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Only numbered games count, not sidestory poo poo.
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# ? Apr 17, 2015 00:37 |
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# ? May 23, 2024 14:19 |
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Peace Walker was boring as hell and I gave it multiple chances.
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# ? Apr 17, 2015 00:39 |
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It was ok then I got to some helicopter boss right after a tank boss and never even bothered to continue because I didn't feel like another boss fight. Skyhooking people loving owns though.
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# ? Apr 17, 2015 00:40 |
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corn in the bible posted:Those all suck I am foaming at the mouth in rage at this post edit: I liked Peace Walker if only because it means that MGSV will be guaranteed to have a usable ROCKET PEACE just because Kojima knows people will be mad if he doesn't put it in.
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# ? Apr 17, 2015 00:41 |
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The bosses in PW are terrible and don't even have cool characters behind them, they're just tanks with a bunch of boring dudes inside
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# ? Apr 17, 2015 00:41 |
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Yeah it was the helicopter that made me stop. MGS is known for its kooky goon squads and not having one really killed PW for me.
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# ? Apr 17, 2015 00:50 |
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The boss fights in Peace Walker and the overall grindy nature of it made me not even want to play it but it still did look like a worthy addition to the series, if only for the ridiculous stuff like the Japanese censoring ~tickle rod~ torture and anime girls piloting robot dinosaurs voiced by Hatsune Miku. Some argued that it got TOO wacky but I think it hit the right notes of having absolutely no tonal consistency like MGS usually does.
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# ? Apr 17, 2015 00:59 |
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Adam Bowen posted:Only numbered games count, not sidestory poo poo. code veronica though
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# ? Apr 17, 2015 01:07 |
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Every resident evil is bad with no exceptions sorry
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# ? Apr 17, 2015 01:13 |
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I do not like Resident Evil 1 but Resident Evil 2 and 4 are cool.
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# ? Apr 17, 2015 02:24 |
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peace walker is a great portable game totally worth it to own if you've got a vita or whatever. i imagine it would suck hard if you bought the remaster for consoles without knowing that it was made for bite sized play sessions and had limited environments because it had to fit on a psp. people complain about the bosses but they are all trivial to clear for the first time if you bring the machine gun and rpg and keep getting ammo refill drops.
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# ? Apr 17, 2015 02:27 |
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Real hurthling! posted:peace walker is a great portable game totally worth it to own if you've got a vita or whatever. i imagine it would suck hard if you bought the remaster for consoles without knowing that it was made for bite sized play sessions and had limited environments because it had to fit on a psp. if you want to do them nonlethal it is literally no fun at all
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# ? Apr 17, 2015 03:04 |
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I watched someone play Peace Walker and they were literally just killing some big tank thing over and over again to farm for drops. It looked like the worst thing ever
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# ? Apr 17, 2015 04:06 |
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The basic gist of grinding the bosses is that they have AI cores, which you can yank out of them to steal them and put them in your own Metal Gear. In order to make the best Metal Gear possible you need an absolute shitload of parts, like way way too many for it to stay fun that long. The trouble though is that you can't stay in the AI pod for long before it boots you out, and you can only do it a) at the end of the boss fight by yourself or b) while it's stunned in co-op, which gets boring quickly. But you don't HAVE to do it, because all of the main AI cores are obtained via the times where you fight the bosses for the plot. It's just that if you don't do it, your Metal Gear will be kinda gimped and the big twist where you have to fight it at the end won't be very fun or climactic if it's just made out of toaster parts. They did make it with the fact that people wouldn't replay those missions in mind, it's just that they emphasize that you still probably should, which is boring.
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# ? Apr 17, 2015 04:10 |
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Rising is still the best Metal Gear
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# ? Apr 17, 2015 04:19 |
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There's also stuff in PW which you can't get without soldiers who have a specific, random skill. Good luck w/ that
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# ? Apr 17, 2015 05:56 |
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CJacobs posted:it hit the right notes of having absolutely no tonal consistency like MGS usually does. The story behind that is that Kojima has what could best be called story-scoping problems. He talked about it some after 2 and a lot more since. He'll have one idea and get really into it but then read something and get really into that or watch some movie and get inspired to write some jokes and he'll include them all, trying to build a cohesive game the whole time. It's how he ends up with this somewhat schizo experience that bounces inbetween the horrors of war and magic bee men and otaku who build mechs but also gently caress their moms. It works well in a Catch 22 sort of way but I agree with whoever said 1 and 3 struck the best balance in tone while keeping the gameplay at the forefront. 2 and 4 sidelined the gameplay too often and occasionally ran off the rails. bloodychill fucked around with this message at 06:05 on Apr 17, 2015 |
# ? Apr 17, 2015 06:02 |
I think we can all agree that Kojima has gigantic balls for pulling poo poo like the protagonist switch in MGS2 in a triple A game that is also a sequel to a previous beloved triple A game knowing full well people are going to be pissed off about it. I'm not saying that it's smart, however. Part of me thinks it's his way of rebelling against having to make MGS games again and again when he apparently wants to make something else but that might be over analyzing it.
