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Deviant posted:I can't find anyone in America who sells the moto.tronica scenery pack. Anyone know something I don't? http://www.atomicempire.com/item.aspx?item=169178&
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# ? Mar 3, 2015 17:29 |
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# ? May 26, 2024 14:07 |
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Our organizers are putting together at least one, perhaps two, tournaments this month. ITS if the new ITS stuff is out, rulebook scenarios if not. They'll almost certainly be 300pt no spec-op lists. I want to give vanilla Haqq another try. Last time I took vanilla to a tournament I got stomped, but I did not take full advantage of vanilla options: no visors, no impersonators, no airborne deployment. I intend to do things differently this time, packing almost every dirty trick in vanilla Haqq's book: code:
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# ? Mar 3, 2015 21:19 |
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Comrade Merf posted:Need some advice on table set up. How does this look? Going by the book it seems we have enough but looking at other groups tables on the internet it seems extremely sparse. Any reccomendations on good scatter terrain providers? I would put a burned out car dead center of the map to break up the fire lane. Other than that, its actually pretty much perfect. Don't use too much terrain.
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# ? Mar 3, 2015 21:27 |
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Laphroaig posted:I would put a burned out car dead center of the map to break up the fire lane. Other than that, its actually pretty much perfect. Don't use too much terrain. Yeah I got the PDFs for some really good papercraft cars from World Works Games that work well with infinity I just need to actually print them out and assemble them. Oh, one of the guys I play with does ALEPH and Nomads but he is really struggling with getting the Assault section sectoral to work out for him. I'm pretty wise to Myrmadon and Achilles shenanigans but other than that I' am not really sure what advice to give him. He runs Achilles and Atalanta along with a 3 man Mymadon crew with and officer for the link. He laments them not having any "affordable troops" but I thought they did? What does a decent competitive rear end list look like? Glorious FO Batroid dragging an objective box towards my off camera Charontid. Poor guy did not make it but dropped the box within walking distance of my Charontid and secured me a dominating victory. The way the new and old EI stuff meshes together is already so drat brutal. Can't wait to find out how the Sectoral shapes up. Comrade Merf fucked around with this message at 22:41 on Mar 3, 2015 |
# ? Mar 3, 2015 22:23 |
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Deviant posted:I can't find anyone in America who sells the moto.tronica scenery pack. Anyone know something I don't? The place I got one from is sold out now. They seem to be popular.
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# ? Mar 3, 2015 22:54 |
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Some great pics, got my Giraldez book and Joan today!
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# ? Mar 3, 2015 23:13 |
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Flipswitch posted:Some great pics, got my Giraldez book and Joan today! I have been considering picking it up but the thing holding me back is the lack of an airbrush. How much of the guide is dedicated to airbrush techniques? I've tried sticking as close to the studio scheme s my extremely limited understanding of model painting goes but it's pretty drat difficult mixing stuff on the spot and remembering paint ratios while painting an army over the course of a week.
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# ? Mar 3, 2015 23:30 |
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Stuff google translated from the spanish forums: ITS has 18 missions and is 48-52 pages long Jaguars in a 4-box is coming "soon" Bla bla big thing at gencon RPG towards the end of the year
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# ? Mar 4, 2015 04:02 |
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Does anyone care at all about the RPG? I hope it won't distract the team from the table top game too much.
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# ? Mar 4, 2015 04:18 |
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Comrade Merf posted:I have been considering picking it up but the thing holding me back is the lack of an airbrush. How much of the guide is dedicated to airbrush techniques? I've tried sticking as close to the studio scheme s my extremely limited understanding of model painting goes but it's pretty drat difficult mixing stuff on the spot and remembering paint ratios while painting an army over the course of a week. This is a total non-answer but it really depends on the model. Each step is marked with a symbol for the equipment he used, and it generally breaks down to basecoats and a layer or two of highlights/shading with an airbrush, then the rest is done with a paintbrush. So with Joan of Arc, for example, the first 5 steps use the airbrush and then the next ~20 don't. Anyway, the book is great and very in-depth.
