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cheesetriangles
Jan 5, 2011





Skwirl posted:

Don't solo as a f/m/t with the level cap removed?

Even without removing the level cap 8m xp as that trio was enough to wreck everything in the game. 8m is enough to get tons of high level abilities and 8th level spells.

I am trying out exporting that character then importing them into a new game and using a full party. I am running an evil party and letting korgan/dorn/viconia/yoshimo/edwin do most of the work. It reminds me of a high level character in an mmo helping out their newbie friends and this amuses me enough to keep going with it. It is nice to see the party banter again and I'm even reading the quest dialogue and such. I'm sort of roleplaying it as the child of bhaal has been sent back in time to fix mistakes in their past. Sort of like a 80's movie.

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Phlegmish
Jul 2, 2011



I have a question about the AI scripts in Baldur's Gate II: Enhanced Edition. I want my characters to behave exactly the way they did by default in the first BG EE; follow my orders, and if I don't give any or don't set a new task after it is completed, automatically attack a nearby enemy. It was all I needed. Is it possible to set that up in the second game? I tried giving them the standard Attack script, but their targeting ends up overriding my direct orders before they complete them. A solution would be not to give them scripts at all, but I really don't want to be micromanaging random trash mob fights.

I really hope I'm just missing something, otherwise I have no idea why they would change the perfectly serviceable AI behavior from the first game's remake.

sebzilla
Mar 17, 2009

Kid's blasting everything in sight with that new-fangled musket.


amanasleep posted:

Choose "bad" classes if you like to solo. Some of them have very interesting High Level potential.

This. I remember Alesia_BH soloing Ascension on the old Bioware forums with some interesting classes. Some unusual specialist mages (abjurer and transmuter from memory), Bounty Hunter and possibly Jester.

voiceless anal fricative
May 6, 2007

Jesters make great solo classes

Phlegmish posted:

I have a question about the AI scripts in Baldur's Gate II: Enhanced Edition. I want my characters to behave exactly the way they did by default in the first BG EE; follow my orders, and if I don't give any or don't set a new task after it is completed, automatically attack a nearby enemy. It was all I needed. Is it possible to set that up in the second game? I tried giving them the standard Attack script, but their targeting ends up overriding my direct orders before they complete them. A solution would be not to give them scripts at all, but I really don't want to be micromanaging random trash mob fights.

I really hope I'm just missing something, otherwise I have no idea why they would change the perfectly serviceable AI behavior from the first game's remake.

That's what Standard Attack does, I've not had it override direct orders. Do you mean that characters will stop casting and attack enemies or something?

amanasleep
May 21, 2008

sebzilla posted:

This. I remember Alesia_BH soloing Ascension on the old Bioware forums with some interesting classes. Some unusual specialist mages (abjurer and transmuter from memory), Bounty Hunter and possibly Jester.

She did lots of legendary solo runs, including the Bounty Hunter (the _BH in her handle), Avenger Druid, Stalker (unrestricted high level Call Lightning dropping 20d8's on endgame suckaz), melee mage variants (these are super slick), and some other stuff I forget. Easily the greatest BG solo-er on record.

fishception
Feb 20, 2011

~carrier has arrived~
Oven Wrangler
Sooo I'm aware that a number of mods work for the Enhanced Edition of BG1+2, but I am curious if BWP in its entirety works for the EE. Anyone know if it does or doesn't?

dresden711
Jan 19, 2011
So I'm playing BG2:EE and sometimes I see to be referred to by NPCs by the wrong gender. I'm playing a male character and I just had some rescued people call me "ma'am". I've also noticed on a couple of occasions that the game seems to flag a party NPC as the PC. For example, in one dialogue, when asked for my name, the game had me say something to the effect of "I'm Minsc". Another time it had seemed to be subbing in Jaheira for the PC.

