|
I want to play Assassin's Creed Unity because I still have hopes somewhere in my heart that there's entertainment left in the series. I'm currently replaying 2/Brotherhood/Revelations before moving on to replaying Black Flag (gently caress 3) and then on to Unity. I heard it was buggy and unfinished and awful and people were sliding through floors and missing textures and all kinds of horrible things. Have these problems been patched/fixed?
|
# ? May 1, 2015 17:34 |
|
|
# ? May 30, 2024 12:08 |
|
^^^Speaking of, can someone post that video a goon captured of someone zooming past Arno with a racecar sound overlaid? I loved that one.
|
# ? May 1, 2015 17:55 |
|
khy posted:I heard it was buggy and unfinished and awful and people were sliding through floors and missing textures and all kinds of horrible things. Have these problems been patched/fixed? I just started playing Unity for the first time last week and it hasn't been buggy for me. Everything seems to be working fine.
|
# ? May 1, 2015 18:14 |
|
khy posted:I heard it was buggy and unfinished and awful and people were sliding through floors and missing textures and all kinds of horrible things. Have these problems been patched/fixed? It is a lot better than it was at launch. You shouldn't encounter any game-breaking bugs like that. That doesn't save the game from being profoundly mediocre though.
|
# ? May 1, 2015 18:43 |
|
macnbc posted:It is a lot better than it was at launch. You shouldn't encounter any game-breaking bugs like that. True. The game now has very little bugs, has great graphics, and the controls are very responsive, if different from the other Assassin Creeds. However, the actually plot and story is completely forgettable. Also, you will literally go mad with the insane amount of collectibles.
|
# ? May 1, 2015 18:57 |
|
Darth Ballz posted:True. The game now has very little bugs, has great graphics, and the controls are very responsive, if different from the other Assassin Creeds. However, the actually plot and story is completely forgettable. Also, you will literally go mad with the insane amount of collectibles. Is it worse than the AC2 feathers? Because gently caress those feathers.
|
# ? May 1, 2015 19:09 |
|
Nothing is worse than the feathers. Unity has more collectibles, but they're at least all marked on the loving map.
|
# ? May 1, 2015 19:19 |
|
I personally think that Watch_Dogs was a better game overall than Unity. Yeah, it's that boring.khy posted:Is it worse than the AC2 feathers? Because gently caress those feathers.
|
# ? May 1, 2015 19:21 |
|
There were some features in Unity I absolutely loved. The graphics are pretty darn good, and walking through streets with the HUD off is engaging as hell, assuming crowds don't start glitching out to hell. But the plotline and the characters and the missions and my God pretty much everything is just so bland. It reminds me of AC1, where the game had this weird feeling like it hadn't yet found its footing and everything felt just a little awkward and bare.
|
# ? May 1, 2015 19:24 |
Palpek posted:Yes, it's way way worse than that. The amount of collectibles is absolutely insane and if you decide to open all chests you have my deepest sympathies. I can't wait to actually play it- shoulda checked the graphics requirements before I preordered.
|
|
# ? May 1, 2015 19:47 |
|
Palpek posted:The amount of collectibles is absolutely insane Yeah but if they're at least on the map I can handle it. AC2 feathers not being marked on the map and having to go back and revisit 50+ places to figure out which one I missed was PURE rear end.
|
# ? May 1, 2015 19:49 |
|
Palpek posted:I personally think that Watch_Dogs was a better game overall than Unity. Yeah, it's that boring. I got like, 90% of them by just running around and opening them up while on my way to doing other missions.
|
# ? May 1, 2015 19:52 |
kinmik posted:^^^Speaking of, can someone post that video a goon captured of someone zooming past Arno with a racecar sound overlaid? I loved that one. https://www.youtube.com/watch?v=hhl5yjMY0Ws
|
|
# ? May 1, 2015 19:55 |
|
khy posted:Yeah but if they're at least on the map I can handle it. AC2 feathers not being marked on the map and having to go back and revisit 50+ places to figure out which one I missed was PURE rear end. Collectibles get tagged on your map if you pass near them or within a fairly wide radius when you synchronize a viewpoint. There's some stragglers that won't show up because of viewpoints, but you can buy some maps to show the locations for those ones.
|
# ? May 1, 2015 19:56 |
ayn rand hand job posted:Collectibles get tagged on your map if you pass near them or within a fairly wide radius when you synchronize a viewpoint. Not in AC2, I don't belive they show up at all. That said, the worst collectible remains the flags in AC1.