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# ? Mar 4, 2015 04:39 |
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Comrade Merf posted:I have been considering picking it up but the thing holding me back is the lack of an airbrush. How much of the guide is dedicated to airbrush techniques? I've tried sticking as close to the studio scheme s my extremely limited understanding of model painting goes but it's pretty drat difficult mixing stuff on the spot and remembering paint ratios while painting an army over the course of a week. Every single tutorial starts with 4-5 steps of airbrush. He goes so far as to dub this the Giraldez Method, where you do rough lights and shades with the airbrush, then lining and edging and details with a brush. If you've ever seen the step by steps he puts on his FB page, this is basically a book of those, with the added bonus that some of them are busts or other special large pieces made just for the book. I don't mean that as a negative - they're cleaned up and presented very well, good production values, and his method really clicks with me so I Iove that this book exists, but he doesn't exactly put forth any new techniques if you aren't using an airbrush. His method is design to make Infinity models look great with minimal time investment, and it does that very very well. If nothing else this book and his tutorials have shown me that he's not actually an otherworldly talent - he's fantastic but a great deal of that is good color choices, an understanding of light and shadow, and a very eyecatching style on top of some of the best sculpts in the world. That's heartening, and so was trying his style and having it look really really good - that's a hell of a lot better than saying "well these models are ok but they'll never be a tenth as good as Angels" which is a demoralizing thought line that I am sure all Infinity painters have suffered through.
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# ? Mar 4, 2015 04:48 |
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JoshTheStampede posted:If nothing else this book and his tutorials have shown me that he's not actually an otherworldly talent Go hunt down some high res photos of his work. And I do mean high, like 3000x4000 or more. Yes, those exist on the net and it's sooo much easier to learn what he did when you can actually see brush strokes. I'll have to hunt them down myself, got some of my Infinity material lost while changing systems
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# ? Mar 4, 2015 05:03 |
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Pierzak posted:Go hunt down some high res photos of his work. And I do mean high, like 3000x4000 or more. Yes, those exist on the net and it's sooo much easier to learn what he did when you can actually see brush strokes. I'll have to hunt them down myself, got some of my Infinity material lost while changing systems The stuff in the book is quite closeup and high res. I was surprised to see he's actually not all that great at faces, and we all just don't notice because the armor looks so loving good. More importantly, I learned YOU DONT HAVE TO BE GOOD AT FACES to make really beautiful minis. Composition and color choice and knowing where people's eyes will be drawn to are way more important than being able to draw individual eyelashes or whatever.
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# ? Mar 4, 2015 05:38 |
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I'm constantly surprised by how many people paint minis and are excellent at details and technique... while making terrible, terrible color choices that fold into a shapeless blob at any distance. I prefer to take the opposite approach. (Don't look too closely.)
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# ? Mar 4, 2015 05:48 |
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Indolent Bastard posted:Does anyone care at all about the RPG? I hope it won't distract the team from the table top game too much. Yes! I keep forgetting to post about it, but I've been reading the alpha docs and I'm rather interested in it as a general sci-fi system, because Infinity's fluff is not why I play it. It's got some cool mechanics over all, there's a bunch of resources for the players to track, but just one for the GM to get away with stuff. The dice systems are similar enough to the wargame that it's not jarring, but it is different enough that you can tell they aren't just giving you tabletop stats and telling you to run with them.
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# ? Mar 4, 2015 05:52 |
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For Giraldez book, yeah, basically what Josh said, it's a great book because it does breakdown the basics on the pages although not quite as much detail as I tend to like but I tend to be obsessive when it comes to painting details and techniques. I do agree on the faces too, I think his Joan face in particular is weaker when compared to his normal standard (ie compare the finish Gecko to the details on some of the faces). The book does a good job of humanizing his painting and breaking it down though. I think if you like painting, it's worth picking up for sure, but I tend to like painting books and articles online, so my view is a bit biased in that regard I think. Baron Snow posted:Yes! I keep forgetting to post about it, but I've been reading the alpha docs and I'm rather interested in it as a general sci-fi system, because Infinity's fluff is not why I play it.
