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Fil5000 posted:Cole has two modes of operation - smug rear end in a top hat and angry rear end in a top hat. I guess it's at least consistent with how he is in all the cutscenes but yeah, it's incredibly frustrating when you hit "doubt" and he just yells at the suspect. This is because after they finished designing all the battles, they changed the option called "force" to be called "doubt" and left everything else the same.
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# ? Mar 13, 2015 16:43 |
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# ? Jun 2, 2024 07:39 |
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OAquinas posted:"Mankind Divided" is a new trademark squeenix filed last year. In which you play a wrestler who is having difficulty choosing steak or ribs for dinner. Alternatively, you can crawl into an air vent, shoot all the employees with tranquilizers then set the place on fire.
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# ? Mar 13, 2015 17:19 |
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O Hanraha-hanrahan posted:Be surprised if we didn't find out something more concrete about it this year. They confirmed they were working on a sequel in 2013. Interesting. I never noticed that the weird lighting fixture in the background of the concept art is similar to the one they showed recently when they talked about their new engine.
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# ? Mar 13, 2015 18:03 |
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Shumagorath posted:Oh I agree; I just liked the idea of beating Darrow without augs. In terms of usefulness it's just slightly less so than the jump aug. Are you trying to say the jump aug is useless? Because that's literally the aug I view as the most useful outside of maybe hacking. Don't bad mouth my mad ups, boy
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# ? Mar 13, 2015 19:15 |
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I wonder what the minimum viable build is for nonkill/stealth games. I'm pretty sure that as long as you're willing to play murder simulator you can do the entire game with no augs, but how many are required if you're being sneaky? Like, I'm pretty sure you need either high jump or super strength to access the police station if you can't get Wayne to let you in.
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# ? Mar 16, 2015 19:12 |
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VostokProgram posted:I wonder what the minimum viable build is for nonkill/stealth games. I'm pretty sure that as long as you're willing to play murder simulator you can do the entire game with no augs, but how many are required if you're being sneaky? Like, I'm pretty sure you need either high jump or super strength to access the police station if you can't get Wayne to let you in. My rule was that I could use the items in the boss rooms, but I think you can actually do it without by using some physics fuckery.
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# ? Mar 16, 2015 19:25 |
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fennesz posted:Are you trying to say the jump aug is useless? Because that's literally the aug I view as the most useful outside of maybe hacking. Also whoever said the Zeke conversation battle is fun hasn't shot him in the shoulder then punched him in the face.
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# ? Mar 16, 2015 19:42 |
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CJacobs posted:The one with Haas sucks because there's like three ways you can instantly gently caress yourself out of a victory, and one of those ways comes from two alternate reactions to the same dialogue choice. I believe there's two things he can say when you tell him to get over the past: He'll either solemnly nod and agree with Jensen, and that puts you on the path to getting what you want, or he'll blow up on Jensen and say the whole "where the hell do you get off" spiel and you will have no way to win. While they're alternate, I don't think they're random. It's been a little while, but I believe that if you're "winning", if he's trusting you, then telling him to get over the past works - if he is suspicious of you, of course telling him to get over the past won't be effective. I felt like the dialogue with Haas was actually well done, and without CASIE you have to watch your footing and not overstep his boundaries.
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# ? Mar 16, 2015 20:06 |
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Mr Burglar Man posted:While they're alternate, I don't think they're random. It's been a little while, but I believe that if you're "winning", if he's trusting you, then telling him to get over the past works - if he is suspicious of you, of course telling him to get over the past won't be effective. I felt like the dialogue with Haas was actually well done, and without CASIE you have to watch your footing and not overstep his boundaries. All except for Jensen's really weird voice for that battle. If I remember earlier stuff from this thread correctly, it was before Elias settled on what Adam's voice should be.
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# ? Mar 16, 2015 20:17 |
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SpelledBackwards posted:All except for Jensen's really weird voice for that battle. If I remember earlier stuff from this thread correctly, it was before Elias settled on what Adam's voice should be. Doesn't he more or less just use his own voice for Adam? I seem to recall an interview he did and just speaking casually it was like listening to the game audio.
