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The best part of this is that it is dead wrong about Theros, which is packed full of references to Greek myth. Also Tarkir was amazing in every possible way.
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# ? Apr 8, 2015 21:37 |
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# ? Jun 9, 2024 16:38 |
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IDK, the idea of an Oathless non-evil Pally sounds pretty cool to me. Like Clint Eastwood in Pale Rider, Manji from Blade of the Immortal or Jin from Samurai Champloo.
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# ? Apr 8, 2015 21:39 |
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Lottery of Babylon posted:Magic was made by Richard Garfield to have fun with his university friends many years ago. Wizards turned it into a business which is fine and understandable. Mark Rosewater came and turned it into a parasite where children don't have enough money to go bowling or take girls on dates cause they spend $50 on a single land so they can keep up with their friends decks. I really want this guy to walk me back to the magical time when kids didn't have to spend big chunks of their income to craft competitive Magic decks. As a kid in the Revised era, I was spending frightening amounts of money to craft non-competitive decks! drat you, entitled whippersnappers of the MaRo era, and your improved playtesting and balance! Back in my day, we bought boosters for sets that were mostly if not entirely unplayable garbage, and we LIKED it!
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# ? Apr 8, 2015 22:04 |
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Antivehicular posted:I really want this guy to walk me back to the magical time when kids didn't have to spend big chunks of their income to craft competitive Magic decks. As a kid in the Revised era, I was spending frightening amounts of money to craft non-competitive decks! With an added touch of MY FANFICS
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# ? Apr 8, 2015 22:34 |
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oh he did not talk poo poo about Lightning Thief
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# ? Apr 8, 2015 22:34 |
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FMguru posted:Magic used to be about the stories, man! Magic had storylines? I thought it was just "I'm a wizard, you're a wizard, let's summon monsters and kill each other with them".
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# ? Apr 8, 2015 22:43 |
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FrostyPox posted:Magic had storylines? I thought it was just "I'm a wizard, you're a wizard, let's summon monsters and kill each other with them". Uh, you should watch this old magic ad chock full of story.
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# ? Apr 8, 2015 22:45 |
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Chill la Chill posted:Uh, you should watch this old magic ad chock full of story. I can't imagine why WotC stopped making these videos.
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# ? Apr 8, 2015 23:06 |
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FrostyPox posted:Magic had storylines? I thought it was just "I'm a wizard, you're a wizard, let's summon monsters and kill each other with them". Magic started to have a storyline, sort of, during Antiquities. It barely meant anything at all until...I want to say the start of the Weatherlight stuff, which is when actual story became more of a thing.
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# ? Apr 8, 2015 23:08 |
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FrostyPox posted:I can't imagine why WotC stopped making these videos. That's because they started catering the cool crowd instead.
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# ? Apr 8, 2015 23:13 |
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Chill la Chill posted:That's because they started catering the cool crowd instead. Man, the 90s were an amazing, strange time.
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# ? Apr 8, 2015 23:19 |
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Man, I should tell the guys at my local card shop that when we did release drafts of each of the new Tarkir blocks when hey came out and finished each round in under a half hour we were apparently playing wrong.
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# ? Apr 9, 2015 01:24 |
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palecur posted:oh he did not talk poo poo about Lightning Thief
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# ? Apr 9, 2015 01:59 |
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FrostyPox posted:Man, the 90s were an amazing, strange time. pre-9/11 America was loving magical and I would give anything to go back.
