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PSWII60 posted:Yes, but he can do them a couple times in a row, making high - low into high - low - high - low - high - low. If he pauses to do other moves, will he remember which way he went last time or will he always start high?
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# ? Feb 27, 2015 16:07 |
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# ? Jun 9, 2024 08:12 |
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I've been playing Rogue Legacy, gameplay in that game is so good, so PRECISE, all it needs is Castlevania sprite edits and it'd be the best CV. Even your default sword swing basically feels like the whip.
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# ? Feb 27, 2015 16:22 |
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Pope Guilty posted:If he pauses to do other moves, will he remember which way he went last time or will he always start high? In my experience, his multiple strikes are always low-high-low-high-low on hard mode. He also has a single low strike that isn't part of the multiple strike chain. That low strike usually comes out after he leans back halfway to do the dark breath attack that you don't need to move from the entrance to avoid.
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# ? Feb 27, 2015 21:09 |
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Oh yeah, there's also an overhead swipe that he does that's neither high nor low, you just need to be next to the wall to avoid it. Rewatching my videos, it looks like low-high-low-high-low is definitely always the combo.
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# ? Feb 27, 2015 23:16 |
OxMan posted:I've been playing Rogue Legacy, gameplay in that game is so good, so PRECISE, all it needs is Castlevania sprite edits and it'd be the best CV. Even your default sword swing basically feels like the whip. Rogue Legacy is a game I feel like I should like but just don't. In my opinion not being able to swap subweapons out is lame, the metagame enhancements are kind of annoying. I think the biggest thing that kills it for me is the randomly generated levels just aren't that fun.
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# ? Mar 1, 2015 00:13 |
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Anatharon posted:Rogue Legacy is a game I feel like I should like but just don't. I feel like I'm in the minority, but I find myself fighting the controls more than the enemies. But yeah, the levels are bland and not interesting to look at or run through. I would love a Castlevania game with a similar mentality tho (set during 1999 perhaps???). Harmony of Despair was super interesting, but man I do not want to play multiplayer CV.
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# ? Mar 1, 2015 17:16 |
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If there's ever a new 2D Castlevania, I hope they include as many fun movement systems as Order of Ecclesia. Volaticus and Rapidus Fio are great, and Magnes is cool when required, but pair it up with Redire and you get the greatest way to get around in a 2D platformer. And then you have Albus's touch screen teleporting which lets him fly through the whole game. Not to mention the stuff that you can do using backdash canceling... Evil Eagle fucked around with this message at 19:16 on Mar 3, 2015 |
# ? Mar 3, 2015 18:37 |
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Evil Eagle posted:If there's ever a new 2D Castlevania, I hope they include as many fun movement systems as Order of Ecclesia. Volaticus and Rapidus Fio are great, and Magnes is cool when required, but pair it up with Redire and you get the greatest way to get around in a 2D platformer. I feel like I missed so much about Ecclesia, I had no idea about any of this
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# ? Mar 5, 2015 15:51 |
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THE AWESOME GHOST posted:I feel like I missed so much about Ecclesia, I had no idea about any of this I missed a lot of it too, then I got really, really, really into the game and played level 1 Hard like 5 times. I didn't know about the Redire/Magnes interaction until my 3rd level 1 Hard run so I've never tried it out on normal.
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# ? Mar 5, 2015 18:07 |
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Just finished Aria of Sorrow for the first time in years, I love how the Julius fight makes you go 'Holy poo poo Belmonts are scary if you get on the wrong side of them. '
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# ? Mar 29, 2015 03:17 |
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Julius Belmont best Belmont.
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# ? Mar 29, 2015 04:34 |
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Sakurazuka posted:Just finished Aria of Sorrow for the first time in years, I love how the Julius fight makes you go 'Holy poo poo Belmonts are scary if you get on the wrong side of them. ' I'm struggling to think of a harder bossfight than Julius in that game and coming up with nothing. Dude is rough.
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# ? Mar 29, 2015 04:37 |
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I'm so mad we'll never see a 1999 game. Pope Guilty posted:I'm struggling to think of a harder bossfight than Julius in that game and coming up with nothing. Dude is rough. I only beat him with my tried and tested method of turning on Death and hiding in a corner.
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# ? Mar 29, 2015 04:38 |
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It sucks they nerfed the poo poo out of him in Dawn like getting rid of his charge move and it makes him the worst of the three characters in Julius Mode by a sizable margin I felt.
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# ? Mar 29, 2015 04:47 |
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Accordion Man posted:It sucks they nerfed the poo poo out of him in Dawn like getting rid of his charge move and it makes him the worst of the three characters in Julius Mode by a sizable margin I felt. Abaddon was pretty much the only time I used Julius at all aside from the beginning; limp whip did a wonder on the locusts. Otherwise Alucard was my castle explorer and Yoko was my boss killer.
