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MorsAnima posted:On that topic, everyone's WL should be cleared, and CCP need to implement watchlist request. Someone wants you on it, they send a request that you're free to decline. So dumb you can instantly and anonymously know who is online everywhere. I don't like the WL request idea very much because it would end up very spammy. Instead I would put a little checkbox on the character select screen, which when ticked makes you stay offline on anyone's watchlist. Basic "invisible" status from an IM chat, which is what the WL is meant to mimic. That makes it completely unreliable for traps like lone titans, or monitoring the escalation characters in a hole, which I think are the worst ways that WLs get abused. But when a big null alliance is pinging for supers you might grab intel because someone was careless, or you could even intentionally tell your members to logon visible to scare the other side. If someone wants to know for sure they need eyes.
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# ? Feb 13, 2015 18:54 |
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# ? Jun 10, 2024 12:55 |
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Removing the watchlist would just make people religiously use locator agents to see if the player they're looking for is moving around. And if there was a checkbox to make yourself offline basically everyone except idiots, newbies, and people bridging would check it also npc kills in w-space sounds really dumb, i started doing hole poo poo post-change but checking killboards is already powerful enough I can't imagine just being able to look at your chain and figure out exactly where people are ratting
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# ? Feb 13, 2015 19:49 |
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nigga crab pollock posted:Removing the watchlist would just make people religiously use locator agents to see if the player they're looking for is moving around. And if there was a checkbox to make yourself offline basically everyone except idiots, newbies, and people bridging would check it i am pretty sure locators don't tell you if the target is online or not i guess you could do two on one person and see if it changed
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# ? Feb 13, 2015 19:55 |
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Glory of Arioch posted:i am pretty sure locators don't tell you if the target is online or not Make it so locators only tell you where the target is if they are online
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# ? Feb 13, 2015 20:02 |
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nigga crab pollock posted:also npc kills in w-space sounds really dumb, i started doing hole poo poo post-change but checking killboards is already powerful enough I can't imagine just being able to look at your chain and figure out exactly where people are ratting Get this - the API used to show how many jumps were made into each w-space system. You could look up Dotlan and see what systems in your chain had traffic and NPC kills, from the safety and comfort of your home POS Getting rid of those two API's was a good thing; you actually have to go and scout out your chain now which means more movement and chances for encounters.
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# ? Feb 13, 2015 20:02 |
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Everyone acknowledges them as good changes now. They only reason they all bitched hardcore was because ccp was taking away the easy option. I bitch when my job takes away the easy option, we're all human after all. They (I wasn't in WHs at the time of the change) all like how it is now; you actually have to work for your safety/kills now. It does just baffle me that ditching that data from the API was done and the WL issue is allowed to remain, but hey, On the topic of locators, they'd be used far more often if the WL wasn't an instant "Is the enemy titan pilot/triage carrier/siterunning fleet/supercap force online" check that can't be fooled. Locators obviously wouldn't work in wormholes either, so there's no way beyond physically scouting to find someone in a wormhole - exactly how it should be.
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# ? Feb 13, 2015 20:20 |
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nigga crab pollock posted:Removing the watchlist would just make people religiously use locator agents to see if the player they're looking for is moving around. Using locators to then go and scout in person = good intel. quote:And if there was a checkbox to make yourself offline basically everyone except idiots, newbies, and people bridging would check it Anyways between yet another spam request and a checkbox I'd take the checkbox. Plus the request method only works if CCP deletes everyone's lists, which I think is what they're reluctant to do.
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# ? Feb 13, 2015 20:29 |
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Generally when I war Dec someone I stay online even when not playing so they don't know my login habits. With supers this is harder
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# ? Feb 13, 2015 20:31 |
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In wormholes, WL is pretty ridiculous, even when it isn't high stakes escalations or whatever. WL-ing the top few scoring dudes in the hole you just rolled into is a giant advantage that has no counter other than not logging in. Especially if the corp is small you can probably watchlist all the active PvP guys. It's like another set of eyes, but you didnt have to risk anything for it, which is kind of missing the point of EVE.
