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Thanks man. I got worried reading about quests and poo poo bugging out when disabling iPresentInterval.
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# ? Apr 17, 2015 13:27 |
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# ? Jun 6, 2024 00:13 |
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So, wait, vsync is related to input lag? Like, for example, if it takes maybe a half second for your character to move after pressing a move key?
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# ? Apr 17, 2015 13:34 |
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Chesko has released Frostfall's campfire feature as a standalone mod.
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# ? Apr 17, 2015 13:54 |
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I'm sure vsync affects different games in different ways. In Skyrim, it's causing my mouse input/sensitivity to become slow and unreliable. But disabling vsync in Skyrim can produce weird game behavior. If you're having issues with control input, it's probably worth a shot to try a FPS limiter instead. I just did and the mouse feels way more responsive now.
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# ? Apr 17, 2015 13:56 |
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How would I go about adding custom hair from one mod to another mod with tes5edit? Point me to a guide or Explain it like to a child cause I cant really figure it out. Creation Kit and other gamebryo editors and I have never really got along. edit: nevermind i never bothered to test if i needed to do anything in the first place and it worked without my input winterwerefox fucked around with this message at 03:19 on Apr 18, 2015 |
# ? Apr 18, 2015 03:10 |
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I keep getting my hair/facial hair set away from what I chose them to be. I'm fixing it with showracemenu, but is there a way to prevent it from being changed? Or maybe a command to just set the hair to the right one without using the whole menu?
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# ? Apr 18, 2015 03:49 |
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I'm playing with the latest version of SPERG. I've gotten a few level ups in destruction, but it hasn't actually incremented the skill. Any ideas about what might be causing that? I have... Deadly Combat, Live a New Life Immersive Weapons and Armor Bandoliers and I think that's it. I can post a full load order if necessary.
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# ? Apr 18, 2015 04:35 |
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sector_corrector posted:I'm playing with the latest version of SPERG. I've gotten a few level ups in destruction, but it hasn't actually incremented the skill. Any ideas about what might be causing that? You might be missing one or more of the installation requirements for sperg to function properly. http://www.nexusmods.com/skyrim/mods/24445/
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# ? Apr 18, 2015 09:18 |
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Im finally working on a mod of my own, and I was wondering if there's somebody in this thread who could chop up a nif file for me. I need a nif of one Dwarven boot. It doesn't need to be equipable, it's going to be a static setpiece.
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# ? Apr 18, 2015 09:20 |
So I made like a dozen followers using the Familiar Faces mod, and I was wondering if there is a way to make them all fight each other, either in a series of 1v1 elimination matches or just one big ole battle royale. Is it something I could do through console commands, or do I need a mod out there somewhere that will set aggression between two or more NPCs?
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# ? Apr 19, 2015 01:37 |
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Agents are GO! posted:Im finally working on a mod of my own, and I was wondering if there's somebody in this thread who could chop up a nif file for me. I need a nif of one Dwarven boot. It doesn't need to be equipable, it's going to be a static setpiece. I chopped up dwarvenbootsgo.nif into a left boot and a right boot. The nodes should be set up okay to let you use it as a static right off the bat, but I did this in about 3 minutes without testing it, so maybe it's wonky.
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# ? Apr 19, 2015 01:59 |
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Appoda posted:So I made like a dozen followers using the Familiar Faces mod, and I was wondering if there is a way to make them all fight each other, either in a series of 1v1 elimination matches or just one big ole battle royale. Is it something I could do through console commands, or do I need a mod out there somewhere that will set aggression between two or more NPCs? If you're looking for straight mods, I don't know, but you could spawn them and cast fury.
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# ? Apr 19, 2015 02:52 |
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Dux Supremus posted:Here you go. I can't get it to display in the CK - it tells me "Cannot Queue Model." I have to go to work now, but I'll do a bit of tinkering with it when I get home. Thanks though! :|
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# ? Apr 19, 2015 03:15 |
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Agents are GO! posted:I can't get it to display in the CK - it tells me "Cannot Queue Model." I have to go to work now, but I'll do a bit of tinkering with it when I get home. Thanks though! :| Not sure why the CK wouldn't load them.