I assume it's a conflict with a mod but I've just got Unfinished Business and Tweak Pack installed and nothing else. Any ideas?

cheesetriangles
Jan 5, 2011





Pretty sure that is just the npc talking to that party member instead of the PC and not a bug. Some npcs activate on the nearest party member and not just the PC. It was like that all along and not new in ee or a bug.

Mzbundifund
Nov 5, 2011

I'm afraid so.
Yeah if you have a male PC but the NPC happens to be talking to Imoen or whoever they'll refer to her.

dresden711
Jan 19, 2011
Ah, thanks! That must have been new behavior they added to BG2. Just finished BG1:EE and don't remember it happening there.

Dr Cheeto
Mar 2, 2013
Wretched Harp
In BG1 NPCs will still often approach and start talking to whatever party member is closest

dresden711
Jan 19, 2011
Another question- was Bodhi's intro always so random or did I miss something?

One of her messengers tells me to go to the graveyard. I show up and Bodhi immediately shows up and basically just says "I'm not helping you unless you can pay me" and then leaves. No spiel on who she is or why I should select her over the Shadow Thieves. Was that always the case?

voiceless anal fricative
May 6, 2007

dresden711 posted:

Another question- was Bodhi's intro always so random or did I miss something?

One of her messengers tells me to go to the graveyard. I show up and Bodhi immediately shows up and basically just says "I'm not helping you unless you can pay me" and then leaves. No spiel on who she is or why I should select her over the Shadow Thieves. Was that always the case?

There are lots of hints and foreshadowing that there is a vampire faction. If you gather the money quickly and go straight there you probably miss them. Did you see any of the fights between shadow thieves and vampires in the streets?

Could be a bug though. She meets you at the entrance, you follow her to the entrance to the lair (far side of the district), she gives you the proposal and you can query her motives a bit if you want. She casts doubt on the shadow thieves and suggests they're playing you anyway, so why not betray them? In the end you get a range of options like "youre evil gently caress off", "its cheaper? I accept", "I dont trust either of you but they're the devil I know" and "I dont trust either of you but I guess Ill go with you". If you didnt get any of that you might have a bug.

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"

Parts Kit posted:

Haha oh man I just obliterated the Shadow Dragon in BG2. It only had enough time to get off its opening dispel magic when it spotted one of my summons. Feels great considering how much trouble that fucker gave me when I first played years ago.

Also very much enjoying my shiny new -12 AC thanks to the engine losing my kensai kit.

Just fix it with EE Keeper, should be a standard install along with the game itself.

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"
Can I easily go through the whole game starting with BG1 as an inquisitor with imoen (via EE Keeper) as a Berserker7/Mage?

Air Skwirl
May 13, 2007

Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed shitposting.

Washout posted:

Can I easily go through the whole game starting with BG1 as an inquisitor with imoen (via EE Keeper) as a Berserker7/Mage?

Kinda, Imoen isn't available for a good chunk of early BG2, but that's a powerful class combo and so is Inquisitor. A thief can be nice in BG1 but there are a couple alternatives to Imoen. If you haven't played through the game before I'd just keep Imoen the way she is and play as an inquisitor.

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"

Skwirl posted:

Kinda, Imoen isn't available for a good chunk of early BG2, but that's a powerful class combo and so is Inquisitor. A thief can be nice in BG1 but there are a couple alternatives to Imoen. If you haven't played through the game before I'd just keep Imoen the way she is and play as an inquisitor.

Nah this is like my 3rd total playthrough but I have not done one with a small party or solo before.

Mzbundifund
Nov 5, 2011

I'm afraid so.
Since you know the game, yeah you should be able to pull that off. Those two class combos are both really strong, and you'll both be super high level. I assume you'll be beelining for an early Imoen rescue as quick as possible. You'll have issues with traps though unless you use a guide to see what defensive spells to cast before triggering them. Traps in BG2 can be nuts, stuff like petrification and mind control.

voiceless anal fricative
May 6, 2007

Leave Imoen as a thief/mage IMO. They're more valuable and your inquisitor will be enough melee damage.

Pwnstar
Dec 9, 2007

Who wants some waffles?