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# ? Feb 13, 2015 20:36 |
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Of course, changing how the WL functions, primarily to remove the "free intel right here!" aspect, would piss off a lot of people, CCP would be reluctant to do it. I expect they've definitely considered it plenty over the years though.
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# ? Feb 13, 2015 20:39 |
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MorsAnima posted:Of course, changing how the WL functions, primarily to remove the "free intel right here!" aspect, would piss off a lot of people, CCP would be reluctant to do it. I expect they've definitely considered it plenty over the years though. As in every EVE patch, adapt or rage quit. We raged for days on the Jump Fatigue change but CCP in the end didn't bother much. And now look, most of us (atleast me) are still playing heh, it will piss off alot of people indeed though.
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# ? Feb 13, 2015 20:46 |
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No WL would be great, because you couldn't ever tell whether you are going to get dropped in a second by 100 supers. I'm sure that would greatly increase the level or risk people are willing to take, and would definitely help sov wars. And since it's easy to run 100 locators on them, and then rerun them, nothing should be a problem. Thankfully, there also only several thousand systems that can be accessed by supers (nullsec and lowsec combined), so it should be perfectly doable to just have a few Sabres logged out here or there, or just go where your locator says 5 of the 100 supers were whenever you started them several minutes ago. And really, what this game needs is more people whose sole spacejob it is to park characters forever in the same place waiting for the one-off change of somebody coming through there while you have it logged in so you can get some decent intel. Alternatively, we could just not care if you can kill somebody's dank ratting carrier in a wormhole because they only log it in when they do an escalation and have a perfectly recognisable patterns.
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# ? Feb 13, 2015 20:51 |
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Watchlists need to go away because of the ease of using a memory reader or modified client to print watchlist information into a jabber, irc channel, or external data collation tool.
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# ? Feb 13, 2015 20:54 |
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Hollow Talk posted:No WL would be great, because you couldn't ever tell whether you are going to get dropped in a second by 100 supers. I'm sure that would greatly increase the level or risk people are willing to take, and would definitely help sov wars. And since it's easy to run 100 locators on them, and then rerun them, nothing should be a problem. Thankfully, there also only several thousand systems that can be accessed by supers (nullsec and lowsec combined), so it should be perfectly doable to just have a few Sabres logged out here or there, or just go where your locator says 5 of the 100 supers were whenever you started them several minutes ago. And really, what this game needs is more people whose sole spacejob it is to park characters forever in the same place waiting for the one-off change of somebody coming through there while you have it logged in so you can get some decent intel. I read this. Then I read it again to make sure I understood. You need WL to make sure someone doesn't drop supers on you, but watchlisting a site running group is "meh, who cares" territory. Compelling argument.
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# ? Feb 13, 2015 21:04 |
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Here's why: gently caress wormholes
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# ? Feb 13, 2015 21:10 |
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Hollow Talk posted:No WL would be great, because you couldn't ever tell whether you are going to get dropped in a second by 100 supers. I'm sure that would greatly increase the level or risk people are willing to take, and would definitely help sov wars. And since it's easy to run 100 locators on them, and then rerun them, nothing should be a problem. Thankfully, there also only several thousand systems that can be accessed by supers (nullsec and lowsec combined), so it should be perfectly doable to just have a few Sabres logged out here or there, or just go where your locator says 5 of the 100 supers were whenever you started them several minutes ago. And really, what this game needs is more people whose sole spacejob it is to park characters forever in the same place waiting for the one-off change of somebody coming through there while you have it logged in so you can get some decent intel. Instant intel about any pilot without any downside or cost is not a good mechanic. It doesn't have to go away completely, but it shouldn't be free of charge or effort and available anywhere to anyone.
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# ? Feb 13, 2015 21:10 |
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RattiRatto posted:Nice new scope video from CCP. Seems like the lore in eve is becoming finally interesting "Bob fundamentalists riot and threaten severe actions" Sometimes I love CCP.
