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Dr. Arbitrary posted:It looks like 15 people wanted keys, 1 from US, 1 from EU, the other 13 didn't say. Probably not, I'll most likely just get a mixed batch. No need to spam the thread. demonR6 posted:New mods out. Link to these please?
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# ? Mar 26, 2015 00:13 |
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# ? May 10, 2024 03:45 |
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Here, I'll make it easy on you:
Edit: I'll just keep updating this list. If more people get keys we can try to work our way down the list 'till everyone is taken care of. Just update your older posts with the region and I'll put it on there. Dr. Arbitrary fucked around with this message at 14:12 on Mar 26, 2015 |
# ? Mar 26, 2015 00:17 |
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From what I've found poking around, there's a process you can go through to get your EU code swapped for a US code and vice versa.
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# ? Mar 26, 2015 00:19 |
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Dr. Arbitrary posted:Here, I'll make it easy on you: I'm US
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# ? Mar 26, 2015 00:22 |
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Grakkus posted:One of those gamemodes, the one with the three cap circles, is awful though. The points the caps provide contribute too much to winning and Fixed that for you.
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# ? Mar 26, 2015 00:47 |
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demonR6 posted:New mods out. Uh link plz?
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# ? Mar 26, 2015 00:57 |
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Certainly interested in keys (NA)
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# ? Mar 26, 2015 01:28 |
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Mission accomplished
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# ? Mar 26, 2015 01:29 |
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I would love a key. US Please.
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# ? Mar 26, 2015 01:34 |
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TheFluff posted:Probably not, I'll most likely just get a mixed batch. No need to spam the thread. http://forum.worldofwarships.com/index.php?/topic/21244-from-eu-mod030modpack-carnival-in-wows/
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# ? Mar 26, 2015 01:35 |
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demonR6 posted:http://forum.worldofwarships.com/index.php?/topic/21244-from-eu-mod030modpack-carnival-in-wows/ Cool
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# ? Mar 26, 2015 01:42 |
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Dr. Arbitrary posted:Here, I'll make it easy on you: I'm also US, and bad at reading
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# ? Mar 26, 2015 01:43 |
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I would desperately love a key US player
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# ? Mar 26, 2015 01:47 |
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I didn't realize that the T10s were more expensive than in WOT. That's a hefty chunk of credits. Comparing the US CA line with the US MT line I think I figured out how much a boats credit is worth though. Not that the economy is balanced yet.
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# ? Mar 26, 2015 01:52 |
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Prav posted:I didn't realize that the T10s were more expensive than in WOT. That's a hefty chunk of credits. That's interesting, because the boats tier 5s make about twice as much as I remember tier 8 premiums making in tanks. I'm not sure if there's a credit/experience bonus in place, but at least for experience I would guess not.
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# ? Mar 26, 2015 02:04 |
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The tricky part with comparing per-match earnings is that the average match time is longer and I'm not sure on exactly how much. Experience income probably isn't fine-tuned yet, but they seem to be discounting research costs for the beta rather than increasing the earnings.
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# ? Mar 26, 2015 02:08 |
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demonR6 posted:http://forum.worldofwarships.com/index.php?/topic/21244-from-eu-mod030modpack-carnival-in-wows/ Can't view that link because I'm not in the US beta.
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# ? Mar 26, 2015 02:23 |
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Prav posted:I didn't realize that the T10s were more expensive than in WOT. That's a hefty chunk of credits. True, but you earn a ton of money with CVs and premium. I can make 300k+ in a good round.
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# ? Mar 26, 2015 02:32 |
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TheFluff posted:Can't view that link because I'm not in the US beta. Dropbox below is probably better deathbagel fucked around with this message at 02:51 on Mar 26, 2015 |
# ? Mar 26, 2015 02:34 |
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Can I get added to the list that would like a key? I'm based out of the U.S.
