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Ensign Expendable posted:This is basically what heroic resistance and the "you did your own HP in damage" medal are. At least the heroic resistance means you did something significant. The latter one generally isn't worth the pixels used to display it.
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# ? Feb 13, 2015 22:38 |
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# ? May 16, 2024 18:12 |
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CitizenKain posted:Its neat but not 50 dollars of neat. You can get a WZ-131 and get the same experience. Not worth the money at all. Note that this Type 62 deal comes with 4k gold and 30 days of premium, so the tank isn't 50 bucks by itself. PirateBob posted:They're all good or decent. Even Sturer Emil with the upgraded gun is workable. It's an extreme tank design - getting good guns and good camo at the expense of everything else. With recent map changes making long-range sniping less favorable, they're less good, but if that's a playstyle a player likes, those tanks are the ideal implementation of it.
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# ? Feb 13, 2015 22:38 |
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Sturer Emil has good camo?
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# ? Feb 13, 2015 22:43 |
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Sturer is so slow and fat that it isn't fun to play. The reason why the Nashorn and Rhoomba are good is because they're fast. I'm pretty sure only the Rhoomba has good camo too.
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# ? Feb 13, 2015 22:53 |
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Sturer has no way to protect itself. No Armor, no mobility, no camo, and your as big as a house. The gun is pretty good but it still sucks.
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# ? Feb 13, 2015 23:02 |
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Slim Jim Pickens posted:Sturer is so slow and fat that it isn't fun to play. The reason why the Nashorn and Rhoomba are good is because they're fast. I'm pretty sure only the Rhoomba has good camo too. Rhoomba. Fast. What the hell's up with my slow aim-bloomy trashpile then?
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# ? Feb 13, 2015 23:13 |
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Axetrain posted:Sturer has no way to protect itself. No Armor, no mobility, no camo, and your as big as a house. The gun is pretty good but it still sucks. thank god they're cutting the view range, wouldn't want it to have any strengths at all
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# ? Feb 13, 2015 23:59 |
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xthetenth posted:Rhoomba. Fast. Well I dunno about fast but compared to the Emil, which only compares favorably to the T95, it's blistering.
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# ? Feb 13, 2015 23:59 |
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so there is an on track going on as well for the 140. The t54 is included as getting a x2 crew xp. Does this mean the t54 gets something like x5 crew xp right now?
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# ? Feb 14, 2015 00:59 |
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Yes and it's very very awesome.
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# ? Feb 14, 2015 01:00 |
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Terrorist Fistbump posted:Yes and it's very very awesome. I hate t8+ tanking without sixth sense, but I may have to do it just to finish getting that crew trained out as well. Need a new medium crew for the 62a eventually.
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# ? Feb 14, 2015 01:37 |
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The T-54 does well even with a conservative playstyle. Load HEAT and snipe everyone while hiding across the map in a bush. Then troll everyone who whines.
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# ? Feb 14, 2015 01:42 |
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Rorac posted:At least the heroic resistance means you did something significant. The latter one generally isn't worth the pixels used to display it. For new players like me, it's a decent benchmark of, "You didn't suck too badly." Double hitpoints and I know I did decent. I also love getting the "spotter" award in a heavy. Last game was 1369 in spotting damage.
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# ? Feb 14, 2015 01:59 |
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How Tanks Learned to Fight European strategists planned on finishing up the war that erupted in August of 1914 in only a few weeks. Many young officers were afraid that they would not have time to prove their bravery on the battlefield. Sadly, both groups were mistaken. Not that much time elapsed before the war ended up in a positional dead end. All offensives ended up the same: hundreds, sometimes tens of meters of progress at a horrible cost in human lives. Both sides of the conflict looked for a solution, inventing more and more new types of weapons until one September morning in 1916, the sound of tracks and tank engines filled the air. Perfect Theory and Flawed Practice The British military theorist Ernest Swinton and French Jean-Baptiste Etienne proved the need for tanks on the battlefield and described in detail how they should be used. They wrote that tanks should be used suddenly, in large numbers, and only on appropriate terrain. Here, Swinton immediately made the note that there is often a gap between theory and practice. That was exactly what happened in first tank battles. The army, exhausted by battles at the Somme, needed hope for a victory. Not in a year or two, but now. There was no time to save up tanks, train crews, and practise cooperation with infantry. Any delay could mean loss of initiative to the Germans. This is why instead of armoured armadas, only 32 tanks went into battle on September 