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PierreTheMime posted:Some dive out of the way at the last moment, find sufficient cover, the tank hull bounces on impact and completely misses a group of soldiers, etc. There's a million reasons why tossing a torn-open hull or monster carcass at someone in battle-hardened armor won't kill them. That fact that it's an essentially free thing to do after smashing up your opponent's tank or MC with your D-Fist (eg. something you'd want to be doing anyway) makes it seem to me that it shouldn't have an ordnance-level damage profile.
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# ? Apr 28, 2015 16:58 |
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# ? May 29, 2024 15:18 |
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Baby Cylon Wahound
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# ? Apr 28, 2015 17:04 |
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ineptmule posted:That fact that it's an essentially free thing to do after smashing up your opponent's tank or MC with your D-Fist (eg. something you'd want to be doing anyway) makes it seem to me that it shouldn't have an ordnance-level damage profile. The fact that hurling a Wraithlord hurts more than a Trygon or other relatively gigantic MCs is pretty funny (though mechanically it would be difficult to make to flow and smoother and make sense). Wraithbone is heavy stuff, I suppose.
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# ? Apr 28, 2015 17:06 |
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PierreTheMime posted:The fact that hurling a Wraithlord hurts more than a Trygon or other relatively gigantic MCs is pretty funny (though mechanically it would be difficult to make to flow and smoother and make sense). Wraithbone is heavy stuff, I suppose. More than a Land Raider as well.
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# ? Apr 28, 2015 17:12 |
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knights are awesome, more knights are more awesomer, hail satan
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# ? Apr 28, 2015 17:13 |
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Reynold posted:knights are awesome, more knights are more awesomer, hail satan Imperial Knights in Satan's Service
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# ? Apr 28, 2015 17:17 |
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quote:Warden (375 pts)
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# ? Apr 28, 2015 17:32 |
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It looks freaking awesome.
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# ? Apr 28, 2015 17:37 |
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Lets take the big stompy robots everybody has a hard time killing, and then give them AA so they have even less hard counters except D weapons. Great work team! Lets hit the pub!
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# ? Apr 28, 2015 17:42 |
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BULBASAUR posted:Lets take the big stompy robots everybody has a hard time killing, and then give them AA so they have even less hard counters except D weapons. 35pts for 2 autocannon shots isn't very good. Dudecrawlers do the job cheaper and arguably better.
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# ? Apr 28, 2015 17:45 |
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BULBASAUR posted:Lets take the big stompy robots everybody has a hard time killing, and then give them AA so they have even less hard counters except D weapons. It's a pain for Harpies/Hive Crones, sure, but if two S7 AP4 shots are going to undo you I think you might have other issues. Without ranged D weapons they're still not all that threatening, though they look cool.
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# ? Apr 28, 2015 17:47 |
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MasterSlowPoke posted:Ghost Hand, post the eye on that thing. While it was WIP. Close up while I was painting it.
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# ? Apr 28, 2015 17:51 |
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Knights are pretty cool but I'm looking forward to the new Eldar Codex next year after 8th cones out.
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# ? Apr 28, 2015 17:57 |
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Ghost Hand posted:While it was WIP. Looks awesome. And terrifying. The metal monstrosity is constantly watching you with it's junk.
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# ? Apr 28, 2015 18:07 |
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I really like the Thunderstrike Gauntlet. Knight is about to backhand a Riptide.
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# ? Apr 28, 2015 18:15 |
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The Thunderstrike is garbage. "Oh, let me maybe make a single S6 attack against someone over there instead of swinging at I4 all the time before fists and meltabombs swing and pay for the privilege!" It's cool having not template knights though. 12 shot S6 AP3 can solve problems along with a stubber to charge something else and a bonus nachos heavy flamer to clean out some hordes.
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# ? Apr 28, 2015 18:20 |
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Naramyth posted:The Thunderstrike is garbage. "Oh, let me maybe make a single S6 attack against someone over there instead of swinging at I4 all the time before fists and meltabombs swing and pay for the privilege!" I just meant it looks cool.
