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Darwinism posted:I had a lot of fun in the 4E LFR games that went around the Denver area; for a while there were tons of games and people generally ended up playing through adventure lines with mostly the same group. It's not the same kind of fun as a group of friends doing a campaign, sure, but organized play lets you at least feel like you're part of something bigger. Hell, the two Battle Interactives I've been to are personal high points in playing D&D just because they were different from your normal play experience.
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# ? Apr 24, 2015 17:04 |
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# ? May 30, 2024 22:02 |
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Darwinism posted:I had a lot of fun in the 4E LFR games that went around the Denver area; for a while there were tons of games and people generally ended up playing through adventure lines with mostly the same group. It's not the same kind of fun as a group of friends doing a campaign, sure, but organized play lets you at least feel like you're part of something bigger. Hell, the two Battle Interactives I've been to are personal high points in playing D&D just because they were different from your normal play experience. One of the things I miss the most from 4e, and would be impossible to reproduce in 5e are the Lair Assault module sessions they produced towards the end of the 4e life-cycle.
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# ? Apr 28, 2015 07:10 |
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Bassetking posted:One of the things I miss the most from 4e, and would be impossible to reproduce in 5e are the Lair Assault module sessions they produced towards the end of the 4e life-cycle.
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# ? Apr 28, 2015 16:42 |
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Is it possible in 5e to gain proficiencies early on easily? Basically I am making a cleric and I am trying to have my cake and eat it too. I was hoping to do a life domain cleric for the sweet features, but still use a greatsword so I can have my sweet fluff (Terminus Est wielding champion of capitalism [waukeen]) But I noticed that life domain only get heavy armor, not martial weapons. Is there a feat that can grant martial weapon proficiencies? My other genned cleric is a war priest one which gives me the proficiencies I need but is pretty much worse in every way other than being a good striker.
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# ? Apr 28, 2015 16:42 |
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The Weapon Master feat grants +1 STR or DEX and proficiency with 4 weapons of your choice.
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# ? Apr 28, 2015 16:56 |
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Power Player posted:You can get most of the Encounters stuff from D&D Classics now, but I don't think they put up many Lair Assaults. I ended up buying some online from eBay. I GM'd most of those for my FLGS, and have the maps and booklets, along with all the tokens. It's just a shame that they're impossible to recreate in 5e. I wish they were. I wish I could look at 5e's rules, and figure out a way to make that work. In two points, however. One, I've looked, I've read, I've tried. I can't. Two. I shouldn't have to do the work to make this function.
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# ? Apr 28, 2015 20:02 |
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Razzled posted:Is it possible in 5e to gain proficiencies early on easily? Basically I am making a cleric and I am trying to have my cake and eat it too. I was hoping to do a life domain cleric for the sweet features, but still use a greatsword so I can have my sweet fluff (Terminus Est wielding champion of capitalism [waukeen]) But I noticed that life domain only get heavy armor, not martial weapons. Is there a feat that can grant martial weapon proficiencies? My other genned cleric is a war priest one which gives me the proficiencies I need but is pretty much worse in every way other than being a good striker. Generally multiclassing is the best way to get martial weapons; between Barbarian, Fighter, Ranger, and Paladin, just pick the one that best fits your theme and/or is easiest to fit into the MC requirements for.
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# ? Apr 28, 2015 20:20 |
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Power Player posted:You can get most of the Encounters stuff from D&D Classics now, but I don't think they put up many Lair Assaults. I ended up buying some online from eBay. Yeah, it seems like piracy and ebay are the only way to get your hands on the things. I don't see any reason why WotC didn't just put them up for sale for $10 or whatever to give people the option of buying. Not right away, of course, to avoid spoilers, but after they had moved on to Lair Assault 3, surely it wouldn't have hurt anyone to put up Lair Assault 1 for sale.
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# ? Apr 28, 2015 20:24 |
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I kinda ignored DnD for a couple of years. What are Lair Assaults?
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# ? Apr 29, 2015 00:15 |
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Heffer posted:I kinda ignored DnD for a couple of years. What are Lair Assaults? Really hard challenge dungeons in 4E. They were pretty neat if your into min/maxing characters and putting together really strong teams and such. The complete lack of anything resembling balance in 5E and really bad healing rules makes them impossible to do in the system, unfortunately.
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# ? Apr 29, 2015 00:41 |
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March Survey Results / April Survey: http://dnd.wizards.com/articles/news/march-survey-results Nothing mentioned by them about the fighter, hilariously. quote:Nothing stood out as needing serious changes.
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# ? Apr 29, 2015 21:52 |
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goldjas posted:Really hard challenge dungeons in 4E. They were pretty neat if your into min/maxing characters and putting together really strong teams and such. The complete lack of anything resembling balance in 5E and really bad healing rules makes them impossible to do in the system, unfortunately. The idea of Lair Assault as I understood it was "we have players who like to make ridiculous characters with the eleventy million powers and stuff we gave them, let's make something for them to play with" and so it was, in some respects, 4E's version of tournament stuff like Tomb of Horrors albeit with less instant death traps and more "you don't have time to take a long rest so once your resources are spent they're spent, choose wisely when to use that Daily power or healing surge." I never played one and I heard mixed results about them but it always struck me as a great idea in the sense that catering to the charop crowd and the "I just want to pick stuff that looks cool and play" crowd needn't and shouldn't be mutually exclusive, you can do both.
