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AbusePuppy posted:I thought that was only true for the versions available to Adeptus Sororitas, whereas the Inquisitorial ones still had the option of any power weapon? I could easily be wrong, though. The Inquisition book (the digital one anyway) got an update at one point that moved them to power swords, shortly after 7th edition came out.
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# ? Feb 19, 2015 22:59 |
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# ? May 23, 2024 14:02 |
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Just a points reduction isn't gonna do it. Even at 9 points stormboyz are pretty disappointing.
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# ? Feb 19, 2015 23:19 |
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Does anybody have a fun/balanced way to play a free-for-all? There was a game type a goon posted a long time ago where all players need to get there HQ within 12" of a central objective. We've been playing the poo poo out of it, but some variety would be nice
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# ? Feb 19, 2015 23:50 |
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Anyone look at how to run the harlequins based on the rumors? Right now I'm thinking troupe master with caress, and 2 embraces. The pistols have really nice stats, but the price makes them not really worthwhile... maybe a naked unit with a couple of neuro disruptors?
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# ? Feb 20, 2015 00:02 |
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Jump infantry are bad to average at everything they do. They also take up FA slots which are better spent on units that are better.Bikes are quicker, tougher, shoot better and have better saves. Ork Bikes are good, Stormboyz are bad. Not awful, just bad.Bikes do everything they do better. The advantage, deep strike, doesn't work well for assault focused units. I would let them deepstrike into assault, either by changing a mishap into assault or giving them a 2d6 once they land. It could be a disorganised charge with dangerous terrain on a 1 or 2 to add some balance. I have a lot of Stormboyz. Every time I have used them, bar one, it has gone terribly. I had one glorious assault from deep-strike with Zagstrukk, but they have taken that away from me now. Bastards. I want to cause fear in the same way a drop pod full of Sternguard will. Death from above.
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# ? Feb 20, 2015 00:05 |
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NTRabbit posted:I think the biggest problem you'll face is finding out that if you'd asked this about 2 weeks ago, you could have gotten it for $90 in the site wide 25% off sale that ran Jan 30 to Feb 10 And then I would have had to pay import tax, sales tax and S&H tax
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# ? Feb 20, 2015 01:01 |
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Hixson posted:Does anybody have a fun/balanced way to play a free-for-all? There was a game type a goon posted a long time ago where all players need to get there HQ within 12" of a central objective. Maybe try adapting the WHFB Triumph & /treachery rules? Those look pretty fun with the potential for political backstabbery.
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# ? Feb 20, 2015 01:21 |
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We all agree that marine bikes are better over assault Marines but don't pretend that bikers are good at assault. They have one attack, no ccw and hammer of wrath is only for base contact on the charge. They are expensive T5 Marines basically once you are in the scrum. They will very slowly loose combat just like any other normal marine unit. Assault marines have more attacks and cheaper points. Both suck at CC is what I am saying. Though, there are some variation of command squads with shields and attached characters but those are not really the same since they are more expensive and apart of retinue/free HQ crap.
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# ? Feb 20, 2015 01:37 |
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Hollismason posted:You all know that picture is staged and fake right? Like that legitimately didn't happen. Hollismason posted:What the gently caress dude, do you like follow my posts seriously it's at this point getting creepy. ( Ps. I was right) I've remarked that the incessant personal attacks against you are dumber and more annoying than anything you could post but you've done it, you've topped them. With these two you have become over and beyond. Responding to posts this bad is as innocent as yelping like a cartoon character when a beehive falls from a tree and is comically lodged on someone's head. Even as you sperg about being right when no one cares, you weren't right. You said it was fake and staged; it was a staged photo of something that actually happened. For the love of all, for your sake as well, stop doing this. Hixson posted:Does anybody have a fun/balanced way to play a free-for-all? There was a game type a goon posted a long time ago where all players need to get there HQ within 12" of a central objective. Oh man, one of the most fun games I ever had used free-for-all rules, I don't remember the name though. I think it was in the 4th Edition rulebook and was for the situation that could most easily result in one sad player getting ruthlessly bulldozed by the other two players: a three player match. It was called something like, "Uneasy Truce." Rules were something like this: everyone places an HQ unit in the center of the board, the rest of the army is either all in reserve or are on the edges of the board (this represents leaders negotiating a truce). Players roll for first (and second) turn as usual, but the best part is that who gets first turn rotates after that. It's a blast to play and would likely be easy to adapt for more players, if I still have the book I'll try to find it. Edit: It's called Broken Alliance, I'm looking for a copy of the rules. Post 9-11 User fucked around with this message at 03:01 on Feb 20, 2015 |
# ? Feb 20, 2015 02:43 |
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Plastic space mans.