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# ? Apr 28, 2015 18:24 |
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I wonder how expensive the gauntlets will be on the bits market, because I really want one for my existing knight. Hurl fits the theme really well.
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# ? Apr 28, 2015 18:26 |
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Gonna need to mode it so the gauntlet is holding the chainsword.
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# ? Apr 28, 2015 18:27 |
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PierreTheMime posted:Gonna need to mode it so the gauntlet is holding the chainsword. What if you model it to be a Super Heavy Walker sized Chainfist?
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# ? Apr 28, 2015 18:31 |
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drgnvale posted:I wonder how expensive the gauntlets will be on the bits market, because I really want one for my existing knight. Hurl fits the theme really well. Do we know if they're going to release this as a single, more expensive knight kit with every option, or as knight A and knight B boxes, or keep the knight box and release this as an upgrade kit? It will probably be a more expensive knight kit with every option.
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# ? Apr 28, 2015 18:32 |
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Teaser for next week is Lords of Mars. gently caress knights time for real robots.
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# ? Apr 28, 2015 18:32 |
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No crotch armament is a real disappointment.
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# ? Apr 28, 2015 18:32 |
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Squifferific posted:Do we know if they're going to release this as a single, more expensive knight kit with every option, or as knight A and knight B boxes, or keep the knight box and release this as an upgrade kit? It will almost certainly be the two kits in one. GW is allergic to conversions nowdays.
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# ? Apr 28, 2015 18:35 |
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I would just like to point out that despite Knights getting a new codex, there is still no clarification on how the ion shield works against Barrage and Vector Strike.
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# ? Apr 28, 2015 18:49 |
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Kaza42 posted:I would just like to point out that despite Knights getting a new codex, there is still no clarification on how the ion shield works against Barrage and Vector Strike. GW doesn't give a poo poo about stuff like that.
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# ? Apr 28, 2015 19:18 |
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DO IT TO IT posted:GW doesn't give a poo poo about stuff like that. Maybe if you spent less time bitching about corner case rules and more time buying models and codexes you would be happier. The new Eldar CODEX Would Be perfect. Make sure you get the 2015 one!
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# ? Apr 28, 2015 19:39 |
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Big Willy Style posted:No crotch armament is a real disappointment.
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# ? Apr 28, 2015 19:43 |
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ThNextGreenLantern posted:I really like the Thunderstrike Gauntlet. Knight is about to backhand a Riptide. I once had a Riptide WIN a combat with a knight.
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# ? Apr 28, 2015 20:01 |
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Right now, terrible people are arguing on Warseer that Wave Serpents benefit from the Aspect Warrior detachment +1 BS rule. The worst part is that as per the main rulebook entry about units without a battlefield role, they may be right. Boon fucked around with this message at 20:41 on Apr 28, 2015 |
# ? Apr 28, 2015 20:31 |
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BULBASAUR posted:Yep. As does the Falchion. It's the cheapest way to get a ranged D weapon into your space marine army. I believe it was Ice Cube who once said "Big Ds in yo mouf is bad fo yo healf." I believe this holds true to this day.
