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HidaO-Win posted:Reading it and I'm in love. I'm not saying it's the greatest RPG of all time, but I think its the RPG that is the most comfortable in its own skin of all time. This guy gets it. The whole playtest process wasn't about changing the game to be something better in general, but to fit Feng Shui better. Make it so that the picture above is a fun thing to play with everyone involved, without one overshadowing the others at all times. I dunno if they've made it completely to that goal, but with all the incremental improvements, they definitely got a good chunk of the way. Damnit, now I want the hardcopy too.
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# ? Apr 30, 2015 19:51 |
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# ? Jun 9, 2024 20:02 |
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This is pretty much how Feng Shui should be. Maybe add a monster and a special forces guy with an assault rifle, too.
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# ? Apr 30, 2015 21:33 |
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The art in this edition is amazing. The art in the first edition was pretty bad, but the stuff in here is nailing the tone.
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# ? Apr 30, 2015 21:46 |
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So, who's going to be running a PbP so I can play?
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# ? Apr 30, 2015 22:40 |
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FS doesn't strike me as a very PbP-able game. Cmbat would take ages even with brisk posting.
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# ? Apr 30, 2015 22:50 |
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I dunno about ages. There's probably a number of shortcuts you could take to increase speed in PbP, like doing things 2-3 shots at a time if there's not likely to be any strong interaction between those taking actions. Mixed in with things like the Mook Pre-rolled Sheet (which is somewhere in this thread) and using some sort of google doc for the shot counter and tracking damage/etc, and it might not be that long. Hell, people have been running PbP games for games that are definitely more complex than Feng Shui before there were things like Google Docs. That being said, that's a lot of effort put into just getting things to work out in a PbP environment, along with active players who are willing to help out with tracking and the like. It's far from a perfect solution, especially since the basic resolutions aren't the problem, just the frequency of needing them. I say this as someone who likes Feng Shui's combat, though.
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# ? May 1, 2015 00:10 |
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If someone runs it, I'm willing to take a stab at it.
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# ? May 1, 2015 00:30 |
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Man, all the art looks really great except for the GeneFreak, who's supposed to be "twisted and traumatised" and somehow this means a conventionally attractive woman in a catsuit.
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# ? May 1, 2015 08:16 |
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Lemon Curdistan posted:Man, all the art looks really great except for the GeneFreak, who's supposed to be "twisted and traumatised" and somehow this means a conventionally attractive woman in a catsuit. My art peeve is the Scrappy kid and her cold, dead eyes. But yeah, the Gene Freak is the least freaky mutant ever.
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# ? May 1, 2015 08:23 |
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I think I'm going to run a game.. I just hope nobody's seen the show/movie I'm going to base some things off of..
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# ? May 1, 2015 09:01 |
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unseenlibrarian posted:My art peeve is the Scrappy kid and her cold, dead eyes. No, that's totally appropriate. The Scrappy Kid will gently caress you up and not even lose a second of sleep over it, because kids are monsters with no conscience. The Gene Freak art should've been a Fallout super mutant: e; vv if there's one thing the book is missing it's archetypes based on more modern stuff. I'd love to see a Super Sentai/Henshin Hero archetype as well as some archetypes based on video game characters (Lara Croft, Max Payne, generic space marine, etc.). The good news is for the most part these are going to be easy to make using what's in the book, but it would be nice to get an official supplement at some point. Lemon-Lime fucked around with this message at 10:39 on May 1, 2015 |
# ? May 1, 2015 09:28 |
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This is the first rule book that I've just read. Manages to be pretty entertaining and informative through the entire deal. Gonna try and gangpress my buds into playing a game. Also loving the pop-up junctures: Where do you fight in the giant monster/power ranger apocalypse cities? - Atop a skyscraper about to be attacked by kaiju. - Below a skyscraper about to be attacked by kaiju. - On a bridge about to be attacked by kaiju. - In the ruins of a city destroyed by kaiju. - In a kaiju hatchery. - Around the corpse of a dead kaiju. - In the gut of a kaiju who has just swallowed you, and a squadron of your enemies.
