|
At last, the disco ball attained true funk. Buuuuuurrrrrrnnnnn baby burn... Neurion posted:The boarding team seemed really really tempted and wowed by the possibilities presented by the remaining biocircuitry. I'm glad Janeway was able to keep them on task. They wouldn't be Hiigarans if they didn't at least try to loot something...
|
# ? Mar 13, 2015 08:58 |
|
|
# ? May 26, 2024 13:18 |
|
berryjon posted:I had a test run where I just used the Cannon on the Mothership. It took too long (I think there's some programming buggery involved), as it took four shots in the 70% band without dying. The Siege Cannon fires too slow to finish it off, though it does great at clearing out all the chaff that spawns in. I think there was supposed to be some quirk with the Beast Mothership here. Namely that it goes to ram the Kuun-Lan forcing you to use conventional weaponry on it. That might be next mission though.
|
# ? Mar 13, 2015 09:26 |
|
MJ12 posted:Remember back in mission 1 when these guys didn't give Somtaaw any respect? Remember that the Kiith in the first mission was Naabal, not the underdog-rooting Manaan that encompassed the Caal-Stho and the fleet at the start of mission 16.
|
# ? Mar 13, 2015 10:09 |
my dad posted:They wouldn't be Hiigarans if they didn't at least try to loot something... Might be part of the reason why they were such a tiny Kiith in the first place.
|
|
# ? Mar 13, 2015 10:46 |
Isee the Higaarans as mostly haven gotten over the whole "capture everything" after HW1, because it is hard to top capturing a planet.
|
|
# ? Mar 13, 2015 11:00 |
|
Slashrat posted:Isee the Higaarans as mostly haven gotten over the whole "capture everything" after HW1, because it is hard to top capturing a planet. Just don't say that out loud in front of them or someone will go "CHALLENGE ACCEPTED" and start drafting plans to abscond with an entire solar system...
|
# ? Mar 13, 2015 11:15 |
|
It would be hilarious to see the Hiigarans pull a Pierson's Puppeteers gambit and sail away from the galaxy with a fleet made of planets.
|
# ? Mar 13, 2015 11:28 |
|
my dad posted:It would be hilarious to see the Hiigarans pull a Pierson's Puppeteers gambit and sail away from the galaxy with a fleet made of planets. Why not sail away with the galaxy?
|
# ? Mar 13, 2015 11:31 |
|
Like this? https://www.youtube.com/watch?v=F4NlX_MOe6I&t=1m20s
|
# ? Mar 13, 2015 12:11 |
|
Son, we're talking Hiigarans here; the planet doesn't move itself, it GETS moved by however many salvage corvettes it takes to capture a planet. Even the Junkyard Dog knew, instinctively, that getting too close to a Hiigaran mothership can only end with a new paint job... That was the Emperors mistake. He got too close to the Mothership, and so they stole his planet.
|
# ? Mar 13, 2015 18:44 |
|
So what did the advanced drives research give you? Anything new, or just faster ships? Also, an LP guy named Arumba is doing HW:Remastered videos if people want to see what it's like. He's okay, though he tends to not pay close attention to what the game's telling him he needs to do sometimes so be prepared to see non-optimal play. At least he's not a facecamming shrieking hysteric like so many "professional" YT LPers, so there's that.
|
# ? Mar 13, 2015 19:36 |
thetruegentleman posted:Son, we're talking Hiigarans here; the planet doesn't move itself, it GETS moved by however many salvage corvettes it takes to capture a planet. Even the Junkyard Dog knew, instinctively, that getting too close to a Hiigaran mothership can only end with a new paint job... I'm pretty sure that for frigate sized ships and up the salcors hack into and take control of the vessel to force it to move to the mothership under its own power. A capped frigate and destroyer from the same location, the frig will always arrive first at the bananaship. Still, the mental image of Hiigara bristling with salvage corvettes as its dragged across the galaxy is too funny to pass up.
|
|
# ? Mar 13, 2015 19:42 |
|
Neophyte posted:Also, an LP guy named Arumba is doing HW:Remastered videos if people want to see what it's like. He's okay, though he tends to not pay close attention to what the game's telling him he needs to do sometimes so be prepared to see non-optimal play. At least he's not a facecamming shrieking hysteric like so many "professional" YT LPers, so there's that. Isn't that the CK2 and EUIV LP guy?
|
# ? Mar 13, 2015 20:30 |
|
Neophyte posted:So what did the advanced drives research give you? Anything new, or just faster ships? Just faster ships. It comes too late to really make much of a difference, but in MP, can arrive much sooner. It doesn't help any that there's no research available announcement.