If you are a Thief Bodhi won't explain things to you because you'll obviously go with your pals.

Air Skwirl
May 13, 2007

Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed shitposting.

Pwnstar posted:

If you are a Thief Bodhi won't explain things to you because you'll obviously go with your pals.

He's going to be an Inquisitor, which means I don't think he can go with Bodhi without falling. (Not positive on that, but he probably still doesn't want to go with Bodhi)

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"

Mzbundifund posted:

Since you know the game, yeah you should be able to pull that off. Those two class combos are both really strong, and you'll both be super high level. I assume you'll be beelining for an early Imoen rescue as quick as possible. You'll have issues with traps though unless you use a guide to see what defensive spells to cast before triggering them. Traps in BG2 can be nuts, stuff like petrification and mind control.

Berserker can just rage through both of those right?

dresden711
Jan 19, 2011

fong posted:

There are lots of hints and foreshadowing that there is a vampire faction. If you gather the money quickly and go straight there you probably miss them. Did you see any of the fights between shadow thieves and vampires in the streets?

Could be a bug though. She meets you at the entrance, you follow her to the entrance to the lair (far side of the district), she gives you the proposal and you can query her motives a bit if you want. She casts doubt on the shadow thieves and suggests they're playing you anyway, so why not betray them? In the end you get a range of options like "youre evil gently caress off", "its cheaper? I accept", "I dont trust either of you but they're the devil I know" and "I dont trust either of you but I guess Ill go with you". If you didnt get any of that you might have a bug.

Yeah I played BG2 at release so I know her deal and I've certainly seen the other hints but since I didn't have the required money when I met her she just said "Come back when you get the money" with absolutely zero context on why I would pay her instead of the Shadow Thieves or even what the proposal is.

Again, I know what her deal is but in a game that is otherwise very well written this was a bit jarring.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Washout posted:

Berserker can just rage through both of those right?

Sure, if you know they're coming. That's what I meant about using a guide to see which trap does what so you can tank them correctly, unless you want to be casting broad-spectrum defense buffs before every single trap.

Kenny Logins
Jan 11, 2011

EVERY MORNING I WAKE UP AND OPEN PALM SLAM A WHITE WHALE INTO THE PEQUOD. IT'S HELL'S HEART AND RIGHT THEN AND THERE I STRIKE AT THEE ALONGSIDE WITH THE MAIN CHARACTER, ISHMAEL.

Kenny Logins posted:

Perhaps it's that I don't know all the cheesings yet although I have a bit of an advantage by being familiar with 3.x from back in the day. I already do have the two clerics and fully intend on exploiting the hell out of Animate Dead, but thanks for the Stoneskin tip- hadn't thought of that one. Partly because I'm used to BG2 where it was a caster-only spell. I do have two sorcerors, luckily.

I don't know for sure but I've read that a patch nerfed Animate Dead a bit by capping the best undead you can get out of the spell lower than on initial release.

I guess I shouldn't say it's "hard", but it's definitely more challenging, and more satisfying as a result, is all. I found BG2 got pretty ridiculously easy at points and had some really obvious exploits.
Following up on this, I'm now in Chapter 3 in IWD2 (one notch below normal difficulty, because gently caress spell learning failure) and the game isn't really that hard as I go on. I was able to do the Ice Temple Battle Room to completion thanks to my dwarf fighter/barbarian :black101: and once you get the Mace Club of Disruption (improved over BG2!) at Rank 6 the rest is pretty easy. I also had heard about the avarine decanter so getting the "set free immediately" items was pretty nice when starting Chapter 3.

Standard pre-battle prep involves Bull's Strength on my 3 melee guys, Cat's Grace on my ranged/casters, Stoneskin on everyone but the clerics (who go Iron Skins) and possibly summoning up to 6 undead before going onto Bless, etc. Most battles open up with both sorcerers locking down an opponent each with Chromatic Orb, repeating until all but one enemy is stunned. My rogue/wizard picked up Chaos so I'm going to start throwing that in the mix while the melee guys run in.