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# ? May 1, 2015 09:59 |
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Yeah, the two fisted archaeologist is -way- more Indy than Lara or Nathan Drake. And isn't even really easy to adapt into one of them. They might need their own sort of "Professional Treasure Hunter" archetype.
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# ? May 1, 2015 10:58 |
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unseenlibrarian posted:Yeah, the two fisted archaeologist is -way- more Indy than Lara or Nathan Drake. And isn't even really easy to adapt into one of them. They might need their own sort of "Professional Treasure Hunter" archetype. Seems fairly straightforward, really: Professional Treasure Hunter Guns 13, Martial Arts 11, Defence 13, Toughness 6, Fortune 8, Speed 8. Shticks: World Heritage Badass (but change it to +Guns), Dogged, Counter Ritual, Both Guns Blazing I (or II). Skills: Detective 11, Info: History 15. Weapons: 2x Colt M1911 [10/2/4], Mossberg 500 Cruiser [13/5/5]. Lemon-Lime fucked around with this message at 13:11 on May 1, 2015 |
# ? May 1, 2015 11:23 |
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I'd be tempted to replace counter ritual with some sort of stunt bonus that takes advantage of your years of experience in solving horrible arbitrary puzzle traps, but it's not coming to me this early. That's a good start though.
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# ? May 1, 2015 12:32 |
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unseenlibrarian posted:I'd be tempted to replace counter ritual with some sort of stunt bonus that takes advantage of your years of experience in solving horrible arbitrary puzzle traps, but it's not coming to me this early. That's a good start though. Lara Croft spends a lot of time murdering magical creatures, so it fits for her, at least. For Drake, you'd probably want to replace both it and Both Guns Blazing, and change the weapons to something like "Walther P99 [10/1/3] and AKS-74U [13/4/1]." I know 4 isn't a valid concealment value in the book, but it's pretty weird putting the AKS-74U, a tank crew PDW, in the same category as full-sized rifles. Seems like there should be a 4 for "any gun under 51cm overall length and 3kg weight" or whatever, which would let you fit the AKS-74U and G36C. Lemon-Lime fucked around with this message at 13:15 on May 1, 2015 |
# ? May 1, 2015 13:10 |
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It seems pretty crazy to only have one day for people to send in typos before going to print. Wouldn't waiting an extra week have been better than potentially ruining a whole print run?
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# ? May 1, 2015 14:01 |
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With all the eyeballs on this thing, I think a few days is plenty for anything substantial that they could reasonably change without large-scale redevelopment. There are probably also other factors at work - contract deadlines, etc.
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# ? May 1, 2015 14:39 |
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I have to say I love that they put the pop-up junctures in the main book. I thought they were going to be separate PDFs or something
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# ? May 1, 2015 15:44 |
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There is going to be a separate PDF of them, at least according to the kickstarter- possibly with a little more detail? The guy who wrote the core book's intro was talking about looking up the Shanghai English-language newspaper for the time period the popup juncture's in, for example.
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# ? May 1, 2015 15:47 |
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Max Payne is a Maverick Cop who trades something out for a starting level or two of both guns blazing and maybe Hair Trigger Neck Hairs (Max's first reaction to anything suddenly should always be shoot-dodging). I still wish the Journalist had made it into 2nd Edition. SirFozzie posted:I think I'm going to run a game.. I just hope nobody's seen the show/movie I'm going to base some things off of.. I'd say there is nothing wrong with borrowing material from various sources, especially if you're keeping the Secret War setting of Feng Shui. Most PC concepts I've ever thought of for FS started out as nothing but blatant copies of action movie/videogame characters I like. I think that is fine, because the crazy poo poo of the secret war is quickly going to evolve that Maverick Cop whose family was killed by doped up Triads beyond Max Payne or whatever.
