|
enojy posted:There's an indoor kart racing place nearby that has 45MPH karts. I had to go through a 2-day training course just to get a license that allows me to drive without the speed governor. 45MPH in a go kart on a little babby go kart track is FAST and fun as poo poo. If it wasn't $30 for 3 races, I'd probably go there every day. Better than autocross in your own car, if only for the air conditioning and lesser wait times. Yeah, there's an indoor place near me that has 50 MPH karts and it's incredible. They control the governors remotely and if your group can do the first few laps without any black flags they'll remove the governor.
|
# ? May 2, 2015 14:43 |
|
|
# ? May 28, 2024 07:33 |
|
Why the hell would people whine about karts being in a serious simulator? Almost everyone who races professionally has been a kart racer at one point, especially open wheel drivers. It would be weird if they WEREN'T in the game. Plus karts are fun as poo poo.
|
# ? May 2, 2015 14:52 |
|
cat doter posted:Why the hell would people whine about karts being in a serious simulator? Almost everyone who races professionally has been a kart racer at one point, especially open wheel drivers. It would be weird if they WEREN'T in the game. The racing sim community doesn't know anything at all about real world racing.
|
# ? May 2, 2015 14:53 |
|
Best thing is seeing the armchair racers claiming/whining that a simulator drives "like on rails", while the same time real race drivers are saying the cars don't grip enough.
|
# ? May 2, 2015 15:10 |
|
enojy posted:There's an indoor kart racing place nearby that has 45MPH karts. I had to go through a 2-day training course just to get a license that allows me to drive without the speed governor. 45MPH in a go kart on a little babby go kart track is FAST and fun as poo poo. If it wasn't $30 for 3 races, I'd probably go there every day. Better than autocross in your own car, if only for the air conditioning and lesser wait times. There are places all over that have "40+mph" karts and you walk in and watch a five minute safety video and have at it. 2-day training...?
|
# ? May 2, 2015 15:16 |
|
There was someone in the PS4 thread claiming that any car period that made contact with grass should be flying off the track and exploding. Never mind that rally racing exists. PCARS has pretty accurate off track contact, something a lot of racing sims get very wrong in order to compensate for the lack of rule enforcement because that is hard to do in racing games.
|
# ? May 2, 2015 15:16 |
|
don't forget the guy in there claiming that going onto the grass has no adverse effect too because he'd seen some races where cars went into the grass and seemingly didn't lose traction
|
# ? May 2, 2015 15:22 |
|
baram. posted:don't forget the guy in there claiming that going onto the grass has no adverse effect too because he'd seen some races where cars went into the grass and seemingly didn't lose traction That's not what was said. The argument was that any contact with any bit of grass period should cause complete and total loss of control with any car ever. That is a gigantic exaggeration but it was an argument made anyways in complete seriousness. The truth is race cars can handle that stuff pretty well, and probably 99% of the time loss of control never happens off track, but happens well before a race car ever gets to that point.
|
# ? May 2, 2015 15:24 |
|
I said come in! posted:That's not what was said. The argument was that any contact with any bit of grass period should cause complete and total loss of control with any car ever. That is a gigantic exaggeration but it was an argument made anyways in complete seriousness. The truth is race cars can handle that stuff pretty well, and probably 99% of the time loss of control never happens off track, but happens well before a race car ever gets to that point. these people have literally never even watched a real race and are dying for their race simulator to be GRID apparently
|
# ? May 2, 2015 15:58 |
|
Did the Wii U version disappear? I just realized I don't see it anywhere for pre-order.
|
# ? May 2, 2015 19:04 |
|
I think at some point it was decided to drop it.
|
# ? May 2, 2015 19:10 |
|
Combat Pretzel posted:I think at some point it was decided to drop it. I was actually legit interested in buying that version. Ooh well, no big deal really.
|
# ? May 2, 2015 19:13 |
|
Yeah, IIRC, there was some stuff about targeting it holding the project back. Same reason why the Xbox360 and PS3 versions were ditched. They held onto the Wii U version for a while longer, until the community mucked up about it and it was ditched, too.
|
# ? May 2, 2015 19:16 |
|
Combat Pretzel posted:Yeah, IIRC, there was some stuff about targeting it holding the project back. Same reason why the Xbox360 and PS3 versions were ditched. They held onto the Wii U version for a while longer, until the community mucked up about it and it was ditched, too. Still listed as of today.
|
# ? May 2, 2015 19:20 |
|
they've still got the case art in a two day old post http://www.projectcarsgame.com/home/try-project-cars-at-your-local-game-store
|
# ? May 2, 2015 19:23 |
|
Combat Pretzel posted:Yeah, IIRC, there was some stuff about targeting it holding the project back. Same reason why the Xbox360 and PS3 versions were ditched. They held onto the Wii U version for a while longer, until the community mucked up about it and it was ditched, too. As far as I heard the last thing that was said about it was they want to nail the bone, PC and PS4 versions before working on the wii U version, I'd imagine such a port would be an all programmers on deck type deal. I haven't heard anything about it being canceled.