|
|
# ? May 1, 2015 20:05 |
|
Discendo Vox posted:Not in AC2, I don't belive they show up at all. That said, the worst collectible remains the flags in AC1. I was talking about Unity. Not AC2.
|
# ? May 1, 2015 20:13 |
|
Hah! Thanks.
|
# ? May 1, 2015 20:29 |
|
Discendo Vox posted:Not in AC2, I don't belive they show up at all. That said, the worst collectible remains the flags in AC1. I want to say they show up on the map if you manage to spy them clearly or within a certain radius of Ezio while in Eagle Vision, which is really just another way of saying they don't show up until you've found them. But I'm pretty sure I remember "finding" some while trailing a target with Eagle Vision on or something to that effect.
|
# ? May 1, 2015 20:40 |
|
Kibayasu posted:I want to say they show up on the map if you manage to spy them clearly or within a certain radius of Ezio while in Eagle Vision, which is really just another way of saying they don't show up until you've found them. But I'm pretty sure I remember "finding" some while trailing a target with Eagle Vision on or something to that effect. This was implemented starting in Brotherhood. It was not present in AC2.
|
# ? May 1, 2015 21:00 |
|
In AC2 the 'feather' collectibles were not on the map in any way, shape, nor form. This meant turning to 3rd party websites for maps of the feather locations but it also meant if you missed a single feather in an area you'd have NO IDEA which feather you missed and would have to start going through the locations until you find the missing one.
|
# ? May 1, 2015 21:23 |
|
khy posted:In AC2 the 'feather' collectibles were not on the map in any way, shape, nor form. This meant turning to 3rd party websites for maps of the feather locations but it also meant if you missed a single feather in an area you'd have NO IDEA which feather you missed and would have to start going through the locations until you find the missing one. I think somewhere hidden in the menu was a thing that would say you got like 9/10 feathers in whatever district, which helped, but there was still no way to know which one of those 10 feathers was the one you were missing aside from going to each location.
|
# ? May 1, 2015 21:27 |
|
Palpek posted:Yes, it's way way worse than that. The amount of collectibles is absolutely insane and if you decide to open all chests you have my deepest sympathies. :P
|
# ? May 1, 2015 23:25 |
|
ratbert90 posted:I got like, 90% of them by just running around and opening them up while on my way to doing other missions.
|
# ? May 1, 2015 23:26 |
|
JFC posted:I just started playing Unity for the first time last week and it hasn't been buggy for me. Everything seems to be working fine. Drop everything, ignore the main quest, go do Dead Kings, get all the Napoleon hats, wear an actual 18th century outfit. Seriously, it's amazing how Arno is disguised as the only man in Paris wearing a hood. They're not hard to get. Should take a few hours, but only because you need to do a few quests from Dead Kings to get them all. There's like 12. Go do it. Wear the hat. Be the first Assassin's Creed character to wear a goddamn hat. A nice loving hat. A respectable hat. A hat ladies will look at and think "That's a nice hat, I should probably sleep with whatever guy is underneath that hat." Because you deserve it.
|
# ? May 2, 2015 03:32 |
|
Arglebargle III posted:Drop everything, ignore the main quest, go do Dead Kings, get all the Napoleon hats, wear an actual 18th century outfit. Seriously, it's amazing how Arno is disguised as the only man in Paris wearing a hood. They're not hard to get. Should take a few hours, but only because you need to do a few quests from Dead Kings to get them all. There's like 12. Go do it. Wear the hat. Be the first Assassin's Creed character to wear a goddamn hat. A nice loving hat. A respectable hat. A hat ladies will look at and think "That's a nice hat, I should probably sleep with whatever guy is underneath that hat." Because you deserve it. You mean the fourth (and fourth best)
|
# ? May 2, 2015 09:11 |
|
Edward's hat costumes were best, imo.
|
# ? May 2, 2015 10:30 |
|
gently caress me now I'm going to replay IV with Hatted Edward like I should have the first time. Just finished the copy of Unity that came with my Xbox One, basically out of obligation. Other than the cinematic framerate the game worked fine, thankfully. This was the third I'd played all the way through - I did II and IV before. I really dug those two, but this one never really grabbed me. The descend button is great, the city looks exactly as I would imagine Paris in that era would look, and the combat is really good once you get the hang of it, but the good parts never really seem to add up to a good whole. I stayed fairly close to the mainline campaign because the loving pile of side poo poo was too intimidating, and as a result I felt like I never had enough goddamn money. Having three kinds of in-game currency was pretty dumb. It kept telling me I had unspent Creed Points and I had to google to figure out what those were for. The story wasn't particularly interesting and I really wish the game was about Elise instead of Arno. I don't regret playing through it but it was definitely a slog. There won't be a replay and I'm putting it down now that I'm done with the story. If Victory is more of this, no thanks.