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# ? Mar 16, 2015 20:43 |
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VostokProgram posted:I wonder what the minimum viable build is for nonkill/stealth games. I'm pretty sure that as long as you're willing to play murder simulator you can do the entire game with no augs, but how many are required if you're being sneaky? Like, I'm pretty sure you need either high jump or super strength to access the police station if you can't get Wayne to let you in. Off the top of my head, all the ways to get to the police morgue are; 1) Win conversation battle with Wayne. 2) Cloak the whole time. Probably impossible without maxing out cloak, lots of energy upgrades, and several Big Energy Jars. 3) Enter through the sewers. 4) Enter through the back alley. 5) EAT HOT LEAD, PIGS!!!!
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# ? Mar 16, 2015 21:10 |
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reagan posted:How many years did it take them to develop HR? Any chance they show up at E3 with the sequel? They apparently showed off the game's hair tech at GDC. No plot details, but the game definitely exists, so there might be something at E3.
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# ? Mar 16, 2015 21:21 |
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Gynovore posted:2) Cloak the whole time. Probably impossible without maxing out cloak, lots of energy upgrades, and several Big Energy Jars. Really, as long as you know where you're going it should be easy; you don't need to cloak the whole time, just while you're in line of sight, so you can recharge while hiding in cover.
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# ? Mar 16, 2015 21:31 |
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SpelledBackwards posted:All except for Jensen's really weird voice for that battle. If I remember earlier stuff from this thread correctly, it was before Elias settled on what Adam's voice should be. Ugh, yeah, agreed on that. I was thinking about the design of the encounter when I mentioned dialogue. Jensen's voice was a little all over the place, and weird especially with regard to his inflection.
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# ? Mar 16, 2015 22:30 |
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OAquinas posted:Doesn't he more or less just use his own voice for Adam? I seem to recall an interview he did and just speaking casually it was like listening to the game audio. He's explained in interviews that originally he played Adam with a higher pitched voice and a slightly thicker accent, but he dropped it in favor of basically just his normal voice because it worked better. The Haas conversation battle is basically the only remnant of the original Jensen voice left.
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# ? Mar 16, 2015 23:14 |
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CJacobs posted:The one with Haas sucks because there's like three ways you can instantly gently caress yourself out of a victory, and one of those ways comes from two alternate reactions to the same dialogue choice. I believe there's two things he can say when you tell him to get over the past: He'll either solemnly nod and agree with Jensen, and that puts you on the path to getting what you want, or he'll blow up on Jensen and say the whole "where the hell do you get off" spiel and you will have no way to win. Now the Bill Taggart callout in the press conference, outside of a lucky fluke my first time through I've never been able to get that one to work without hitting the CASIE option, he's one slick operator.
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# ? Mar 16, 2015 23:19 |
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40 Proof Listerine posted:It's been a while, but I'm pretty sure that pass/fail decision split there is influenced by his previous choices in the conversation - if Haas had been less aggressive in that run, then the absolve option works and he gets over the past, but if he'd been going full tilt on Jensen, crush is the right option in that case and Haas gets called out on his bullshit. (Edit: beaten on this topic.) I thought of him as a greasy politician, and got through it the first go by calling him out on his smears and emotional appeals, and keeping him on topic. It's really fun to see him on the back-pedal when his grandstanding falls apart, but it feels a little weird (and I feel this way about Darrow's conversation, too, though I enjoy both of these dialogues.) Jensen gets too competent given how much of a stooge he is in the cut-scenes. I mean, the one that made me cringe was Zhao's escape, was it really THAT essential, given that you could have found plenty of evidence of Zhao's wrongdoing?
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# ? Mar 16, 2015 23:42 |
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VostokProgram posted:I wonder what the minimum viable build is for nonkill/stealth games. I'm pretty sure that as long as you're willing to play murder simulator you can do the entire game with no augs, but how many are required if you're being sneaky? Like, I'm pretty sure you need either high jump or super strength to access the police station if you can't get Wayne to let you in. Automatic Unlocking Devices make it a lot easier to go without augs. You can enter through the sewer, wait for the bottom of the laser grid to turn off (it does this twice on a cycle, the first time isn't long enough to make it through), and waltz right into the morgue. I kind of want to do a no-aug run now. The beginning of Missing Link was always the best part for me, since you do things you'd never otherwise do, like sneaking behind (or dragging) guards through laser grids.