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# ? Apr 17, 2015 06:30 |
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I think we can all agree that the most interesting japanese devs take a lot of drugs. Miyamoto loves the 'shrooms, Kojima probably smokes mad weed, and suda51 can't even wake up without 200 micrograms of lab grade LSD
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# ? Apr 17, 2015 06:42 |
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precision posted:I think we can all agree that the most interesting japanese devs take a lot of drugs. Miyamoto loves the 'shrooms, Kojima probably smokes mad weed, and suda51 can't even wake up without 200 micrograms of lab grade LSD Japanese drug law is super loving crazy draconian so I highly doubt this
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# ? Apr 17, 2015 07:19 |
Japanese drug law is crazy draconian cause it has a much bigger cultural taboo than in most Western countries. Plenty of designer drugs there to circumvent that, though.
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# ? Apr 17, 2015 07:23 |
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I just beat an already relatively hard mini boss in God Hand on level 3/die without dying. God Hand is really loving good and I'm glad I'm not spending 90% of my time on level 1 or 2 this time.
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# ? Apr 17, 2015 07:47 |
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LORD OF BUTT posted:Japanese drug law is super loving crazy draconian so I highly doubt this lotta kids had ecstasy in tokyo, but outside kyoto i stayed with some hippie psych rock people that grew their own shrooms. weed was hard to get in cities but not so hard in the country.
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# ? Apr 17, 2015 07:54 |
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Bicyclops posted:sure, but then you summon the Magus Sisters and you find that you've smoked everything you have in the house by the time the third sisters arrives, even though you stopped to make lunch and dinner too. i dont see why this is a bad thing
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# ? Apr 17, 2015 08:19 |
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Anime Surprise: what game is this?A Steampunk Gent posted:The New Order isn't really like old shooters though, or at least not Doom/Quake era run and gun shooters. You still move really slowly, have half your abilities locked behind skill trees, primarily rely on cover to avoid damage and use almost exclusively various flavours of hitscan guns;
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# ? Apr 17, 2015 09:24 |
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precision posted:I think we can all agree that the most interesting japanese devs take a lot of drugs. Miyamoto loves the 'shrooms, Kojima probably smokes mad weed, and suda51 can't even wake up without 200 micrograms of lab grade LSD
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# ? Apr 17, 2015 13:07 |
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Plus if you think about it, Mega Man X is seriously hosed up. Right? Right? I wonder what drugs they were smoking, probably weed and also like um... pot too!
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# ? Apr 17, 2015 13:08 |
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It's Megaman X, so they were smoking robot weed.
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# ? Apr 17, 2015 13:16 |
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Or ro-pot
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# ? Apr 17, 2015 13:16 |
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FactsAreUseless posted:Wait, are you telling me the Mario guy was on drugs when he made Mario? He was smoking mushrooms and using their power to make a great game about turtles? I can't believe he must have been smoking drug mushrooms when he made Mario, what powers of observation you do possess! Im just glad that these masters of video games were at least only doing the good drugs like "shrroms" "LSD" and "Weed bud"
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# ? Apr 17, 2015 13:21 |
Come to think of it TCC goons should make videogames, like how to not wake up your 6 year old daughter during a coke party or preventing your arm from falling off for as long as possible.
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# ? Apr 17, 2015 13:25 |
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# ? Apr 17, 2015 13:31 |
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Ekster posted:Come to think of it TCC goons should make videogames, like how to not wake up your 6 year old daughter during a coke party or preventing your arm from falling off for as long as possible.
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# ? Apr 17, 2015 13:33 |
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I played DK64 for an hour last night and while the camera angles are admittedly very awful, which i had forgotten, it is still v. fun and all of the haters are just mean.
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# ? Apr 17, 2015 14:44 |
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FactsAreUseless posted:Wait, are you telling me the Mario guy was on drugs when he made Mario? He was smoking mushrooms and using their power to make a great game about turtles? I can't believe he must have been smoking drug mushrooms when he made Mario, what powers of observation you do possess! my straight-edge bros and i are through with nintendo, we are through
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# ? Apr 17, 2015 14:45 |
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corn in the bible posted:my straight-edge bros and i are through with nintendo, we are through
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# ? Apr 17, 2015 14:50 |
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FactsAreUseless posted:Wait, are you telling me the Mario guy was on drugs when he made Mario? He was smoking mushrooms and using their power to make a great game about turtles? I can't believe he must have been smoking drug mushrooms when he made Mario, what powers of observation you do possess! you can't smoke mushrooms, smdh
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# ? Apr 17, 2015 14:59 |
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precision posted:you can't smoke mushrooms, smdh
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# ? Apr 17, 2015 15:02 |
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If I wrote a FAQ for Donkey Kong 64, the "special thanks" section would say "Thanks to Nintendo are Rare for making a great game."
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# ? Apr 17, 2015 15:03 |
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# ? May 23, 2024 14:19 |
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bespoke artisanal shroom tea
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# ? Apr 17, 2015 15:04 |