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# ? Mar 4, 2015 12:20 |
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I'm having a hard time reaching 10 orders in Shas (250pts this time). Are seed soldiers a necessary evil? I imagine points are going to get even tighter if I ever decide to field my sphinx, so I'm thinking I might just have to pick up a few of the useless buggers.
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# ? Mar 5, 2015 23:08 |
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Found myself thinking over a certain situation that came up in a game with a mate yesterday and I thought i'd put it to you lot. Father-Knight (FK) with an assault hacking device is on his merry way up a flank with a Pathfinder nearbye; He gets close to a Custodier HD+. At this point the FK has got Fairy Dust on him from a Fusilier and I am not honestly too worried about being counter hacked, so I move up and Carbonite the Custodier; then bullets. Say I had a less absolutely hard bastard moving with the Pathfinder, would you consider co-ordinating the Hacker and the Pathfinder in a Move+Hack; where the pathfinder moves and the hacker hacks. Is that a legal move within the framework of an order? The advantage I am looking for here is make the hack happen at the same time that I enter the other hacker's ZoC with the pathfinder, so the enemy hacker doesn't just zap the Pathfinder. What are your thoughts?
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# ? Mar 5, 2015 23:39 |
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You can't hack during a coordinated order.
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# ? Mar 5, 2015 23:49 |
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Clean, cheers. So I suppose I just pray that the Custodier doesn't choose to burn out its repeater?
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# ? Mar 5, 2015 23:50 |
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I guess. I don't have much personal experience with hacking tactics in N3. Usually the problem is solved with bullets rather than other hackers/repeaters.
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# ? Mar 5, 2015 23:52 |
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I only got MO, picked them and infinity up as soon as their starter dropped. Teutons FO LYFE The very idea that I am MAKING hacking attacks is still weird as hell, as you probably well know. Dat FK Assault Hacker tho' e> Also, Pathfinder is a total banger. Flip was like DO IT; Now I believe. Triangulated fire on a Zero in Supp.Fire outside of his 24 by about an inch or two. ThreeLefts fucked around with this message at 23:58 on Mar 5, 2015 |
# ? Mar 5, 2015 23:56 |
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I watched a Pathfinder REM drop a pair of a Sin Eater in a FTF roll earlier tonight in our last league round. 10/10 fully recommend this specialist to all players. They are a massive steal at 16pts, such a good utility model.
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# ? Mar 6, 2015 00:37 |
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Mayanet for N3 is out.
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# ? Mar 6, 2015 07:08 |
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JoshTheStampede posted:The stuff in the book is quite closeup and high res. I was surprised to see he's actually not all that great at faces, and we all just don't notice because the armor looks so loving good. He is pretty good at faces. He just hasn't learned that male and female skin need to be painted with different amounts of contrast. High contrast for roided out dudebro faces and haggard old women. Low contrast for hot young women. All his 'bad' faces tend to be on female models. On another note, Karakuri are mean as hell. Karakuri advanced on a Zero hacker, got the reset off. Then walks up and drops him with a heavy shotgun and cover + total immunity lets it shrug off a Mobile Brigada with a mult-rifle. Drops a chain rifle template on a specter hiding in TO and shrugs off their shots. Fires DEP at Mobile brigada but misses and takes a wound. Advances out of cover towards the mobile brigada to get within 8 inches and mobile brigada takes a wound and fails its guts check and falls back. Karakuri follows up and rounds the corner and drops the templates on the mobile brigada, Morlock, and Intruder. Body parts everywhere.