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# ? Feb 20, 2015 02:51 |
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I am going to honestly play and field a all Wyches , Harlequin army. Shadowseers being 60 points to gain Hit and Run on them seems pretty sweet and I have way to many Wyches from EBAY deals where I just kind of ended up with them. Seriously though gently caress cross hatch and diamond pattern painting though, ugh I hate doing it so much. Anyone have a line on any really good 3rd party Harlequinesque figures? I want to mix things up with the army. I already have some of the Dark Elves stuff for when I get around to converting Helions into Green Goblins, so I have like lots of headless Dark Elf bodies now. Hollismason fucked around with this message at 03:09 on Feb 20, 2015 |
# ? Feb 20, 2015 03:07 |
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Post 9-11 User posted:I've remarked that the incessant personal attacks against you are dumber and more annoying than anything you could post but you've done it, you've topped them. I agree with this.
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# ? Feb 20, 2015 03:18 |
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I'm assuming you all are still virgins because you just can't let poo poo go.
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# ? Feb 20, 2015 03:21 |
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Hmm, no dice on finding a copy. Being half the ham I used to be I chucked my copy of the book (it's 5th edition, by the way). Never forget: This is what we fight for.
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# ? Feb 20, 2015 03:24 |
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# ? Feb 20, 2015 03:32 |
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Hollismason posted:I'm assuming you all are still virgins because you just can't let poo poo go.
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# ? Feb 20, 2015 04:01 |
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Can we maybe not do this poo poo again?
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# ? Feb 20, 2015 04:05 |
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WhiteOutMouse posted:We all agree that marine bikes are better over assault Marines but don't pretend that bikers are good at assault. They have one attack, no ccw and hammer of wrath is only for base contact on the charge. Ah, you are right about the attack--I forgot that loyalist bikers don't have a CCW so they only get one attack. Even still though, this is mitigated by the extra boltgun shot they make before their charge, which is significantly better than a CCW attack since it hits on a 3+ and has AP5 (and this shot is going to happen even if you fail your charge distance roll). After that, they're marginally worse by virtue of only having one attack but T5 is still a good thing to have in assault and the assault marines don't make up for the discrepancy until the third round of combat. T1: Bikers - move 12", 2 boltgun shots, 1 HoW attack, 2 attacks charging (5) Assault marines - move 12", 1 bolt pistol shot, 3 attacks charging (4) T2: Bikers - 1 attack (6) Assault marines - 2 attacks (6) T3: Bikers - 1 attack (7) Assault marines - 2 attacks (7) That's a long time, and your assault marines will die at a faster rate thanks to a lower toughness. I agree that none of them are excellent in close combat, but even if you want to get all fussy about the attacks (which for chaos marines are a hilarious non-factor), it's still obvious that assault marines are outclassed.
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# ? Feb 20, 2015 04:10 |
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Bikers can get 2 of the best special weapons (1/2 a Tigurius) and can get the hit and run special rule. That's well and above what the assault marines can come close to getting, that's what takes them over the top. Not only are you going to get assaulted and tied up in combat, their probably going bounce back out of the combat during your turn and restart the charge all over. So yeah you say " Well they can't hold their own in assault" but they actually can because they have access to being able to get that rule, which does make them good at assault. Hollismason fucked around with this message at 04:34 on Feb 20, 2015 |
# ? Feb 20, 2015 04:32 |
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Assault Marines were the thing that got me into Blood Angels, but after the new Codex and learning the rules a bit better, I don't know that I'll be bringing them anytime soon. They certainly have a leg up with access to Meltaguns, but even then they're usually destined for suicide missions. I still think Death Company rules though. I'm not too hot on bikes, but they do seem to be the better mobile firepower delivery system.Hollismason posted:I'm assuming you all are still virgins because you just can't let poo poo go. The joke's on you, I'm actually a prolific homosexual.
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# ? Feb 20, 2015 04:34 |
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ThNextGreenLantern posted:Assault Marines were the thing that got me into Blood Angels, but after the new Codex and learning the rules a bit better, I don't know that I'll be bringing them anytime soon. They certainly have a leg up with access to Meltaguns, but even then they're usually destined for suicide missions. I still think Death Company rules though. I'm not too hot on bikes, but they do seem to be the better mobile firepower delivery system. The Blood Angels are going to have to change up some of their tactics you can still actually run an all assault marine army, pretty easily with Formations, but people are all Wah Wah about formations even though the game is headed that way. Good or Bad depending on your view of it. The Blood Angels Bike Squadron is pretty nice, even if it doesn't have hit and run, ST5 on the charge , possible to get Ini 5 . I've played against the Sanguine Wing I think it's called the free special weapons formation, and that thing is uh.. formidable. Having two units with ST8 on the charge weapons is brutal. Also I'm queer
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# ? Feb 20, 2015 04:39 |
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Things that were still missing from my exhaustively compiled dossier on Hollismason: sexual orientation
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# ? Feb 20, 2015 04:46 |
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I'm pretty sure he's mentioned it a few times.
