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I ended up ragequitting the polar Kerbol contract. My final rocket stage was just a big tank of fuel on four nukes. A Mun+Duna slingshot kicked up my orbit, close to the plane of the target orbit even, but not nearly as much as I hoped. I needed an hour-long 4k burn after that and haha, nope. I ended up making a million exploring the moons around Jool and practiced aerobraking. Aerobraking is a lot of fun, when it works! Hobo By Design fucked around with this message at 23:55 on Apr 18, 2015 |
# ? Apr 18, 2015 23:50 |
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# ? Jun 9, 2024 22:41 |
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Hobo By Design posted:I ended up ragequitting the polar Kerbol contract. My final rocket stage was just a big tank of fuel on four nukes. A Mun+Duna slingshot kicked up my orbit, close to the plane of the target orbit even, but not nearly as much as I hoped. I needed an hour-long 4k burn after that and haha, nope.
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# ? Apr 18, 2015 23:57 |
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maltesh posted:If you're going to do it efficiently, this is another jobn for the bi-elliptic transfer. This post is where it is at. edit: this diagram may help to visualize Corky Romanovsky fucked around with this message at 02:24 on Apr 19, 2015 |
# ? Apr 19, 2015 02:09 |
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I found a welding mod for combining things into single parts in the VAB, but is there one that lets you do it to something already in orbit?
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# ? Apr 19, 2015 02:27 |
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Would an ion-engine scooter be enough to explore the surface of Dres with, or is the gravity too strong?
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# ? Apr 19, 2015 02:37 |
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For a spaceplane, is it a good idea to have the center of lift slightly forward of the center of mass so it tends to nose up? It's a bit of a pain in the rear end to keep it headed upwards when the center of lift is behind. It flies fairly stably but I want it going up, not straight.
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# ? Apr 19, 2015 04:09 |
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Grand Fromage posted:For a spaceplane, is it a good idea to have the center of lift slightly forward of the center of mass so it tends to nose up? It's a bit of a pain in the rear end to keep it headed upwards when the center of lift is behind. It flies fairly stably but I want it going up, not straight. No, you want the mass sliiightly in front of the lift. This is so when it starts to stall you gently tip forward, rather than doing backflips. What you need is more control surfaces. Or RCS/SAS Bondematt fucked around with this message at 04:46 on Apr 19, 2015 |
# ? Apr 19, 2015 04:42 |
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It seems to work okay, has a nice stable climb. However I just had my RAPIER engines switch to rocket automatically, as they should. But then the ones on the left side switched back to air breathing by themselves and flamed out and the inevitable occurred.
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# ? Apr 19, 2015 04:58 |
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Grand Fromage posted:It seems to work okay, has a nice stable climb. However I just had my RAPIER engines switch to rocket automatically, as they should. But then the ones on the left side switched back to air breathing by themselves and flamed out and the inevitable occurred. Yeah. You want RAPIER engines on manual all the time, every time. Auto is a little finicky.
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# ? Apr 19, 2015 05:11 |
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I can get to orbit pretty reliably with a spaceplane now, but it burns up basically all my fuel. They seem so inefficient compared to rockets, I'm not sure I see the point. I must be screwing something up.
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# ? Apr 19, 2015 05:15 |
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Grand Fromage posted:I can get to orbit pretty reliably with a spaceplane now, but it burns up basically all my fuel. They seem so inefficient compared to rockets, I'm not sure I see the point. I must be screwing something up. And that's why we don't have spaceplanes and the SLS is a rocket. With aero revamp, they'll save you some fuel, but you'll still be limited in your payloads. Their real benefit is for stuff like LKO small satellite release, kerbonaut ferrying, and maybe refuelling---so you do your thing, then bring back the ship for 97-100% recovery and the only expenditure is fuel. Of course, if you're swimming in funds or in sandbox there really isn't any point outside of looking cool.
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# ? Apr 19, 2015 05:22 |
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That's what I was thinking after I posted that, am I bad at spaceplanes or is this just an accurate simulation of being cool but pointless? I'm just working on a cooler ship for taking crew to/from my space station, I wasn't planning to do much with it. But I can't get to orbit with enough fuel to get to the space station unless I send over my orbital tanker to refuel it, which is just making the whole thing pointless.
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# ? Apr 19, 2015 05:39 |
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We also don't have any functional SABRE (or RAPIER as KSP calls it) engines yet. Without those any real life space plane is essentially just a rocket with wings anyway. If the Skylon ever works out as intended it's going to cut launch costs per kilo payload by about 23(!) times. E: I made a little tiny plane that is absurdly fun to fly with NEAR. It's all stock except for the TweakScale'd circular intake and whatever mod the curved solar panel comes from. (Near Future Solar I think) It managed 1300 m/s at an altitude <1000 meters, and pointing the nose 45 degrees up with full throttle right from take-off put it at an apoapsis of 90 kilometers. Again, in NEAR. No idea how it handles in the stock atmosphere. Groetgaffel fucked around with this message at 11:41 on Apr 19, 2015 |
# ? Apr 19, 2015 10:53 |
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I strongly recommend a canard setup if you're having trouble with pitch authority. That also lets you put your wings far back to help with getting your CoM ahead of your Col (since the engines tend to be the heaviest part on a space plane)
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# ? Apr 19, 2015 13:17 |
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Hey Max or RoverDude, quick question- will the resource parts be in a separate tab so they don't clog up the Utility tab? That tab in itself is pretty cramped and unorganized already, adding more parts might make it even worse.
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# ? Apr 19, 2015 16:40 |
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Really, most tabs are getting there. Can't we get some form of Part Catalog as stock, or at least the option to sort by size?