|
# ? Mar 13, 2015 20:43 |
|
As a side note, I can't help but notice that the Somtaaw called the Clee-san "the first ship infected by the Beast Mothership", handily leaving out exactly WHO owned the ship, and what it was doing...and after this mission, all the evidence that could indict the Somtaaw has, conveniently, been destroyed. And the Somtaaw come out looking like heroes to boot! I guess the Somtaaw have kind of earned the praise by this point, but they are definitely putting their Kiith first, even at this point. Their heroes, no question, but they definitely aren't being honest with the rest of the galaxy...kind of a nice reminder that politics started all of this, and still drives the conflict even as it comes to an end.
|
# ? Mar 13, 2015 20:50 |
EponymousMrYar posted:The Siege Cannon fires too slow to finish it off, though it does great at clearing out all the chaff that spawns in. I think there was supposed to be some quirk with the Beast Mothership here. Namely that it goes to ram the Kuun-Lan forcing you to use conventional weaponry on it. The Kuun-lan can survive premature siege cannon detonation, so that wouldn't necessarily be game-ending. There's a couple different ways that can happen - most commonly a ship flying in front of the cannon's barrel at exactly the e: vvvv yes, like I said... President Ark fucked around with this message at 21:07 on Mar 13, 2015 |
|
# ? Mar 13, 2015 20:50 |
|
President Ark posted:The Kuun-lan can survive premature siege cannon detonation, so that wouldn't necessarily be game-ending. There's a couple different ways that can happen - most commonly a ship flying in front of the cannon's barrel at exactly the But you can kiss all your support and research modules goodbye if the siege cannon shot explodes too closed to the Kuun-lan.
|
# ? Mar 13, 2015 21:04 |
|
President Ark posted:The Kuun-lan can survive premature siege cannon detonation, so that wouldn't necessarily be game-ending. There's a couple different ways that can happen - most commonly a ship flying in front of the cannon's barrel at exactly the That's not the issue. The issue is that conventional weaponry is the only way to kill it fast enough before the spoiler I put in there kills you.
|
# ? Mar 13, 2015 21:30 |
|
So if the opponent has no detection what is stopping you from camping a mimic or anything stealthed really in front of the cannon in multiplayer?
|
# ? Mar 13, 2015 21:33 |
|
Stop spoiling all my secret multiplayer tactics! Edit: Nothing beyond the player paying attention. Iretep fucked around with this message at 21:40 on Mar 13, 2015 |
# ? Mar 13, 2015 21:37 |
|
thetruegentleman posted:As a side note, I can't help but notice that the Somtaaw called the Clee-san "the first ship infected by the Beast Mothership", handily leaving out exactly WHO owned the ship, and what it was doing...and after this mission, all the evidence that could indict the Somtaaw has, conveniently, been destroyed. And the Somtaaw come out looking like heroes to boot! Uh, the Clee-san was created by the Mothership after a hugely public political battle to gain access to build ships from it. There's no way the other Hiigarans wouldn't know who's ship it was. Besides, it's not the Somtaaw's fault even if they were the first infected-- the Turanic Raiders were about to get it for themselves if the Somtaaw hadn't, and the infection would have spread regardless. Despite that, the Somtaaw have made it their responsibility for taking out the Beast, even if it means their own destruction. I don't know how you can construe that as putting themselves first? I mean, the Somtaaw are literally going after the Biggest Bad part of the Beast fleet single-handedly, knowing that if they fail they'll be the first to be wiped out. They know they haven't been equipped for the fight they're taking on; they've been calling themselves a mere mining Kiith this whole time. They threw themselves in front of Bentusi ion cannons so they could have a chance at winning. They aren't putting themselves first like the Bentusi. They understand that if the Beast aren't eradicated, everything else is forfeit.
|
# ? Mar 13, 2015 22:05 |
Xoidanor posted:So if the opponent has no detection what is stopping you from camping a mimic or anything stealthed really in front of the cannon in multiplayer? Nothing, really, but if someone's gotten that late in the game and doesn't have detection near their mothership they're asking to be dicked over - if not that, then by being jumped by a shitload of ion array frigates/having leeches eat them. Speaking of leeches, I'm pretty sure even they will block the shot... President Ark fucked around with this message at 22:19 on Mar 13, 2015 |
|
# ? Mar 13, 2015 22:17 |
|
Xoidanor posted:So if the opponent has no detection what is stopping you from camping a mimic or anything stealthed really in front of the cannon in multiplayer? Nothing, though it's worth pointing out that mimics aren't really "stealthed" and your average player is going to wonder where this asteroid came from/why they can't give that fighter orders and figure it out really quickly. Leeches, on the other hand, can block the shot and even a reasonably attentive player might not see them (though they should have a sensor net up around their mothership).
