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Drop a Deuce Ex.
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# ? Apr 16, 2015 15:37 |
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# ? Jun 5, 2024 13:03 |
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Look Sir Droids posted:Drop a Deuce Ex. I thought we agreed not to talk about Invisible War anymore
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# ? Apr 16, 2015 16:01 |
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More like Deuce Sex because this game is the fuckin' poo poo.
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# ? Apr 16, 2015 17:18 |
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When you are a kid and google isn't really a thing yet, trying to convince your peers that it isn't pronounced Do Sex is just an exercise in futility. I remember the day I introduced Deus Ex to a friend of mine. I gave it to him for his birthday. I hyped it up, obviously, and so at one point during our sleepover with me, him, and another guy he starts up a new game. Runs around Liberty Island like a tard, ends up spending twenty minutes shooting guards in the rear end with the tranq crossbow and giggling when the green smoke would come out. Then he put the game down and would not revisit it for several more years. I'm not friends with him anymore. Knowing what I know now, I should have ended it right then and there. SolidSnakesBandana fucked around with this message at 01:50 on Apr 17, 2015 |
# ? Apr 17, 2015 00:33 |
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Liberty Island destroys friendships.
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# ? Apr 17, 2015 01:48 |
Al Cu Ad Solte posted:More like Deuce Sex because this game is the fuckin' poo poo. I remember talking about Deus Ex with my mom and she thought the name was "Day of Sex" but didn't ask me about it until I was finished rambling.
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# ? Apr 17, 2015 01:51 |
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uncleKitchener posted:Liberty Island destroys friendships. I will be very surprised if the newly-announced Human Revolution sequel doesn't end with you blowing up the Statue of Liberty.
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# ? Apr 17, 2015 01:55 |
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jojoinnit posted:As kids we pronounced Deus to rhyme with loose because we didn't know any better so it works in that way I remember telling my dad I was playing "Day Of Sex"
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# ? Apr 17, 2015 02:07 |
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Cream-of-Plenty posted:I remember talking about Deus Ex with my mom and she thought the name was "Day of Sex" but didn't ask me about it until I was finished rambling. same
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# ? Apr 17, 2015 02:33 |
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Look Sir Droids posted:Drop a Deuce Ex. I still use this way
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# ? Apr 17, 2015 04:20 |
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So, I've stumbled upon Nanomod which appears to be a combination of both Shifter and BioMod aiming to enhance the user interface and gameplay based on what the author feels he should address.
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# ? Apr 17, 2015 17:15 |
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Certain computers require a certain level of skill to hack at all? I mean, I max that poo poo out anyways but that's just a dumb decision. Also now you need weapon mods to approach the same level of skill that you had previously. Making people jump through hoops to get to the same spot they would normally be in a vanilla game doesn't make for fun gameplay in my opinion.
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# ? Apr 18, 2015 04:31 |
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Drakonis posted:So, I've stumbled upon Nanomod which appears to be a combination of both Shifter and BioMod aiming to enhance the user interface and gameplay based on what the author feels he should address. This sounds kinda weird considering that BioMod already is based on Shifter iirc? You know what's cool though? GMDX: http://www.moddb.com/mods/gmdx Makes the game a fair bit harder - at the very least, the sneaking - but it seems to work really well from what I've played. Swimming isn't an useless skill anymore, tranq darts actually work, and I haven't gotten past Liberty Island yet but I already spotted some neato map improvements, and the AI feels like an actual threat.
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# ? Apr 18, 2015 12:12 |
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Will installing HDTP and new vision reduce performance at all? playing on a crappy 1.4 ghz amd laptop with integrated graphics.
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# ? Apr 19, 2015 00:34 |
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El_Elegante posted:Replayed this again last month, got to the part in Area 51 where Bob Page encourages you to jump into that massive turbine. I died laughing, then desperately wished there was more of this side of him in the game. I'm pretty sure I've jumped into that thing and actually made it.
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# ? Apr 19, 2015 01:36 |
I checked out the GMDX moddb page a while back, but this thread reminded me to actually install it. I already appreciate the aesthetic changes to weapons--something that I always felt was a weak aspect of the game.
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# ? Apr 19, 2015 01:41 |
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A high level Speed Enhancement aug should let you survive it.
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# ? Apr 19, 2015 01:41 |
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Matty posted:Will installing HDTP and new vision reduce performance at all? playing on a crappy 1.4 ghz amd laptop with integrated graphics. We're talking about a 15 year old game, even with decent textures and models it shouldn't chug too much I'm playing with both on an eh-ish laptop with 4 year old GPU drivers since I couldn't find newer ones (never buy an Acer) and it works just fine.
