|
Merauder posted:It was amazing, and Hearthstone is a shell of what the original was, but is the closest thing you'll get to it. I wouldn't recommend buying physical wowtcg product even if you can still find any, since competing with people is the best part of a TCG and well, you won't find any competition for it. Well I mean, I was just gonna get some to play with me and my wife and maybe a couple friends. I know it's a dead CCG but that kind of appeals to me in the same way LCGs do. How was the WoW game better than Hearthstone?
|
# ? Apr 23, 2015 17:28 |
|
|
# ? May 20, 2024 18:14 |
|
fozzy fosbourne posted:This sounds like an experience generator: Well zombies are kind of like an insurgency?
|
# ? Apr 23, 2015 17:39 |
|
the syndicate is cutting deals with local witch doctors
|
# ? Apr 23, 2015 17:40 |
|
Hearthstone is an ultra simplistic game. Like, if you've played MtG and come over to Hearthstone you'll already have a mastery of the mechanics (even though they're different) because it's just the most dumbed down CCG. It's a fun game to play on the pooper, but it's overly reliant on RNG and lacking in interesting mechanics or decisions. The optimal play is almost always completely obvious for both players so the majority of games come down to who drew better.
|
# ? Apr 23, 2015 17:41 |
|
Bottom Liner posted:Hearthstone is an ultra simplistic game. Like, if you've played MtG and come over to Hearthstone you'll already have a mastery of the mechanics (even though they're different) because it's just the most dumbed down CCG. It's a fun game to play on the pooper, but it's overly reliant on RNG and lacking in interesting mechanics or decisions. The optimal play is almost always completely obvious for both players so the majority of games come down to who drew better. see normal people would just have fun with it
|
# ? Apr 23, 2015 17:41 |
|
Sure. How is WoW different/better? I mean I'm going to be playing this with my friends anyway, so I'm tempted to buy up a set of WoW TCG for cheap. I did the same thing with 7th Sea and it was pretty fun. In fact if anyone has a decent set I might be willing to take if off your hands...
|
# ? Apr 23, 2015 17:43 |
|
StashAugustine posted:see normal people would just have fun with it Did you miss the sentence where I said I have fun with it while pooping?
|
# ? Apr 23, 2015 17:45 |
|
Bottom Liner posted:Hearthstone is an ultra simplistic game. Like, if you've played MtG and come over to Hearthstone you'll already have a mastery of the mechanics (even though they're different) because it's just the most dumbed down CCG. It's a fun game to play on the pooper, but it's overly reliant on RNG and lacking in interesting mechanics or decisions. The optimal play is almost always completely obvious for both players so the majority of games come down to who drew better. Noting that there are two major Hearthstone threads here, there a a major sub reddit, there've been many tournaments, and there are pro players, clearly this is like 100% wrong. It's not as complex as MtG, that doesn't make it an RNG machine. Get a clue, geezus.
|
# ? Apr 23, 2015 17:51 |
|
Bottom Liner posted:Hearthstone is an ultra simplistic game. Like, if you've played MtG and come over to Hearthstone you'll already have a mastery of the mechanics (even though they're different) because it's just the most dumbed down CCG. It's a fun game to play on the pooper, but it's overly reliant on RNG and lacking in interesting mechanics or decisions. The optimal play is almost always completely obvious for both players so the majority of games come down to who drew better. Like almost all CCG there is no strategy in actually playing the game. The strategy and decision making is there, but comes before hand in deck construction. Fighting the actual duels is just an exercise in figuring out who planned better before hand.
|
# ? Apr 23, 2015 17:56 |
|
Diosamblet posted:Finally picked up Dungeon Petz but at first glance I thought it looked too heavy for my group (still nudging them towards medium-weight games). The rulebook is just really long for entertainment/Vlaada value though. I think if I start off explaining pets and their needs, following up with the the turn in order should make sense in context. Everything culminates into earning points through your pets, so that's the best place to start - in particular how needs translate to points with buyers and how the exhibitions work, and showing how the different color needs have different common cards and how you know the basic odds of a particular color being a particular thing since the player boards outline the deck's construction. The main board is your basic worker placement bar the group size twist, so they should be able to pick up that part of it very quickly. Just make sure to stress the group requirements with cage and pet buying. I got Eminent Domain + expansion to the table last night, the scenarios and asymmetrical starts was cool + fun. I ended up winning due to drawing a pro planet each survey - ended up with the ones that provided bonus influence for dissenting warfare roles, despite having mentioned that factoid, along with a couple good researches for more colony and survey techs.
|
# ? Apr 23, 2015 17:57 |
|
Rutibex posted:Like almost all CCG there is no strategy in actually playing the game. The strategy and decision making is there, but comes before hand in deck construction. Fighting the actual duels is just an exercise in figuring out who planned better before hand. Something something something Netrunner.
