Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Beer4TheBeerGod posted:

+++Astropathic Intercept+++
///+++ ERROR: HEADER DATA MISSING +++///

Label: Reclassification of Emprax IV from Alpha to Delta Tau
Destination: Inquisitor Pyros Opticus
Source: Inquisitor Deus Alc

I must reclassify Emprax IV from a Grade 19 Alpha classification (agricultural world, high productivity) to a Delta Tau classification with an Omega grade (death world, orbit prohibited). Travel to the system shall be punishable by death, and all records of the system and planet must be expunged. As per standard protocol all individuals with knowledge of Emprax will be reconditioned for servitor duty, traditional Adeptus Astartes exceptions apply. The 37th, 38th, and 39th Emprax Legions will be merged and designated as the 27314th Penal Legion and immediately rerouted for front line duty. Please contact the appropriate channels within the Commissariate to determine the appropriate personnel to manage the new regiment. All citizens of Emprax are declared excommunicatus traitorous, with Adeptus Arbite ordered to shoot on sight should any be found outside of the system. Preliminary estimates based on prior examples indicates an expected loss of 3.42 billion with a standard deviation of 2.31 billion.

May the Emperor have mercy on their souls.

Inquisitor Alc

Personal note addended:

Pyros I swear on the Golden Throne the next time the Officio decides to send an Eversor without clearing it with me I'm going to declare Exterminatus on ///DATA LOST///. Had they done so, they would have learned of our theory that the Governor has that infernal device molded into the grip of his power sword and that's why he's always holding it. Then they would have possibly avoided the possibility of the damned Eversor PICKING THE FORSAKEN THING UP. The drug-crazed freak probably thought killing the Governor's family with his own relic blade would be funny.

This is bad. Whatever xenos filth is contained within the Halo Device has merged with the Eversor, producing more of that brutal chemical cocktail. It's been a week and it hasn't exploded. In fact it seems to be getting faster. These auspex readings are terrifying. It's outrunning the bombardments. I think it's taunting us when it's not slaughtering entire cities.

For now our job is containment. We've already blasted every void capable ship on the surface, and continue to bombard anything with a power signature. I won't even bother with Exterminatus; the drat thing is far too smart for that. The best we can hope for is to ensure it can never leave the planet and hope it kills everything and dies of starvation.

Whatever you do, don't let the Eversor temple know about this.


If you aren't using this I will.

Adbot
ADBOT LOVES YOU

NGDBSS
Dec 30, 2009






Werix posted:

So essentially black crusade compacts mixed with rogue trader achievement points, two systems I've never used or seen used.
Honestly, both are useful for establishing an overall structure for the upcoming narrative, a bit like the conflict resolution of Dogs in the Vineyard. I imagine something similar is happening here. Even if you're not quite using them as-is, they're still useful guidelines for calibrating your own ideas.

kingcom
Jun 23, 2012

Werix posted:

So essentially black crusade compacts mixed with rogue trader achievement points, two systems I've never used or seen used.

DarkHeresy2.txt

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Clanpot Shake posted:

It also mentions a framework for building/playing through investigations. Did anyone ever use the one in Book of Judgement? Over/under on this being another crappy rule tacked on a la Subtlety?

:ffg:

I don't think any of their Subsystems really work, generally.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

LowellDND posted:

If you aren't using this I will.

Enjoy!

VanSandman
Feb 16, 2011
SWAP.AVI EXCHANGER

LowellDND posted:

If you aren't using this I will.

Oh, fuckballs.


NO DON'T ENCOURAGE HIM

chin up everything sucks
Jan 29, 2012

I encourage him to use it.

Waroduce
Aug 5, 2008
I want in on that game

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.




Woo! Thank you :D


Waroduce posted:

I want in on that game

http://forums.somethingawful.com/showthread.php?threadid=3657951&userid=0&perpage=40&pagenumber=1 One of us One of us!

edit: As an aside, how do you get more Corruption? I keep doing Insanity and fear checks, but Im less sure about corruption.

Loel fucked around with this message at 16:13 on Feb 15, 2015

frajaq
Jan 30, 2009

#acolyte GM of 2014


Be in the presence of chaos rituals, read ultra-heretical books (unfortunately a necessity of Inquisition job), be unlucky to be near a psychic phenomena, etc

Gaghskull
Dec 25, 2010

Bearforce1

Boys! Boys! Boys!
This week in BLACK CRUSADE! the heretics decided to fix up their new base floating in space. This involved turning the life support on, patching the holes all over, and getting the main generators up and running. With their base in order the group prepared to use their frigate with Inquisition symbols to basically take all of psykers of Imperial planets in the Calixis sector to make an army of psykers. While members of the group have expressed their concern with turning the void station into a psyker haven and then arming them, they have been ignored.

