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Swagger Dagger posted:You're right, there's definitely no sideboard playable enchantment removal in this standard. Dies to removal.
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# ? Mar 12, 2015 14:53 |
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# ? Jun 7, 2024 16:26 |
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Swagger Dagger posted:You're right, there's definitely no sideboard playable enchantment removal in this standard. If they are SB'ing around a card that you spend 1 mana to play and don't really have to do anything later in the game to make it good other than play magic, that is a FINE trade off.
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# ? Mar 12, 2015 14:56 |
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Swagger Dagger posted:You're right, there's definitely no sideboard playable enchantment removal in this standard. Yeah, and that one bolded word is why its good. No one mainboards enchantment removal. And even if they run a couple Back to Nature/Erase, there still isn't the sheer density of it as compared to creature removal. Goons: Horrible at card evaluation since 1998.
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# ? Mar 12, 2015 14:56 |
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You loving idiots need to stop vomiting your turdposts for a couple of days. It's getting old. This thing is literally more vulnerable than virtually every other creature in standard. The only maindeck removal it dodges is Chained to the Rocks and it also dies to Reclamation Sage which is the loving ~MAINDECK ENCHANTMENT REMOVAL~ you keep pretending doesn't exist. Christ you cunts make MtGS look loving smart. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Mar 12, 2015 15:06 |
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AlternateNu posted:Yeah, and that one bolded word is why its good. No one mainboards enchantment removal. And even if they run a couple Back to Nature/Erase, there still isn't the sheer density of it as compared to creature removal. Spoiler Chat: My way of Goonvaluation is that every card is amazing and can work in a certain type of deck until I am proven wrong otherwise. Just saying every card is terrible is not even a opinion at all. Got to have optimism!
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# ? Mar 12, 2015 15:07 |
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Toshimo posted:You loving idiots need to stop vomiting your turdposts for a couple of days. It's getting old. This thing is literally more vulnerable than virtually every other creature in standard. The only maindeck removal it dodges is Chained to the Rocks and it also dies to Reclamation Sage which is the loving ~MAINDECK ENCHANTMENT REMOVAL~ you keep pretending doesn't exist. Christ you cunts make MtGS look loving smart. If there was a card that said: W: "Target Opponent discards a removal spell" would you play it?
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# ? Mar 12, 2015 15:08 |
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It's a terrible late game topdeck though, and even if you do get it online early it will need to be at least a 5/5 to attack into most midrange decks. I can kind of see it as a sideboard option against control, but I think there are better options. A card that does nothing when cast and takes 3-5 turns to be relevant isn't playable in this Standard, even if it only costs one mana.
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# ? Mar 12, 2015 15:10 |
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Toshimo posted:You loving idiots need to stop vomiting your turdposts for a couple of days. It's getting old. This thing is literally more vulnerable than virtually every other creature in standard. The only maindeck removal it dodges is Chained to the Rocks and it also dies to Reclamation Sage which is the loving ~MAINDECK ENCHANTMENT REMOVAL~ you keep pretending doesn't exist. Christ you cunts make MtGS look loving smart. It also dodges Crux of Fate, Drown in Sorrow, and Anger of the Gods , and if a green deck wants to go out of its way to kill it with Reclamation Sage, that's fine by me. It means one less turn of them throwing fatties at me. Edit: Anywho, I'm definitely going to be tinkering with it. R/W enchantments.dec with Myth, Mastery, Sieges, and Chained to the Rocks. AlternateNu fucked around with this message at 15:17 on Mar 12, 2015 |
# ? Mar 12, 2015 15:12 |
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Konstantin posted:It's a terrible late game topdeck though, and even if you do get it online early it will need to be at least a 5/5 to attack into most midrange decks. I can kind of see it as a sideboard option against control, but I think there are better options. A card that does nothing when cast and takes 3-5 turns to be relevant isn't playable in this Standard, even if it only costs one mana.
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# ? Mar 12, 2015 15:16 |
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AlternateNu posted:It also dodges Crux of Fate, Drown in Sorrow, and Anger of the Gods , and if a green deck wants to go out of its way to kill it with Reclamation Sage, that's fine by me. It means one less turn of them throwing fatties at me. Also End Hostilities but hey what do we know we're just vomiting our turdposts.
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# ? Mar 12, 2015 15:16 |
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Toshimo posted:You loving idiots need to stop vomiting your turdposts for a couple of days. It's getting old. This thing is literally more vulnerable than virtually every other creature in standard. The only maindeck removal it dodges is Chained to the Rocks and it also dies to Reclamation Sage which is the loving ~MAINDECK ENCHANTMENT REMOVAL~ you keep pretending doesn't exist. Christ you cunts make MtGS look loving smart. lol calm down m8
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# ? Mar 12, 2015 15:17 |
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Toshimo posted:You loving idiots need to stop vomiting your turdposts for a couple of days. It's getting old. This thing is literally more vulnerable than virtually every other creature in standard. The only maindeck removal it dodges is Chained to the Rocks and it also dies to Reclamation Sage which is the loving ~MAINDECK ENCHANTMENT REMOVAL~ you keep pretending doesn't exist. Christ you cunts make MtGS look loving smart. So our magic opinions are as good as your women opinions. Gotcha.
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# ? Mar 12, 2015 15:30 |
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mcmagic posted:If there was a card that said: W: "Target Opponent discards a removal spell" would you play it? No.