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# ? May 1, 2015 17:20 |
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Galaga Galaxian posted:Max Payne is a Maverick Cop who trades something out for a starting level or two of both guns blazing and maybe Hair Trigger Neck Hairs (Max's first reaction to anything suddenly should always be shoot-dodging). The Maverick Cop is Dirty Harry, though. None of the cop archetypes in the game actually work particularly well for him - you'd want a bullet time shtick, Both Guns Blazing, some kind of character flaw to represent either an addiction to booze/drugs or how plain lovely Max's luck seems to be, and some kind of shtick related to revenge (which granted, you could adapt Justice Bringer into fairly easily).
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# ? May 1, 2015 17:30 |
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Galaga Galaxian posted:Max Payne is a Maverick Cop who trades something out for a starting level or two of both guns blazing and maybe Hair Trigger Neck Hairs (Max's first reaction to anything suddenly should always be shoot-dodging). My one actual Feng Shui PC that I got to play myself was basically HUNK from RE plus Rambo. As in, what would have happened if Rambo had found himself employed as a mercenary by a mad scientist in the Caribbean (the island lair was explicitly off the coast of Tropico and I had to prevent El Presidente from being overthrown several times) after Vietnam and then slowly slouched towards redemption and leading the Silver Dragons resurgence. I've had players start out with concepts from 'I would like to be Adam Jenner' to 'I would like to be Winston from Ghost Busters but as a Buro Monster Hunter'. It's fun to start out with a corny background and then add to it as you go. I mean, my Rambo-esque character ended up learning kung-fu due to discovering mom was an Ascended Dragon, the Monster Hunter became a badass who spoke for the Mooks and always tried to steer the party away from murdering them all, etc. Oh, and the Ascended Cyborg Deus Ex guy helped the Ascended shift Buro out of existence only to discover the jackals became the ascendant force and created an even more horrible dystopia, forcing him and the others to try to stop the Ascended in 1996 moments after helping them win the Secret War while fighting off angry Architects holed up in the BRC who wanted revenge.
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# ? May 1, 2015 17:43 |
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Goon Game Up: http://forums.somethingawful.com/showthread.php?threadid=3717274
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# ? May 1, 2015 17:48 |
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Lemon Curdistan posted:The Maverick Cop is Dirty Harry, though. None of the cop archetypes in the game actually work particularly well for him - you'd want a bullet time shtick, Both Guns Blazing, some kind of character flaw to represent either an addiction to booze/drugs or how plain lovely Max's luck seems to be, and some kind of shtick related to revenge (which granted, you could adapt Justice Bringer into fairly easily). Thats why I said to swap some stuff for BGB. Also, I don't think being a Functioning Alcoholic with a painkiller addiction requires a specific schtick, that is just part of his melodramatic hook. As for Bullet Time:
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# ? May 1, 2015 17:49 |
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Galaga Galaxian posted:As for Bullet Time: Yeah, I saw that, and I disagree. It's dodge and the ability to headshot mooks with guns akimbo while flying through the air, high on painkillers. It's definitely something that would make a shtick.
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# ? May 1, 2015 18:24 |
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Lemon Curdistan posted:Yeah, I saw that, and I disagree. It's dodge and the ability to headshot mooks with guns akimbo while flying through the air, high on painkillers. It's definitely something that would make a shtick. Isn't that just Carnival of Carnage but fluffed some? Or do you mean maybe something like an ability to take out a mook if they miss badly enough since you sorta fade around the shot and shoot them in the face?
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# ? May 1, 2015 18:27 |
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Lemon Curdistan posted:Yeah, I saw that, and I disagree. It's dodge and the ability to headshot mooks with guns akimbo while flying through the air, high on painkillers. It's definitely something that would make a shtick.
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# ? May 1, 2015 18:50 |
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dwarf74 posted:I thought that was "being a character in Feng Shui" more than a specific shtick! It feels like Bullet Time ought to be a shtick that gives a bonus to those things, probably in exchange for Focus, is my point. Night10194 posted:Isn't that just Carnival of Carnage but fluffed some? Yeah, probably. Some combination of Carnival of Carnage, Both Guns Blazing, Fast Draw, Lightning Reload and Back For Seconds/Flesh Wound would work just fine. Maybe add Blam Blam Epigram, but instead of pithy remarks you need to say horrible noir-isms.