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# ? Apr 19, 2015 01:53 |
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Matty posted:Will installing HDTP and new vision reduce performance at all? playing on a crappy 1.4 ghz amd laptop with integrated graphics. M.Ciaster posted:We're talking about a 15 year old game, even with decent textures and models it shouldn't chug too much As the patron saint of Deus Ex on netbooks/tablets, yes it does. Especially if you are using DX10 renderer with DX10 effects you should be looking at ~20-25 fps or less on 1366x768. If you stick with the DX9 or OpenGL renderer it will run smoothly. This is based on the "original" release of HDTP.
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# ? Apr 19, 2015 05:20 |
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I've always used the upgraded OpenGL renderer for UE1 games, like Deus Ex and UT99, because the DX10 renderer don't seem to have enough advantages over the upgraded OpenGL renderer out there to warrant upgrading.
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# ? Apr 19, 2015 09:25 |
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closeted republican posted:I've always used the upgraded OpenGL renderer for UE1 games, like Deus Ex and UT99, because the DX10 renderer don't seem to have enough advantages over the upgraded OpenGL renderer out there to warrant upgrading. If I want to destroy doors with it that should be up to me.
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# ? Apr 19, 2015 15:32 |
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Rosoboronexport posted:As the patron saint of Deus Ex on netbooks/tablets, yes it does. Especially if you are using DX10 renderer with DX10 effects you should be looking at ~20-25 fps or less on 1366x768. If you stick with the DX9 or OpenGL renderer it will run smoothly. This is based on the "original" release of HDTP. Yeah I kinda took it for granted that if you're running on a crappy PC like that, you wouldn't even bother with fancy DX10 features.
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# ? Apr 19, 2015 15:42 |
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Whew, the deus ex mod scene is alot more complicated than it used to be! Currently I am downloading new vision and GMDX, (http://genericname112.wix.com/gmdx#!features/cnec) a new mod that i discovered, however that apparently requires new vision so i'm installing that too, though it's most likely a waste since i will be using the dx 9 renderer (not gonna even bother trying to use the dx 10) I wonder if biomod works with This GMDX mod. Also another mod popped up on my radar called deus ex revision, (http://www.dx-revision.com/website/) which seems like the holy grail as it incorperates all the best stuff from HDTP, new vision, shifter and Biomod, but it's not been released yet..) If all this messing around with texture mods doesn't work, i might just run with default deus ex and biomod, just like old times!
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# ? Apr 19, 2015 16:42 |
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Matty posted:I wonder if biomod works with This GMDX mod. It modifies how weapons and skills work so no, it will be modifying deusex.int and not be compatible with biomod short of manually merging the two (good luck with that).
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# ? Apr 19, 2015 17:08 |
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Lemon Curdistan posted:It modifies how weapons and skills work so no, it will be modifying deusex.int and not be compatible with biomod short of manually merging the two (good luck with that). Ok, thanks. I think most of the changes are similar anyway, time to test if all these fancy new mods will even run first though!
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# ? Apr 19, 2015 17:12 |
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GMDX is.. interesting. I mean, I had fun when I was playing it, but it was different enough that some of my old tricks wouldn't work and therefore wouldn't properly trigger nostalgia. And it's really weird to play Deus Ex without the warm feeling of nostalgia nesting cozily in the back of your mind.
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# ? Apr 19, 2015 23:43 |
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gary oldmans diary posted:Since Biomod isn't going to be updated anymore, does anyone know how to make a version that un-nerfs the Dragonstooth sword so every strike is just its regular damage like before instead of 3 strikes of 1/3 damage to keep it under the minimum damage required to affect doors? Also remove the nerf to movement/jump that requires you to put a level into Athletics to get back to the vanilla level. It sucks because they kept adding stuff after that point so if you use an older version of the mod before that change then you miss out on the incendiary grenades that they added later.
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# ? Apr 19, 2015 23:58 |
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I never really cared for DX mods that change the gameplay. For me, part of the fun of DX comes from all of the bugs you can exploit and ways you can take advantage of the busted game systems. Fixes take away from that.
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# ? Apr 20, 2015 00:39 |
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Dragonstooth being able to hack down doors later in the game wasn't some cheap feature advertised early on to break (a very small part of) the game, either. It was a very fun surprise for people who enjoyed exploring the game's interactivity, went low-tech on a run, and happened to turn on the strength aug just to see or left it on accidentally. Fun rewards for exploring the map or exploring gameplay aren't glitches and definitely not something you should deny a first-time player.
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# ? Apr 20, 2015 02:17 |
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gary oldmans diary posted:Since Biomod isn't going to be updated anymore, does anyone know how to make a version that un-nerfs the Dragonstooth sword so every strike is just its regular damage like before instead of 3 strikes of 1/3 damage to keep it under the minimum damage required to affect doors?
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# ? Apr 20, 2015 05:50 |
closeted republican posted:I never really cared for DX mods that change the gameplay. For me, part of the fun of DX comes from all of the bugs you can exploit and ways you can take advantage of the busted game systems. Fixes take away from that. In this sense, I feel like Morrowind is a very similar game. There are people who find Morrowind defined by the way it can be so utterly (and quickly) broken and cherish it for this fact; there are people who find a nostalgic value in the game for other reasons, and are perfectly fine modding the gameplay. For example, I'm totally cool modding Morrowind and Deus Ex and still getting a warmth from playing them periodically. Then again, I was never one to really try breaking the games, since I constantly need to feel like I am losing, and lose a significant amount of interest in most games the moment I gain the upper hand.
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# ? Apr 20, 2015 06:55 |
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Lork posted:That change was made by one of the official patches, not Biomod. I don't even think I've played a version of the game that didn't work that way. I'm suddenly distracted by Deus Ex: Mankind Divided now, though. gary oldmans diary fucked around with this message at 10:19 on Apr 20, 2015 |
# ? Apr 20, 2015 09:01 |
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I tried GMDX but my inventory and UI is all messed up and crumpled, tried pretty much every option. Is there a good link to download New Vision because it's 2 loving gigs and it downloads a 15k/s on the moddb site.
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# ? Apr 20, 2015 17:22 |
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tripwood posted:I tried GMDX but my inventory and UI is all messed up and crumpled, tried pretty much every option. I was able to get it from here with pretty decent download speeds (700kb/s-1.3mb/s). http://www.gamefront.com/files/22662867
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# ? Apr 20, 2015 23:28 |
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gary oldmans diary posted:This isn't a blame game. The point of mentioning Biomod is just that it is what would get likely get edited to make a single change like this since Biomod is pretty much the way to play Deus Ex imo. I wouldn't want anyone to do it until you're done with Biomod so I would have the final version I always wanted. Anyway, I remember reading that Shifter fixed some exploit that allowed you to stack things on top of each other in your inventory (never tried it myself), but you could get it back by playing on Unrealistic mode or turning on cheats or something like that. If it was going to be done, that would be the way to do it - an optional "old exploits" mode that you enable in the console or something.
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# ? Apr 21, 2015 11:32 |
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Lork posted:My mistake. Your post seemed to imply that Biomod was responsible for that change, and it looks like I wasn't the only one who was fooled. I thought it was Biomod as well. Thats what happens when you go so long without playing Vanilla.
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# ? Apr 21, 2015 17:37 |
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Lork posted:Anyway, I remember reading that Shifter fixed some exploit that allowed you to stack things on top of each other in your inventory (never tried it myself), but you could get it back by playing on Unrealistic mode or turning on cheats or something like that. If it was going to be done, that would be the way to do it - an optional "old exploits" mode that you enable in the console or something.
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# ? Apr 22, 2015 00:56 |
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gary oldmans diary posted:Huh? I was talking about the Dragon's Tooth attack change from 1 hit of 100 to 5 simultaneous hits of 20 to put it below the minimum attack strength required to damage doors and other stuff. Lork fucked around with this message at 04:39 on Apr 22, 2015 |
# ? Apr 22, 2015 04:23 |
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Unrealistic mode might be a good place for it if if everyone wanted to try it that way. Really not any kind of exploit, though. Just part of the original vanilla gameplay I played many, many times and then later someone decided they didn't like it that way based on their opinions of game difficulty (for someone who might go into the game already having a plan for a Dragon's Tooth build, not for a blind first run), not on something like a circumvention of game rules by UI manipulation.
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# ? Apr 22, 2015 05:15 |
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# ? Jun 5, 2024 13:03 |
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Can we all just have a moment of group nostalgia for just how charmingly terrible the assault rifle in DX1 is, in both looks and handling. I just realized that all of my playthroughs I have a moment where I see it for the first time and say "hahahahah No"
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# ? Apr 28, 2015 00:15 |