Gaghskull fucked around with this message at 01:10 on Feb 16, 2015

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Gaghskull posted:

This week in BLACK CRUSADE! the heretics decided to fix up their new base floating in space. This involved turning the life support on, patching the holes all over, and getting the main generators up and running. With their base in order the group prepared to using their frigate with Inquisition symbols to basically take all of psykers of Imperial planets in the Calixis sector to make an army of psykers. While members of the group have expressed their concern with turning the void station into a psyker haven and then arming them, they have been ignored.

Heretics collecting an army of psykers in a remote location. Nothing can possibly go wrong.

Kai Tave
Jul 2, 2012
Fallen Rib

Gaghskull posted:

While members of the group have expressed their concern with turning the void station into a psyker haven and then arming them, they have been ignored.

As well they should be, those guys are in the wrong loving game for playing it sane.

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


That's too much work for too much risk.
the obvious thing to do is to put the psykers on stasis and use them to power xenotech weapons.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Horrible Lurkbeast posted:

That's too much work for too much risk.
the obvious thing to do is to put the psykers on stasis and use them to power xenotech weapons.

Grind them down into dust and turn them into a new narcotic.

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


And you can always sacrifice or trade away any overstock of psykers.
But letting them run free with all their free will? Insane!

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Lobotomise the lot of them, put all the removed brain matter into a planetary food chain, discover if psyker mutations are spread by prions.

1994 Toyota Celica
Sep 11, 2008

by Nyc_Tattoo
Find a vial of the Obliterator Virus, process it into an aerosol form, and distribute it through the ventilation system whenever you've got most of the psykers in one place. Turn them all into one big grey goo amalgam of psychically active techno-organism, then drop that horrible thing onto the central hive of of a segmentum capital.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

zeal posted:

Find a vial of the Obliterator Virus, process it into an aerosol form, and distribute it through the ventilation system whenever you've got most of the psykers in one place. Turn them all into one big grey goo amalgam of psychically active techno-organism, then drop that horrible thing onto the central hive of of a segmentum capital.

I wonder if that's how the Orks got made.

Sour Blossom
Apr 21, 2005
L O L 6 6

Beer4TheBeerGod posted:

I wonder if that's how the Orks got made.

Even the Eldar probably have no idea how the Old Ones how the Krork were made. Oooh, someone should ask Trazyn! He might know.

Foxtrot_13
Oct 31, 2013
Ask me about my love of genocide denial!
Torture them horribly, add in all sort of mad augmetics, does them up on a full sprectrum of combat drugs and use them as shock troops to take on your enemies. Bonus points for using butchers nails technology

MaliciousOnion
Sep 23, 2009

Ignorance, the root of all evil
As long as you don't let anyone out, it'll eventually sort itself out. No guarantees that the facility will be habitable afterwards, though.

Gaghskull
Dec 25, 2010

Bearforce1

Boys! Boys! Boys!
As a side note, the void station that they're looking to put all these psykers on to train is some sort of xenos void station that gives corruption points to anyone on board every time they fire the guns. They of course tested this repeatedly.

Werix
Sep 13, 2012

#acolyte GM of 2013

Foxtrot_13 posted:

Torture them horribly, add in all sort of mad augmetics, does them up on a full sprectrum of combat drugs and use them as shock troops to take on your enemies. Bonus points for using butchers nails technology

Double bonus points if through use of powers/perils of the warp they are literal shock troops.

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


Gaghskull posted:

As a side note, the void station that they're looking to put all these psykers on to train is some sort of xenos void station that gives corruption points to anyone on board every time they fire the guns. They of course tested this repeatedly.

That's it! Find some way to turn those psykers into a shield to block the corruption.
You just have bind them with technology or a chaos ritual.

The Lone Badger
Sep 24, 2007

Horrible Lurkbeast posted:

That's it! Find some way to turn those psykers into a shield to block the corruption.
You just have bind them with technology or a chaos ritual.

Or feed them to the guns to power them up.

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


The best selling tome "Ten thousand and one hundred novel uses for unbound psykers" has a sequel!

"How to squeeze a brain dry" will teach you the how to get more bang from the captive, drooling vegetables before you toss them into the food vats.

Order now and receive a free xenotech writing quill!

Name Change
Oct 9, 2005


zeal posted:

Find a vial of the Obliterator Virus, process it into an aerosol form, and distribute it through the ventilation system whenever you've got most of the psykers in one place. Turn them all into one big grey goo amalgam of psychically active techno-organism, then drop that horrible thing onto the central hive of of a segmentum capital.

The station is armed and full of psykers so it will probably move of its own volition soon anyway. It's probably best to be at least a light year away when that starts happening, so you have time to see the shockwave coming.

KJDavid
Nov 22, 2013

My other avatar is a pocke-thingy.
In such instances a good rule of thumb is to ask WWAD or What Would Ahriman Do? He would definitely NOT stockpile unsanctioned psykers inside a corrupted void station with heavy weaponry.

But, heck, what did Ahriman know? I'm sure everything will turn out fine.