It's better balanced and encounters are better designed but casters are still crazy OP as per IE standard.

Kenny Logins
Jan 11, 2011

EVERY MORNING I WAKE UP AND OPEN PALM SLAM A WHITE WHALE INTO THE PEQUOD. IT'S HELL'S HEART AND RIGHT THEN AND THERE I STRIKE AT THEE ALONGSIDE WITH THE MAIN CHARACTER, ISHMAEL.
Also, it's kind of crazy how the money flows in IWD2 - I have upwards of 40,000 gold in Chapter 3, with lots of gems/jewelry still to liquidate. Maybe it's partly because I only have one wizard, and I don't buy every single spell for him. Also because I take and sell pretty much everything that's not nailed down :kheldragar:

e: 40K not 400K whoops

ee: Actually not sure, I'll have to look at my file tonight. Either way, lots of loving money in this game.

Kenny Logins fucked around with this message at 18:43 on Apr 30, 2015

Arivia
Mar 17, 2011

Kenny Logins posted:

Also, it's kind of crazy how the money flows in IWD2 - I have upwards of 40,000 gold in Chapter 3, with lots of gems/jewelry still to liquidate. Maybe it's partly because I only have one wizard, and I don't buy every single spell for him. Also because I take and sell pretty much everything that's not nailed down :kheldragar:

e: 40K not 400K whoops

ee: Actually not sure, I'll have to look at my file tonight. Either way, lots of loving money in this game.

It's worth noting that 3e codified prices and made wealth a lot larger for PCs in the process. 40K spare cash isn't unthinkable for six PCs in a computer game with generally inflated values for this stuff. Each 9th level PC is supposed to have 36,000 gp to their name each, for example.

Kenny Logins
Jan 11, 2011

EVERY MORNING I WAKE UP AND OPEN PALM SLAM A WHITE WHALE INTO THE PEQUOD. IT'S HELL'S HEART AND RIGHT THEN AND THERE I STRIKE AT THEE ALONGSIDE WITH THE MAIN CHARACTER, ISHMAEL.

Arivia posted:

It's worth noting that 3e codified prices and made wealth a lot larger for PCs in the process. 40K spare cash isn't unthinkable for six PCs in a computer game with generally inflated values for this stuff. Each 9th level PC is supposed to have 36,000 gp to their name each, for example.
Now that you mention that, it does jive with my tabletop experience in creating mid-to-high level starting PCs. The game does follow the general logic I remember for enchanted items (masterwork weapon = 300 + base cost, +1 weapon = 2000 on top of that, etc.) so makes sense.

It's not like there's many ways to sink the cash (so far) like there was in BG2 with the bonus vendors and Cromwell/Cespenar. I did get the 1/4-weight bug-armor plate for my fighters as well as full yeti skin gear for everyone in chapter 2 but the Ice Temple just had so much loving loot. It also helps that my one wizard can't use evocation scrolls and those appear to be the most commonly occurring "found" scrolls by far.

zedprime
Jun 9, 2007

yospos

Arivia posted:

It's worth noting that 3e codified prices and made wealth a lot larger for PCs in the process. 40K spare cash isn't unthinkable for six PCs in a computer game with generally inflated values for this stuff. Each 9th level PC is supposed to have 36,000 gp to their name each, for example.
It was also a function of going all in on the idea of the best weapons being available from the vendors in IWD2. You got the occasional useful magic weapon from drops, but vendors were used to fill out every sort of weapon and armor with an interesting magic version so vendor trash was consciously balanced as chits to trade for the good stuff.

Kenny Logins
Jan 11, 2011

EVERY MORNING I WAKE UP AND OPEN PALM SLAM A WHITE WHALE INTO THE PEQUOD. IT'S HELL'S HEART AND RIGHT THEN AND THERE I STRIKE AT THEE ALONGSIDE WITH THE MAIN CHARACTER, ISHMAEL.
So, just double-checked, and 417,981 gold by mid-way through Chapter 3. Just about to do a big gear sell-off, too. Haven't sold a single gem/jewelry item since the beginning of the game.