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# ? Feb 20, 2015 04:46 |
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Raptors, even with Mark shinanigans suck, tis a pity as there was a decent mediocore unit in them.
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# ? Feb 20, 2015 04:47 |
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Oh hey, Blood Angels Assault Sergeants can take Combi-weapons. It's amazing, the more I actually read my codex, the more I find out.
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# ? Feb 20, 2015 04:53 |
REAL MUSCLE MILK posted:I'm pretty sure he's mentioned it a few times. Yeah he told us about sucking off a minor celebrity in a Burger King bathroom or something.
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# ? Feb 20, 2015 04:59 |
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Hollismason posted:Bikers can get 2 of the best special weapons (1/2 a Tigurius) Actually 1 Grav Gun = 1 Tigurius, and since they are relentless and Grav Guns are 2/3 Slavo that makes them more like 3 Tigurius per Bike Squad. Tigurius.
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# ? Feb 20, 2015 04:59 |
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Tequila Ranger posted:Actually 1 Grav Gun = 1 Tigurius, and since they are relentless and Grav Guns are 2/3 Slavo that makes them more like 3 Tigurius per Bike Squad. Is Tigurius riding the bike, or is he attached to the bike?
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# ? Feb 20, 2015 05:01 |
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It's a solid dex but really lost out on the more powerful stuff the Space Marine Codex has, I mean their suppose to be one of the strictest adherents to the Astartes laid out by Guilleman but they don't have Centurions, or Stormtalons? is that the one they dont have? The Death Company is legitimately terrifying in CC ST9 power fist or even power weapons, fast tanks, etc.. etc.. I'd be really surprised if we get out of this year without getting a 7th edition Codex,for Space marines, and I won't be surprised at all if they lose bikes as troops. Also, Harlequins are loving awesome and I am now torn because I play Dark Eldar and Necrons, so it's like gently caress.. I've only got so much money and I need to buy poo poo for my Necrons, but then it's like fuckkk I need some Harlequins. Hollismason fucked around with this message at 05:06 on Feb 20, 2015 |
# ? Feb 20, 2015 05:03 |
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ThNextGreenLantern posted:Is Tigurius riding the bike, or is he attached to the bike? Tigerius is the bike
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# ? Feb 20, 2015 05:34 |
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(Tigerius counts as 2 bikes)
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# ? Feb 20, 2015 06:04 |
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I am so confused now.
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# ? Feb 20, 2015 06:07 |
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Does Wazdakka make Tigurius count as troops?
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# ? Feb 20, 2015 06:07 |
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Safety Factor posted:Does Wazdakka make Tigurius count as troops? Wazdakka rides Tigurius as a bike.
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# ? Feb 20, 2015 06:34 |
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I propose we swap out Hollismason for Noctis, if that dude is still around. The drawers could use a different poo poo, so to speak.
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# ? Feb 20, 2015 06:46 |
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Yeah ha Hollismason that card. Anyway , yeah does anyone know of any good head swaps, Elf or possibly Harlequin themed? I need some Harlequin heads .
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# ? Feb 20, 2015 06:58 |
Von Humboldt posted:Noctis Absolutely not.
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# ? Feb 20, 2015 07:01 |
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Wazdakka gets +1A since his bike has a CCW and ATSKNF e: Have some new 30k rules: http://www.forgeworld.co.uk/Downloads/Product/PDF/N/Narik.pdf http://www.forgeworld.co.uk/Downloads/Product/PDF/A/Autilon.pdf BULBASAUR fucked around with this message at 07:27 on Feb 20, 2015 |
# ? Feb 20, 2015 07:01 |
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I'm not familiar with Warhammer 30k what's the difference between a jetpack and a jump pack? Or are they the the same thing??
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# ? Feb 20, 2015 07:37 |
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# ? May 23, 2024 14:02 |
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Hollismason posted:I'm not familiar with Warhammer 30k what's the difference between a jetpack and a jump pack? Or are they the the same thing?? Jetpacks are in 40k also. For example - Shadow Specters have them. You move as normal infantry and then you can move in the assault phase with Jetpacks.
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# ? Feb 20, 2015 07:46 |