|
# ? Apr 23, 2015 18:11 |
|
Rutibex posted:Like almost all CCG there is no strategy in actually playing the game. The strategy and decision making is there, but comes before hand in deck construction. Fighting the actual duels is just an exercise in figuring out who planned better before hand. There's an entire thread dedicated to discussing the proper plays in Hearthstone just like there are probably hundreds over the internet discussing MtG. But, Rutibex.
|
# ? Apr 23, 2015 18:16 |
|
Rutibex posted:Like almost all CCG there is no strategy in actually playing the game. The strategy and decision making is there, but comes before hand in deck construction. Fighting the actual duels is just an exercise in figuring out who planned better before hand. I think you're wrong
|
# ? Apr 23, 2015 18:18 |
|
Rutibex posted:Like almost all CCG there is no strategy in actually playing the game. The strategy and decision making is there, but comes before hand in deck construction. Fighting the actual duels is just an exercise in figuring out who planned better before hand. Well that's a hot load of nonsense.
|
# ? Apr 23, 2015 18:23 |
|
Bottom Liner posted:Yo, normal people don't overthink things this much and just experience a thing we call, "fun". Hth. Die normie trash
|
# ? Apr 23, 2015 18:23 |
|
Bottom Liner posted:Did you miss the sentence where I said I have fun with it while pooping? Me too, but what do you think about Hearthstone?
|
# ? Apr 23, 2015 18:26 |
|
I don't agree with Rutibex but I do hate deck *meticulously looks over shoulder for forums poster Scyther* construction and other pregame decisions, so I generally don't like playing those games. Doesn't help that I've yet to meet a community who doesn't sneer derisively at anyone who owns up to netdecking.
|
# ? Apr 23, 2015 18:26 |
|
drat Dirty Ape posted:Me too, but what do you think about Hearthstone? I think it's ok
|
# ? Apr 23, 2015 18:31 |
|
Personally, I judge the quality of all things in life by how many discussions they create on Superior Internet Comedy Forum Something Awful Dot Com. The best things in life are apparently Dicks, Weed, Animes, and Trains. Hearthstone ranks a distant 423rd behind Gains and Antique Firearms.
|
# ? Apr 23, 2015 18:33 |
|
Toshimo posted:The best things in life are apparently Dicks, Weed, Animes, and Trains. not seeing a problem here tbqh
|
# ? Apr 23, 2015 18:39 |
|
Have you heard the good word of 18xx?
|
# ? Apr 23, 2015 18:52 |
|
signalnoise posted:I think you're wrong admanb posted:Well that's a hot load of nonsense. CodfishCartographer posted:Something something something Netrunner.
|
# ? Apr 23, 2015 19:03 |
|
Rutibex posted:Yeah, yeah I know there is some kind of "timing mechanics hell" game stuff going on, but for the most part the decisions made in a MtG game are obvious ones. Why do you think cube drafting is so popular? Pro Magic players don't take out their tournament decks when they want to play for fun, they draft. Because they know the "game" that comes out of playing their tournament tier decks is shallow and boring, the fun part was figuring out the meta-game and constructing it. I think players draft because drafting is another level of complexity, not the first layer of complexity
|
# ? Apr 23, 2015 19:06 |
|
Rutibex posted:Yeah, yeah I know there is some kind of "timing mechanics hell" game stuff going on, but for the most part the decisions made in a MtG game are obvious ones. Why do you think cube drafting is so popular? Pro Magic players don't take out their tournament decks when they want to play for fun, they draft. Because they know the "game" that comes out of playing their tournament tier decks is shallow and boring, the fun part was figuring out the meta-game and constructing it. Please post this in the magic thread.
|
# ? Apr 23, 2015 19:09 |
|
S.J. posted:Please post this in the magic thread. this but unironically
|
# ? Apr 23, 2015 19:19 |
|
I'm really curious what a game created by the readers of this thread would look like (created by poll I guess?). My gut tells me we would end up creating chess, but with the pieces being various figures of dicks and naked ladies.
|
# ? Apr 23, 2015 19:26 |
|
ashez2ashes posted:I'm really curious what a game created by the readers of this thread would look like (created by poll I guess?). My gut tells me we would end up creating chess, but with the pieces being various figures of dicks and naked ladies. https://www.kickstarter.com/projects/tonyshine/final-attack-cooperative-real-time-super-robot-boa
|
# ? Apr 23, 2015 19:28 |
|
ashez2ashes posted:I'm really curious what a game created by the readers of this thread would look like (created by poll I guess?). My gut tells me we would end up creating chess, but with the pieces being various figures of dicks and naked ladies. I'll make the kickstarter.
|
# ? Apr 23, 2015 19:28 |
|
ashez2ashes posted:I'm really curious what a game created by the readers of this thread would look like (created by poll I guess?). My gut tells me we would end up creating chess, but with the pieces being various figures of dicks and naked ladies. Like all goon projects it would stop being worked on after a few "Ideas guys" get their say.