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# ? Mar 6, 2015 07:12 |
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Having a speculo killer do some work is a thing of beauty. Opponent wasted first trying to kill her but failing thanks to some ridiculous armor save rolling Then she took down about 4 units, got shot down, auto medikitted, then took down an extra two. The only other model that did anything was my sniper Malignos, who is almost unfair in cover when not against msv. Order pool still sucks, but I can definitely see how much you can lock down an opponent ina reactive turn.
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# ? Mar 6, 2015 09:07 |
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Where can I find the human sphere and paradiso n3 errata?
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# ? Mar 6, 2015 17:04 |
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So we played our first "kind of real" game with operation icestorm. No command tokens but gut checks, different weapons and etc. It was pretty hard to remember everything. The take away I came from is terrain matters! We did one of the 20 X 20 missions where you have to take the building and the terrain let one side cover all entrances to the building, which made things quite difficult. I also didn't get to use my Holy-Knight dood with the boarding shotgun. It was fun though! And pretty quick, taking about an hour and a half.
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# ? Mar 6, 2015 17:12 |
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LumberingTroll posted:Where can I find the human sphere and paradiso n3 errata? There's only the general Errata, which mostly left old rules unchanged & new weapon and troop profiles pdfs. http://www.infinitythegame.com/archive.php Did you want the Human Sphere/Campaign Paradiso rules? http://www.infinitythegame.com/infinity/en/downloads/ -> rules -> english and "Human Sphere – Rules" & "New Rules (Updated 06/04/2014)"
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# ? Mar 6, 2015 17:24 |
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Awesome, thanks. Last question, we don't have any organised play around here for Infinity, but a lot of people are interested. I want to run a slow-grow learning league and get things rolling, is there a recommended set of rules / structure for this? Ive done some net searching and seen several but don't know whats the best to use. Any help would be great.
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# ? Mar 6, 2015 17:52 |
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I'm still very new to N3, having only played a single learning game and could use some list advice. How does this Steel Phalanx list look? http://anyplace.it/ia3/ia.html?roster=F63P300S6T416O6T415O3T403O3T403O3T403O3T403O3T414O1T422O1T424O1T434O3 The idea is Phoenix forms a fireteam with 2 of the Myrmidons and sits in the back field lobbing burst 2 rockets with the Agema shooting whatever he can't see. Ajax forms another fireteam with the last 2 Myrmidons and the Officer, and advances up the field under rolling zero-vis smoke. Achilles tries to get into CC and rip apart high value targets, and the Ekdromoi drops down wherever I need a hacker.
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# ? Mar 6, 2015 18:10 |
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Hipster Occultist posted:rear end List Noticing an almost complete lack of specialists besides your one hacker. Might want to try sacrificing a few of your named guys and bring more specialists unless you only intend to use this list in non objective based game modes. Oh, and Phoenix's rocket launcher goes up to burst 3 when in a fire team. Comrade Merf fucked around with this message at 19:17 on Mar 6, 2015 |
# ? Mar 6, 2015 19:15 |
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Comrade Merf posted:Noticing an almost complete lack of specialists besides your one hacker. Might want to try sacrificing a few of your named guys and bring more specialists unless you only intend to use this list in non objective based game modes. Oh, and Phoenix's rocket launcher goes up to burst 3 when in a fire team. Yeah I played a little bit way back when scenarios weren't really a thing. I suppose I could drop Ajax for Machadon, the myrmidon doctor I've also read some stuff that indicates that CoC makes a model a specialist model, is that correct?
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# ? Mar 6, 2015 19:46 |
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Hipster Occultist posted:Yeah I played a little bit way back when scenarios weren't really a thing. In the ITS 2014 scenarios CoC ones count for Specialists. However with the new scenarios inside the most recent rulebook CoC does not count for being a specialist so I guess it more depends on which set of scenarios you are playing. We will have to wait until they drop the ITS 2015 scenarios to see which direction they go with what is a specialist.