|
# ? Mar 14, 2015 00:28 |
|
It really is a weird disconnect at this point that the Beast is demonstrated to be this hideously effective subverting influence, and at the barest minimum a week's gone past in-universe (it should really be weeks, but I guess maybe everyone's just been running on pure caffeine for a while now), yet it's somehow never made the jump to an inhabited planet (e.g. Hiigara, as mentioned before). I could see how it might not be too fussed about a planet from a tactical perspective, since planet-based life doesn't give it the ships it needs to move around, but it's not like it would take it much effort to send an infected colony ship or something to bombard a planet or two with Beast missiles. Ludonarrative dissonance, certainly, but it does help explain why Homeworld 2 apparently glosses over the whole thing.
|
# ? Mar 14, 2015 00:29 |
|
Every time one of those ships gets infected I feel bad for them. I think I'd have genuine trouble playing this, instead of just watching. Definitely looking forward to the final mission though!
|
# ? Mar 14, 2015 00:37 |
|
WFGuy posted:It really is a weird disconnect at this point that the Beast is demonstrated to be this hideously effective subverting influence, and at the barest minimum a week's gone past in-universe (it should really be weeks, but I guess maybe everyone's just been running on pure caffeine for a while now), yet it's somehow never made the jump to an inhabited planet (e.g. Hiigara, as mentioned before). I could see how it might not be too fussed about a planet from a tactical perspective, since planet-based life doesn't give it the ships it needs to move around, but it's not like it would take it much effort to send an infected colony ship or something to bombard a planet or two with Beast missiles. Maybe none of its ships are made for atmospheric re-entry? Alternatively - what does it have to gain by infecting a planet? It takes a tonne of energy to get into orbit, once you're there there is no reason to go back to the surface unless to gather/unload people or cargo.
|
# ? Mar 14, 2015 00:40 |
|
WFGuy posted:Ludonarrative dissonance, certainly, but it does help explain why Homeworld 2 apparently glosses over the whole thing. Well, maybe the Beast is less effective at spreading in an atmosphere or within a gravity field. Plus, the Beast doesn't just need mechanical resources to infect something, it also needs biological resources, so it can't just scoop up any planet. Also, presumably, populated planets are protected by very hefty fleets for this exact reason(I mean, even in Homeworld 1, Kharak, a poo poo-tier planet, tech-wise, was able to nuke the majority of a Taiidani fleet with its planet-based batteries.), so the Beast isn't assaulting them directly yet, instead building up its forces until it can take one without risk.
|
# ? Mar 14, 2015 00:41 |
|
President Ark posted:The Kuun-lan can survive premature siege cannon detonation... Guess how I ended the next mission? Without spoiling things, it was a hell of a finish.
|
# ? Mar 14, 2015 00:41 |
|
Eponymous posted:Guess how I ended the next mission? Without spoiling things, it was a hell of a finish. "drat the torpedoes, full speed ahead?"
|
# ? Mar 14, 2015 05:05 |
|
propatriamori posted:Every time one of those ships gets infected I feel bad for them. I think I'd have genuine trouble playing this, instead of just watching. Hearing the screams makes you get real good at self-destruct micro.
|
# ? Mar 14, 2015 08:45 |
|
It's s or control-s. The real trick, and the reason his worker didn't self destruct, is you have to hit it TWICE to scuttle a ship. To prevent accidents.
|
# ? Mar 14, 2015 08:59 |
|
double nine posted:Maybe none of its ships are made for atmospheric re-entry? Alternatively - what does it have to gain by infecting a planet? It takes a tonne of energy to get into orbit, once you're there there is no reason to go back to the surface unless to gather/unload people or cargo. Getting your actual flesh burned off during planetary entry might be a deterrent.
