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Anime Curator posted:Nintendo should add Kirby as a character to Mario Kart 8 and some Kirby Air Ride tracks and vehicles, This will be the best thing to never happen.
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# ? Apr 15, 2015 08:54 |
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# ? Jun 7, 2024 05:54 |
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Theta Zero posted:This will be the best thing to never happen. They should just turn the game into Nintendo All-Stars Racing. It already kindof is with Link and Animal Crossing characters in it.
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# ? Apr 15, 2015 09:33 |
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Where's Waluigi Pinball
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# ? Apr 15, 2015 10:24 |
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I am so happy to see Neo Bowser City back, easily my fave Mario Kart course ever.
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# ? Apr 15, 2015 10:48 |
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Cat Machine posted:Where's Waluigi Pinball Nintendo ignores the magic of its best character yet again
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# ? Apr 15, 2015 13:33 |
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Cat Machine posted:Where's Waluigi Pinball rotting in a garbage can with Wario Stadium 64
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# ? Apr 15, 2015 13:43 |
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Honestly they should just keep going with the DLC until they've added every previous character, track and course. They have the power to slowly make this into Ultimate Mario Kart. The Omega Kart. Do it, Nintendo.
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# ? Apr 15, 2015 13:51 |
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Then they wouldn't ever need to make a new Mario Kart game!!!! But seriously, I would keep paying for more DLC. Too bad the long development time makes this seem kind of impossible.
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# ? Apr 15, 2015 13:52 |
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Blackbelt Bobman posted:Then they wouldn't ever need to make a new Mario Kart game!!!! If the first pair of packs sold well, I wouldn't be surprised at all if the kept the DLC team working on another cup or two after this.
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# ? Apr 15, 2015 13:53 |
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jivjov posted:If the first pair of packs sold well, I wouldn't be surprised at all if the kept the DLC team working on another cup or two after this. They take like six months each though, which seems kind of cost-ineffective
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# ? Apr 15, 2015 13:54 |
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They could maybe continue the biannual DLC format for a couple more years but yeah that is not very realistic.
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# ? Apr 15, 2015 13:55 |
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Blackbelt Bobman posted:They take like six months each though, which seems kind of cost-ineffective Do we know for sure that the whole 6 month gap was dev time? They most likely could crank them out faster if they wanted to.
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# ? Apr 15, 2015 13:59 |
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Blackbelt Bobman posted:rotting in a garbage can with Wario Stadium 64 Don't you dare talk poo poo about Waluigi Pinball, the greatest track in all of Mario Kart.
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# ? Apr 15, 2015 14:00 |
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jivjov posted:Do we know for sure that the whole 6 month gap was dev time? They most likely could crank them out faster if they wanted to. I do not want them to.
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# ? Apr 15, 2015 14:03 |
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There's only one Mario Kart per console and we probably won't have anything new until like 2017 so it wouldn't surprise me if they did some more DLC to keep people playing
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# ? Apr 15, 2015 14:04 |
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codenameFANGIO posted:I do not want them to. I don't mean rush it and do a shoddy job; I just don't think it took them the whole 6 months to make each back.
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# ? Apr 15, 2015 14:07 |
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I forgot this was a thread. Have some patch notes: -9 new Amiibo costumes for your Mii (Sonic, Megaman, Pacman, Olimar, Villager, Wario, Toad, Rosalina, Bowser) -200CC class! It'll be automatically unlocked for all the multiplayer modes but you'll need to clear the 150cc GP to do the 200cc GP. (If you brake while drifiting in 200cc, sparks will fly off your wheels.) -You can now brake while drifting with the Wiimote by pressing B+1+2 -You can toggle the on-screen map display when playing with alternate controllers by pressing the minus button (Pro Controller, Classic Controller, Wiimote/Nunchuk) -You can now toggle CPU players for online custom racers, but only human players count towards the score -10 new Miiverse stamps -unspecified bugfixes They also said the Animal Crossing DLC track will have random seasons during standard play but will be locked to summer during time trials. Help Im Alive posted:There's only one Mario Kart per console and we probably won't have anything new until like 2017 so it wouldn't surprise me if they did some more DLC to keep people playing Nintendo is routinely understaffed on all its console games, I don't know that they can spare the skeleton crew required to keep cranking out DLC forever.
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# ? Apr 15, 2015 14:16 |
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Where does that info come from?
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# ? Apr 15, 2015 15:07 |
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4gamer, I posted it in the other thread a few hours ago, can't find the link right now.
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# ? Apr 15, 2015 15:16 |
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Baby Park is 7 laps again and Big Blue is one giant course divided into 3 sections like Mount Wario and Rainbow Road 64 according to GameXplain.
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# ? Apr 15, 2015 15:19 |
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Yeah, Big Blue looked like a 3-parter going off how the stage looks like a huge vertical descent without any way to climb back up. That sax is absolutely amazing though.
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# ? Apr 15, 2015 15:28 |
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quote:-You can toggle the on-screen map display when playing with alternate controllers by pressing the minus button (Pro Controller, Classic Controller, Wiimote/Nunchuk) About loving time. Still super excited for 200cc Baby Park insanity.
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# ? Apr 15, 2015 15:32 |
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https://www.youtube.com/watch?v=S02cjEh6RZA Big blue is a single-lap course (that isn't super short and lovely) Did the announcer shout "Yeah, the final lap!" in Mute City?