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# ? Apr 29, 2015 22:02 |
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It would have been great if it had ever been a: above level 5 and b: available for home play.
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# ? Apr 29, 2015 22:09 |
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New survey is more badness. What level should a campaign end at? What level do you expect a campaign to end at? Compare these randomly paired races, which is more powerful? Do you do Adventurer's League?
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# ? Apr 29, 2015 22:10 |
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Good grief. Do these serve any purpose other than presenting Hasbro with 'X number of people responded to our customer satisfaction surveys' and 'we are actively engaging with our consumers' platitudes?
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# ? Apr 29, 2015 22:28 |
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quote:Plus, we have another sorcerer option on tap for that article series. Okay could always use more options. quote:We’re doing some monk design right now that used the Way of the Four Elements as an option, so we’ve shifted that future work in response to that feedback. Uh. While the Way of the Four Elements needed work, shifting work from future stuff to do it might mean missing out on more interesting options. quote:Like with the first wave of class feedback, things remain very positive. This has to be positive spin, how can feedback actually be very positive? quote:The changeling will likely have its ability scores and Shapechanger ability tweaked. Okay, it needed work. quote:The shifter scored well, so expect a few shifts there (pardon the pun) but nothing too dramatic. This seems unlikely. The Shifter, like all the race options in the Eberron packet were terrible. quote:The warforged had the most interesting feedback. I think we’re going to take a look at presenting a slightly different approach, one that ties back into the original race’s armored body options to make them feel more like innately equipped characters. Maybe we will actually get subraces for Scout, regular and Juggernaut versions. Or at least unarmored, normal, mithril and adamantine body options. quote:The artificer still needs a good amount of work, so that one will go back to the drawing board. That actually sounds like the thing that is going to go through the most changes. quote:I expect that you’ll see some revisions to the Eberron material before the end of the year. Before the end of the year? Shouldn't that be before summer?
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# ? Apr 29, 2015 22:51 |
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Ryuujin posted:Before the end of the year? Shouldn't that be before summer? Sweet, innocent child
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# ? Apr 29, 2015 23:00 |
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Nope, the guy who does that stuff is busy. He'll get to it when he can.
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# ? Apr 29, 2015 23:02 |
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Ryuujin posted:This has to be positive spin, how can feedback actually be very positive? A combination of the way the questions are phrased (they don't really give the option for criticism; the closest they get is randomly-assigned 'which is more powerful' assessments, and those don't actually tell you much) and the fact that almost nobody who's actually bothering to complete the surveys any more holds negative opinions about 5e. The idea that they are actually creating these surveys with the intention of getting objective feedback about the quality of their game went out of the window when they published the very first playtest survey like 3 years ago, and it contained no questions about the central concepts of the game, but rather, fluff about when monsters the video playtesters should fight. Consciously or not, basically every survey since then has been designed to collect positive feedback about the things they think they're doing well, or fluffy feedback about tummyfeels, rather than objective feedback about the game as a whole.
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# ? Apr 29, 2015 23:05 |
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I actually said something about that in the end of the survey, that these surveys were basically worthless and tell them nothing. Meanwhile in other news someone on EnWorld has a Dragon Player Characters homebrew. And there are races and classes on DnDWiki. Including a Tager class.
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# ? Apr 29, 2015 23:25 |
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Played my very first session of 5E tonight, and my god it was just so dull. I don't know how much of that was just because I went into it basically predisposed to disliking it, the fact we started at level one, and how much was actual issues I have with the system, but as a cleric I spent my rounds in combat A) Missing with my one offensive cantrip B)Blessing the party with no other rider effect and C) Healing our paladin, who was knocked unconscious by a single hit. gently caress spell slots. gently caress boring spells. I want my cool Encounter and Daily powers back. I felt so bad for the three martial classes in the party.
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# ? Apr 30, 2015 04:15 |
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Judgement posted:we started at level one That's a pretty significant part of it. If your character doesn't have some way of using their bonus action, first level means spending most of your turns attempting to do one thing and failing.
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# ? Apr 30, 2015 05:01 |
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I don't know if this has been discussed before but I did some digging and found two little issues surrounding the paralysis condition. Paralysis is pretty much the best status effect you can hope for, disabling a creature and allowing you to get auto-crits. So when I read that I thought to myself, "something that potent, knowing these guys they just have to gently caress that up somewhere or I'll eat my hat." My hat is safe. First, the Rod of Lordly Might can impose paralysis on a hit, allowing the victim to repeat a Strength saving throw to break free. Except... paralyzed creatures automatically fail all Strength saving throws. So... yeah... Good luck breaking out of that one buddy. The other one is the Wand of Paralysis, which makes an attack roll to paralyze a target and then allows them to "repeat the saving throw" to break free. Except there is no saving throw. Just the attack roll. You can repeat something which doesn't exist to break free. So here we have two paralyzing magic items which you can't get rid off again. The 5e DMG continues to disappoint.