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# ? Apr 19, 2015 11:29 |
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Dux Supremus posted:Huh, weird. I tried renaming them and replacing meshes/armor/dwarven/dwarvenbootsgo.nif with them and they seem to work in game. I think we've discovered a lovely, ehrm, feature of the CK. if the nif file isn't present when the ck boots up - like when I copied those into the /data/meshes folder, because the ck was already running - the nifs will appear in the preview window, but not in the render window when you try and place them in the world. Edit: because they worked today, but when I opened one in nifskope to enlarge it and saved a copy, it behaved in exactly the same way. Agents are GO! fucked around with this message at 17:58 on Apr 19, 2015 |
# ? Apr 19, 2015 17:56 |
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I'm having an issue where the default shout key, Z, keeps opening the Immersive Armors menu. I tried changing the shout key to a different button but it still opens the menu. Any ideas? Edit: Well now that I have a shout it's more obvious where I went wrong. ItBurns fucked around with this message at 19:03 on Apr 19, 2015 |
# ? Apr 19, 2015 18:18 |
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Why would the IA menu be opened with a shout anyway? Doesn't it use a mod config menu? Or do you not have SkyUI?
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# ? Apr 20, 2015 20:28 |
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fadingsignal's doing some neat stuff. I'm digging his True Storms, which makes thunder sound awesome. He's apparently working on a wetness/moisture shader. Might be worth keeping an eye on. As for ~~**my immersion!!!*~~ I'm really enjoying Enhanced Camera. Their first person body solution is loving clever and works quite well. It's surprisingly sweet to be able to see your body and actually cast a shadow. Mitigates some of Skyrim's floatiness. Wonders of Weather is also cool. Raindrops dripping from NPCs, splashes on the ground... NPCs reacting to the weather by putting on hoods/cloaks, heading inside. Plays nicely with Frostfall to boot. Anyone having issues with getting parallax textures to work? I'm using the latest ENB. I've tried both Project Parallax and the latest aMidianBorn Landscape. I only get parallax on some ground textures, nothing else. Parallax for waters works fine.
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# ? Apr 21, 2015 12:57 |
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anatomi posted:Wonders of Weather is also cool. Raindrops dripping from NPCs, splashes on the ground... NPCs reacting to the weather by putting on hoods/cloaks, heading inside. Plays nicely with Frostfall to boot. This is interesting because it's made by the same guy who did Wet and Cold and seems to do the same thing. Anyone know what he released a new mod for it?
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# ? Apr 21, 2015 14:23 |
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It's actually a compilation/update of a bunch of his mods... Splash of rain etc
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# ? Apr 21, 2015 14:31 |
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Yeah. Its got extensive MCM support as well. It also detects if Frostfall is installed, in which case it disables its own snow/frost shader in favor of the latter's.
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# ? Apr 21, 2015 16:13 |
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Does Enhanced Camera change the sprinting animation? I tried a mod that gave you a body in first-person (don't remember the name, sorry), and that came with a free headbanging option when you wanted to go fast.
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# ? Apr 21, 2015 16:25 |
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That was probably Immersive First Person (something like that). Its solution was to create a new camera and "stick it" at the player model's head/eyes. As such, it would sway and bob according to the 3rd person animations. Makes for a wild ride, but not very suitable for gameplay... Enhanced Camera uses the normal first person camera, adding the torso and legs from the 3rd person model. It behaves exactly like normal. You can enable head bobbing, but it's still a bit glitchy. So running, walking, sprinting, fighting - all of those mechanics function as usual. Sprinting as a werewolf with Enhanced Camera feels glorious. And any crafting is first person as well (you can disable this if you want to). The only issue I've run into so far is some clipping when looking straight down. But it's a minor bother.
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# ? Apr 21, 2015 17:24 |
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Honestly, I think it's worth it for shadows alone, but maybe I'm weird. Oh and enhanced camera is available for Oblivion, Fallout 3, and New Vegas.
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# ? Apr 21, 2015 18:41 |
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I think this is the closest to an Oblivion modding thread on the forums, so I'll ask here. Does anyone know of a mod that makes Oblivion's thieving a bit more viable as a source of income? I'm looking for something that jacks up the value of basic stuff like silverware and jewelry, but also adds high value items/enchanted gear that makes the higher tier fences with larger amounts of gold actually useful. Burglary was always one of my favorite activities in oblivion, but it is hilariously outclassed by dungeon delving when it comes to profits.