|
# ? Apr 23, 2015 19:28 |
|
Don't be stupid, we'd create Chess 3.
|
# ? Apr 23, 2015 19:30 |
|
As long as the dicks are communists I'm in.
|
# ? Apr 23, 2015 19:30 |
|
ashez2ashes posted:I'm really curious what a game created by the readers of this thread would look like (created by poll I guess?). My gut tells me we would end up creating chess, but with the pieces being various figures of dicks and naked ladies. It would be a Vladda game but more anime
|
# ? Apr 23, 2015 19:32 |
|
Rutibex posted:Yeah, yeah I know there is some kind of "timing mechanics hell" game stuff going on, but for the most part the decisions made in a MtG game are obvious ones. Why do you think cube drafting is so popular? Pro Magic players don't take out their tournament decks when they want to play for fun, they draft. Because they know the "game" that comes out of playing their tournament tier decks is shallow and boring, the fun part was figuring out the meta-game and constructing it. Pro players draft for fun because by the time they show up at a large tournament they've played their constructed deck hundreds of times against every expected matchup. Which they've done because they know how much skill factors into their results.
|
# ? Apr 23, 2015 19:32 |
|
ashez2ashes posted:I'm really curious what a game created by the readers of this thread would look like (created by poll I guess?). My gut tells me we would end up creating chess, but with the pieces being various figures of dicks and naked ladies. Imagine four meeples on the edge of a cliff...
|
# ? Apr 23, 2015 19:45 |
|
ashez2ashes posted:I'm really curious what a game created by the readers of this thread would look like (created by poll I guess?). My gut tells me we would end up creating chess, but with the pieces being various figures of dicks and naked ladies. It'd be an excel spreadsheet where people took turns drafting between two columns, the number column and multiplier column.
|
# ? Apr 23, 2015 20:04 |
|
EvilChameleon posted:I feel like I'm going to end up getting this at some point, but I watched the Watch it Played video and it seemed kinda dull to me. What makes the game exciting and awesome? It's a worker placement game where you feel like you're actually building something (a functional vineyard) instead of getting whoosits to trade for flarns to trade for points. There's a real sense of progression from when you're hard up for cash, workers and structures to when you're actively trying to complete wine contracts with a fully functioning vineyard. You get a lot of control over turn order, and turn order really matters because you can get twice the benefit for going first on a lot of the actions. Plus the Tuscany expansion is one of the most exhaustive expansions I've ever seen and adds a billion new ways to play the game. It could have been like 5 separate expansions but they made it one, and you gradually add stuff in and change the rules like it's Risk Legacy or some poo poo. [edit] I'm talking about Viticulture if that's not clear bobvonunheil fucked around with this message at 20:20 on Apr 23, 2015 |
# ? Apr 23, 2015 20:16 |
|
And the box is rad too. The whole package is heavy as poo poo.
|
# ? Apr 23, 2015 20:18 |
|
bobvonunheil posted:[edit] I'm talking about Viticulture if that's not clear Is the deluxe edition where you get both Viticulture and Tuscany any different/better than buying them separately, other than you get a cool box to put them in? I really need to try this game, but I don't know anyone who has it. Speaking of Stonemaier games, whoever posted that Scythe stuff -- that poo poo looks amazing and I want to kickstart it right away even though I will probably lose money on it. Edit: Thanks for writing words about it, also. EvilChameleon fucked around with this message at 20:30 on Apr 23, 2015 |
# ? Apr 23, 2015 20:26 |
|
EvilChameleon posted:Is the deluxe edition where you get both Viticulture and Tuscany any different/better than buying them separately, other than you get a cool box to put them in? I really need to try this game, but I don't know anyone who has it. Speaking of Stonemaier games, whoever posted that Scythe stuff -- that poo poo looks amazing and I want to kickstart it right away even though I will probably lose money on it. Looks like they just bolt the two together in the collector's edition, I can't get a straight answer from what I can see online. I don't think Stonemaier are the kind of guys to exclude stuff because you didn't buy the correct version, except for superficial stuff like metal coins maybe.
|
# ? Apr 23, 2015 20:44 |
|
|
# ? May 20, 2024 18:14 |
|
Okay, so my friend and I have a few days off next week and we're itching to play something tactical/dungeon-crawly/possibly campaign-y. To give you an idea, we're looking at stuff like: -Imperial Assault -Descent -Claustrophobia -Earth Reborn What do you guys think is the best game of this loosely defined type? We'll most likely only have 2 players and we don't need it to be beginner-friendly or anything. Love the Star Wars theme of ImpAss, but we're not sure if it's good with 2 players or if it shines more when you can play with more. Also have heard nothing but praise for Earth Reborn, but that's more skirmish-based instead of having a longer campaign right?. So those are probably our top two, but just wanted to poll the thread real quick before any hasty impulse buys are made (especially if there's any heavy hitters we're missing).
|
# ? Apr 23, 2015 20:49 |