'll make the Redeemer perfectly accurate and infinite (or maybe just "normal-gun") range. It still has dropoff, but it's hilariously powerful.)
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# ? Feb 9, 2015 16:50 |
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Has anyone keeping up with the thread tried a maxed primed reach with the glaive (prime) yet? I have a feeling the mod may actually find a home if it turns the glaive into a bouncing helicopter blade rather than a bouncing frisbee.
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# ? Feb 9, 2015 17:07 |
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wtsnaename posted:Has anyone keeping up with the thread tried a maxed primed reach with the glaive (prime) yet? I have a feeling the mod may actually find a home if it turns the glaive into a bouncing helicopter blade rather than a bouncing frisbee. The standard reach doesn't seem to have any appreciable affect on thrown weapons. It could be the effect is just tiny, or it could not work at all. Glaive prime is my go-to melee, though. My build is something like quick return, power throw, whirlwind, fury, pressure point, spoiled strike, two elemental mods. It's kinda lacking in raw damage, but it's fast and easy to throw a glaive that goes exactly to where I point it, explodes, and returns. I just weave the throws into the normal gunplay; it's kinda like having an extra damage power on hand regardless of frame. And the aerial melee/slide attacks have pretty decent mobility.
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# ? Feb 9, 2015 17:31 |
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Male Man posted:The standard reach doesn't seem to have any appreciable affect on thrown weapons. It could be the effect is just tiny, or it could not work at all. Channeled thrown melee supposedly doesn't actually take out the energy from channeling but gives you the bonus damage. So if all you do is throw... maybe I'm wrong, but it sounds to me like you should be channeling 24/7, and replacing one of those elements with Life Strike. So not only would you be doing more damage, but you'd also be leeching life.
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# ? Feb 9, 2015 18:46 |
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Dual Kamas are poo poo, going dual removes the only good thing about the Kama which was the polarities. It doesn't even use scythe stance and they're slow as poo poo, everything about the Kamas are a mess.
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# ? Feb 9, 2015 18:49 |
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Tallgeese posted:Channeled thrown melee supposedly doesn't actually take out the energy from channeling but gives you the bonus damage. That would require me to equip my glaive. Not only would I rather keep my guns handy (the whole point is to have extra AoE damage I can weave into normal combat), but when a thrown weapon is equipped you can't throw it straightaway, you have to do a little half-slash warmup first. If I did need extra damage, I'd drop whirlwind first and fury second. They're mostly just there to reduce the latency between starting the throw and hitting my target, helping me nail longer-range shots. Well, fury also enhances mobility, so I'd probably never drop it. Male Man fucked around with this message at 18:56 on Feb 9, 2015 |
# ? Feb 9, 2015 18:54 |
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Oh right, drat. I forgot that you can't channel while the melee weapon is unequipped. Scratch that then.
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# ? Feb 9, 2015 18:55 |
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On melee weapon chat: If you're a newer player, Atterax (market?), Daul Ichors (clan tech), Jat Kittag (clan tech), and Galatine (market) are all pro melee weapons, not that difficult to build, and very powerful.
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# ? Feb 9, 2015 19:08 |
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Dahbadu posted:On melee weapon chat: Chernobyl Peace Prize fucked around with this message at 19:17 on Feb 9, 2015 |
# ? Feb 9, 2015 19:12 |
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Mastery 4 unlocks the Kohm, an amazing automatic shotgun. It has a giant clip and great damage, I highly recommend it. From the marketplace.
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# ? Feb 9, 2015 19:31 |
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Chernobyl Peace Prize posted:On this note, what should I be building towards for relatively accessible newish-person (Mastery 4, with enough levels to go on some frames that I'll probably hit 5/6 relatively quickly here) primary/secondary weapons? I've got a Hind, Paris, and Strun for primaries and a Gammacor, Kunai, and Sicarus for secondaries so far. I'll recommend the angstrum. It's a fun pocket rocket launcher that I don't think is too difficult to make powerful.
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# ? Feb 9, 2015 19:40 |
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Chernobyl Peace Prize posted:On this note, what should I be building towards for relatively accessible newish-person (Mastery 4, with enough levels to go on some frames that I'll probably hit 5/6 relatively quickly here) primary/secondary weapons? I've got a Hind, Paris, and Strun for primaries and a Gammacor, Kunai, and Sicarus for secondaries so far. I'm a huge Quanta fan. I've already thrown 2 forma in it and am about to potato it as well. I did just pull a Kohm out of the oven, and it's been... a blast
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# ? Feb 9, 2015 20:11 |
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Next event will have a quanta vandal as reward according to datamining.