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# ? Apr 21, 2015 18:58 |
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AC's Realistically Priced Clutter or Merchants Buy Your Clutter. Not sure what's out there for adding more high-end stuff to steal - but there's bound to be something.
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# ? Apr 22, 2015 08:37 |
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anatomi posted:That was probably Immersive First Person (something like that). Its solution was to create a new camera and "stick it" at the player model's head/eyes. As such, it would sway and bob according to the 3rd person animations. Makes for a wild ride, but not very suitable for gameplay... Enhanced Camera is great but I think most people just want to look at their massive tits in first person.
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# ? Apr 23, 2015 08:55 |
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anatomi posted:AC's Realistically Priced Clutter or Merchants Buy Your Clutter. Not sure what's out there for adding more high-end stuff to steal - but there's bound to be something. Couldn't find AC's mod, and the second one didn't seem like what I wanted, but searching for clutter instead of thieving or burglary like I had been lead to some good ones and I found one I liked. Thanks! It's nice being able to make a decent amount of gold breaking into a house without having to rely on books for most of the profit.
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# ? Apr 23, 2015 08:59 |
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razorrozar posted:Enhanced Camera is great but I think most people just want to look at their massive tits in first person. Jurassic Park: Trespasser had more influence on games than anyone could possibly imagine.
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# ? Apr 23, 2015 09:15 |
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razorrozar posted:Enhanced Camera is great but I think most people just want to look at their massive tits in first person. I actually like it because it makes combat feel more "fluid".
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# ? Apr 23, 2015 14:20 |
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Sergeant_Crunch posted:Couldn't find AC's mod, and the second one didn't seem like what I wanted, but searching for clutter instead of thieving or burglary like I had been lead to some good ones and I found one I liked. Thanks! It's nice being able to make a decent amount of gold breaking into a house without having to rely on books for most of the profit. Glad you found one you liked. For future reference, which one? Speaking of Enhanced Camera, here's me enjoying my own shadow.
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# ? Apr 23, 2015 14:53 |
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anatomi posted:AC's seems to be part of a collection here: http://www.nexusmods.com/oblivion/mods/26498/ http://www.nexusmods.com/oblivion/mods/39647/
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# ? Apr 23, 2015 16:26 |
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So uh, Steam now lets you sell Skyrim mods http://store.steampowered.com/news/16509/ quote:April 23, 2015 - Steam now offers new functionality in the Steam Workshop, allowing community mod makers the opportunity to earn money doing what they love. With this update, community-made Workshop content such as mods, items, or maps can now be made available for sale directly via the Steam Workshop for titles that have enabled this feature.
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# ? Apr 23, 2015 18:33 |
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The Steam Workshop now allows modders to charge for mods. EFB!
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# ? Apr 23, 2015 18:34 |
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I can't sit still I'm so excited. If this was just a tipping service where you can drop a few bucks as a thank you I can see it working but apparently people can actually charge money for mods and make it non-optional.
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# ? Apr 23, 2015 18:35 |
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Red Mundus posted:I can't sit still I'm so excited. Wet and Cold is $5 by default, for example; you can elect to lower the price to $.99 if it suits you. Most of the mods out the gate vary their pricing 'floor'. As you might expect the comments have been immediately very feisty.
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# ? Apr 23, 2015 18:39 |
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GaistHeidegger posted:As you might expect the comments have been immediately very feisty. Oh man feisty is selling it short.
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# ? Apr 23, 2015 18:42 |
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Threep posted:So uh, Steam now lets you sell Skyrim mods The end of times I can't wait for the inevitable poo poo storm as people re-release mods under different branding and for free, wonder what's going to happen then?
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# ? Apr 23, 2015 18:44 |
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GaistHeidegger posted:Wet and Cold is $5 by default, for example; you can elect to lower the price to $.99 if it suits you. Most of the mods out the gate vary their pricing 'floor'. Interestingly, you can still download its author's combined weather mod on Nexus for free. This does not seem very well thought out!
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# ? Apr 23, 2015 18:46 |
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# ? Jun 6, 2024 00:13 |
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Chaos reigns.
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# ? Apr 23, 2015 18:46 |