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# ? Mar 26, 2015 02:42 |
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TheFluff posted:Can't view that link because I'm not in the US beta. That's everything that was in the thread. Pretty much cut and dry install like in WoT. I dropped the individual files into my DropBox for you and linked them where they should be. poo poo, URL code does not work within code.. will fix. View PostHootorez, on 30 January 2015 - 09:41 PM, said: In the subsequent. If the mods here are not prohibited, then I'm not going to create a lot of topics with different mods, and I will continue this topic. Big crosshair screen with numbers and Rangefinder without Alt Big Crosshair 3.1.jpg Big crosshair screen with numbers Rangefinder without Alt Added folder for mods. Archive extract in game folder with the replacement file paths.xml Attached File Big_Crosshair_0.3.0 (Hootorez).rar 322.44K https://www.dropbox.com/s/4z88bjmf1fi2fg5/big%20crosshair%20screen%20without%20alt.rar?dl=0 Attached File Rangefinder_with_out Alt_0.3.0(Hootorez).rar 1.05MB https://www.dropbox.com/s/sk5alvdktuvhi5m/all%20information%20without%20alt.rar?dl=0 New 11/03/15 A separate version of the modifications to the display of all the information in markers without clamping Alt (strip XP with glasses survivability, range finder in sight, distance from the icons of ships and aircraft). Attached File All-information-without-Alt-0.3.0- (Hootorez).rar 1.05MB https://www.dropbox.com/s/dcqb9s66cjdugt8/%5BWOWS%5D%20Hootzer%20%20Crosshair.rar?dl=0 To disable mods, unzip paths_orig.rar in a folder with game original file paths.xml and to remove from the client folder res_mods Attached File paths_orig.rar 134bytes __________________________________________________________________________________________________________ Contour icons with flags from modpack "Carnival in WoWS" Do you have a flag.jpg Icons turned in all the windows interface Added folder for mods. Archive extract in game folder with the replacement file paths.xml Attached File Contour_icon_flags_0.3.0(Hootorez).rar 2.78MB https://www.dropbox.com/s/j9ts5v52634n40p/Contour%20Icons.rar?dl=0 NeW 11/03/15 Corrected icon destroyer Minekaze for mod with contour icons.Unzip the folder with the game on top of the mod icons. Attached File Corrected_icon_destroyer_Minekaze.rar 16.94K https://www.dropbox.com/s/fs6m2bvuewit44q/Coutour%202.rar?dl=0 To disable mods, unzip paths_orig.rar in a folder with game original file paths.xml and to remove from the client folder res_mods Attached File paths_orig.rar 134bytes __________________________________________________________________________________________________________ Easy modification cameras for artillery fire. [Patch 0.3.0] easy Mod artillery camera.jpg - In the config added two additional cameras with extended zoom and an increased angle of the camera on the target. (The most extreme camera binoculars) - TPC camera that hangs over the ship and RMB for review, slightly raised and remote from the ship - Cameras for shooting torpedoes and all cameras, for aircraft carriers are not changed Archive extract in game folder with the replacement file paths.xml Attached File Lite_Cameras_with_mega-crosshair_0.3.0 (Hootorez).rar 328.74K https://www.dropbox.com/s/8lislj2qx9b9kjp/lite%20cameras.rar?dl=0 __________________________________________________________________________________________________________ For 0.3.0 Carnival.jpg - Change the color scheme for the Allies over the green. Markers changed on the principle of "all the ships in the lit up at the map shows clearly always" a slight difference in brightness only. - Marker allocation target's attack and captured the goal made white as warning markers on planes and torpedo attacks. - Markers enemy torpedoes (which triangles on the water) both orange. - Returned old little enlarged bulb will light - Doll ship moved to the sight (good for gun ships and destroyers) - Maybe something else has been edited, but forgot) Archive extract in game folder with the replacement file paths.xml Attached File Old_color_scheme_and_some_more_stuff_0_3_0(Hootorez).rar 718.01K ________________________________________________________________________________________________________ Personal sight for the Alliance [SEAL]: Unit Fighting Cats on RU server. And for all his friends Increased standard sight with two vertical scale sand figures In the three colors of the central front sight(white, red and orange). To install unzip the file in the game folder. (folder is res_mods / 0.3.0 /) Download the archive. Author: Hootorez https://www.dropbox.com/s/1c9kgvcel...rez%29.rar?dl=0 __________________________________________________________________________________________________________ demonR6 fucked around with this message at 02:51 on Mar 26, 2015 |
# ? Mar 26, 2015 02:45 |
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One of the mods deleted my torpedo warning sound/indicators
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# ? Mar 26, 2015 02:53 |
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Stevefin posted:One of the mods deleted my torpedo warning sound/indicators Huh? They are all visual..