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# ? Apr 10, 2015 07:29 |
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I just... ------ Thief/rogues, a character class that should not be? I'm not saying they're overpowered or something like that, I question the morality of this class. I mean seriously, why would thieves be a core class along side soldiers and intellectuals? And really, who would want to go on any sort of trip with a guy who's likely to rob you? And that's the best case scenario: he could just sneak attack you and walk off with all your belongings, leaving you to rot in the middle of nowhere. I mean, in all seriousness why would you have a class that is by its very definition a criminal? Yeah okay, adventurers tend to be racist and essentially genocidal, but at least they aren't a problem to their own society. They kind of fixed this with rogues, and not just with the re-naming. You don't have to be a pick-pocket if you so choose. But it seems that the only reason to bring one along is to deal with traps. And they still reak of 'criminal', despite the fact that they can be any alignment. Why do I have such thoughts? Well, I was reading up on stuff about the Kender (I'm only really familiar with the Forgotten Realms, just so we know), and everywhere I see criticism of them being kleptomaniacs. Also a lot of criticism of them (and halflings) being infantile, but that's not relevant here. But I do agree, why would anyone tolerate a race of kleptomaniacs? It makes no sense. I certainly wouldn't see a miniature and somewhat immature thief as cute. Not that I'm trying to troll, but I honestly don't see why this is a core class. It seems more like something you would see in the supplements that detailed the assassin and blackguard class. And playing on that NWN server, most people played their rogues as either thieves or assassins (though strangely enough, few were evil, though most were chaotic neutral). I mean, at the very best they're grave-robbers and spies. Why is it that one of the classes by its very nature has to be either selfish or evil? Unless you go with a robin-hood character, I don't see anyway you could be good (and even that is questionable, I don't recall hearing anything about robin hood stabbing people in the back). I mean seriously, what kind of a decent person would have a skill set like this??? The things you excel in are lockpicking, sneaking around, disabling people's defenses, and stabbing people in the back. Oh, and you can also be a pick-pocket. Is there anyway to play a rogue that isn't an obviously atrocious individual? I'm sorry if I offend anyone, but I don't understand why this class is one of the standard options. Clerics make sense, druids make sense, fighters, monks, wizards. Yeah, sorcereres and barbarians are iffy, but sorcerers is more just the stereotype that having a high charisma means your character is arrogant. And just because you prefer brute force in combat doesn't mean you're evil, its just a different tactic. And besides, barbarians don't have to be stupid. I mean Conan himself was fairly clever, and just because you like brute force doesn't mean you can't be good at other things, like smithing or riding or whatnot. Honestly, you think about it intelligence is kind of a dump-stat, since really the only characters that have high intelligence are wizards, for everyone else its only above charisma on the priority list (unless you're a paladin or sorcerer or bard or something else that relies on charisma). Heh, you think about it there's actually more classes that rely on charisma than there are for intelligence! But that's kind of a tangent...perhaps something for another thread. -=-=-=-=-=-
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# ? Apr 15, 2015 00:03 |
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Why would you want a criminal to help with your deranged archaeo-heist/mercenary job/revolution?
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# ? Apr 15, 2015 00:18 |
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"Soldiers and intellectuals." Amazing.
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# ? Apr 15, 2015 00:21 |
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Soldiers, of course, are famously law-abiding and polite, and intellectuals never get involved in anything that's not totally above-board.
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# ? Apr 15, 2015 00:22 |
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Antivehicular posted:I really want this guy to walk me back to the magical time when kids didn't have to spend big chunks of their income to craft competitive Magic decks. As a kid in the Revised era, I was spending frightening amounts of money to craft non-competitive decks!
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# ? Apr 15, 2015 00:25 |
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I wasn't going to post this until I was hit by the killer combo of, "I only know Forgotten Realms," and holding up Conan as a moral standard.
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# ? Apr 15, 2015 00:28 |
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I like how racism and genocide are totally acceptable but thieves are right out.
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# ? Apr 15, 2015 00:44 |
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Finnankainen posted:I like how racism and genocide are totally acceptable but thieves are right out. Well, you see, theft is different because it's a thing that might plausibly happen to me, a white man.
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# ? Apr 15, 2015 01:22 |
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I also like how he is literally only capable of thinking about it one way. "Rogues are thieves and criminals. There's absolutely no other way to play them. They couldn't be, say military recon, or special forces, or sanctioned assassins (without actually taking into account the Assassin class, I suppose)." Pretty typical for a lot of grog, it seems.
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# ? Apr 15, 2015 03:34 |
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The number of gamers who have been in the hobby for years or even decades that I have introduced to the idea that "class and concept are not synonymous" is loving bewildering.
