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Control Volume
Dec 31, 2008

My dark souls 2 grief is to run around in no-man's wharf as a freakish sea creature, then stab them with a sword every time they heal, and also murder all the help they bring in. Sometimes they'll run back all the way to the start of the level to get another phantom helper, watch the phantom get killed when they get back, and then run all the way back again to get another one, often the same guy. Sometimes they'll just run back and try to hide at the start, so I tab out of the game, tab back in after a while, run into the starting area and murder them after they've been spending 10 minutes looking at the screen doing nothing.

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silentsnack
Mar 19, 2009

Donald John Trump (born June 14, 1946) is the 45th and current President of the United States. Before entering politics, he was a businessman and television personality.

a medical mystery posted:

Dr Pepper posted:

Is it really griefing when you're doing exactly what the game expects of you?

It's kind of been part and parcel of griefing ever since players began making arbitrary rules within their games

Shooting honorable lightsaber duelists in the face in Jedi Knight, shooting k-style imitators in the face in Gunz...

Pretty much anything works as long as you're ruining someone's day by derailing their expectations or denying them whatever satisfaction they're after.

If they want an honorable duel between gentlemen, use every dirty trick. If they want to win, force a stalemate.

If they want an action-packed goodfight, run or hide and drag the match out for as long as possible. Then forfeit so their 'victory' is meaningless.


Join a capture the flag server specifically to hide the flag on an inaccessible ledge and flood chat with Frank Sinatra lyrics until time runs out.


Poizen Jam posted:

I like to imagine those honourable lightsaber duelist probably love the scene where Han shoots first or Indy pops a cap in the sword wielded, so the irony makes this even funnier.
"It's funny when it happens to someone else :downs:"

TheSpiritFox
Jan 4, 2009

I'm just a memory, I can't give you any new information.

I just now discovered a new trick. I got reported for Hacking on XBox live. Why? Because steam decided to update a game on my computer while I was fighting someone, and the resultant lag on my side meant that I got to lag stab some poor motherfucker 3 times in a row without being touched. It's worked on 3 different people so far. So long as I'm hyper aggressive I'll kill them in 1 or 2 lag spikes before they really know what the hell is going on and they're basically completely helpless :getin:

eonwe
Aug 11, 2008



Lipstick Apathy
thats called throttling!!

Slanderer
May 6, 2007

TheSpiritFox posted:

I just now discovered a new trick. I got reported for Hacking on XBox live. Why? Because steam decided to update a game on my computer while I was fighting someone, and the resultant lag on my side meant that I got to lag stab some poor motherfucker 3 times in a row without being touched. It's worked on 3 different people so far. So long as I'm hyper aggressive I'll kill them in 1 or 2 lag spikes before they really know what the hell is going on and they're basically completely helpless :getin:

That's incredibly new

http://en.wikipedia.org/wiki/Cheating_in_online_games#Artificial_lag

TheSpiritFox
Jan 4, 2009

I'm just a memory, I can't give you any new information.

It's new to me :colbert:

QuarkJets
Sep 8, 2008

In original Jedi Knight (Dark Forces 2) you had to create characters, choosing skin and lightsaber color and poo poo like that. There were tons of awesome skin packs, and lightsaber blades were extremely easy to make with Paint, so you could be Boba Fett with bright pink armor and an orange lightsaber with the word "I <3 COCKS" written along the glowing blade. During this process you were also able to decide whether that character has force powers; there were 8 levels of Jedi, each level granting you more and better force powers. The highest level powers were restricted to the max rank, but at max rank you had to lock yourself into Light or Dark Side. The light side got a power that let you absorb force attacks plus a bunch of healing spells, the dark side got things like force choke and they could shoot a giant exploding ball of energy.

Game hosts could restrict the maximum jedi level allowed in their game. Everyone either created level 8 Jedi games (maximum force points allowed) or level 0 Jedi games (meaning no force powers). You could join a max Jedi rank game with a lesser-ranked Jedi, but why would someone do that and give up those precious force points? Well, if you have a rank 6 jedi then you could take a mix of the weaker light side and dark side powers instead of locking yourself into one or the other, although most people didn't realize this. My grief focused on 2 powers:

1) Force choke, a low level dark side power which holds a person in place and deals damage over time. They can still shoot, swing their lightsaber, use their own powers, etc, but it's a good immobilizer. Putting more points in this made the effect last longer.
2) Force blind, a low level light side power that would adjust the target's screen contrast in order to make it harder for them to see. At max level it practically turned the screen white

This was a killer combo that would completely shut down a player, although there were certainly ways around it. Lightsabers were basically 2-hit kills, so blinding + choking gave you plenty of time to walk behind them and kill them instantly. The best part was always the reaction. Anyone who just rolled max level jedi would be certain that you're hacking, because there's no way that you could be using light side and dark side powers at max force level!



