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Bleusilences
Jun 23, 2004

Be careful for what you wish for.

Oh I think I played Metal Sega, I remember being lost and that's pretty much it.

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Motto
Aug 3, 2013

Endorph posted:

Vesperia probably. Symphonia is a little dated and a lot of people dislike Abyss's intro since the lead is (intentionally) a huge dick at the start of the game up until about the 15 hour mark.

It's not just that, even after he stops being a dick Luke's character then becomes somebody who's really apologetic and self-denigrating a lot of the time, so a lot of people still dislike him after that point because he swings from one end of the spectrum to the other. I liked Abyss, but not everybody's going to enjoy a long game that revolves around a character acting like a selfish or whiny child until the very end, and that's not taking the game's other issues into account like Free Run being a bit overpowered and the game stretching itself out by making you shuffle from one previous location to another to move the plot along.

Motto fucked around with this message at 03:44 on Apr 20, 2015

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

Million Ghosts posted:

What's a good obscure-ish RPG from the 16-bit era? I've already played Metal Max Returns, the Gaia games, and an okay amount of random fan-translated stuff.

I bought SO4 knowing full well what it was, partially cause it was $10 and mostly cause I'm bad at avoiding bad things.

Romancing Saga 3

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer
Would Landstalker count as RPG? Today I think that would be pretty obscure. I also remember Phantasy Star IV and Secret of Evermore, but those two games may have been obscure only for me.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

SelenicMartian posted:

Doesn't she run around the joint and eventually find a secret passage?
She does! And then she wanders into Alan's sacrificial altar dungeon, just like he wanted :downs:

corn in the bible posted:

Romancing Saga 3
I love RS3, but I cannot, in good faith, recommend it to anyone because the final boss is literally based on luck. It's really fun for the right kinda player, but calling it a poorly-balanced game is an understatement.

v Oh, well I stand corrected. I guess you're the right kind of player!

Fur20 fucked around with this message at 01:15 on Apr 20, 2015

Million Ghosts
Aug 11, 2011

spooooooky

corn in the bible posted:

Romancing Saga 3

Oh poo poo I've been meaning to get to that for forever, thanks. Hopefully it's a janky pile of weird like the other SaGa games.

Seraphic Neoman
Jul 19, 2011


You should play Claude so you can pickpocket the best armor in the game from his dad halfway through the game.

Endorph
Jul 22, 2009

Motto posted:

It's not just that, even after he stops being a dick Luke's character then becomes somebody who's really apologetic and self-denigrating a lot of the time, so a lot of people still dislike him after that point because he swings from one end of the spectrum to the other. I liked Abyss, but not everybody's going to enjoy a long game that revolves around a character acting like (and literally mentally being) a selfish or whiny child until the very end, and that's not taking the game's other issues into account like Free Run being a bit overpowered and the game stretching itself out by making you shuffle from one previous location to another to move the plot along.
Luke lacks real-world experience but he isn't a mental child. Children's brains develop as they grow older. It's a physical thing, not a purely mental one. If a twenty year old develops complete amnesia, they still have a fully grown brain even if they lack the experiences and knowledge of the past two decades of their life. Luke is, physically, a teenager, and that includes his brain and all the bits that control reasoning, empathy, and logic.

Luke is immature, bratty, and selfish, but there are plenty of real-life sixteen year olds like that. He isn't a literal manchild.

Cake Attack
Mar 26, 2010

Yeah I dunno why people insist that. Itd be weird if it were the case for several reasons

GulagDolls
Jun 4, 2011

haha, I didn't play abyss so I had no idea about any of that.

are there any tales games with intelligent main characters. Yuri looked kind of smart from what little I saw of him (not much)

Gwyrgyn Blood
Dec 17, 2002

Million Ghosts posted:

Oh poo poo I've been meaning to get to that for forever, thanks. Hopefully it's a janky pile of weird like the other SaGa games.

Good news, it is!

There's uh ... sort of 3 different battle systems depending on your party setup. If you have 6 party members and you kick your leader into the 'reserve' slot, you get a new 'command' battle system which gives you access to multi-techs and other bizarre things. And there's one particular character you can play as where you get a new hybrid battle system for ONLY the final boss and it's really awesome and OP as hell if you know how to abuse it.

Other than that, if you know RS1 it's much like that. Random battles advance the event level and enemy strength, randomly sparking techs, miss-able quests, and so on. There's a number of weird recruitable party members like a Snowman, Lobster, and Fat Batman.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

The White Dragon posted:

She does! And then she wanders into Alan's sacrificial altar dungeon, just like he wanted :downs:

I love RS3, but I cannot, in good faith, recommend it to anyone because the final boss is literally based on luck. It's really fun for the right kinda player, but calling it a poorly-balanced game is an understatement.

v Oh, well I stand corrected. I guess you're the right kind of player!