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# ? Feb 9, 2015 20:47 |
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Chernobyl Peace Prize posted:On this note, what should I be building towards for relatively accessible newish-person (Mastery 4, with enough levels to go on some frames that I'll probably hit 5/6 relatively quickly here) primary/secondary weapons? I've got a Hind, Paris, and Strun for primaries and a Gammacor, Kunai, and Sicarus for secondaries so far. Here's my list of non-prime weapons that are solid performers. I'm also a fan of ammo efficiency and not having to reload constantly, so all the guns recommended will last you through long missions or prolonged firefights. Another thing about this list are that none of the weapons have a prime version, so you don't have to worry about investing in these weapons -- as a straight-up superior version of these weapons don't exist. Primaries: Kohm (market bp) - possibly the best primary weapon in the game (mod it for ammo efficiency) Quanta (clan tech bp) Synapse (clan tech bp) Amprex (clan tech bp) - can absolutely destroy groups of mobs if modded right, but it chews through ammo and there are better options for long missions Secondary: Tysis (clan tech bp) Nukor (clan tech bp) Bolto (market pb) - nothing special or super high-end about this, but it's a solid secondary if you build it for pure damage and can be modded with a Bolto specific mod from the Sephalon Suda syndicate for explosion hijinx Telos Akbolto (trade/buy for around 40-50 plat) - my favorite secondary Synoid Gammacor (trade/buy for around 40-50 plat) - probably the best secondary Vaykor Marelok (trade/buy for around 40-50 plat) Melee: Tipedo (market bp) - possibly the best melee weapon in the game Dual Zoren (market bp) Atterax (market bp) Dual Ichors (clan tech) Galatine (market bp) - huge range, hits like a truck, spin to win Jat Kittag (clan tech) - great crowd control with jump slam, arguably coolest melee weapon: https://www.youtube.com/watch?v=oYfWYrcySZE (note that the video is before the heavy weapons were buffed) Dahbadu fucked around with this message at 00:28 on Feb 10, 2015 |
# ? Feb 9, 2015 20:52 |
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Dahbadu posted:On melee weapon chat: The last two are complete crap, they're slow and copter like poo poo. I don't know how you could even stand using them they made me completely miserable.
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# ? Feb 9, 2015 20:54 |
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the tipedo is an amazing mobility tool, good copter and good air melee. Also huge spoiler ahead.
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# ? Feb 9, 2015 21:15 |
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Morglon posted:The last two are complete crap, they're slow and copter like poo poo. I don't know how you could even stand using them they made me completely miserable.
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# ? Feb 9, 2015 21:19 |
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Morglon posted:The last two are complete crap, they're slow and copter like poo poo. I don't know how you could even stand using them they made me completely miserable. Can you channel jump to break the physics on the PC? Doing that with Jat Kittag is super fun to fly around with after you force yourself into low grav on PS4.
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# ? Feb 9, 2015 21:19 |
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Sandweed posted:the tipedo is an amazing mobility tool, good copter and good air melee. Dammit Maroo
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# ? Feb 9, 2015 21:23 |
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Sandweed posted:the tipedo is an amazing mobility tool, good copter and good air melee. Morglon posted:The last two are complete crap, they're slow and copter like poo poo. I don't know how you could even stand using them they made me completely miserable. I mean they're still melee weapons and pretty much good for gimmick value only, but they are at least now equally bad to the other melee weapons DPS-wise. Geoff mentioned they were considering bringing power attacks back this year too.
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# ? Feb 9, 2015 21:37 |
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Coldbird posted:Probably the J3-Golem intro, they've been talking about it for a while - although I guess it could be that neutron bomb stupidity Steve said they were doing to the drop tables, he made it sound like they were going to bill that along with an ingame event Read the name of the line-- LotusSentientAssassinDetected. The Sentients were the things that the Infested and the Tenno were created by the Orokin to fight, and up until now nobody knows anything about them beyond their name Ferrovanadium fucked around with this message at 21:47 on Feb 9, 2015 |
# ? Feb 9, 2015 21:40 |
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Coldbird posted:Probably the J3-Golem intro, they've been talking about it for a while - although I guess it could be that neutron bomb stupidity Steve said they were doing to the drop tables, he made it sound like they were going to bill that along with an ingame event Unlikely. The robotic voice at the end of the Stolen Dreams quest has the label "SentientVoice" so it's probably a new death mark assassin. This guy is one of the Sentients the Tenno were supposed to have wiped out for the Orokin. Lotus' lines are also similar to when G3 spawns.
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# ? Feb 9, 2015 21:42 |
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Really hoping the whole Sentient doesn't turn out to be a retread of Mass Effect's super-powerful-ancient-race thing because holy lol was that stuff dumb.
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# ? Feb 9, 2015 21:44 |
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Nah the thing at the end of Stolen Dreams was clearly a skull. We're up against skeletons. Skeleton War update.
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# ? Feb 9, 2015 21:48 |
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tlarn posted:Really hoping the whole Sentient doesn't turn out to be a retread of Mass Effect's super-powerful-ancient-race thing because holy lol was that stuff dumb. I'd actually really like that. I liked the Reapers a lot. And the Inhibitors in Revelation space.
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# ? Feb 9, 2015 21:51 |
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I like how Lotus is confused. You'd think she'd remember them.
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# ? Feb 9, 2015 21:54 |
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What's a good high tier weapon for valkyr? currently using the scoliac due to the nice room clear and mobility.
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# ? Feb 9, 2015 22:00 |
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# ? May 25, 2024 15:46 |
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Nalesh posted:What's a good high tier weapon for valkyr? currently using the scoliac due to the nice room clear and mobility. If you mean to empower her hulk hands, it's my understanding that Scindo Prime is the best of the best. Mod for crit and damage: speed is ignored.
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# ? Feb 9, 2015 22:09 |