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# ? Mar 12, 2015 15:36 |
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I kind of like Enchantment Guy, for (my) EDH but also as a better win condition for that enchantment pillowfort thing in Modern. It conflicts with Suppression Field and Chalice of the Void, but it also sits around and accumulates value while you durdle aggressively.
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# ? Mar 12, 2015 15:42 |
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I like the idea of casting End Hostilities and then animating it to swing for a bunch, but I don't know if that's what control decks want to be spending a card on. Mutavault filled a similar role, but it went in a land slot so there wasn't as much of a deckbuilding cost.
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# ? Mar 12, 2015 15:44 |
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Toshimo posted:You loving idiots need to stop vomiting your turdposts for a couple of days. It's getting old. This thing is literally more vulnerable than virtually every other creature in standard. The only maindeck removal it dodges is Chained to the Rocks and it also dies to Reclamation Sage which is the loving ~MAINDECK ENCHANTMENT REMOVAL~ you keep pretending doesn't exist. Christ you cunts make MtGS look loving smart. More vulnerable? It's about AS vulnerable as Courser of Kruphix. Courser has the bigger butt, naturally letting it dodge lighning strike easier, however Stoke The Flames plus all the same enchantment removal kills courser. Myth Realized (or whatever the gently caress its name is) has the potential to dodge both strike and stoke later in the game, but even ignoring that, which I think we should, it dodges sweepers completely. People have dumb opinions, but this is an effect we haven't seen pushed this hard, and as many standard formats have now shown us, dies to removal is not the death knell it once was. Do I think it could be a control finisher, gently caress no, but I could see it in the spell heavy jeskai tokens and ascendancy decks as a dork that triggers prowess and ascendancy and gains its own boost from things that trigger prowess and ascendancy.
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# ? Mar 12, 2015 15:44 |
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Also basic land arts
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# ? Mar 12, 2015 15:47 |
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1 drops that don't do anything early and still don't really do anything off the top lategame are traditionally not playable
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# ? Mar 12, 2015 15:47 |
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Seems alright, but Atarka's is probably the best of the five.
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# ? Mar 12, 2015 15:50 |
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Wow, so at the very worst it's a cheaper, instant speed, Hunt the Weak?
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# ? Mar 12, 2015 15:50 |
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I'm still a new and terrible player, but that command seems really really good.
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# ? Mar 12, 2015 15:50 |
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I want this to happen.
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# ? Mar 12, 2015 15:52 |
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Serperoth posted:
That card is EDH rendered down into the form of a single card
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# ? Mar 12, 2015 15:52 |
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Serperoth posted:
Love it.
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# ? Mar 12, 2015 15:53 |
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Maybe there's been a printing error, but I don't see Delve on that card.
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# ? Mar 12, 2015 15:53 |
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It's actually funny that there are SO many better enchantments in this block than in the Enchantments Matter block.
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# ? Mar 12, 2015 15:54 |
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Dohaeris posted:I'm still a new and terrible player, but that command seems really really good. The main problem with it is that it's very bad against control and other permanent-light decks and can get you blown out by removal. I feel like it might not be versatile enough to be a maindeck card and not powerful enough to be a sideboard card, which is a weird spot for a command to be. Seems borderline.
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# ? Mar 12, 2015 15:54 |
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Serperoth posted:
This is dumb and I love it.
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# ? Mar 12, 2015 15:54 |
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Those Islands are all super pretty.
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# ? Mar 12, 2015 15:55 |
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Serperoth posted:
Going to open this in every draft I ever do.
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# ? Mar 12, 2015 15:55 |
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mcmagic posted:It's actually funny that there are SO many better enchantments in this block than in the Enchantments Matter block. That's a meaningless comparison, Urza's Block was ages ago man.
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# ? Mar 12, 2015 15:55 |
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Serperoth posted:
My petty dream this standard is to use narset to rebound that spell at least once.
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# ? Mar 12, 2015 15:55 |
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Samael posted:My petty dream this standard is to use narset to rebound that spell at least once.
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# ? Mar 12, 2015 15:56 |
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Elyv posted:The main problem with it is that it's very bad against control and other permanent-light decks and can get you blown out by removal. I feel like it might not be versatile enough to be a maindeck card and not powerful enough to be a sideboard card, which is a weird spot for a command to be. Seems borderline. Control decks play some enchantments. Nyx Fleece Rom, Monetary and Citadel Siege, Banishing Light. I think it's definitely main deckable.
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# ? Mar 12, 2015 15:57 |
Lancelot posted:Wow, so at the very worst it's a cheaper, instant speed, Hunt the Weak? No, at the very worst it's 2 mana for a +1/+1 counter. I'd lay odds that's why it isn't destroy target enchantment.
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# ? Mar 12, 2015 15:57 |
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Lancelot posted:My dream is to do it against one of those ridiculous GW devotion boards. unless you're playing the mirror, by the time they have their 20 creatures out they've already killed you
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# ? Mar 12, 2015 15:59 |
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Wezlar posted:1 drops that don't do anything early and still don't really do anything off the top lategame are traditionally not playable It doesn't do nothing lategame, it can be an 8-mana bear!
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# ? Mar 12, 2015 16:02 |
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Serperoth posted:
My clone edh deck~~~~
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# ? Mar 12, 2015 16:05 |
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Would that command prevent Crux of Fate from destroying creatures or only prevent direct damage spells?
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# ? Mar 12, 2015 16:05 |
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# ? Jun 7, 2024 16:26 |
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Elyv posted:unless you're playing the mirror, by the time they have their 20 creatures out they've already killed you
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# ? Mar 12, 2015 16:06 |