15th, 1916. Five got stuck in mud or craters, and nine had their engines break down, but the rest reached their battlefield. Of course, the first tank attack shocked the Germans. However, the miserly amount of tanks failed to influence the entire front, and the Germans quickly regained their courage and no longer fled from the "devils" that appeared on the battlefield. They fought against tanks, and with some success. Grandiose claims of overwhelming success in Entente press had little in common with the truth. Swinton's cautions were confirmed in the first battle, and the situation repeated itself with some regularity. Tanks attacked through a pock-marked landscape, got stuck in it without the aid of engineers, and were destroyed by enemy fire. Infantry followed tanks clumsily, German machineguns mowed down anyone who was visible between the tanks, and many soldiers died from fragments of shells that exploded on the tanks' armour. Tanks without infantry were easy prey for the enemy. Tanks were supposed to be a wonder weapon, but resulted in little more than disappointment and criticism. Infantry's Low Priority Escort Despite all that, tanks were seen as a useful invention. By the end of the war in 1918, armoured forces began to take shape. Due to technical limitations, their vehicles could not perform any tasks independently. Tanks worked tightly with infantry, and there were rigid rules about how it was done. A tank attack was to start at dawn, so drivers could see. Excess noise was to be avoided. Tanks travelled in groups of three: while the front tank suppressed the enemy, the other two cut a path through the wire for infantry. Each tank had no more than a platoon of infantry (25-30 men) accompanying it. Tanks made very narrow openings in barbed wire, so too many soldiers would create a crowd that was vulnerable to enemy fire. Infantry split up into three groups. The first group destroyed the enemies in trenches with the aid of tanks. The third group marked openings on the wire and guarded them from enemy counterattacks. The last group assisted the first two and other attacking infantry. The most important thing for infantry was to not lose contact with tanks. Armoured vehicles could cover it, force the enemy to withdraw, or just distract advancing enemies. When attacking a village or a forest, some tanks would attempt to get into the enemy flank or rear. Maneuvers were concealed with a smoke screen. Some tanks were left behind to protect flanks. If there was a delay, the tanks were supposed to take cover. After that, tank commanders and gunners were to leave the tank, meet up with infantry commanders, and discuss further action. Definitive Success: Battle of Hamel A classic example of a competent tank attack was the battle at Hamel on July 4th, 1918. Before its start, cooperation between tanks and infantry was drilled thoroughly. In order to "befriend" the soldiers and these fairly esoteric vehicles, a proper name was painted on each one. This simplified communications and improved morale. During training, tanks crossed real trenches and barbed wire. Soldiers not only rode on and in tanks, but were given a chance to drive them. The Entente carefully examined enemy positions. Aircraft were constantly flying over the front lines. In the morning, the artillery and machineguns started firing suddenly. The Germans didn't know if it would be an offensive or just another day of a positional war. When the real attack started, the noise of tank engines were drowned out by aircraft. This trick was used several times, such as when attacking Amiens in August of 1918 or by the Red Army during Operation Bagration in 1944. 60 new MkV tanks participated in the offensive. Vehicles followed the creeping artillery barrage closely. Every 3-4 minutes, the barrage shifted forward by 100 meters. Tanks proved very helpful when fighting machinegunners. As a result, the Entente captured about 1500 prisoners and many weapons, including brand new anti-tank rifles. Support in battle was also carefully practised. Each tank carried two crates of ammunition, magazines for Lewis guns, and drinking water. They were in turn supported by tanks converted to armoured carriers. Four of these vehicles delivered over 20 tons of supplies only half an hour after enemy positions were captured: ammunition, grenades, water, barbed wire, and stakes. For the first time in history, aircraft didn't just perform reconnaissance from the air, but dropped supplies for infantry with parachutes. The commander of the operation, Australian General John Monash, later wrote: "everything was decided within 93 minutes". And so, within two years, tanks made their journey from questionable novelties to a fully fledged type of forces. Here, the evolution of offensive tank tactics stopped. Europe was tired of war. Although there were many conflicts between 1918 and 1939, they were mostly local. Experience gained from them was limited and specialized. When a new large war started, tank tactics had to be learned anew from almost nothing.
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# ? Feb 14, 2015 02:21 |
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Pubbies are still in fact pants-on-head retarded. and just for lols
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# ? Feb 14, 2015 02:59 |
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The one where a KV-1 does 2.6k damage
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# ? Feb 14, 2015 03:01 |
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Althought I free xp'd to the 128mm gun on the Emil, I enjoyed the tank. It has a ton of downsides, but its upside is having great gun depression and a goddamn 128mm gun at tier 7. If you play to its strengths, it can work well. Also its loads of fun nailing a tier 5 for 95% of its health with a single shot.
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# ? Feb 14, 2015 04:23 |
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rossmum posted:The last thing the game needs is more loving TDs.