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# ? Mar 26, 2015 03:30 |
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It feels like you can't get a key without subscribing to every little thing WoWS related. But I'd still like to be added to the list of desperate key-beggars for the US.
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# ? Mar 26, 2015 03:33 |
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demonR6 posted:Huh? They are all visual.. Yeah the triangles above torps are gone, the indicators near the cross air is gone, and even the sound is gone
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# ? Mar 26, 2015 03:35 |
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I'd like a US key if at all possible.
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# ? Mar 26, 2015 04:59 |
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TheFluff posted:Is there anyone who still wants keys? I have an opportunity to ask Wargaming for more. Can't promise anything though. I would love a key (US). Every key giveaway has been a roller coaster of emotions ultimately ending in a deep boatless depression. email niceckrich @ gmail .com Kubrick fucked around with this message at 12:28 on Mar 27, 2015 |
# ? Mar 26, 2015 05:04 |
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+1 US key beggar. It's better than spamming some streamer's twitch chat to try and get one.
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# ? Mar 26, 2015 05:22 |
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loving pubbies man Nagato, Amagi, Destroyer, Cleveland vs. Cleveland, Coca Cola, Nagato Guess who won
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# ? Mar 26, 2015 05:22 |
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1. What the hells a coca cola 2. The Miyagi sucks so bad. Sprays 14" shells everywhere even when perfectly aimed. Only good use I found for it was when I turned the corner and Banzi'ed a near full health Amagi and took him with me.
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# ? Mar 26, 2015 05:51 |
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Saint Celestine posted:1. What the hells a coca cola I assume a pensacola
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# ? Mar 26, 2015 05:57 |
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I could use a US key for a friend.
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# ? Mar 26, 2015 06:12 |
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How do I get a broadside instead of firing one gun at a time?
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# ? Mar 26, 2015 06:19 |
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Double-clicking fires all guns (that are pointed at the target), click and hold fires them one at a time in sequence.
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# ? Mar 26, 2015 06:23 |
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Krataar posted:How do I get a broadside instead of firing one gun at a time? Double click. Holding the left mouse will fire in sequence. Is sequential fire more accurate? I would assume it wouldn't experience the convergence issue talked about with the all guns fire at once.
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# ? Mar 26, 2015 06:23 |
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Krataar posted:How do I get a broadside instead of firing one gun at a time? double click your left mouse button
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# ? Mar 26, 2015 06:23 |
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gwrtheyrn posted:I assume a pensacola Is Pepsicola too obvious?
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# ? Mar 26, 2015 06:24 |
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People have been mentioning that you can see torpedos from miles away but I don't get the warning until they're 2 second from impact most of the times. Any insight? Is it only a visual indicator and not audio?
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# ? Mar 26, 2015 06:24 |
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Zettace posted:People have been mentioning that you can see torpedos from miles away but I don't get the warning until they're 2 second from impact most of the times. Any insight? Is it only a visual indicator and not audio? After they're armed, you can see them coming from the distance by little arrow indicators riding along the surface of the water. As they get closer you can get a better view of them cutting through the water surface. If you're into sniper mode, they'll also put icons around your aim indicating the position of any nearby torps, and then there's the obvious warning beeps as they get closer. If you can't see them, or hear them, at all until they're pretty much in your water intake then I imagine this game must be very much harder for you, friend. Also, nerf the Cleveland because I don't like going against it OSad fucked around with this message at 07:27 on Mar 26, 2015 |
# ? Mar 26, 2015 06:36 |
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# ? May 10, 2024 03:45 |
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You can see them on the screen before the alarm starts wailing at you, and you can't rely on just the alarm because it often doesn't start until it's too late for you to turn
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# ? Mar 26, 2015 06:43 |