|
# ? May 2, 2015 19:36 |
|
Ah well, my mistake then. Either way. the Wii U is just barely above the level of last generation's consoles.
|
# ? May 2, 2015 19:44 |
|
Combat Pretzel posted:Ah well, my mistake then. Either way. the Wii U is just barely above the level of last generation's consoles. It's 2GB of RAM help it a lot, but it for sure won't be doing anything that resembles what you can see on even the Xbox One.
|
# ? May 2, 2015 19:46 |
Hey I'm cancelling our German GP 25 laps around Nordsleife. Turns out you are getting the game on ps4 and I play on PC.
|
|
# ? May 2, 2015 20:12 |
|
cheesetriangles posted:Hey I'm cancelling our German GP 25 laps around Nordsleife. Turns out you are getting the game on ps4 and I play on PC. I'm gonna have both! But I need to fix some issues i'm having with the PC version first.
|
# ? May 2, 2015 20:13 |
Okay well if you fix it then we can do it. I'll be waiting.
|
|
# ? May 2, 2015 22:22 |
|
So is there going to be a new build for members, or is may 7 just a thursday to you?
|
# ? May 2, 2015 22:27 |
|
I think we all already got pushed the last files yesterday but I believe we have the gold version plus the day one patch already. Edit - "Build 998 (01/05/15) - This time the "ACTUAL" Last GBs" for the VR guys there is some work being done. Render Coder posted:Quick update - I have the Oculus direct mode working correctly now. The first patch after the D1P will allow this mode using a command-line option "-vrdirectmode". There's also a performance optimisation that should make it to this patch that gains around 7% in Rift mode, always useful when trying not to drop below 75" advion fucked around with this message at 22:55 on May 2, 2015 |
# ? May 2, 2015 22:34 |
|
So how is the AI then?
|
# ? May 2, 2015 22:35 |
|
ethanol posted:So how is the AI then? I'm not sure how I feel yet about the A.I., but I will say this, don't let them even tap you because you will spin out and fly off the track. I don't believe that is so much an issue with the A.I. as it is how the game handles contact between cars. I think for a video game it's too harsh and needs to be toned way down.
|
# ? May 2, 2015 22:38 |
You know Barcelona is in the game and the game comes out Thursday and the Spanish GP is next weekend and...
|
|
# ? May 3, 2015 09:44 |
|
I wish next weekend was this weekend
|
# ? May 3, 2015 17:33 |
|
Neogaf and reddit are wigging out over a supposed bug in the ps4 version. Something to do with motion blur.
|
# ? May 3, 2015 17:44 |
|
holocaust bloopers posted:Neogaf and reddit are wigging out over a supposed bug in the ps4 version. Something to do with motion blur. Mothing blur can be pretty annoying if something weird happens with it, but i'm gonna take NeoGAF and Reddit with a grain of salt.
|
# ? May 3, 2015 17:52 |
|
here's a ps4 stream http://www.twitch.tv/inragetv , so far that 'bug' just looks to be a different way to do motion blur that people seem to think is worse because of too much ghosting. I won't be getting that version anyways though. I really do wish pc would support the xbox impulse triggers though
|
# ? May 3, 2015 17:53 |
|
ethanol posted:here's a ps4 stream Windows would have to support them first. loving Microsoft.
|
# ? May 3, 2015 17:58 |
|
Norns posted:Windows would have to support them first. loving Microsoft. yeah I know, I didn't mean to blame the developers. it's just microsoft bullshit
|
# ? May 3, 2015 17:59 |
|
PCARS doesn't by default have support for borderless window mode, but is there a way to manually force it?
|
# ? May 3, 2015 18:01 |
|
ethanol posted:here's a ps4 stream It's only noticeable over a 2 frame look. Not even apparent in full motion.
|
# ? May 3, 2015 18:11 |
|
xbox one gameplay: https://www.youtube.com/watch?v=YqPdHY3Op3o
|
# ? May 3, 2015 18:31 |
|
SMS already said they were looking for a fix and I wouldn't be surprised to see one pop up in the daily code change log in the next week. Worst case you have to live with a non game breaking bug for a few days.
|
# ? May 3, 2015 18:34 |
|
I'm a team member, but I still have my pCARS in my steam list? Does that mean I own the game now or something? I'm so loving confused.
|
# ? May 3, 2015 23:03 |
|
Falken posted:I'm a team member, but I still have my pCARS in my steam list? Does that mean I own the game now or something? I'm so loving confused. I believe your steam alpha/beta copy turns into the retail copy. That was my understanding as I backed on the same tier.
|
# ? May 3, 2015 23:24 |
|
Team Member gets a discount, Full Member gets the full release - based off of this anyway I remember reading in the forum (it was one of the sticky messages) that they have to remove the game from Steam before they can send out the discount or something.
|
# ? May 3, 2015 23:46 |
|
|
# ? May 28, 2024 07:33 |
|
I said come in! posted:PCARS doesn't by default have support for borderless window mode, but is there a way to manually force it? That's unfortunate to hear; I feel like full screen windowed ought to be standard for every PC game nowadays.
|
# ? May 3, 2015 23:48 |