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# ? Feb 13, 2015 21:11 |
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MorsAnima posted:It's made little difference in time. Originally, sure it made a huge difference, no more free intel in an area that free intel shouldn't exist in. But now? Meh. Leaving sabres in jewholes/major corps is incredibly common, so everyone knows (mostly) what everyone else is up to. Then there's the ever present bullshit-free intel in the form of the watchlist. "6 dudes who run escalations in J# just logged in? Well, funnily enough we have a Sabre in there, heavy armor to central guys." Yeah, the watchlist is a pretty loving dumb mechanic as-is. Like, we abuse the poo poo out of it, but only because we abuse the poo poo out of everything that CCP has hosed up until they fix it. Knowing when an entire super fleet logs in because of watchlist is incredibly overpowered.
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# ? Feb 13, 2015 21:11 |
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Libluini posted:"Bob fundamentalists riot and threaten severe actions" Yeah, I've been wondering, are they actually referencing the Church of the SubGenius?
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# ? Feb 13, 2015 21:23 |
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FruitNYogurtParfait posted:Here's why: gently caress
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# ? Feb 13, 2015 21:36 |
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Ynglaur posted:There. Now you sound more like yourself. No he was right the first time.
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# ? Feb 13, 2015 21:44 |
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Ynglaur posted:There. Now you sound more like yourself. Not so much.
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# ? Feb 13, 2015 21:50 |
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Isn't this some really old ship? I swear I've seen it before.
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# ? Feb 13, 2015 22:05 |
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JohnSherman posted:Isn't this some really old ship? I swear I've seen it before. It's a reskin of the Opux Luxury Yacht; only two of them have ever existed.
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# ? Feb 13, 2015 22:08 |
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I'm torn on the WL. One the one hand, it's the only tool highsec gankers have to decide whether or not to aggress someone / whether they've logged off. On the other hand, it's a double edged sword, and I now have a white knight who follows me to different systems trying to interfere with my solo ganks whenever we're both on at the same time.
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# ? Feb 13, 2015 22:09 |
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ullerrm posted:It's a reskin of the Opux Luxury Yacht; only two of them have ever existed. Yes, but can you provide a good solo PVP fit for it?
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# ? Feb 13, 2015 22:16 |
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DisgracelandUSA posted:I'm torn on the WL. One the one hand, it's the only tool highsec gankers have to decide whether or not to aggress someone / whether they've logged off. On the other hand, it's a double edged sword, and I now have a white knight who follows me to different systems trying to interfere with my solo ganks whenever we're both on at the same time. Just have them highlighted in local. When they log they disappear from local.
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# ? Feb 13, 2015 22:21 |
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Ynglaur posted:Yes, but can you provide a good solo PVP fit for it? IIRC the luxury yacht was for all intensive purposes, a fancy shuttle.
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# ? Feb 13, 2015 22:24 |
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Ynglaur posted:Yes, but can you provide a good solo PVP fit for it? Nope. (I've looked, trust me.) The ship has literally no bonuses -- you just get its base stats and nothing else. It has a split weapons system. It has the sig radius of a cruiser, but the base HP of a destroyer. It's a pure hangar queen ship; about the only use I could see for it is a comedy setup for killing frigates. And in that case, I'd rather use a Nereus, or one of the pirate noobships.
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# ? Feb 13, 2015 22:25 |
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ullerrm posted:the only use I could see for it is a comedy setup for killing frigates. Post the fit.
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# ? Feb 13, 2015 22:30 |
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darth cookie posted:Post the fit. Could probably upgrade the EANMs to officer, what's a few more billion on a ship this rare? (cyno is to call in your triage carriers that are standing by at all times, naturally)
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# ? Feb 13, 2015 22:45 |
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My fit was similar to Klyiths except that I used an A-type AB and two DDAs. :P Besides, if you're going to shame people by killing them using a ship where less than one exists for each player in the game, you can already do that -- here's someone killing a frigate using the I haven't seen any serious kills with the Ultramarine Edition, sadly, which is even rarer.