|
# ? Mar 14, 2015 17:39 |
|
Broken Box posted:Uh, the Clee-san was created by the Mothership after a hugely public political battle to gain access to build ships from it. There's no way the other Hiigarans wouldn't know who's ship it was. Not quite: first, the other Hiigarans knew didn't seem to know jack about the Clee-San, evidenced by the fact that they had to look it up on the internet when the Khun-Lan asked about it; even then, all they got was that it was a frigate sized vessel with sensors strong enough to damage Hiigaran defenses. Second, Tactical said the Clee-San was "a former Somtaaw vessel", which seems oddly ambiguous when the Somtaaw usually call a ship "Infected": for all the other Kiith know, the science vessel was a geological survey ship that was stolen by Imperialists, who then went on to be infected (like what would have happened if the Khun-Lan hadn't intervened), and the Somtaaw seem to be using that possibility to obfuscate the truth. Considering that the Somtaaw have yet to be blamed by ANYONE for what's happened, it's a safe bet to assume the truth has been covered up; especially since the Somtaaw never mentioned to others where the Beast Mothership actually came from. Of course, the Somtaaw got lucky that the Beast Mothership looks so different from when it started: the other powers would need time to pick through the wreckage to learn the ship's original form and owners. As such, the Somtaaw have realistically no other choice than to fight the Beast: they're heroes for being brave enough to fight, but their choices were terribly limited: if someone else managed to destroy the Clee-San or Beast Mothership, the truth about how the Beast came about may have been discovered; as that truth amounts to the Somtaaw preforming a science experiment on an alien artifact (without the proper facilities, by their own admission) in the hopes of getting a leg-up on the other Kiith, you would have to be terribly naive to believe the Somtaaw would escape (or even survive) their subsequent punishment. No, they needed to cover up the truth, and that meant fighting the worst of the Beast; now that they've succeeded, they need to finish the job before the Beast comes back for revenge. As for what the rest of the galaxy probably believes happened, the Imperialists have likely been given the blame for everything: as the Imperialists were the first to confuse the Beast for a bio-weapon, and then cut a deal with it in order to rule half the galaxy once they learned the truth, the Somtaaw probably appear to be the first (terribly unlucky) victims of a nefarious Imperialist plot, as opposed to the truth. Lord knows the Bentusi would be pissed if they learned the truth...
|
# ? Mar 15, 2015 03:05 |
|
I think I might have missed something early in the LP. Why does the mimic have a "link" function? What's it do?
|
# ? Mar 15, 2015 12:14 |
|
Bigger explosion.
|
# ? Mar 15, 2015 12:23 |
Make a bigger mimic that mimics bigger ships and makes a bigger bang. It's generally not worth it since using mimics on the offense is a pretty stupid idea.
|
|
# ? Mar 15, 2015 12:23 |
|
Dancer posted:I think I might have missed something early in the LP. Why does the mimic have a "link" function? What's it do? Iretep posted:Bigger explosion. The Mimic, like the Acolyte, can 'Link' to form a Corvette-Class ship. The Mimic Combined Vehicle (or MCV) can simulate a ship up to Frigate in size. Also, the suicide charge, as mentioned, is a little over 200% that of the Mimic by itself. In theory, you can take an MCV, pretend it's an asteroid and detonate it against a Worker/Harvester that comes looking for more RU's, taking it out. anilEhilated posted:since using mimics on the offense is a pretty stupid idea. HAHAHAHAHAHAHAhAHAHAHAHAHAHAHAHA Wait until Friday.
|
# ? Mar 15, 2015 18:44 |
|
berryjon posted:
How much damage does the "quantum explosive charge" actually do? I've never actually found any numbers that describe the amount of damage actually dealt, only that they'll "gut a frigate" according to the manual; that's really vague for something that is actually rather difficult to use in large numbers during a multiplayer game, so I never bothered much with them as an offensive tool. Besides, building a fake squad of Ramming Frigates was always more fun; great way to cause people to waste an EMP as well, which could otherwise stun-lock a fleet in wall formation.
|
# ? Mar 15, 2015 21:44 |
|
Put it this way: There's a very good reason why the campaign doesn't let you get your hands on quantum explosives until after you finish all the missions where you're supposed to avoid the enemy supercapitals. And it's not just because Intel decided 'Our engineers think they can adapt the Beast kamikaze missile to our strike craft, recommend we research kamikaze mimics immediately'. Our death your liiiiiiiiiiiife EDIT: Fun facts: The mimic is also immune to infection.
|
# ? Mar 15, 2015 22:39 |
|
|
# ? May 26, 2024 13:18 |
|
berryjon posted:The Mimic, like the Acolyte, can 'Link' to form a Corvette-Class ship. The Mimic Combined Vehicle (or MCV) can simulate a ship up to Frigate in size. Also, the suicide charge, as mentioned, is a little over 200% that of the Mimic by itself. ... I get the feeling I'm going to respect you even more come Friday.
|
# ? Mar 16, 2015 00:03 |