In Jedi Knight 2 they modified force choke so that you could move the player around, and they added a force push power. Plus they had a bunch of maps with bottomless pits. Instead of entering into an HONORABLE DUEL WITH JEDI-SAN you could just hit a button on your keyboard that would fling the other person into the abyss.

QuarkJets fucked around with this message at 01:55 on Feb 20, 2015

THE PENETRATOR
Jul 27, 2014

by Lowtax

Nebelwerfer posted:

heh so epic, epic for the win :c00l:

agreed

https://www.youtube.com/watch?v=TiW-BVPCbZk

TheSpiritFox
Jan 4, 2009

I'm just a memory, I can't give you any new information.

QuarkJets posted:

In Jedi Knight 2 they modified force choke so that you could move the player around, and they added a force push power. Plus they had a bunch of maps with bottomless pits. Instead of entering into an HONORABLE DUEL WITH JEDI-SAN you could just hit a button on your keyboard that would fling the other person into the abyss.

If I remember correctly they had to patch force choke, because when it was released force choke could move people pretty quickly and you could literally pick someone up and fling them even straight up high enough to die to the fall damage if there were no nearby cliffs, or fling them sideways into walls with enough force to kill someone with full health and shields. They patched it so that you could only walk very very slowly and move them at like 4 mph, so it was still possible to choke them over a gap but they would have the opportunity to force push you and knock you out of the grip to save themselves and you'd be standing there mostly motionless and helpless while choking someone in case someone walked by and wanted to missile you to save your team mate.

But in the single player you can still throw stormtroopers across the level with it.

DerekSmartymans
Feb 14, 2005

The
Copacetic
Ascetic

TheSpiritFox posted:

But in the single player you can still throw stormtroopers across the level with it.

My son at age seven didn't torture animals: He flung Stormtroopers into space and off cliffs for kicks
:boom:

Kavak
Aug 23, 2009


That Tibanna gas platform in Jedi Academy is still one of my favorite levels in a video game for the sheer amount of Force Choking you can do.

Sanctum
Feb 14, 2005

Property was their religion
A church for one

TheSpiritFox posted:

I have spent so much time in the bell tower and I have never, ever seen another dark spirit other than myself when I'm the one hosting the invasions of grey spirits
It's far from unheard of on PC. I love red invading the bell covenant areas because so many players assume you are taking one side in the fight, when really you just came to be a dick and kill everyone.

All you need to know about the bell covenant is that there are Dark Souls covenants for fair honor duels and this is the complete opposite. The reward for killing a player is the most valuable and limited upgrade material for most of the game, people really want that reward. 2 grey spirits invade the host's world to kill him and no one pulls any punches. The fights are unfair and people will still do anything they can to get a cheap win. Some guy made a popular PVP video a while ago where he red phantom invaded just to 'even the odds' since the grey phantoms were being scummy guys fighting the host 2v1 and oh no. :ohdear: He'd save the host and then leave the host's world peacefully, basically he was the worst red phantom ever. Forever since people seem to expect red phantoms to be their savior when fighting the bell covenant players. In my experience playing as the host, reds will pretend to be on your side and kill a grey only so they can stab you in the back the moment you turn your attention to the 2nd grey spirit.

Both greys and the host are afraid of the reds since they are a complete wildcard. There's also a ring that makes you appear as a friendly white phantom (the host would have to summon you, since they did not summon you they know you are not actually friendly.) White and grey phantom shades are very similar, the first grey will assume you're the other grey spirit if sees you targeting the host. And when you turn on him, the host will assume you're on his side because you just helped him kill a grey. But really you just came to spill as much blood as possible. It's amazing anyone still falls for this since unlike the ring of the living, the white ring has been around since release.