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# ? Apr 28, 2015 20:34 |
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So I am trying to come up with a list for my next tournament which will be at 1500. As usual, trying to make a balanced force. No Super Heavy, Gargs, or LoW. Headquarters Tigurius - 165 So, this will be my third time taking time. I also have Captains and normal Librarians available. In addition, I have Calgar, Pedro Kantor, Cassius, and 2x Chaplains one with a jump pack and one without. Really Tigurius has been so good I have had no reason to take anyone else, but if someone has a plan that makes bringing someone else useful I'd be all ears. Elite 5x Assault Terminators - 3 THs and 2 Lightning Claws - 215 Troops 10x Tacticals w/ Combi, Melta, Melta-Bombs and Rhino - 200 10x Tacticals w/ Combi, Plasma, Melta-Bombs and Rhino - 205 10x Tacticals w/ Combi, Flamer, Melta- Bombs and Rhino - 195 Fast Attack 10x Assault Marines w/ Bolt Pistols and Chainswords. Powerfist and Plasma Pistol on Sergeant (Mainly cause of WYSIWYG, he came modeled that way) - 215 Heavy Support Land Raider Redeemer w/ Multi Melta - 250 Whirlwind Missile Battery - 65 1490 Total Now that I own 5 Pods I am wondering if a drop pod list might be more viable. TheArmorOfContempt fucked around with this message at 22:01 on Apr 28, 2015 |
# ? Apr 28, 2015 21:57 |
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DJ Dizzy posted:Vanguads or rangers. Whats best? Vanguards are cheaper and better in close combat. Rangers have an arguably better gun and move through cover. I don't think one really wins over the other: vanguards are slightly better with the plasma and arc weapons because the ranges are similar, rangers are better with the sniper rifle thingies for the same reason.
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# ? Apr 28, 2015 22:07 |
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DJ Dizzy posted:Vanguads or rangers. Whats best? They're actually very close. Vanguard are probably "better" by virtue of getting the same special weapons and being a bit cheaper while having some utility against heavy targets like Monstrous Creatures- however, Rangers are very good at picking off special/heavy weapons in enemy squads and are very good at standing at 30" where most people can't shoot them, making them less suicidal than Vanguard.
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# ? Apr 28, 2015 22:29 |
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The Dark Star GT is this weekend and you're allowed two detachments, first one must be a CAD or Codex Detachment, second can be a second CAD, Codex Detach (if first is a CAD), formation, or allied detachment. No Forgeworld is allowed. I'm trying to decide between two lists: Leviathan plus Knight 3 flyrants, 2 crones, devour gaunt bomb in Tyrannocite, zoanthrope, two venomthropes, large squad of regular gaunts, a couple mucolids and a Knight Paladin. Or Two CADs 4 Flyrants, 2 crones, devour gaunt bomb, 3 mucolids, zoey and two venoms, exocrine. It's a tough decision. The knight brings a lot to the table, but four flyrants does open me up a lot.
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# ? Apr 28, 2015 22:31 |
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Squifferific posted:Looks awesome. And terrifying. The metal monstrosity is constantly watching you with it's junk. The ol' "crotch eye"... if I had a nickel for every time...
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# ? Apr 29, 2015 00:24 |
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AbusePuppy posted:They're actually very close. Vanguard are probably "better" by virtue of getting the same special weapons and being a bit cheaper while having some utility against heavy targets like Monstrous Creatures- however, Rangers are very good at picking off special/heavy weapons in enemy squads and are very good at standing at 30" where most people can't shoot them, making them less suicidal than Vanguard. gently caress it. 2x10 vanguards with 3 arc rifles and 2x5 rangers with 2 longrifles.
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# ? Apr 29, 2015 00:52 |
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SRM posted:Gotta save something for the next Orks release: That thing was like $600 in early 1990s money. Can't imagine what they would charge now for it
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# ? Apr 29, 2015 01:06 |
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Ahahahaha how gloriously ridiculous. Is that an old-style gargant?
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# ? Apr 29, 2015 01:09 |
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# ? May 29, 2024 15:18 |
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Our local gaming group is having a disagreement regarding Daemonology Malefic. One camp believes that if you refer to page 28 in the BRB, Demonology is afforded to all non Tyranid codices, unless otherwise stated. So for example, Inquisitors and Farseers can hypothetically take Daemonology Malefic, because it is not stated that they cannot. However, others believe that Farseers, for example can't take Malefic powers because their entry states they can take powers from certain disciplines that do not include Malefic. Because Malefic isn't explicitly excluded on these entries, are they allowed or disallowed from taking Malefic?
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# ? Apr 29, 2015 01:09 |