I recommend it to everyone because it is good and rad

Rascyc
Jan 23, 2008

Dissatisfied Puppy
Put Rudra at the end of your list. It's all right but nothing too special once you mess with the spells.

Million Ghosts
Aug 11, 2011

spooooooky
If I wanted good balance and straigtforward gameplay I wouldn't have asked for dubious snes games as it is.

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

Million Ghosts posted:

If I wanted good balance and straigtforward gameplay I wouldn't have asked for dubious snes games as it is.

Now I'm curious. Why only SNES-games? The Mega Drive (sorry Genesis for the other side of the pond) had some fine RGPs, too. And as Sega's ads were always telling us, the Sega Mega Drive was a 16bit-machine.

Million Ghosts
Aug 11, 2011

spooooooky
Not like I'm gonna refuse Sega games but I assume snes has more options and I'm not into the old Phantasy Stars. Other than that I'm basically ignorant on what there is.

Gwyrgyn Blood
Dec 17, 2002

And by 'old Phantasy Stars' you mean 1-3 RIGHT?

Million Ghosts
Aug 11, 2011

spooooooky
Yeah IV is where they become bearble as more than novelty.

Rascyc
Jan 23, 2008

Dissatisfied Puppy

Million Ghosts posted:

If I wanted good balance and straigtforward gameplay I wouldn't have asked for dubious snes games as it is.
Here ya go

http://agtp.romhack.net/project.php?id=hiouden

This was pretty much the last game I beta tested for AGTP and the game pretty much broke all the beta testers (I think there were only two of us but I forget). Gideon had to finish it with cheat codes. It wasn't that it was difficult it was just so maddening towards the end.

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

Million Ghosts posted:

Yeah IV is where they become bearble as more than novelty.

Eh, I got farther into the first three Phantasy Star games then the first three Final Fantasy games. (I think I have my party still stuck in some kind of futuristic factory in PSIII.)

And I still fondly remember Landstalker. Even though the isometric perspective hosed child-me royally over.

Ride The Gravitron
May 2, 2008

by FactsAreUseless

Infinity Gaia posted:

Okay, that does sound pretty bad. At least the PSP version of Star Ocean 1 is fine, even if they did shoehorn in Welch because ???

Welch was shoehorned in to make the SO3 plot twist canon.

Million Ghosts
Aug 11, 2011

spooooooky
Landstalker looks sick, isometric is the best perspective and I will hear no arguements.

How dare you post Hiouden after I commit to RS3, that looks like my exact brand of ridiculous. Another to the backlog.

Endorph
Jul 22, 2009

GulagDolls posted:

haha, I didn't play abyss so I had no idea about any of that.

are there any tales games with intelligent main characters. Yuri looked kind of smart from what little I saw of him (not much)
Yuri's pretty smart and aware of the world, but the plot has some standard JRPG dumb moments.

milla from xillia might be what you're looking for but again, standard JRPG dumb moments

for a basic adventure plot to last 40-80 hours you kind of need a bit of idiot plot somewhere in there just to pad out the length. imo it's forgivable so long as you can at least see why the characters would make the mistakes or assumptions they do.

Codiekitty
Nov 7, 2014

Erebus posted:

Full of awful dialog and boring combat. In Fable 2, you could literally go through most combat encounters in the first half of the game by mashing Y to fire your gun over and over without even moving. The gun auto aims, and the enemies are so slow you could just hammer the button and kill everything before it got to you.

My strongest memory of Fable 2 is escorting this fat woman who wouldn't shut the gently caress up through a cave.

Libluini posted:

(I think I have my party still stuck in some kind of futuristic factory in PSIII.)

Well, that narrows things down.

Delsaber
Oct 1, 2013

This may or may not be correct.

Libluini posted:

Eh, I got farther into the first three Phantasy Star games then the first three Final Fantasy games. (I think I have my party still stuck in some kind of futuristic factory in PSIII.)

Phantasy Star IV is my favourite game of all time, but as much as I enjoy the series overall, the first three games really are hard to recommend. PSIV might be the only one that's aged well.

That said, PSIII's generational concept is amazing and is worth a look for folks who can stomach the attrition. A full remake of that game would be something special now that RPG game design has caught up, but yeah, that'll never happen. However, there is a PS2 remake of the OG Phantasy Star floating around with a translation patch that's actually quite good.

Endorph
Jul 22, 2009

if you want a game with a generational system, play FE4

it also has problems, but at least it's not PSIII

Codiekitty
Nov 7, 2014

In an admittedly terrible defense of Phantasy Star III, it's worst crime is being incredibly boring rather than insulting. But also worth noting is its stupid ending... well, three of the four endings, which all end with...

The spaceship you're on reaching Earth, suggesting the reason humans look like Parmanians is that they're descended from the survivors of Parma being destroyed in Phantasy Star II.