QuarkJets
Sep 8, 2008

When I was doing belltower invasions (because that was the fastest way to consistently find fun PvP fights) in the Iron Keep I would sometimes encounter a red invader named BELLTOWER POLICE who would always defend the player who was invaded. This was always confusing because a) the entire belltower invasion area can be traversed in about 2 minutes, so you don't really need an escort and b) you don't really get much for completing the Iron Keep belltower, just some poo poo items iirc. So this guy invades people to help them and usually just gets dismissed after a minute or so

It was always fun fighting blue or red phantoms as a grey phantom though, especially if you had an ally. Being a belltower guardian already has a strong "GET OFF OF OUR TURF" feeling, and that's amplified when some other invader shows up. And in proper dark souls style, everyone's decked out in crazy outfits

Pope Guilty
Nov 6, 2006

The human animal is a beautiful and terrible creature, capable of limitless compassion and unfathomable cruelty.
Force Choke worked best if you didn't try to hold somebody for any length of time, just a moment to flick the mouse up and toward a pit. They'd get the momentum and wouldn't have time to force push out of it.

Party Plane Jones
Jul 1, 2007

by Reene
Fun Shoe

QuarkJets posted:

This was a killer combo that would completely shut down a player, although there were certainly ways around it. Lightsabers were basically 2-hit kills, so blinding + choking gave you plenty of time to walk behind them and kill them instantly. The best part was always the reaction. Anyone who just rolled max level jedi would be certain that you're hacking, because there's no way that you could be using light side and dark side powers at max force level!

Funnily enough you could go into whatever multiplayer character you created (basically the skin and lightsaber you wanted) and change the number of stars allocated to each power. Wanted level 50 blind? You could do that, and it would blank out people's screens for 10 minutes straight.

Rutkowski
Apr 28, 2008

CAN YOU BELIEVE THIS GUY?
What you could do is stun lock them with grip and wall jump over and over, killing them slowly and agonizingly.

The Joe Man
Apr 7, 2007

Flirting With Apathetic Waitresses Since 1984

Party Plane Jones posted:

Funnily enough you could go into whatever multiplayer character you created (basically the skin and lightsaber you wanted) and change the number of stars allocated to each power. Wanted level 50 blind? You could do that, and it would blank out people's screens for 10 minutes straight.

JK had like zero hack protection since it allowed mods tied to YOU (not the server) that allowed you to change almost anything. I found one once that shot grenades out of the lovely default blaster and everytime you shot a weapon, you would yell out terrible compressed Clint Eastwood quotes.

It ruled.

Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS
I had a mod where you played as an at-st, it was a good one. Sorry other people on the server.

Lemniscate Blue
Apr 21, 2006

Here we go again.
My friend's younger brother made a "Yun Gun" that used the skin of an NPC as the gun, that shot Force Destruction blasts on autofire. He had all sorts of weird poo poo like that.

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~
Here you go
http://youtu.be/_QwERUow9lY

Kid playing Destiny gets convinced there's a glitch that will let him get a new character straight to max level. He gives control to a stranger using the PS4's SharePlay and the results are about what you expect. Skip to the last 6 or 7 minutes for the meat of the video, and then feel bad.

Edit: gently caress trying to embed a video when phoneposting Jesus christ

SpazmasterX fucked around with this message at 09:07 on Feb 20, 2015

!Klams
Dec 25, 2005

Squid Squad
So, not so much a grief, but it's a hacker in a game doing something funny so I guess it's better than another grief coming from inside the thread:

https://www.youtube.com/watch?v=o-iUcZyEtZc

Demicol
Nov 8, 2009

I kind a feel bad for the kid in the Destiny video, so here's some irrational screaming in Second Life to make up for it: https://www.youtube.com/watch?v=lSGktBAO4yU

VoLaTiLe
Oct 21, 2010

He's Behind you

Demicol posted:

I kind a feel bad for the kid in the Destiny video, so here's some irrational screaming in Second Life to make up for it: https://www.youtube.com/watch?v=lSGktBAO4yU

Oh my god, Second life griefs always have me in tears its so funny watching these crazies flip out when goons say stupid poo poo to them online.