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# ? Feb 14, 2015 04:26 |
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The T49 basically demonstrates that they can apply their only balancing method, "give each new tank a bigger gun", even to light tanks. When they add European light tanks expect them to have a higher penetrating and higher damage or faster firing version of the 251 gun, and the Japanese lights will have a 2 shot autoloading version of the T49 gun that has a gold HESH shell. CitizenKain posted:Althought I free xp'd to the 128mm gun on the Emil, I enjoyed the tank. It has a ton of downsides, but its upside is having great gun depression and a goddamn 128mm gun at tier 7. If you play to its strengths, it can work well. Also its loads of fun nailing a tier 5 for 95% of its health with a single shot. I also liked Emil with the 128mm NTRabbit fucked around with this message at 05:48 on Feb 14, 2015 |
# ? Feb 14, 2015 05:45 |
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NTRabbit posted:The T49 basically demonstrates that they can apply their only balancing method, "give each new tank a bigger gun", even to light tanks. Its really sad that Advanced Wars had a better balance than this game does.
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# ? Feb 14, 2015 05:53 |
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Dalael posted:Its really sad that Advanced Wars had a better balance than this game does. Please do not take Advanced Wars's name in vain.
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# ? Feb 14, 2015 05:59 |
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Dalael posted:Its really sad that Advanced Wars had a better balance than this game does. Goddamn it with the 8-bit graphics tanks out there I want to see to-scale Advance Wars tanks as a bonus mode now.
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# ? Feb 14, 2015 06:06 |
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KonigRasnake posted:Pubbies are still in fact pants-on-head retarded. You're similarly retarded for not using timg...
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# ? Feb 14, 2015 06:42 |
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accuracy nerf was completely destructive to the flow of the game. instead of doing fast peeks and firing or shooting on the move, you now have to stop and aim if you are to have any chance of hitting your shots. unaimed shots seems to hit a completely random point within your aimcircle, no bias towards the middle at all. its terrible
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# ? Feb 14, 2015 12:18 |
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So finish grinding the 50 120 before 9.6 hits in NA, then.
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# ? Feb 14, 2015 14:37 |
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# ? Feb 14, 2015 15:23 |
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And you Euros say that chat trolling doesn't work on the EU server.
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# ? Feb 14, 2015 15:27 |
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Wait, are there seriously people who think the T49 is overpowered? In a game where the AMX13-90 exists? loving lol
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# ? Feb 14, 2015 15:29 |
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Hellsau posted:And you Euros say that chat trolling doesn't work on the EU server. he was a cdc reroll, so i kindly shot him for 1100 the moment i had my first shell loaded and blamed lag.
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# ? Feb 14, 2015 15:30 |
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# ? Feb 14, 2015 15:38 |
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Wait he admitted to a second account? Report that and he gets banned.
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# ? Feb 14, 2015 15:39 |
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hmm e: wtf why did you get a message schlock? e2: jesus christ he cares tho Truck Stop Daddy fucked around with this message at 15:44 on Feb 14, 2015 |
# ? Feb 14, 2015 15:42 |
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Schlock edit: here is the replay for reference: http://wotreplays.com/site/1621198#team Atal Vataman posted:
Probably because my reputation is sullied thanks to me being featured by the Detective Gamer in Wanker of the Week 3: 5 FPS edition Soulfucker fucked around with this message at 16:21 on Feb 14, 2015 |
# ? Feb 14, 2015 15:47 |
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If he answers I will forward him to our Complaint and Pubbie Relations department:
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# ? Feb 14, 2015 15:53 |
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Hellsau posted:Wait he admitted to a second account? Report that and he gets banned. It's allowed to have several accounts in WoT EU, provided it's not being used to get around bans or abuse others.
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# ? Feb 14, 2015 16:13 |
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Rincewinds posted:It's allowed to have several accounts in WoT EU, provided it's not being used to get around bans or abuse others. Ah fair enough. On the NA server, playing on other accounts is allowed but whenever it comes up the mods are quick to note that owning multiple account is against the ToS.
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# ? Feb 14, 2015 16:18 |
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WitchFetish posted:Wait, are there seriously people who think the T49 is overpowered? In a game where the AMX13-90 exists? The T49 isn't overpowered, it just has a stupid gun that exceeds all previously released light tank guns because that's the only way they know how to balance
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# ? Feb 14, 2015 16:27 |
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The T49's gun is kinda poo poo though.
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# ? Feb 14, 2015 16:37 |
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Prav posted:The T49's gun is kinda poo poo though. The T49 is perhaps meant to remind one that he is not as good as he thinks he is after playing the Bulldog. I regretted moving my t37 crew into that piece of poo poo so last night I sold it and moved them back to the T37. (It is an excellent team killer though)
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# ? Feb 14, 2015 16:41 |
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# ? May 16, 2024 18:12 |
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Prav posted:The T49's gun is kinda poo poo though. Second last game before I decided to take a break yesterday a T49 one shot + one tick of fire my Bulldog both on the move doing a scouting run on the lovely 3 lane asian map, it's not that bad, especially against lights and mediums if you don't overextend like a Bulldog or 13 90 can. NTRabbit fucked around with this message at 16:50 on Feb 14, 2015 |
# ? Feb 14, 2015 16:47 |