Except in Phantasy Star II's ending...

It's revealed Earth had been destroyed, and the Mother Brain computer was built by refugees who blundered into the Algol system.

Oops.

(No, I did not play through Phantasy Star III four times. I finished the game with Amon... or maybe his name was Adan? It was the guy with the twin sister. Then looked up the other four online, and thank gently caress I did)

Codiekitty fucked around with this message at 03:36 on Apr 20, 2015

Motto
Aug 3, 2013

Endorph posted:

Luke lacks real-world experience but he isn't a mental child. Children's brains develop as they grow older. It's a physical thing, not a purely mental one. If a twenty year old develops complete amnesia, they still have a fully grown brain even if they lack the experiences and knowledge of the past two decades of their life. Luke is, physically, a teenager, and that includes his brain and all the bits that control reasoning, empathy, and logic.

Luke is immature, bratty, and selfish, but there are plenty of real-life sixteen year olds like that. He isn't a literal manchild.


Yeah, I dunno why I typed that when I've actually thought that through before.

Motto fucked around with this message at 03:48 on Apr 20, 2015

GulagDolls
Jun 4, 2011

Endorph posted:

Yuri's pretty smart and aware of the world, but the plot has some standard JRPG dumb moments.

milla from xillia might be what you're looking for but again, standard JRPG dumb moments

for a basic adventure plot to last 40-80 hours you kind of need a bit of idiot plot somewhere in there just to pad out the length. imo it's forgivable so long as you can at least see why the characters would make the mistakes or assumptions they do.

yeah it's fine if they aren't geniuses. my experience with that series has just been, like, stahn and lloyd. lloyd may actually be the stupidest protagonist in a video game. probably stupider than any snes game starring a caveman. I've wanted to try vesperia for a while now. Looks like that will have to be the one I go for..


in other news, aeon genesis has picked up "Dark Half," a game where you play as satan and walk into a bar, make puns, and turn everyone into skeletons.

ImpAtom
May 24, 2007

Codiekitty posted:

In an admittedly terrible defense of Phantasy Star III, it's worst crime is being incredibly boring rather than insulting. But also worth noting is its stupid ending... well, three of the four endings, which all end with...

The spaceship you're on reaching Earth, suggesting the reason humans look like Parmanians is that they're descended from the survivors of Parma being destroyed in Phantasy Star II.

Except in Phantasy Star II's ending...

It's revealed Earth had been destroyed, and the Mother Brain computer was built by refugees who blundered into the Algol system.

Oops.

(No, I did not play through Phantasy Star III four times. I finished the game with Amon... or maybe his name was Adan? It was the guy with the twin sister. Then looked up the other four online, and thank gently caress I did)

Those endings involve time travel. That's the point.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Million Ghosts posted:

What's a good obscure-ish RPG from the 16-bit era? I've already played Metal Max Returns, the Gaia games, and an okay amount of random fan-translated stuff.

I bought SO4 knowing full well what it was, partially cause it was $10 and mostly cause I'm bad at avoiding bad things.

I bought the fold-out Collector's Edition blind for $30 because hey I enjoyed So3 for the most part and my friend said it was good. I forgot my friend has bad tastes in games :shepface:.

Codiekitty
Nov 7, 2014

ImpAtom posted:

Those endings involve time travel. That's the point.

What about the one where they get a transmission from London?

Delsaber
Oct 1, 2013

This may or may not be correct.

The best PSIII ending for my money is the one where the ship finds itself back at Motavia because that's the only one with a direct tie to PSIV. Implying that the PSIII people defeated an offshoot of Dark Force, just to find themselves stuck in Motavia's orbit until they all died and the ship eventually crashed, is also pretty loving funny and a little cathartic considering how much of a grind that game is.

Endorph
Jul 22, 2009

GulagDolls posted:

yeah it's fine if they aren't geniuses. my experience with that series has just been, like, stahn and lloyd. lloyd may actually be the stupidest protagonist in a video game. probably stupider than any snes game starring a caveman. I've wanted to try vesperia for a while now. Looks like that will have to be the one I go for..


in other news, aeon genesis has picked up "Dark Half," a game where you play as satan and walk into a bar, make puns, and turn everyone into skeletons.
stahn's dumb on purpose. like he's meant to be a dumbass, that's what a lot of the game's comedy is built around.

lloyd's just kind of weird. like he feels like two characters, one is this dumb idiot who just yells at people until the things he wants to happen happen and other is this kind of snide, actually likable guy. It's weird.

"If you abandon me here, I'll haunt you forever!"
"You know, I just got a sudden, violent urge to abandon you."

anyway yuri will definitely meet your standards then

ImpAtom
May 24, 2007

Codiekitty posted:

What about the one where they get a transmission from London?