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# ? Apr 15, 2015 15:45 |
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Amppelix posted:Did the announcer shout "Yeah, the final lap!" in Mute City?
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# ? Apr 15, 2015 16:09 |
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There should be one more DLC pack that's just battle courses plus Dry Bones/Birdo/Bowser Jr (with clown car).
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# ? Apr 15, 2015 19:09 |
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Kurtofan posted:loving Ribbon Road and Cheese Land?! gently caress yes. I am so excited for Cheese Land
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# ? Apr 15, 2015 19:52 |
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The Duck of Death posted:There should be one more DLC pack that's just battle courses plus Dry Bones/Birdo/Bowser Jr (with clown car). Plus Waluigi Pinball.
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# ? Apr 15, 2015 20:05 |
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Kaethela posted:Plus Waluigi Pinball. yeah.
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# ? Apr 15, 2015 20:17 |
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SeANMcBAY posted:Baby Park is 7 laps again and Big Blue is one giant course divided into 3 sections like Mount Wario and Rainbow Road 64 according to GameXplain. Well, there goes the "every track has 3 laps or sections" consistency that MK8 had going for a while.
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# ? Apr 15, 2015 20:18 |
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Grass Effect posted:Well, there goes the "every track has 3 laps or sections" consistency that MK8 had going for a while. A lap in 200cc Baby Park takes like 8 seconds so they kinda had to make it 7 laps https://www.youtube.com/watch?v=2bT94DXYohc
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# ? Apr 15, 2015 20:20 |
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Big blue was one of my favourite courses in original Fzero. I loved the music. And I didn't realise the announcement was putting the DLC forward into April, that's amazing!
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# ? Apr 15, 2015 20:21 |
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Grass Effect posted:Well, there goes the "every track has 3 laps or sections" consistency that MK8 had going for a while. Now I'm just angry that N64 Rainbow Road isn't two laps, it made sense if they were going for a "Nah we want everything to just have 3 laps/sections and RR is too long for 3 laps" but this throws that out the window. Also disappointed at no Waluigi Pinball but I kinda figured it was pretty unlikely given that it was already a retro track in 7.
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# ? Apr 15, 2015 20:44 |
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Twelve by Pies posted:Now I'm just angry that N64 Rainbow Road isn't two laps, it made sense if they were going for a "Nah we want everything to just have 3 laps/sections and RR is too long for 3 laps" but this throws that out the window. I just want the ability to choose lap numbers myself.
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# ? Apr 15, 2015 21:21 |
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Xad posted:They should just turn the game into Nintendo All-Stars Racing. It already kindof is with Link and Animal Crossing characters in it. This game only has one character. Hank Hill, Assistant Manager of Strickland Propane.
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# ? Apr 15, 2015 21:25 |
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Canned Panda posted:I just want the ability to choose lap numbers myself. There's really no reason for this not to be in the options menu. Baby park is pretty lame, both aesthetically speaking and because you only ever make right turns making it super uninteresting to drive on. Item chaos can only take a track so far. Cool retro tracks I'd still like to see in this game include Riverside Park, Rock Rock Mountain/Alpine Pass, DK Mountain, Wario's Shipyard, Waluigi's Pinball, Koopa Cape, any Bowser Castle so there are two bowser castles in this game, and maybe another "motorcross" style track like Waluigi's Stadium. Since, given the series history, it will be many years before a mario kart is released for another home console, I see no reason they can't continue doing DLC every 6 months or so. I guess it depends how much of the teams time it takes up, I assume they make this DLC on the side and it doesn't actually take a full 6 months to make 8 tracks and a couple character models.
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# ? Apr 15, 2015 21:37 |
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I want some real battle mode tracks before more race tracks. Just Block Fort would do.
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# ? Apr 15, 2015 21:54 |
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jivjov posted:I don't mean rush it and do a shoddy job; I just don't think it took them the whole 6 months to make each back. Nintendo made Majora's Mask in exactly one year. So, they took an existing engine (Ocarina of Time), modified it slightly, reused a lot of art assets, and made a full fledged game. While Nintendo is putting a lot of polish into the Mario Kart tracks, I really think they could pound them out in 1-2 months if they really wanted to. Majora's Mask was made in a year, and that was a full game with all sorts of text and puzzles. These are race tracks. I'm sure Nintendo has some form of a basic level editor and then they go clean it up. No way it takes them 6 months to make 8 tracks; especially considering a lot of the tracks are based on stuff that already exists. The core game engine is there; these are just extra "levels."
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# ? Apr 15, 2015 22:28 |
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Doesn't it make more sense to spread them out anyways? If all the DLC had been released in the first few months there'd probably be a lot less people playing now
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# ? Apr 15, 2015 22:30 |
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Kurtofan posted:loving Ribbon Road and Cheese Land?! gently caress yes. Seconded. I was hoping one would make it into these packs and I'm stoked we got both. Now they just need to remake Sunset Wilds...
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# ? Apr 15, 2015 22:32 |
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# ? Jun 7, 2024 05:54 |
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Help Im Alive posted:Doesn't it make more sense to spread them out anyways? If all the DLC had been released in the first few months there'd probably be a lot less people playing now Yeah, this is almost certainly why the packs were put out this far apart. Mario Kart is an evergreen title; it would get decent sales and a decent player base pretty much forever...but with a DLC pack on the horizon, suddenly there's people actively talking about the game, actively hyping it up.
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# ? Apr 15, 2015 22:33 |