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You can press B to skip all the text instead of mashing A You'd know this if you didn't mash A all the time
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# ? Mar 11, 2015 23:22 |
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# ? Jun 10, 2024 17:20 |
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Internet Friend posted:You can press B to skip all the text instead of mashing A PSA: Go to options, set dialogue to instant.
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# ? Mar 11, 2015 23:25 |
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you should do that even if you're not a text skipping monster
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# ? Mar 11, 2015 23:28 |
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megalodong posted:gee I wonder why. Internet Friend posted:You can press B to skip all the text instead of mashing A
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# ? Mar 11, 2015 23:30 |
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The White Dragon posted:You know what I mean I gave it a shot, it didn't really catch me, and I ended up just wanting to pick up the conveniences that come with advancing the Caravan quests for co-op. I would've preferred that they gave you access to everything from the beginning and made progression based purely on hunts rather than storyline (the way they do with leveling up food). If I could've done the story at my own pace without having to worry about how my friends are requesting all these ingredients from the item multiplier, I probably would've been more receptive to it. Everyone enjoys the story but you This should probably tell you something
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# ? Mar 11, 2015 23:30 |
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The story sucked but I still read all the NPC dialog because individually they're great. I'm glad the survey split them out like that.
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# ? Mar 11, 2015 23:35 |
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The story is whatever but the cutscenes moving between towns and the intro FMV with the tigrex/gore magala are really good
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# ? Mar 11, 2015 23:38 |
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that cutscene where the caravan gets all packed up is the best
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# ? Mar 11, 2015 23:39 |
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Oh my yes. Wycoon has his poo poo sorted.
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# ? Mar 11, 2015 23:41 |
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gently caress it, I'm gonna go watch that cutscene again just because you reminded me. It really is the best.
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# ? Mar 11, 2015 23:51 |
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Haquer posted:Everyone enjoys the story but you The story is trite garbage as it has always been, just this time it has even more padding than before to appease the people who needed it as some sort of justification to their murder spree. The Man is the best NPC
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# ? Mar 11, 2015 23:57 |
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If you're not sperging your way to g rank in 3 days after release the story is quite enjoyable.
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# ? Mar 12, 2015 00:02 |
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the characters are cool and the story's fun enough. it's not like it matters super hard, but they actually do a really good job of getting you pumped to kill poo poo, especially in the last few 9* quests
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# ? Mar 12, 2015 00:08 |
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megalodong posted:If you're not sperging your way to g rank in 3 days after release the story is quite enjoyable. Emalde posted:The story is trite garbage as it has always been, just this time it has even more padding than before to appease the people who needed it as some sort of justification to their murder spree heh
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# ? Mar 12, 2015 00:11 |
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Anyone have an idea of the loot tiers for Guild Quests? I assumed that apex/elder have the best relics for Lv.140, but it seems like Jho/Rajang are considered stronger than the other apexes, so maybe they don't quite get there.
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# ? Mar 12, 2015 00:14 |
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Reginald Bathwater posted:Anyone have an idea of the loot tiers for Guild Quests? I assumed that apex/elder have the best relics for Lv.140, but it seems like Jho/Rajang are considered stronger than the other apexes, so maybe they don't quite get there. Jho and Rajang will roll for the rarest loot the most often, but if you want to grind out something easier like Oroshi Kirin, at 140 you're still getting consistently decent rolls for better relic equipment. Anything not Apex or an Elder Dragon will have considerably worse returns though.
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# ? Mar 12, 2015 00:20 |
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Reginald Bathwater posted:Anyone have an idea of the loot tiers for Guild Quests? I assumed that apex/elder have the best relics for Lv.140, but it seems like Jho/Rajang are considered stronger than the other apexes, so maybe they don't quite get there. I think I get the best stuff from djho. I've even gotten r10 weapons from one below level 130 before, although the best drop rate will need closer to 140. Also, the best quests will probably be Rajang or djho + a weaker monster.
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# ? Mar 12, 2015 00:21 |
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The story is simply there to give some structure to the hunting. The character dialogue on the other hand is brilliant and I wish there was a place in the menu where it was all collected so I could read it again.