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# ? Mar 17, 2015 00:22 |
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OAquinas posted:"Mankind Divided" is a new trademark squeenix filed last year. Deus Ex 5: Stay Out of the 'Ton, Bro
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# ? Mar 17, 2015 00:25 |
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Grand Fromage posted:Deus Ex 5: Stay Out of the 'Ton, Bro The second sentence of that line, "bad poo poo going down"... that's about the only swearing I can recall from the first game beyond drat or hell. Is that right?
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# ? Mar 17, 2015 01:30 |
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SpelledBackwards posted:The second sentence of that line, "bad poo poo going down"... that's about the only swearing I can recall from the first game beyond drat or hell. Is that right?
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# ? Mar 17, 2015 01:34 |
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OAquinas posted:Doesn't he more or less just use his own voice for Adam? I seem to recall an interview he did and just speaking casually it was like listening to the game audio.
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# ? Mar 17, 2015 01:36 |
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Mr Burglar Man posted:I thought of him as a greasy politician, and got through it the first go by calling him out on his smears and emotional appeals, and keeping him on topic. It's really fun to see him on the back-pedal when his grandstanding falls apart, but it feels a little weird (and I feel this way about Darrow's conversation, too, though I enjoy both of these dialogues.) Jensen gets too competent given how much of a stooge he is in the cut-scenes. I mean, the one that made me cringe was Zhao's escape, was it really THAT essential, given that you could have found plenty of evidence of Zhao's wrongdoing? Prerendered Adam is basically the worst enemy in the game. Whereas gameplay Adam, in both dialog and action, can be quite competent, cutscene Adam is the universe's biggest fuckup. It's painful to watch.
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# ? Mar 17, 2015 10:39 |
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OAquinas posted:Doesn't he more or less just use his own voice for Adam? I seem to recall an interview he did and just speaking casually it was like listening to the game audio. Yeah. He's in Ascension and I immediately noticed it was Jensen.
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# ? Mar 17, 2015 10:43 |
SpelledBackwards posted:The second sentence of that line, "bad poo poo going down"... that's about the only swearing I can recall from the first game beyond drat or hell. Is that right?
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# ? Mar 17, 2015 11:20 |
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chiasaur11 posted:Prerendered Adam is basically the worst enemy in the game. Whereas gameplay Adam, in both dialog and action, can be quite competent, cutscene Adam is the universe's biggest fuckup. The nadir for that is definitely when Zhao 'dupes' Adam; that poo poo was just the very worst Edit: That said, I should really replay this game again sometime. It has been too long. Same for Dishonored magimix fucked around with this message at 13:22 on Mar 17, 2015 |
# ? Mar 17, 2015 13:17 |
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magimix posted:The nadir for that is definitely when Zhao 'dupes' Adam; that poo poo was just the very worst YES. Man, I was ashamed to be helping Adam at that point.
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# ? Mar 17, 2015 13:24 |
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I assumed Zhao just CASIE'd him in that cutscene. It seems like something she'd do, and it's a nice callback to you (maybe) getting CASIE'd in Hengsha, doing the bartender's side-quest (if you believe the target's story). That doesn't explain things like Adam just walking up to Barrett and then being surprised when the full-combat 'borg with a gun for an arm is stronger than him.
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# ? Mar 17, 2015 14:55 |
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beats for junkies posted:I assumed Zhao just CASIE'd him in that cutscene. It seems like something she'd do, and it's a nice callback to you (maybe) getting CASIE'd in Hengsha, doing the bartender's side-quest (if you believe the target's story). He's been equipped with the absolute latest in unbelievably awesome prototype Sarif technology. Expecting that another cyborg won't match up wouldn't be that unreasonable. The prerendered cutscenes are pretty eh, though. I'm curious if the issue is that they're here to paper over the fact that a lot of the boss battles/etc. weren't supposed to happen at those junctures because a good 25% to 1/3rd of the game was apparently cut. As I understand, Barrett was supposed to show up during Hengsha II, instead of during Hengsha I, where his "get in close and grab Jensen" thing makes more sense because it was supposed to happen right after the explosives went off and Jensen was stunned.