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# ? Mar 6, 2015 20:06 |
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So I have a N3 tournament with Supplies / Seize the Antennae / Supremacy coming in 2 weeks, the problem is that I want to go there with a fully painted force and right now its condition is... lacking, so I have to make the list ASAP. This is the list I'm considering, please poke holes: Imperial Service ────────────────────────────────────────────────── Group 1 CELESTIAL GUARD Lieutenant Combi Rifle / Pistol, Knife. (13) CELESTIAL GUARD Combi Rifle / Pistol, Knife. (13) CELESTIAL GUARD Spitfire / Pistol, Knife. (1 | 19) CELESTIAL GUARD MULTI Sniper Rifle / Pistol, Knife. (1.5 | 21) CELESTIAL GUARD Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21) BÀO TROOP (X Visor) Combi Rifle + Light Shotgun / Pistol, Knife. (29) LÙ DUĀN Mk12, Heavy Flamethrower / Electric Pulse. (22) HÙSÒNG Yaókòng HMG / Electric Pulse. (1 | 25) WÈIBĪNG Yaókòng Combi Rifle, Sniffer / Electric Pulse. (16) Group 2 GARUDA Tacbot Boarding Shotgun / Electric Pulse. (21) BOUNTY HUNTER Sniper Rifle / 2 Breaker Pistols, Knife. (0.5 | 19) DAKINI Tacbot Paramedic (MediKit) Combi Rifle / Electric Pulse. (15) SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (31) CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13) KUANG SHI Chain Rifle / Pistol, Knife. (5) KUANG SHI Chain Rifle / Pistol, Knife. (5) KUANG SHI Chain Rifle / Pistol, Knife. (5) KUANG SHI Chain Rifle / Pistol, Knife. (5) 5 SWC | 298 Points Pierzak fucked around with this message at 22:27 on Mar 6, 2015 |
# ? Mar 6, 2015 22:20 |
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I ended reworking it into this, gives me some more specialists without sacrificing very much killing power. http://anyplace.it/ia3/ia.html?roster=F63P300S6T416O6T415O3T403O3T403O3T414O1T422O1T424O1T421O2T429O1T423O1
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# ? Mar 6, 2015 22:40 |
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Pierzak posted:ISS list I like it. Only thing I can see is that it looks like you would have lots of difficulty if someone dropped a TAG or any of the bigger HI on you. Then again you have a boatload of dudes so you might just be able to brute force it by making it roll tons of armor dice, if it does happen your BS Garuda is going to be very clutch with shooting AP. Lots of Repeaters does help but I would be worried about your only hacker getting focused early with AD or Infiltrators. Can't wait for my YU Jing stuff to make it in. List looks pretty good now Hipster give it a shot and see how it goes. Don't be afraid to try out ALEPHs remotes, the Daleth makes an excellent quick specialist AND it has climbing plus so it can get wherever you need to go.
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# ? Mar 7, 2015 05:15 |
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I always take two hackers at 300 points. Not only for offensive hacking, but because in many of the scenarios they have an easier time working the consoles than the non-1337 plebian specialists. They seem to be only a 6 point and .5 SWC differential, so they're not terribly expensive.
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# ? Mar 7, 2015 11:19 |
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osirisisdead posted:only a 6 point and .5 SWC differential, so they're not terribly expensive #panoproblems (That would explain caring about the kind of specialist as well. We solve this by not having lovely WIP ) Sorry dude, 6 points is not something you can throw around. But you might be right, I'm way too careless with how I spend the points, should sharpen the list a bit. Pierzak fucked around with this message at 11:50 on Mar 7, 2015 |
# ? Mar 7, 2015 11:44 |
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# ? May 26, 2024 14:07 |
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I'm currently playing with a ridiculous NCA list that has no models costing more than 32 points. After sleeping on it, I might try a version that only has one hacker, because I added a Machinist to good effect yesterday and a couple of Palbots might not be a terrible addition. This would mean that the most expensive model in my list will become the 31 point Deva Hacker. Neoterra Bolts in a full fire team with a boarding shotgun as link leader, within 8 inches, hit on 22s.
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# ? Mar 7, 2015 17:35 |