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# ? Mar 12, 2015 00:22 |
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Teddles posted:The story is simply there to give some structure to the hunting. The character dialogue on the other hand is brilliant and I wish there was a place in the menu where it was all collected so I could read it again. I'd love this, enjoyed the dialog in every game, especially this one.
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# ? Mar 12, 2015 00:30 |
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There's a new version of Athena's rear end out but Minegarde is making GBS threads itself at the moment. Now uses the official translations. edit: http://www.mediafire.com/download/t9wjsqy1wuq2j60/Athena%27s+%2ASS+MH4G+1.00b.rar#39;s_ASS_MH4G_1.00b.rar quote:Hey all, time for a MASSIVE UPDATE. Internet Friend fucked around with this message at 01:03 on Mar 12, 2015 |
# ? Mar 12, 2015 00:51 |
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quote:New Features: e: quote:Now uses the official translations.
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# ? Mar 12, 2015 00:53 |
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Capcom has put up a poll on MH4 that might help bring the game to Wii U. http://www.surveymonkey.com/s/MH4U
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# ? Mar 12, 2015 00:53 |
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Holy crap visited the dunes at night with Explorer and found the Melynxes doing a weird little pagan fire ritual in their camp. They weren't even interested in stealing from me, I hope they don't summon anything too terrifying.
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# ? Mar 12, 2015 00:54 |
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The story was okay. The Dundorma part, less so. But I mean, I feel the same way about monsters as George Mallory did about mountains. I want to murder them because they're there for me to murder. Shagaru Magala didn't have to gently caress up the ecosystem for me to want to go stab him til he fell over. He just had to be a giant golden dragon that existed.
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# ? Mar 12, 2015 00:55 |
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Mayheim posted:Capcom has put up a poll on MH4 that might help bring the game to Wii U. I didn't read it that way at all, and I tend to read way too much into these surveys. Actually this one scared me because it made it seem like they're wondering if people want health bars for monsters and reduced numbers of weapons and armor skills. I did basically demand cosmetic slots, though, and also Queropeco to return in MH5.
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# ? Mar 12, 2015 00:57 |
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Emalde posted:The story is trite garbage as it has always been How so? The story seems to me like it's "we need to do X but there's a monster in the way, go do your job", which is about as normal as a story in Monster Hunter could get. I still think that's probably better than no story, at least. We get nice cutscenes.
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# ? Mar 12, 2015 00:59 |
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Funkmaster General posted:I didn't read it that way at all, and I tend to read way too much into these surveys. Actually this one scared me because it made it seem like they're wondering if people want health bars for monsters and reduced numbers of weapons and armor skills. Hey it's better than nothing, right?
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# ? Mar 12, 2015 01:01 |
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occamsnailfile posted:Holy crap visited the dunes at night with Explorer and found the Melynxes doing a weird little pagan fire ritual in their camp. They weren't even interested in stealing from me, I hope they don't summon anything too terrifying. Had a full group matching in full Regios X dancing with them this afternoon.
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# ? Mar 12, 2015 01:01 |
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Here's the download link for rear end 1.00b: http://www.mediafire.com/download/t9wjsqy1wuq2j60/Athena%27s+%2ASS+MH4G+1.00b.rar#39;s_ASS_MH4G_1.00b.rar Beware that the "What do the skills do" descriptions got all mixed up somehow. If you don't know what something does, look somewhere else.
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# ? Mar 12, 2015 01:05 |
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Mayheim posted:Capcom has put up a poll on MH4 that might help bring the game to Wii U. I commented that they should include more player interaction in MH5. For example, if two players use some item at the same time the item power triples. Or the head only breaks if all four players hit it at the same time. Anything that requires coordination.
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# ? Mar 12, 2015 01:09 |
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Lame Devil posted:I commented that they should include more player interaction in MH5. For example, if two players use some item at the same time the item power triples. Or the head only breaks if all four players hit it at the same time. Anything that requires coordination. I mentioned that I really liked launching/being launched by other players into mount attacks. Maybe MH5 should give some weapons "easy" launch moves - I think the Hammer would be a good fit. Stick a "golf swing" (not the actual golf swing) on the Kick/Special button for Hammer that quickly launches teammates up into the air but does very little damage. It'd be rad!