Going by the metric of 36K/PC it's not quite as ridiculous, though my party is also pretty decently kitted out by this point.

Part of this is because you find a bag of holding so very early on.

e: make that 513K after selling off loot. Wowie-wow-wow.

Kenny Logins fucked around with this message at 21:25 on Apr 30, 2015

MechanicalTomPetty
Oct 30, 2011

Runnin' down a dream
That never would come to me
So Vicona keeps trying to weasel out of my party and I'm in... kind of a bad place for that right now (the middle of the loving abyss). What files do I have to change to make it so she doesn't gently caress off if I'm not kicking puppies on a semi-regular basis?

Mzbundifund
Nov 5, 2011

I'm afraid so.
Use shadowkeeper to change her alignment to good or neutral.

edit: you can also use CLUAConsole:Additem(Helm02) to get a helm of opposite alignment if you just want a temporary solution.

Air Skwirl
May 13, 2007

Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed shitposting.

MechanicalTomPetty posted:

So Vicona keeps trying to weasel out of my party and I'm in... kind of a bad place for that right now (the middle of the loving abyss). What files do I have to change to make it so she doesn't gently caress off if I'm not kicking puppies on a semi-regular basis?

You can also use shadowkeeper to change your reputation or get the tweak pack and use the option that makes it so evil characters don't leave because of good reputations.

Smol
Jun 1, 2011

Stat rosa pristina nomine, nomina nuda tenemus.
Activating slayer decreases your reputation by 2

Parts Kit
Jun 9, 2006

durr
i have a hole in my head
durr

Washout posted:

Just fix it with EE Keeper, should be a standard install along with the game itself.
Nah I'm enjoying being at -19 AC and mostly immune to elemental damage instead of just -1. :smug:

Irenicus goes down like a bitch when 3 single class fighters rush him right after his protections are nulled.

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"
I removed the level cap, and am playing a solo f/m/t in BG1, I did every side quest and killed everything on every map (except durlag's tower gently caress that place). before going into the cloakwood. I just hit 7/7/7 and got 4th level mage spells now but is there even anywhere to buy them before I get into the city? I haven't played this is a long time, so maybe what's really happening is that I launched myself super far past the levelling curve or something?

pun pundit
Nov 11, 2008

I feel the same way about the company bearing the same name.

Washout posted:

what's really happening is that I launched myself super far past the levelling curve

Yep.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Washout posted:

I removed the level cap, and am playing a solo f/m/t in BG1, I did every side quest and killed everything on every map (except durlag's tower gently caress that place). before going into the cloakwood. I just hit 7/7/7 and got 4th level mage spells now but is there even anywhere to buy them before I get into the city? I haven't played this is a long time, so maybe what's really happening is that I launched myself super far past the levelling curve or something?

Yeah they expect you to be splitting your experience between 6 to 8 classes, assuming a full party with maybe a couple multiclass characters. You're splitting it 3 ways, so your mage class has more than double the expected xp.

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"
I hit R and I'm looking at my thief skills and they are all super low, like no points have ever been spent in them, is this just the game engine not displaying them correctly or what? If thats the case are the real values displayed anywhere?

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Kenny Logins
Jan 11, 2011

EVERY MORNING I WAKE UP AND OPEN PALM SLAM A WHITE WHALE INTO THE PEQUOD. IT'S HELL'S HEART AND RIGHT THEN AND THERE I STRIKE AT THEE ALONGSIDE WITH THE MAIN CHARACTER, ISHMAEL.

Washout posted:

I hit R and I'm looking at my thief skills and they are all super low, like no points have ever been spent in them, is this just the game engine not displaying them correctly or what? If thats the case are the real values displayed anywhere?
Are you wearing super heavy armor? I think that can affect how they're displayed. Try taking off all your equipment and see if the values change.

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