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# ? Mar 17, 2015 18:10 |
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MJ12 posted:I'm curious if the issue is that they're here to paper over the fact that a lot of the boss battles/etc. weren't supposed to happen at those junctures because a good 25% to 1/3rd of the game was apparently cut. As I understand, Barrett was supposed to show up during Hengsha II, instead of during Hengsha I, where his "get in close and grab Jensen" thing makes more sense because it was supposed to happen right after the explosives went off and Jensen was stunned. That was from the demo though, which was a whole mishmash of scenes that didn't really make sense
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# ? Mar 17, 2015 19:34 |
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TWIST FIST posted:That was from the demo though, which was a whole mishmash of scenes that didn't really make sense I know that stuff was certainly cut, but I think the issue simply boils down to them being totally locked into bringing things down to a singular point at key moments in the game, but doing so in a ham-fisted way. By and large choice in games is illusory in any case, but games firing on all cylinders ably disguise the fact of this, or at least do it in a way that doesn't antagonise the player. Human Resolution frequently made Adam (and indirectly the player, if you go for the whole 'you are the protagonist' thing) out be a complete loving idiot in order to make happen the encounters the producers wanted to have happen. Hell, with no extra player agency at all, if they'd just made the scenes leading into the various forced encounters less bone-headed, they'd have got less poo poo for it. Thankfully, most of the rest of the game is awesome, so it is a downer, but not a game killer magimix fucked around with this message at 20:05 on Mar 17, 2015 |
# ? Mar 17, 2015 20:03 |
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Cutscene-Stupid Jensen payed off for me in the end on my first playthrough because I didn't take the new biochip, so Jensen FINALLY got to be smug and smart against a boss when it counted. The way Adam just looks himself over like when Zhao presses the button that's supposed to disable him...
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# ? Mar 17, 2015 20:23 |
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Did anyone take the new biochip? I think I could have made a pretty good guess even if I hadn't read any e-mails at TYM.
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# ? Mar 17, 2015 20:45 |
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Shumagorath posted:Did anyone take the new biochip? I think I could have made a pretty good guess even if I hadn't read any e-mails at TYM. I think that I did on my first playthrough, but only because I got confused and thought that I had to to advance the game. Like I couldn't find any other objectives and though the game was forcing me to get the chip to advance the plot.
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# ? Mar 17, 2015 20:47 |
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Shumagorath posted:Did anyone take the new biochip? I think I could have made a pretty good guess even if I hadn't read any e-mails at TYM. I saw the lines at the clinic and said, "gently caress standing in that crap." I guess there was also the fact that it was extremely obvious it was a trap, as such things almost always are.
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# ? Mar 17, 2015 20:50 |
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Shumagorath posted:Did anyone take the new biochip? I think I could have made a pretty good guess even if I hadn't read any e-mails at TYM. I did, because I wanted to see what would happen. I knew it was super fishy and would probably backfire though.
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# ? Mar 17, 2015 20:56 |
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magimix posted:By and large choice in games is illusory in any case I always enjoy when you have an inventory you could completely empty out our replace with crazy items, but a character will still pull the game's basic pistol for cutscenes, or sometimes a knife you don't even normally have access to just so they can threaten someone else or try to prevent their escape (ex: RE4 or Alpha Protocol). They got an easy copout with Adam's oddly rectangular arm blades in this one, though.
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# ? Mar 17, 2015 20:58 |
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Cutscene Pistol is why I said gently caress it and just started carrying a Predator in Mass Effect 3 because I was a solider and already had four good weapons.
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# ? Mar 17, 2015 21:03 |
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Shumagorath posted:Did anyone take the new biochip? I think I could have made a pretty good guess even if I hadn't read any e-mails at TYM. I think it's basically the same as the dev commentary said: People who played the first one and payed attention to all the conspiracy crap knew it was a trap, more casual players fell for it. I think that was the best part in the entire game.
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# ? Mar 18, 2015 15:06 |
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# ? Jun 2, 2024 07:39 |
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I was 80% certain getting the chip was going to be a bad idea, but I did it because I didn't want to miss whatever bad thing happens. I was slightly on the fence if not getting the chip would cause another blackout at an inopportune time, instead of just running around in the streets. Either way, I didn't think the penalty for getting the chip was too punishing. He was probably the easiest boss for me anyways.
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# ? Mar 18, 2015 16:41 |