Mycroft Holmes
Mar 26, 2010

by Azathoth

KJDavid posted:

In such instances a good rule of thumb is to ask WWAD or What Would Ahriman Do? He would definitely NOT stockpile unsanctioned psykers inside a corrupted void station with heavy weaponry.

But, heck, what did Ahriman know? I'm sure everything will turn out fine.

That sounds exactly like something Ahriman would do.

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.
Playing a sensible character means your inevitable death might be unfunny and boring. Do you want that to happen?

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

Yeah, I don't do the whole corruption thing, but I take insane risks in combat to do cool stuff because if I play it safe I'm likely to eventually get killed by a lucky shot from some schmuck cultist so I might as well risk dying while climbing down the side of a titan or holding a corridor against genestealers.

LuiCypher
Apr 24, 2010

Today I'm... amped up!

The Lone Badger posted:

Or feed them to the guns to power them up.

All of these options have been bandied about by the group. In fact, the group's resident psykers have already determined that by focusing the warp through said guns actually *does* power them up.

With any luck, accumulating the sheer number of psykers that we're intending to gather will open up a giant Warp Storm right at the borders of the Koronus Expanse and the Calixis Sector, giving Chaos yet another front/another way to contest this space.

Horrible Lurkbeast posted:

That's it! Find some way to turn those psykers into a shield to block the corruption.
You just have bind them with technology or a chaos ritual.

Hey man, Thrall Wizards have to come from somewhere.

NGDBSS
Dec 30, 2009






NGDBSS posted:

The plan is that each role will give a certain amount of characteristic and non-characteristic aptitudes, and that each advanced role will give things out in the same quantity. My idea on collisions is that role aptitudes are at lower priority, and are thus "replaced" first, so as not to make a headache on bookkeeping for "permanent" aptitudes on the race and background.

However, I just looked at the advanced specialties in Shield of Humanity, and realized that not all of them granted the same number of aptitudes. Huh, that's weird. After checking back in Hammer of the Emperor, and OW Core...I found that not everyone even starts with six aptitudes for their specialty. (Sergeants, Commissars, Priests, and Ratlings start with seven. Tech-Priests start with eight) Ugh. So given that...is seven total aptitudes still the ideal target to shoot for? I'm not quite certain what the OW writers were going for; at least DH2E is consistent with seven total aptitudes across homeworld/background/role.
Reposting this for comment. (Also I'll probably just merge Leadership with Psyker, as both aptitudes are a bit neglected - Leadership more so, actually.)

Inexplicable Humblebrag
Sep 20, 2003

tech-priests get eight apts and are absurd because the game designers and game players can't stop jacking off to the thought of them

All of the characters who get seven aptitudes have a strong social focus; that's probably why they get a bonus apt compared to, say, the Weapon Specialists' six. So for Dark Heresy, which is nominally investigative, I'd go with seven aptitudes too.

Clanpot Shake
Aug 10, 2006
shake shake!

NGDBSS posted:

Reposting this for comment. (Also I'll probably just merge Leadership with Psyker, as both aptitudes are a bit neglected - Leadership more so, actually.)

Aptitudes are a poo poo system and your efforts would be better spent cooking up a table of cost multipliers for each role. That way you can balance all of them against each other and not have to deal with the lovely problems Aptitudes cause or the headache of changing them post-character creation.

Oh wait, they already did that in the DH2 beta and threw that baby out with the bathwater.

No, I'm not bitter.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Clanpot Shake is correct; Aptitudes are a bad system that has never really worked well.

SpiritOfLenin
Apr 29, 2013

be happy :3


It is really silly how every single lore has the same aptitudes - makes Intelligence&Knowledge aptitudes ridiculous, especially since a lot of other skills also use the Intelligence-aptitude.

frajaq
Jan 30, 2009

#acolyte GM of 2014


Speaking of lores did any of you guys ever found use for non-Forbidden ones?

Like loving common lore (War, Adeptus Astra Telepathica, Administratum) Scholastic lore (Astromancy, Beasts, Heraldry, Judgement, Numerology, Philosophy)????

I mean I can see use for them in a DARK HERESY campaign but what about the other games?

Adbot
ADBOT LOVES YOU

NGDBSS
Dec 30, 2009






^^^^Usually I find that the people who care about lore skills just end up taking Infused Knowledge, seeing as how that gets you access to all Commons/Scholastics for one lump sum. (I am a fan in general of consolidation talents like that.)

Clanpot Shake posted:

Aptitudes are a poo poo system and your efforts would be better spent cooking up a table of cost multipliers for each role. That way you can balance all of them against each other and not have to deal with the lovely problems Aptitudes cause or the headache of changing them post-character creation.

Oh wait, they already did that in the DH2 beta and threw that baby out with the bathwater.

No, I'm not bitter.
...this sounds a lot like aptitudes, if they were all fixed and the pointers got moved around. I'm not a fan of the former considering how much it tends to pigeonhole people, but would you still suggest the latter then?

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply