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Ferrinus posted:Well, I don't really like how the game is shaping up, but I can't fault Matt's response to the leak. Good on him for not going all-in on the kind of "listen, it's JUST the beta, it's not AT ALL INDICATIVE of ANYTHING that-" stance that people often use to defend bad previews/demos/leaks/pre-expansion releases/whatever. A freelancer who worked on Promethean volunteered to Storytell Beast in the invitational playtest and called for players online. One of the group then leaked it to get her in trouble. Don't know if it was an old grudge or simply for the lulz of it. Doesn't really matter - she's not in trouble.
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# ? Apr 17, 2015 01:08 |
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# ? May 9, 2024 09:29 |
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Bizarre. Either way, kudos again to the WoD folks for handling it well. I gripe a lot about the actual revealed content, but I always appreciate the opportunity to gripe afforded to me by the team's overall transparency.
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# ? Apr 17, 2015 01:15 |
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Ferrinus posted:Bizarre. Either way, kudos again to the WoD folks for handling it well. I gripe a lot about the actual revealed content, but I always appreciate the opportunity to gripe afforded to me by the team's overall transparency. :Exalted 3e's cover slowly slides upscreen into view: (Agreed though, nicely done/thanks for the information)
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# ? Apr 17, 2015 01:20 |
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Suddenly all Beast playtests are cancelled and the release is indefinitely postponed.
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# ? Apr 17, 2015 01:22 |
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Wasnt that what litteraly happened to the WoD MMO? A day after pre-alpha images were leaked to 4chan, they shut down.
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# ? Apr 17, 2015 02:31 |
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There was a whole host of mismangement problems going on with the WoD MMO, though. I'm skeptical of the writing perspective being taken on a lot of the leaked preliminary material (though if these criticisms help guide the final product to a better position that'd be great), but not only is Matt's quoted response to the incident laudable and the right tack to take, but I'm certain he's not hanging over his writers' shoulders, shaking his head and saying "No, it needs to be more... fsssh!" and then just walking off without clarification, as reportedly happened at CCP with the MMO developers.
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# ? Apr 17, 2015 02:54 |
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DJ Dizzy posted:Wasnt that what litteraly happened to the WoD MMO? A day after pre-alpha images were leaked to 4chan, they shut down. No. The reason that the MMO got shut down was because it did not exist. It was, ironically, itself little more than a ghost whispered among internet denizens in hushed tones. Also I get the impression the budget and/or manpower was squandered on EVE projects and constantly subjected to changing design goals, to the point where the few guys who were allowed to work on the project from start to painful finish often felt like they were doing a different game from week to week based on whatever argument the devs had the week before. Assuming an EVE expansion wasn't coming out some time in the next 3 to 6 months and everybody wasn't poached to work on that instead.
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# ? Apr 17, 2015 04:02 |
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There's a really great Article that runs down the death spiral the WoD RPG ended up in. The short of it is that they had a Duke Nukem Forever-esque production cycle of constantly making and dumping code so nothing got done, and when EVE Online turned in a couple of bad quarters the MMO was shuttered to cut costs.
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# ? Apr 17, 2015 04:29 |
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For the best, too, with how poo poo it was turning out.
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# ? Apr 17, 2015 05:09 |
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My favorite thing about CCP's downward spiral was their CEO trying to defend the 70 dollar monocle by claiming that it was a fashion statement on par with wearing 1000 dollar jeans in real life. Then saying that not buying the monocle was on par with wearing thrift store clothing.
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# ? Apr 17, 2015 05:42 |
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What about the loving World of Darkness says 'MMO'?
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# ? Apr 17, 2015 05:48 |
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Kurieg posted:My favorite thing about CCP's downward spiral was their CEO trying to defend the 70 dollar monocle by claiming that it was a fashion statement on par with wearing 1000 dollar jeans in real life. Then saying that not buying the monocle was on par with wearing thrift store clothing. My favorite thing about that was that it was all the fault of Ryan Dancey.
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# ? Apr 17, 2015 05:50 |
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Mors Rattus posted:My favorite thing about that was that it was all the fault of Ryan Dancey. Are you loving serious. That guy again?
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# ? Apr 17, 2015 05:52 |
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Night10194 posted:What about the loving World of Darkness says 'MMO'? People pretending to be angsty badass loners? Night10194 posted:Are you loving serious. That guy again? Who?
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# ? Apr 17, 2015 05:52 |
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Guild drama is like LARP drama that you don't have to leave Fuckers were sitting on a goldmine.
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# ? Apr 17, 2015 05:55 |
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Mors Rattus posted:My favorite thing about that was that it was all the fault of Ryan Dancey. Really, EVE's just lucky he hadn't had the time to refine his ideas to PFO levels. They would have paid 70 bucks for a monocle that could be lost if their ship got blown up, and then have to shell out more cash when they next went to the tailor to replace it.
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# ? Apr 17, 2015 05:55 |
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Night10194 posted:What about the loving World of Darkness says 'MMO'? I dunno, the Secret World is pretty WoD-ish, and it's the best single player MMORPG out there.
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# ? Apr 17, 2015 05:56 |
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MonsieurChoc posted:I dunno, the Secret World is pretty WoD-ish, and it's the best single player MMORPG out there. Well, second=best. FFXIV's got a good thing going.
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# ? Apr 17, 2015 05:57 |
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Omnicrom posted:Who? From what little I know of him, he's basically a man that moves around from company to company coming up with bad ideas, forcing them into production, and then leaving someone else to salvage them into something workable while he moves on to the next
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# ? Apr 17, 2015 05:59 |
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Omnicrom posted:Who? A man with a staggeringly comprehensive record of ruining everything he manages that somehow continues to sucker people into giving him lots of money to do things for them. To give you an idea, he was the guy who came up with the 3.0 OGL, and is now working on the Pathfinder MMO. MonsieurChoc posted:I dunno, the Secret World is pretty WoD-ish, and it's the best single player MMORPG out there. Mors Rattus posted:Well, second=best. FFXIV's got a good thing going. Agreed on both counts.
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# ? Apr 17, 2015 06:01 |
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Night10194 posted:What about the loving World of Darkness says 'MMO'? It was pitched before shutting down as also having Perma-Death if you pissed off the Prince of your city/server Who was going to be a standard Player or something.
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# ? Apr 17, 2015 06:39 |
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So basically it would've been like a giant-rear end LARP only a million times worse.
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# ? Apr 17, 2015 06:41 |
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World of Darkness Online had nothing to actually do with the World of Darkness other than vampires and some clan names. It was pretty much the WoD version of Shadowrun for the XBox 360. EDIT: They pretty much wanted to make the Matrix Online without actually reading about the Matrix Online. It was like some fan project and it blows my mind how an established corporation could be that loving incompetent.
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# ? Apr 17, 2015 06:51 |
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RocknRollaAyatollah posted:World of Darkness Online had nothing to actually do with the World of Darkness other than vampires and some clan names. It was pretty much the WoD version of Shadowrun for the XBox 360. Well, that's insofar as World of Darkness Online could be said to be or have anything- it was really never anything at all beyond a super-early tech demo.
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# ? Apr 17, 2015 06:53 |
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This is a good rundown from the games industry development side of it: http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolfStallion Cabana posted:It was pitched before shutting down as also having Perma-Death if you pissed off the Prince of your city/server The impression you get from the article is of a game where the Ideas Guys had all these systems like permadeath and diablerie in mind but no clear sense of how it all fit together in an actual product. When I was following what little news was trickling out, I remember reading individual bylines like "players can be both vampires and mortals, and be turned in game!" and "we'll cater to LGBT players with in-game gay clubs!" but not having any picture of like "what is this game? what do you do when you play?"
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# ? Apr 17, 2015 06:59 |
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Pope Guilty posted:Well, that's insofar as World of Darkness Online could be said to be or have anything- it was really never anything at all beyond a super-early tech demo. When it wrapped, they had an early alpha client and had active testing for employees and family. The leaks mentioned before didn't happen until after the project was canned. The project was canned because they pumped money and resources into that thing for 5 years and didn't get poo poo back, not because of the leaks.
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# ? Apr 17, 2015 07:02 |
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RocknRollaAyatollah posted:When it wrapped, they had an early alpha client and had active testing for employees and family. I'm not saying the leaks had anything to do with it, I'm saying they didn't produce anything worth producing in half a loving decade.
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# ? Apr 17, 2015 07:06 |
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Pope Guilty posted:I'm not saying the leaks had anything to do with it, I'm saying they didn't produce anything worth producing in half a loving decade. That second part was directed at other posts, not yours. The project from my understanding had moved into alpha testing outside the studio workshop in Atlanta and was playable to a greater extent than what was shown at Fan Fests. They had ironically gotten their poo poo together by the end to a degree.
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# ? Apr 17, 2015 07:12 |
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From what I heard it had entered alpha multiple times but it was barely recognizable as a world of darkness game. Someone described diablarie as eating their corpse whole to gain their power. Another alpha had a functional parkour engine like Assassin's creed.
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# ? Apr 17, 2015 07:20 |
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To be fair, functional parkour would be loving amazing for people playing city Gangrel, Nosferatu, and Assamites.
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# ? Apr 17, 2015 07:29 |
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I'm entirely okay with the City Gangrel swapping in Obfuscate for Fortitude; urban survival via blending in rather than just being tougher than everything else? Sure, makes sense. The lack of Animalism, though? Dumb. Celerity? Dumb. Animalism, Obfuscate, Protean, that I'm fine with. The invisible blender just sucks.
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# ? Apr 17, 2015 07:37 |
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The City Gangrel spread is really just 'gently caress Brujah', to be honest.
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# ? Apr 17, 2015 07:50 |
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The City Gangrel spread is really just 'gently caress, we're worse than Brujah.'
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# ? Apr 17, 2015 07:56 |
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Kellsterik posted:we'll cater to LGBT players with in-game gay clubs!" but not having any picture of like "what is this game? what do you do when you play?" Also not convinced that people devolving sexless genderless predators of humanity getting their own Canal street is the right image for catering to homosexuals or anyone else for that matter Ferrinus posted:The City Gangrel spread is really just 'gently caress, we're worse than Brujah.' They're only found in the Sabbat anyway so you're already in the embarrassing discipline lineup squad. I still give my old GM poo poo for letting his girlfriend play a kiasyd with thaumaturgy and it was 2009 Zombiejack fucked around with this message at 09:14 on Apr 17, 2015 |
# ? Apr 17, 2015 09:12 |
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That level of Mytherceria that's just Spirit's Touch except you actually eat the psychic residue and nobody else can Spirit's Touch the item afterward is pretty cool. I'd be cool with it replacing Spirit's Touch- introduces an abusable trust sort of thing.
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# ? Apr 17, 2015 09:21 |
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Pope Guilty posted:That level of Mytherceria that's just Spirit's Touch except you actually eat the psychic residue and nobody else can Spirit's Touch the item afterward is pretty cool. I'd be cool with it replacing Spirit's Touch- introduces an abusable trust sort of thing. I'd also deny them Obtenebration give them something else, potence maybe. I'd suspect study of the abyss when you're sort of fae is not a good thing, especially when you're already a sabbat vampire. Also gently caress clan disciplines in non-clans,.
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# ? Apr 17, 2015 09:39 |
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Zombiejack posted:Also not convinced that people devolving sexless genderless predators of humanity getting their own Canal street is the right image for catering to homosexuals or anyone else for that matter Everybody got access to Thaumaturgy with Blood Magic and Blood Sacrifice. Good books, well-written, but kind of a nightmare balance-wise.
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# ? Apr 17, 2015 14:52 |
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From what I have been told the Guardian article talking to Nick Blood is pretty good. Honestly, I thought it was amazing nobody could design a version of diablerie with wide appeal. You loot a corpse for powers! But yeah, I remember when one of the deadlines passed, then another, and when tabletop stuff was changed for [REDACTED], and all kinds of nonsense that fortunately don't affect how OP rolls out books now beyond approvals.
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# ? Apr 17, 2015 18:26 |
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Nick...Blood? Nick Blood. There was a dude working on the WoD MMO named Nick Blood?
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# ? Apr 17, 2015 19:19 |
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# ? May 9, 2024 09:29 |
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Did Fallen World Chronicle ever come out y/n
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# ? Apr 17, 2015 19:53 |