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# ? Mar 12, 2015 01:14 |
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Lame Devil posted:I commented that they should include more player interaction in MH5. For example, if two players use some item at the same time the item power triples. Or the head only breaks if all four players hit it at the same time. Anything that requires coordination. That sounds a bit too technical if it comes to breaking monsters. Maybe a damage bonus, sure, but putting item drops behind a wall that require absolute coordination (unless by "at the same time" you mean "within a certain timeframe from the first blow") from a team of four people that more often than not is random... I don't know. Item use would be cool but hard to time unless there was a form of dedicated communication (like most current things in MH I guess, but harder). The feature would be next to useless in lobbies of randoms. Edit: Thinking harder on this, bonus loot or higher drop rates would be sweet for that kind of thing, though. Zodack fucked around with this message at 01:22 on Mar 12, 2015 |
# ? Mar 12, 2015 01:19 |
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Lame Devil posted:I commented that they should include more player interaction in MH5. For example, if two players use some item at the same time the item power triples. Or the head only breaks if all four players hit it at the same time. Anything that requires coordination.
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# ? Mar 12, 2015 01:23 |
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I wanted to craft some Tigrex armor, so I accepted the quest (having already done it once before) and then started the quest. Then I realized i'd forgotten to bring slicing shots and abandoned the quest, bought some, and went back to accept the 5* frenzies tigrex quest again, but now it's no longer there. Any idea why this would happen?
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# ? Mar 12, 2015 01:26 |
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Lame Devil posted:I commented that they should include more player interaction in MH5. For example, if two players use some item at the same time the item power triples. Or the head only breaks if all four players hit it at the same time. Anything that requires coordination. I'm gonna be blunt here and just say this is a dumb idea, restricting drops behind ANOTHER level of conditions (you have to have everyone attack the head at the same time to break the head to get a 5% chance to get a ruby) is absurd, and especially if someone's using a particular weapon type (hammer, LS, SA) they wouldn't be able to do that without tripping the poo poo out of everyone else or literally sending everyone flying (this is why the head is hammer's ownage zone), which kinda defeat the purpose of having everyone pile up on the same part
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# ? Mar 12, 2015 01:27 |
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The Pony Incident posted:I wanted to craft some Tigrex armor, so I accepted the quest (having already done it once before) and then started the quest. Then I realized i'd forgotten to bring slicing shots and abandoned the quest, bought some, and went back to accept the 5* frenzies tigrex quest again, but now it's no longer there. Any idea why this would happen? Was it Advanced? Those things pop in and out between quests.
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# ? Mar 12, 2015 01:27 |
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Yea I hear ya. I didn't really think about it too much, I would just like something to increase the teamwork skill ceiling.
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# ? Mar 12, 2015 01:27 |
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Love finishing an Urgent three times with no deaths and then having everyone cart and quit five minutes into mine.
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# ? Mar 12, 2015 01:27 |
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Lame Devil posted:Yea I hear ya. I didn't really think about it too much, I would just like something to increase the teamwork skill ceiling. I made a sleep sword primarily for sleep-bombing Teostra because of the four times I've done it (two HR, two GR) I think the horns have been broken once. They're a ~60% drop, and I need seven total horns. I may have had too strong of a reaction to the prospect of requiring more teamwork to get a head break.
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# ? Mar 12, 2015 01:32 |
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# ? Jun 10, 2024 17:20 |
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Zodack posted:How so? The story seems to me like it's "we need to do X but there's a monster in the way, go do your job", which is about as normal as a story in Monster Hunter could get. Deja Vu, I swear I remember being a topic of discussion when I checked the MH3U thread before getting distracted. Anyway, just did Purse Snatcher at Caravan 7 and what in the hell was that giant T-Rex looking thing?
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# ? Mar 12, 2015 01:32 |