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# ? Apr 19, 2015 16:48 |
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Luneshot posted:Hey Max or RoverDude, quick question- will the resource parts be in a separate tab so they don't clog up the Utility tab? That tab in itself is pretty cramped and unorganized already, adding more parts might make it even worse. A good idea.
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# ? Apr 19, 2015 16:49 |
Luneshot posted:Hey Max or RoverDude, quick question- will the resource parts be in a separate tab so they don't clog up the Utility tab? That tab in itself is pretty cramped and unorganized already, adding more parts might make it even worse. To me that really does feel like a big bit of polish that 1.0 needs.
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# ? Apr 19, 2015 17:58 |
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M_Gargantua posted:To me that really does feel like a big bit of polish that 1.0 needs. ... You can make your own tabs already. It would be nice to have the Utilities tab seperated, yes, but you can make your own tabs! That's a good workaround for now.
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# ? Apr 19, 2015 18:13 |
Inglonias posted:... You can make your own tabs already. It would be nice to have the Utilities tab seperated, yes, but you can make your own tabs! That's a good workaround for now. You can make your own tabs already, BUT to display and select them you need to keep the full advanced filter interface open. Which is really annoying and only increases confusion.
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# ? Apr 19, 2015 20:39 |
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I accidentally did a Bad Thing in HyperEdit and put Jool's orbit just outside of the sun. Please tell me how to revert this because deleting my old save isn't helping. https://www.youtube.com/watch?v=dh0jz-WcF_0
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# ? Apr 20, 2015 07:41 |
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Oh god, the music in your vid gave me an idea - is there some way to mod the EVE soundtrack into KSP? I don't think I would play anything else if I had that.
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# ? Apr 20, 2015 08:02 |
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Just mute the in game music, alt-tab, and play the EVE soundtrack on your music program of choice?
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# ? Apr 20, 2015 08:07 |
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There's just something magical about how the kerbal music kicks in the moment you leave the atmosphere. Maybe after finals I'll make a project of a proper soundtrack mod.
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# ? Apr 20, 2015 08:11 |
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Galaga Galaxian posted:Just mute the in game music, alt-tab, and play the EVE soundtrack on your music program of choice? Always liked alienhands remixes of the eve soundtrack. https://www.youtube.com/watch?v=pSWJKBxRXuo
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# ? Apr 20, 2015 08:14 |
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In his star ruler 2 video Manley let slip he'd do a special announcement stream next weekend - so I assume/hope we will soon see the full power of this fully armed and operational battle station.
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# ? Apr 20, 2015 09:10 |
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karl fungus posted:I accidentally did a Bad Thing in HyperEdit and put Jool's orbit just outside of the sun. Please tell me how to revert this because deleting my old save isn't helping. I'm sorry I can't help you but I'm laughing my rear end off at this
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# ? Apr 20, 2015 16:06 |
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karl fungus posted:I accidentally did a Bad Thing in HyperEdit and put Jool's orbit just outside of the sun. Please tell me how to revert this because deleting my old save isn't helping.
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# ? Apr 20, 2015 16:08 |
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karl fungus posted:I accidentally did a Bad Thing in HyperEdit and put Jool's orbit just outside of the sun. Please tell me how to revert this because deleting my old save isn't helping. I see no problems at all with this situatin. Jeb surely doesn't.
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# ? Apr 20, 2015 20:26 |
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Groetgaffel posted:Really, most tabs are getting there. Can't we get some form of Part Catalog as stock, or at least the option to sort by size? PartCatalog was great. I really miss it, the UI overhaul wasn't even close. I legitimately barely ever use the newer VAB stuff. It's just not very practical.
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# ? Apr 20, 2015 22:27 |
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Palicgofueniczekt posted:This post is where it is at. If you're careful with your encounters you can save deltaV and time by using Jool to kick up your inclination with a well placed encounter, add a burn at perijool and you'll maximize the oberth effect for profit. Given infinite time you can go out to near infinity and use less fuel, but the Jool encounter will make the whole thing a lot faster.
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# ? Apr 21, 2015 00:59 |
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One week guys
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# ? Apr 21, 2015 01:33 |
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https://www.youtube.com/watch?v=VuZRHGIvWho
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# ? Apr 21, 2015 01:35 |
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Inacio posted:PartCatalog was great. I really miss it, the UI overhaul wasn't even close. I legitimately barely ever use the newer VAB stuff. It's just not very practical. Have you tried Filter Extensions? It's /sort/ of a spiritual successor to PartCatalog.
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# ? Apr 21, 2015 01:42 |
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Oh jesus that face. It's like she's breathing Joker's laughing gas or whatever the gently caress it was from the animated series.
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# ? Apr 21, 2015 01:47 |
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Trivia posted:Oh jesus that face. Val is happy. You want her to stay happy, don't you?
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# ? Apr 21, 2015 01:49 |
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That was basically my face when I read that 1.0 is only a week away.
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# ? Apr 21, 2015 02:57 |
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Maxmaps posted:Val is happy. You want her to stay happy, don't you? You won't be very happy if you read that YouTube comment section. Just don't.
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# ? Apr 21, 2015 03:09 |
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quote:This Valentina physically threatened me! Any funny ideas that involve shaming these posts/posters?
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# ? Apr 21, 2015 03:18 |
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# ? Jun 9, 2024 22:41 |
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karl fungus posted:You won't be very happy if you read that YouTube comment section. Eh, I numbed out after the first reveal. By now it's just the internet being the internet.
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# ? Apr 21, 2015 03:23 |