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# ? Mar 29, 2015 04:51 |
Dresh posted:Abaddon was pretty much the only time I used Julius at all aside from the beginning; limp whip did a wonder on the locusts. Otherwise Alucard was my castle explorer and Yoko was my boss killer. I used Julius because he is way more fun than Alucard and Yoko. Man why did they not put in Hammer as Grant. (I know why I just think they should have anyways)
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# ? Mar 29, 2015 04:53 |
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Dresh posted:Otherwise Alucard was my castle explorer and Yoko was my boss killer.
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# ? Mar 29, 2015 05:06 |
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Anatharon posted:Man why did they not put in Hammer as Grant. (I know why I just think they should have anyways) What was the reason for canning the idea again? Fours a crowd? I think someone posted the unused assets for him earlier in the thread.
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# ? Mar 29, 2015 07:41 |
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Dresh posted:Abaddon was pretty much the only time I used Julius at all aside from the beginning; limp whip did a wonder on the locusts. Otherwise Alucard was my castle explorer and Yoko was my boss killer. Oh my god I forgot this awesome mode existed I need to play it again
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# ? Mar 29, 2015 09:15 |
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Social Animal posted:What was the reason for canning the idea again? Fours a crowd? I think someone posted the unused assets for him earlier in the thread. It seems that he just can't catch a break because there are unused assets for him in Castlvania HD, including voiced callouts for him from every other character in the game.
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# ? Mar 29, 2015 09:36 |
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Now I'm reminded that I've never beaten a single IGA-vania bonus mode, apart from maybe Richter on the PS1 version of SotN.
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# ? Mar 29, 2015 12:34 |
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Sakurazuka posted:Now I'm reminded that I've never beaten a single IGA-vania bonus mode, apart from maybe Richter on the PS1 version of SotN. Albus Mode in Ecclesia is good too.
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# ? Mar 29, 2015 15:43 |
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Speaking of bonus modes in IGA Castlevania, playing through Curse of Darkness as Trevor is waaaaay cooler than the actual game!
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# ? Mar 29, 2015 15:56 |
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Most of Albus Mode is kind of half-assed, but its Dracula fight is one of the most entertaining boss battles in the IGA games. Sisters Mode in POR was pretty disappointing but Richter mode is alright. And of course Julius Mode is a blast. I think the only one I haven't actually finished is the Axe Armor one which was also POR if I recall.
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# ? Mar 29, 2015 15:56 |
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Neo Rasa posted:Speaking of bonus modes in IGA Castlevania, playing through Curse of Darkness as Trevor is waaaaay cooler than the actual game! It's a sort of Lament of Innocence redux with better subweapons, item pickups, and no levelling. It's honestly pretty good and more faithful to the style of the GBA games I feel.
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# ? Mar 29, 2015 16:14 |
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Anatharon posted:It wasn't as good as the others (and it's music was bad) but I really think people are way too hard on HoD. It's the only metroidvania where the main guy uses a whip which is neat, and the level design/boss fights are pretty fun. Except, you know, Circle of the Moon.
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# ? Mar 31, 2015 19:55 |
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Also Portrait of Ruin, even if you can equip other weapons.
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# ? Mar 31, 2015 20:00 |
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Aria of Sorrow has a Whip Sword too. I guess you guys wouldn't count that though, huh?
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# ? Mar 31, 2015 20:01 |
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Nate RFB posted:I think the only one I haven't actually finished is the Axe Armor one which was also POR if I recall. Technically, you can play as Axe Armor in Symphony of the Night as well, though it's more of a joke than an actual gameplay mode. I don't even know if you can actually finish it. Then again, there are people who've finished Axe Armor mode in PoR on level 1 hard difficulty, so I guess anything's possible.
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# ? Mar 31, 2015 20:02 |
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Samuel Clemens posted:Technically, you can play as Axe Armor in Symphony of the Night as well, though it's more of a joke than an actual gameplay mode. I don't even know if you can actually finish it. Not without unequipping it all the time. The jump is hilariously pathetic, you wouldn't be able to make it out of the third room, and it has no powers or anything.
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# ? Mar 31, 2015 20:08 |
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Richiter (misspelled) mode in PoR is the best mode and I want to play it in OoE. Albus mode level 1 has really awesome boss fights, though. I need to see if level 1 hard Albus has difficult stages if you don't just you can't hit me teleport everywhere.