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# ? Apr 30, 2015 11:04 |
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At this point they might as well just print books saying, "There are magic items which can paralyze you. Your GM will invent the rules for these should you encounter them". This allows for greatest GM creativity rather than the stifling rules previous editions used to straightjacket them.
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# ? Apr 30, 2015 13:26 |
So for the new campaign I rolled the following array: 12, 12, 11, 10, 8, 8. And then the DM took pity on me and let me roll another score to drop the lowest and I got another 8. Rolled stats are the dumbest thing. Though I think if I go full char-op I can make a fighter1(archery style)/bard2 work with a hand crossbow/shield and variant human+crossbow expert. That lets me double tap at +5/1d6+1 and still have a 17 AC (I don't have enough Str to wear chainmail... though if I find some full plate the extra AC would probably be worth the speed penalty). Not great, but not awful for level 3. Plus I'm hoping to get lots of Inspiration for being completely out of my depth all the time to make up the difference. I should say, the DM did eventually agree to let me use the array, but just given the culture of this group I suspect I'd probably never hear the end of it. We're going to see how it goes and if it's awful he's okay with switching.
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# ? Apr 30, 2015 16:21 |
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Nnnnnnope. An aggregate +0 stat bonus makes you a peasant. Buy a pitchfork and a couple of oxen, take up your position as the company cart driver.
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# ? Apr 30, 2015 16:32 |
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goatface posted:Nnnnnnope. An aggregate +0 stat bonus makes you a peasant. Buy a pitchfork and a couple of oxen, take up your position as the company cart driver. And remember to hide behind the mule carrying everyone's poo poo, who has better stats than you
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# ? Apr 30, 2015 16:40 |
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Make sure to play ultra heroically aka suicidially.
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# ? Apr 30, 2015 16:45 |
Technically I have a +1 total, since I put one of my human +1s in the 11. Final array was 10, 12, 12, 8, 8, 13. Which also just let me squeak by on the bard MC requirements.
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# ? Apr 30, 2015 16:46 |
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An attractive peasant who can play the lute.
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# ? Apr 30, 2015 16:49 |
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ImpactVector posted:I should say, the DM did eventually agree to let me use the array, but just given the culture of this group I suspect I'd probably never hear the end of it. We're going to see how it goes and if it's awful he's okay with switching. When you say culture, you mean like how the contents of petri dishes are sometimes called culture?
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# ? Apr 30, 2015 16:55 |
mastershakeman posted:Make sure to play ultra heroically aka suicidially.
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# ? Apr 30, 2015 16:56 |
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Get killed asap. Return as your brother with one letter changed in your name. If anyone complains roll your eyes and call them new school scrubs.
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# ? Apr 30, 2015 16:58 |
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Find a cliff. Apply gravity.
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# ? Apr 30, 2015 17:07 |
theironjef posted:When you say culture, you mean like how the contents of petri dishes are sometimes called culture? Which is extra weird, since the oldest version most of them played is Pathfinder... But then again maybe that's the problem.
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# ? Apr 30, 2015 17:11 |
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ImpactVector posted:Technically I have a +1 total, since I put one of my human +1s in the 11. Final array was 10, 12, 12, 8, 8, 13. Which also just let me squeak by on the bard MC requirements. It doesn't let you meet the Fighter MC prereqs until level 4 though. When you multiclass, you need to meet that stat prereqs for all your classes, not just the new one.
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# ? Apr 30, 2015 17:12 |
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thespaceinvader posted:Find a cliff. I can never get the whole mindset of "a player that isn't satisfied with the character they're playing needs to kill themselves first or some other arm-twisting bullshit just to remake their character" in an RPG where nobody's holding a gun to your head and there's no computer code to hold you back from "respeccing".
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# ? Apr 30, 2015 17:13 |
Red Metal posted:It doesn't let you meet the Fighter MC prereqs until level 4 though. When you multiclass, you need to meet that stat prereqs for all your classes, not just the new one.
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# ? Apr 30, 2015 17:15 |
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ImpactVector posted:Which is extra weird, since the oldest version most of them played is Pathfinder... But then again maybe that's the problem. Woah wait hold everything there were D&D editions before Pathfinder?
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# ? Apr 30, 2015 17:23 |
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# ? May 30, 2024 22:02 |
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gradenko_2000 posted:I can never get the whole mindset of "a player that isn't satisfied with the character they're playing needs to kill themselves first or some other arm-twisting bullshit just to remake their character" in an RPG where nobody's holding a gun to your head and there's no computer code to hold you back from "respeccing". Truth be told I did tend to be pretty switch-happy in our 3.5 days. We played three 3.5 campaigns and in two of those I went through three characters each, none as a result of character death. They were just all so boring and ineffective to play after a few levels! Why yes, two thirds of them were martials, how did you know.
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# ? Apr 30, 2015 17:47 |