I kinda feel sorry for the Destiny kid considering how much of a grind it is to get exotic gear

!Klams
Dec 25, 2005

Squid Squad

Demicol posted:

I kind a feel bad for the kid in the Destiny video, so here's some irrational screaming in Second Life to make up for it: https://www.youtube.com/watch?v=lSGktBAO4yU

Holy balls, he just goes 0-60 in a heartbeat?! Like, the only way this seems the last bit rational is if the guy lost his kids in real life and has this ersatz version of them to keep him sane, AND someone has tried this before...?

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

SpazmasterX posted:

Here you go
http://youtu.be/_QwERUow9lY

Kid playing Destiny gets convinced there's a glitch that will let him get a new character straight to max level. He gives control to a stranger using the PS4's SharePlay and the results are about what you expect. Skip to the last 6 or 7 minutes for the meat of the video, and then feel bad.

Edit: gently caress trying to embed a video when phoneposting Jesus christ

Didn't know the PS4 had that. That's a pretty cool feature.

Demicol
Nov 8, 2009

Daniel (The Second Life "Can you hear me?" guy) has been streaming DayZ where he fucks with people, usually pretending he's new. Some people patiently try to teach him how to play as he flails around like an idiot, doing his best to miss-understand or ignore their advice.

Turns out some people are really patient. He just played with someone and as he tries to teach Daniel how to eat he "accidentally" stabs him with a knife. Daniel keeps following him around sometimes "accidentally" hitting him with the knife and this goes on for almost 20 minutes.
The knife accident starts from here and the entire thing with the guy starts around here.

Thanks to whoever pointed out earlier in this thread that he does streams.

Demicol fucked around with this message at 21:42 on Feb 22, 2015

QuarkJets
Sep 8, 2008

In Asheron's Call (one of the old MMORPGs, around the same time as Everquest, someone earlier mentioned the big event where players were preventing the developers from advancing the storyline by protecting a boss monster / sacrificing themselves to make the boss ever stronger) there was a single server where everyone had Player Killing activated at all times. Normally to become a PK character you had to go through some involved quest where you pray to a demon and yadda yadda, and you could only kill or be killed by other players that did the same quest. So yeah, not much PvP on most of the servers, but on the Darktide server it was a free for all. Or, it would be if people weren't so drat mindful of the intricate political structure that evolved on the server, resulting in a shaky peace between most of the players that broke out of the lowest level zones and with the various guilds laying claim to specific towns.

In order to skirt all of this player-created bullshit, a ton of players got together and formed The Hill People. They all created level 1 characters with generic names (Ug of the Hill People, Bob of the HIll People, etc), stripped down to their underwear, and wandered into the nearest town making grunting noises and attacking players with crude weapons, swinging clubs or a board with a nail in it. Normally a high level player could never be hit by a low level player (thanks to a high Melee Defense skill), but every dodge took away a little bit of stamina, so enough people attacking a single AFK guy for a long enough time can whittle down his stamina pool and then slowly whittle down his health until he's dead.

Death penalties were pretty serious: you would leave behind something like 1 item per 10 player levels, and the items dropped in order of value, so a level 80 character would drop a bunch of high value poo poo. You'd also get a 5% reduction in all skills per death (max of 40%), which would slowly go away as you killed NPCs. This meant that death was serious for the people who were AFK and getting swarmed by nameless level 1 characters, but the level 1 characters didn't give a gently caress. They had nothing of worth to drop, their skills were garbage anyway, and they could just keep attacking people at the respawn point.

Eventually they'd get bored and disappear, but the hill people keept coming back every now and then. I think their leader was named Bill of the Hill People

QuarkJets fucked around with this message at 09:54 on Feb 23, 2015

Machai
Feb 21, 2013

Were any of them named Hank of the Hill People?

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


SpazmasterX posted:

Here you go
http://youtu.be/_QwERUow9lY

Kid playing Destiny gets convinced there's a glitch that will let him get a new character straight to max level. He gives control to a stranger using the PS4's SharePlay and the results are about what you expect. Skip to the last 6 or 7 minutes for the meat of the video, and then feel bad.

Edit: gently caress trying to embed a video when phoneposting Jesus christ


http://www.gameinformer.com/b/features/archive/2015/02/22/man-accused-of-deleting-11-year-old-s-destiny-data-is-a-victim-also.aspx

I assume this ties into the article. Think the guys telling the truth or is he just trying to make the internet leave him alone?