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# ? Mar 31, 2015 20:09 |
Social Animal posted:What was the reason for canning the idea again? Fours a crowd? I think someone posted the unused assets for him earlier in the thread. Apparently wall crawling was redundant because So what Grant owned. Evil Eagle posted:Richiter (misspelled) mode in PoR is the best mode and I want to play it in OoE. Albus mode level 1 has really awesome boss fights, though. I need to see if level 1 hard Albus has difficult stages if you don't just you can't hit me teleport everywhere. A few spots are pretty brutal. The forest road is naturally a nightmare.
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# ? Apr 14, 2015 20:29 |
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I started playing some older Castlevania games because I thought about how my favorite game is OoE but I've barely finished any of the others. I played Circle of the Moon and Portrait of Ruin first to finish off the Metroidvanias. All of the NES games were fun, 2 and 3 were especially interesting. They're both massive games for the NES. I tried all 3 GB games next and they seem really bad. Castlevania the Adventure might be the worst Castlevania I've played. Then I played 3 or so stages of SCIV and it was kind of boring. I'll give it another shot though. Right now I'm right in the middle of Adventure Rebirth, Bloodlines and Castlevania 64. I've gotten up to stage 5 in Rebirth and so far it's definitely my favorite classic Castlevania game. The stages are massive and filled with alternate paths. It's just plain fun. Bloodlines is awesome and I love John Morris. I just did the section of Castlevania 64 where you aren't allowed to jump or get hit and it's not awful but I hope that the other 3d games are more interesting. Aside from the games I mentioned I've beaten Rondo of Blood and all of the Metroidvanias. What other games should I try in my look at Castlevania's roots? Evil Eagle fucked around with this message at 22:51 on Apr 14, 2015 |
# ? Apr 14, 2015 22:48 |
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I mean, other than the Kid Dracula games I think you hit them all. I've played everything you mentioned except 64 and of the games that pre-date Symphony, SCIV is definitely my favorite. All the Castlevania games have different shades of horror to them, but IV has this weird, dreamlike quality to it, like an understated nightmare. A lot of it is the art and sound design, with all the smooth color blending and mellow soundtrack. I can totally see how someone could find the whole package boring, especially since it's one of the easiest classic games, but as a child that quiet creepiness mixed with the brutal difficulty to make a really effective horror experience. Maybe it's something that you have to grow up with, but I love the ambiance of IV more than any of the other games.
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# ? Apr 14, 2015 22:59 |
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Evil Eagle posted:I started playing some older Castlevania games because I thought about how my favorite game is OoE but I've barely finished any of the others. If you hate yourself, there is an unofficial Castlevania roguelike out there. I've tried it a few times and the difficulty is ridiculous. I didn't really get anywhere, but it was a decent interpretation of the subject matter.
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# ? Apr 14, 2015 23:55 |
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Castlevania IV has some great sound design for an early SNES game. https://www.youtube.com/watch?v=E6fgUsqHNzA Aside from that, did you play Dracula X and it's SNES sequel Dracula XX? https://www.youtube.com/watch?v=FfbZz7B7fP0
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# ? Apr 15, 2015 00:10 |
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MonsieurChoc posted:Aside from that, did you play Dracula X and it's SNES sequel Dracula XX?
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# ? Apr 15, 2015 02:57 |
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1337kutkufan6969 posted:If you hate yourself, there is an unofficial Castlevania roguelike out there. I've tried it a few times and the difficulty is ridiculous. I didn't really get anywhere, but it was a decent interpretation of the subject matter. Rogue Legacy? I like it, but I'd recommend it only after you've played all the real CV games.
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# ? Apr 15, 2015 03:20 |
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Castlevania Chronicles is the next obvious choice - it was originally released for Sharp X68000 computers but later released on PSX with some extra tweaks and such. It was made at the same time as Rondo and Bloodlines and is a loose remake of the original CV in the style of a high-end arcade game.
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# ? Apr 15, 2015 03:30 |
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# ? Jun 9, 2024 08:12 |
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PaletteSwappedNinja posted:Castlevania Chronicles is the next obvious choice - it was originally released for Sharp X68000 computers but later released on PSX with some extra tweaks and such. It was made at the same time as Rondo and Bloodlines and is a loose remake of the original CV in the style of a high-end arcade game. Speaking of arcade game, there's Haunted Castle, the CV arcade game. Basically a CV1 style game where you play as Simon out to rescue your wife or something. I believe the Bloody Tears song originated from this game. Oh and wasn't there one released in Japan 5-6 years ago? It was like a rails shooter but you could use a whip or be a Sypha type character. I'm on the phone let me see if I can find it. Here it is: http://en.m.wikipedia.org/wiki/Castlevania:_The_Arcade Dang I wish I could try it. I'll check later if there is any footage on YouTube.
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# ? Apr 15, 2015 04:42 |