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# ? May 1, 2015 18:59 |
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Sometimes, when writing up your melodramatic hook, you find yourself asking "is this too melodramatic?" The answer to this is always "no".
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# ? May 1, 2015 19:33 |
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Is it too late to point out possible errors? The Everyman Hero has "Opportunistic Fire" listed as one of his advancements, but the closest skill to that I can find is Reactive Fire.Evil Mastermind posted:Sometimes, when writing up your melodramatic hook, you find yourself asking "is this too melodramatic?" True. Though I'm struggling to think of a decent hook for an Everyday Hero who is mostly just a case "Wrong Place, Wrong Time, And too nice/stupid to not stick his neck out for innocents." [e] Wait, nevermind. The obvious thing is just to make him the nephew of some famous Dragon who disappeared 20 years ago. Galaga Galaxian fucked around with this message at 20:14 on May 1, 2015 |
# ? May 1, 2015 20:10 |
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Galaga Galaxian posted:Is it too late to point out possible errors? The Everyman Hero has "Opportunistic Fire" listed as one of his advancements, but the closest skill to that I can find is Reactive Fire. I think you still have a few hours to mail them in.
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# ? May 1, 2015 20:24 |
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Galaga Galaxian posted:True. Though I'm struggling to think of a decent hook for an Everyday Hero who is mostly just a case "Wrong Place, Wrong Time, And too nice/stupid to not stick his neck out for innocents." [e] Wait, nevermind. The obvious thing is just to make him the nephew of some famous Dragon who disappeared 20 years ago. Somebody stole your truck.
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# ? May 1, 2015 20:29 |
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Jack Burton works, but oddly this one isn't an obvious rip off. I just saw the art for Everday Hero in the book and thought to myself, "Man, I want to play this idiot." Also, dramatic hook for a killer: Someone shot your dog. poo poo. Now I wanna play Not-John Wick. See, this is the problem with me and Feng Shui... [e] I still love Heroic Bloodshed as a drawback schtick. Galaga Galaxian fucked around with this message at 20:38 on May 1, 2015 |
# ? May 1, 2015 20:35 |
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Galaga Galaxian posted:Is it too late to point out possible errors? The Everyman Hero has "Opportunistic Fire" listed as one of his advancements, but the closest skill to that I can find is Reactive Fire.
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# ? May 1, 2015 20:45 |
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Galaga Galaxian posted:Is it too late to point out possible errors? The Everyman Hero has "Opportunistic Fire" listed as one of his advancements, but the closest skill to that I can find is Reactive Fire. "I don't want no trouble but we're in a precious vase and ladder factory and I'm holding a baby." Alternatively, you own a food cart in Hong Kong. Crazy people keep crashing through the drat thing in chase scenes and ruining your business. Now you must find out why! Night10194 fucked around with this message at 20:51 on May 1, 2015 |
# ? May 1, 2015 20:46 |
dwarf74 posted:With all the eyeballs on this thing, I think a few days is plenty for anything substantial that they could reasonably change without large-scale redevelopment.
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# ? May 1, 2015 22:15 |
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Zereth posted:Yes, but I'm pretty sure the deadline has already passed. It was... Noon Central, I want to say?
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# ? May 1, 2015 22:22 |
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It took me about ten minutes to rework the Ninja into Sam Fisher for this, incidentally (all it is is flipped Guns/MA, different weapons and new names for the shticks), so video game characters are definitely easy to make from existing archetypes.
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# ? May 1, 2015 23:26 |
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# ? Jun 9, 2024 20:02 |
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Cam posted an update in the Kickstarter comments: This fills me with confidence that most of the really important stuff has been caught.
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# ? May 2, 2015 03:35 |