Dick Burglar
Mar 6, 2006
Victims victimizing other people is not an uncommon phenomenon, but Adam is still a oval office.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



Len posted:

http://www.gameinformer.com/b/features/archive/2015/02/22/man-accused-of-deleting-11-year-old-s-destiny-data-is-a-victim-also.aspx

I assume this ties into the article. Think the guys telling the truth or is he just trying to make the internet leave him alone?
Oops I Made A Mistake 101 - oh hey guys it was my friend signed in as me ok

Meme Poker Party
Sep 1, 2006

by Azathoth
He deleted a kid's Destiny data.

That's not griefing him, that's trying to save him.

Kobold eBooks
Mar 5, 2007

EVERY MORNING I WAKE UP AN OPEN PALM SLAM A CARTRIDGE IN THE SUPER FAMICOM. ITS E-ZEAO AND RIGHT THEN AND THERE I START DOING THE MOVES ALONGSIDE THE MAIN CHARACTER, CORPORAL FALCOM.
It was that kid's destiny to lose all his stupid MMO gear through his own greed.

sleeptalker
Feb 17, 2011

QuarkJets posted:

In Asheron's Call (one of the old MMORPGs, around the same time as Everquest, someone earlier mentioned the big event where players were preventing the developers from advancing the storyline by protecting a boss monster / sacrificing themselves to make the boss ever stronger) there was a single server where everyone had Player Killing activated at all times. Normally to become a PK character you had to go through some involved quest where you pray to a demon and yadda yadda, and you could only kill or be killed by other players that did the same quest. So yeah, not much PvP on most of the servers, but on the Darktide server it was a free for all. Or, it would be if people weren't so drat mindful of the intricate political structure that evolved on the server, resulting in a shaky peace between most of the players that broke out of the lowest level zones and with the various guilds laying claim to specific towns.

In order to skirt all of this player-created bullshit, a ton of players got together and formed The Hill People. They all created level 1 characters with generic names (Ug of the Hill People, Bob of the HIll People, etc), stripped down to their underwear, and wandered into the nearest town making grunting noises and attacking players with crude weapons, swinging clubs or a board with a nail in it. Normally a high level player could never be hit by a low level player (thanks to a high Melee Defense skill), but every dodge took away a little bit of stamina, so enough people attacking a single AFK guy for a long enough time can whittle down his stamina pool and then slowly whittle down his health until he's dead.

Death penalties were pretty serious: you would leave behind something like 1 item per 10 player levels, and the items dropped in order of value, so a level 80 character would drop a bunch of high value poo poo. You'd also get a 5% reduction in all skills per death (max of 40%), which would slowly go away as you killed NPCs. This meant that death was serious for the people who were AFK and getting swarmed by nameless level 1 characters, but the level 1 characters didn't give a gently caress. They had nothing of worth to drop, their skills were garbage anyway, and they could just keep attacking people at the respawn point.

Eventually they'd get bored and disappear, but the hill people keept coming back every now and then. I think their leader was named Bill of the Hill People

Any stories of the results of this?

eonwe
Aug 11, 2008



Lipstick Apathy
http://forums.somethingawful.com/showthread.php?threadid=3702135

every one of this dude's posts

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



The griefing is coming from inside a different thread :monocle:

scuba school sucks
Aug 30, 2012

The brilliance of my posting illuminates the forums like a jar of shining gold when all around is dark
That "Cosmetic DLC isn't evil" article actually griefed me harder than any internet troll ever could have. I guess I pretty much griefed myself by reading a Game Informer article in the first place.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



Cosmetic DLC is justified because Square Enix sets goals and manages financials for their western divisions based on how much in the red their eastern divisions are :pseudo:

QuarkJets
Sep 8, 2008

sleeptalker posted:

Any stories of the results of this?

Well, lots of people would show up in their own level 1 characters to join the hill people, but it wasn't a devastating event by any means. Most of the players were smart enough to not go AFK in well-traveled areas, so not many people actually died. Those that did were smart enough to carry high-value trash items (the loot table in this game was lovely, so it was easy to find loot that cost a lot but was otherwise worthless). The people who hated the hill people were just doing some generic whining

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Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


http://www.gameinformer.com/b/features/archive/2015/02/24/suck-it-up-says-teen-who-deleted-11-year-old-s-destiny-characters.aspx

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