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# ? Apr 15, 2015 03:43 |
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The actual funniest thing is that he immediately assumes any and all players will attack their companions for no reasons because either he's extremely paranoid, has only ever played with dicks, or because that's exactly what he would do.
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# ? Apr 15, 2015 03:57 |
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Even if you take class and concept as synonymous, and even if you accept his apparent belief that only moral people make viable RPG characters, there's still plenty of ways that someone can learn a thief's set of skills and still be a moral person. You grew up as an orphan on the mean streets of [insert fantasy metropolis here], looking after your little siblings after your poor parents died of [war, plague, industrial accidents, rampaging monsters, etc]. There was no work, so you had to feed your family by turning to theft, stealing bread from the merchants' stalls behind their backs, picking the pockets of the occasional rich-looking person who wandered into the market district, learning to pick the locks of abandoned warehouses or break into derelict old buildings just so your brothers and sisters had somewhere to sleep out of the rain. Boom. Done. Moral thief character.
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# ? Apr 15, 2015 04:07 |
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I also like how he's like "at best they'd be grave-robbers and spies". Because, well.... 1.) those two things are very, very different, and 2.) a spy could probably be a super-useful thing to have as an adventuring party going into unknown and potentially dangerous territory, and 3.)In your typical bog-standard unimaginative murder-hobo simulation, which seem to be the thing grogs love, all the characters are basically loving graverobbers!
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# ? Apr 15, 2015 04:11 |
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That's hardly fair! You don't dig graves for orcs.
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# ? Apr 15, 2015 04:14 |
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No, you go into tombs and crypts and "find treasure".
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# ? Apr 15, 2015 05:20 |
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FrostyPox posted:I also like how he's like "at best they'd be grave-robbers and spies". Because, well.... 1.) those two things are very, very different, and 2.) a spy could probably be a super-useful thing to have as an adventuring party going into unknown and potentially dangerous territory, and 3.)In your typical bog-standard unimaginative murder-hobo simulation, which seem to be the thing grogs love, all the characters are basically loving graverobbers! Spies also aren't an inherently amoral or immoral profession. Hasn't he ever heard of
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# ? Apr 15, 2015 06:05 |
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Dungeon World Is a Game to Skip There's a lot going on here, but here's a sample: quote:The Language Is Obtuse
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# ? Apr 17, 2015 00:41 |
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Guilty Spork posted:Dungeon World Is a Game to Skip He's right though, DW leans on more jargon than other games.
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# ? Apr 17, 2015 02:06 |
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Compared to D and motherfucking D??? What?!!?!
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# ? Apr 17, 2015 02:23 |
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D&D's jargon is the default, therefore other jargon is obtuse pretension.
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# ? Apr 17, 2015 03:41 |
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TheLovablePlutonis posted:He's right though, DW leans on more jargon than other games. Oh Plutonis! *Audience laugh track*
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# ? Apr 17, 2015 04:02 |
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Xiahou Dun posted:Compared to D and motherfucking D??? D&D says "until end of next turn".
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# ? Apr 17, 2015 04:13 |
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Are you actually gonna make me list retarded D&D terms or are you just that shot sighted? DW doesn't even have AC. Also that's not what Forward means.
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# ? Apr 17, 2015 04:23 |
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AC means armor class. It is easy enough for a retard to understand, if that is what you mean by retarded. Meanwhile, Forward has no connection with end of next turn.
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# ? Apr 17, 2015 04:29 |
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dwarf74 posted:Thief/rogues, a character class that should not be?
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# ? Apr 17, 2015 04:36 |
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# ? Jun 9, 2024 16:38 |
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What is THAC0? What does a saving throw even mean? How are the different schools of magic differentiated from each other? And yes, you could conceivably find out all this by reading the book, but that's no different from reading DW and inculcating their definitions of Keywords from reading the book. TheLovablePlutonis posted:AC means armor class. It is easy enough for a retard to understand, if that is what you mean by retarded. Meanwhile, Forward has no connection with end of next turn. Forward has no connection with EONT because Forward lasts until your next roll, because DW has no turns per se.
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# ? Apr 17, 2015 05:00 |