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# ? Feb 13, 2015 22:53 |
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ullerrm posted:It's a reskin of the Opux Luxury Yacht; only two of them have ever existed. There's only one left. https://zkillboard.com/kill/-6866169/
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# ? Feb 13, 2015 23:16 |
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Unfunny Poster posted:There's only one left. The killmail is an exact clone of this Magnate kill, including the timestamp... but with the ship type changed and an additional pilot added. No API verification. Also, the two people who own the Yachts are very well known (Voogru and Caytlyn Rose); both of them have been winning Eve since far before the date on that killmail. In other words: "You really think someone would do that, just go on the internet and tell lies?"
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# ? Feb 13, 2015 23:40 |
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you just got Flandersed, son.
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# ? Feb 13, 2015 23:42 |
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Also, on today's episode of "Dear Theorycrafters, gently caress You -- Love, CCP": * Energy Neutralizers and Nosferatus are no longer affected by the powergrid reduction bonus of the Guardian, Basilisk and Etana. (But hey, they gave some extra grid+cpu to the Ibis, so at least we've got that going for us!) And on tomorrow's episode of "Dear Industrialists, gently caress You -- Love, CCP": * The 280mm Howitzer Artillery II turret now requires Morphite to manufacture. e: * The Muninn should now be properly be flagged as an armor tanking ship in the ISIS and its own show info. Oh, CCP, you are adorable ullerrm fucked around with this message at 23:52 on Feb 13, 2015 |
# ? Feb 13, 2015 23:46 |
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ullerrm posted:* Energy Neutralizers and Nosferatus are no longer affected by the powergrid reduction bonus of the Guardian, Basilisk and Etana. What does this mean to the layman?
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# ? Feb 13, 2015 23:55 |
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Kesper North posted:Yeah, I've been wondering, are they actually referencing the Church of the SubGenius? No, I think they're just referencing wormholer's weird Bob religion. Could be that stuff started as a reference to the Church, though. Weirder things have happened. Also I like to think that bit about "rioting" was a reference to the wormhole-guys flipping out when CCP corrected that strange bug where the API gave out data about W-Space it wasn't supposed to. For some reason they really didn't like it when CCP went like "Guys sorry, we somehow missed this little bit for years now and are finally getting around to fixing it." ullerrm posted:The killmail is an exact clone of this Magnate kill, including the timestamp... but with the ship type changed and an additional pilot added. No API verification. Stuff like this makes me paranoid. True story: Right after my first and only PvP-victory, I got this weird fear someone could be accusing me of faking the killmail in the future (since I'm so goddamn retarded at PvP), so I entered an API-key to verify my only kill just so everyone could see it was real. quote:Turret weapon firing sound effects become richer in Tiamat through the addition of aftershock sound for individual shots. This is my favourite. As an audio junky, I always go THE GUNS AREN'T LOUD ENOUGH and I have my main's audio settings configured in a way to make the guns sound louder by maxing the gun settings and reducing all other sounds to make the gun audio stand out clearer. So you can see why this makes me happy. Libluini fucked around with this message at 23:59 on Feb 13, 2015 |
# ? Feb 13, 2015 23:55 |
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MorsAnima posted:I read this. Then I read it again to make sure I understood. You need WL to make sure someone doesn't drop supers on you, but watchlisting a site running group is "meh, who cares" territory. Compelling argument. Think of the WL as EVE's version of an over-the-horizon radar. I can see that it's not perfect, sure, but I have trouble thinking of a replacement. edit: removed unnecessary snark
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# ? Feb 13, 2015 23:55 |
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# ? Jun 10, 2024 12:55 |
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ullerrm posted:The killmail is an exact clone of this Magnate kill, including the timestamp... but with the ship type changed and an additional pilot added. No API verification. Oh drat, good thing I read this before exporting the EVE Online Weekly where I mentioned this killmail I could've lost my sponsors for that mishap
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# ? Feb 14, 2015 00:03 |