|
# ? May 2, 2015 23:04 |
|
The only two things I want them to retain from Unity are the climbing, the oh so good climbing, and the coop. That's all that I really want for whenever they sort out that engine.
|
# ? May 2, 2015 23:09 |
|
Orv posted:The only two things I want them to retain from Unity are the climbing, the oh so good climbing, and the coop. That's all that I really want for whenever they sort out that engine. I wouldn't mind if they kept the investigative missions like the murder mysteries, except maybe put some level of difficulty into them. The ones in Unity were all painfully simple.
|
# ? May 3, 2015 00:44 |
|
macnbc posted:I wouldn't mind if they kept the investigative missions like the murder mysteries, except maybe put some level of difficulty into them. The ones in Unity were all painfully simple. If they built the game around the murder mysteries and made you more of a detective than just a crouch-parkouring sword machine that would be cool. Almost a Sherlock Holmes type deal?
|
# ? May 3, 2015 01:02 |
|
TheScott2K posted:If they built the game around the murder mysteries and made you more of a detective than just a crouch-parkouring sword machine that would be cool. Almost a Sherlock Holmes type deal?
|
# ? May 3, 2015 02:05 |
|
As somebody who goddamn loves murder mysteries and Holmes stories, yes, Crimes and Punishments is legit the best. Just play that.
|
# ? May 3, 2015 02:10 |
|
Crappy Jack posted:As somebody who goddamn loves murder mysteries and Holmes stories, yes, Crimes and Punishments is legit the best. Just play that. I'm sorry, I can't handle historical fiction games that don't take place in a virtual reality simulation-within-the-game
|
# ? May 3, 2015 02:14 |
|
Just give me more variety in the Assassins that I play.
|
# ? May 3, 2015 02:16 |
|
Palpek posted:Just play Sherlock Holmes: Crimes and Punishments, the best detective game ever made, no need for Ubisoft to half-rear end another genre into AC . Definitely fantastic. Though, really, most of the SH games are amazing. The Awakening and Jack The Ripper especially.
|
# ? May 3, 2015 02:17 |
|
Yeah, the SH games are surprisingly well-done. You don't hear about 'em much but they're fun stuff.
|
# ? May 3, 2015 02:20 |
|
Orv posted:The only two things I want them to retain from Unity are the climbing, the oh so good climbing, and the coop. That's all that I really want for whenever they sort out that engine. I'm torn on the climbing. It's great for basically free-running across the city, but navigating around windows, tight spaces, ladders, ropes, etc. seems far worse than ever before. Trying to solo that co-op mission with all the snipers was a loving nightmare.
|
# ? May 3, 2015 07:46 |
The more I play Rogue, the more I want a new Sea Dogs using this engine, especially after the Men'O'War mission where you take control of one.
|
|
# ? May 3, 2015 16:18 |
|
Really digging AC: Chronicles China so far. Yeah, it plays like a slightly kludgy Mark of the Ninja, but its still pretty sweet. Shame about wasting some really cool settings on these games. This game shows just how bad-rear end a real Assassins Creed game set in China would be (same will likely be true for ACC:India and ACC:Russia). Has Ubisoft given any word about the release schedule for these games? If they're coming in the next few months I foresee burnout due to similar gameplay unless the mechanics are dramatically mixed up with each game. I'd be cool with them being the yearly-off-release AC game seeing as we don't have any Vita or 360 AC games that can be ported for easy profit.
|
# ? May 3, 2015 20:00 |
|
|
# ? May 30, 2024 12:08 |
|
Tempo 119 posted:I'm torn on the climbing. It's great for basically free-running across the city, but navigating around windows, tight spaces, ladders, ropes, etc. seems far worse than ever before. Trying to solo that co-op mission with all the snipers was a loving nightmare. I feel like I'm never qualified to discuss the controls beyond "Hey Unity feels so smooth" because even as someone who has played all of them on KB&M I've never had any of the problems; random jumping, jumping instead of climbing, etc. And I don't think it's even some kind of natural inclination towards the controls, I think I'm just obscenely lucky, so I always feel like I have nothing to contribute to that conversation when it inevitably comes up. E: Even that still sounds like me being a smug prick, I swear that's not my intent. Orv fucked around with this message at 23:04 on May 3, 2015 |
# ? May 3, 2015 23:01 |