They go through a black hole with takes them through 'time and space' right before that happens.

mpyro
Feb 9, 2003

'Cause I live and breathe this Fillydelphia freedom
Sorcerer's Kingdom on the Genesis was ok.
For Strat games the Shining Force series. Sega CD Dark Wizard or Vay

Codiekitty
Nov 7, 2014

ImpAtom posted:

They go through a black hole with takes them through 'time and space' right before that happens.

Sorry, I wasn't being clear, but I meant:

If the Parmanians are the ancestors of Earth humans, why are there humans already on Earth?

I looked up a page on the game's endings, and it looks like only that one involved time travel. The one I got (as well as this very similar one) has them...

Averting the black hole/sun, then continuing on to Earth.

And then there's the only different one.

Delsaber posted:

The best PSIII ending for my money is the one where the ship finds itself back at Motavia because that's the only one with a direct tie to PSIV. Implying that the PSIII people defeated an offshoot of Dark Force, just to find themselves stuck in Motavia's orbit until they all died and the ship eventually crashed, is also pretty loving funny and a little cathartic considering how much of a grind that game is.

Which one is that? Three of them have the ship showing up at Earth, then the last is just "Good job!"

Codiekitty fucked around with this message at 05:00 on Apr 20, 2015

GulagDolls
Jun 4, 2011

Endorph posted:

stahn's dumb on purpose. like he's meant to be a dumbass, that's what a lot of the game's comedy is built around.

lloyd's just kind of weird. like he feels like two characters, one is this dumb idiot who just yells at people until the things he wants to happen happen and other is this kind of snide, actually likable guy. It's weird.

"If you abandon me here, I'll haunt you forever!"
"You know, I just got a sudden, violent urge to abandon you."

anyway yuri will definitely meet your standards then

I legitimately liked stahn. he was endearing and worked well with the supporting cast. It would just be tiresome to play another tales game and go "oh no, not THIS main character again."

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!
Der loving Langrisser

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Bongo Bill
Jan 17, 2012

NikkolasKing posted:

Speaking of games that sold pretty great but I hear nothing of poo poo about online, what are the Fable games like? I got a 369 now and I'm thinking of checking out its RPG catalog. I've been told its very different from any other WRPG I've played. No companions like a BW game, no exploration like in Fallout 3, etc..

Fable 2 is the good one. The first one is a half-baked prototype and the third one is like a dumber and less interesting version of the second one, but you may wish to check them out if you like the second one. Here's what you're in for:

They're action-RPGs built around the goal of having an extremely fine-grained world simulation and a main character who is highly customizable and organically reflects the player's actions in the game. Peter Molyneux overpromised to a hilarious degree as usual, but there really is an impressive amount of detail.

Just as a small example, every NPC in the game has an individual opinion of you which you can manipulate directly or indirectly by performing emotes in front of them. Some of those actions require that you have a certain alignment; others will change your alignment if you do them a lot. It's not just the common things like giving and receiving gifts, overhearing rumors, asking them to follow you around, getting discounts at their shops, etc. It's the only game in the world where you can approach virtually anyone on the street and fart at them (assuming they have the kind of personality that finds the Fart action amusing) until they fall in love with you, marry them, evict someone from their house so you can move in (the real estate system is by far the most broken thing in the game - keep that in mind if you decide to play it), have a child, marry someone else of a different sex in a different town, and murder one of them to keep your infidelity a secret.

Your stats are reflected in your appearance: more strength will make you into a mountain of muscle, more skill will make you taller, and more magic will cover you with glowy magic runes. You can wear any clothes you want because the only pieces of equipment that makes a mechanical difference are your weapons. Every time you lose a fight, you get a scar somewhere on your body where the enemies beat the poo poo out of you. If you prefer to use pies as healing items instead of health potions, you will get fatter, and NPCs will make fun of you, unless you are also evil enough to frighten them.

The combat can be fairly simplistic. Guns are powerful and easy to use, and you can get away with just mashing the button if you favor melee weapons. I thought the magic system was a lot of fun, though: you equip several spells at once (more as your magic level increases) and hold the magic button to charge them up, and the charge level determines which spell you'll cast and how strong it will be.

The storyline is as dumb and forgettable as it is short, and at times it's unclear how seriously you're meant to take it, but it's set in a pretty charming fantasy world that escapes being generic by being very specifically based on 18th-century England, and the sidequests (of which there are plenty) are usually comedic in tone. The environments have a lot of stuff hidden in them, and you can fast travel easily.

It's untrue that you don't have a companion, however: you have a dog. You can teach your dog tricks, such as playing fetch, finding buried treasure, and finishing off weakened enemies. (There are some plot NPCs that sometimes hang around, too, but gently caress those guys.)

It's worth playing.

Bongo Bill fucked around with this message at 05:36 on Apr 20, 2015

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