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Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"
Oh duh, thats right. time to go get the wand of monster summoning and kill drizzt for his armor.

Washout fucked around with this message at 17:19 on May 2, 2015

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Draile
May 6, 2004

forlorn llama

Washout posted:

I just hit 7/7/7 and got 4th level mage spells now but is there even anywhere to buy them before I get into the city?

You can buy a couple 4th level Mage spells in Ulgoth's Beard.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

dresden711 posted:

Yeah I played BG2 at release so I know her deal and I've certainly seen the other hints but since I didn't have the required money when I met her she just said "Come back when you get the money" with absolutely zero context on why I would pay her instead of the Shadow Thieves or even what the proposal is.

Again, I know what her deal is but in a game that is otherwise very well written this was a bit jarring.

The thing to remember about BG2 is that it's not really interested in providing a fully fleshed out Evil route. The Good and heroic route is the one you're expected to take and as such has the actual writing talent devoted to it. Bodhis route is a bone tossed to Evil characters so they have something.

Cantorsdust
Aug 10, 2008

Infinitely many points, but zero length.

Washout posted:

I hit R and I'm looking at my thief skills and they are all super low, like no points have ever been spent in them, is this just the game engine not displaying them correctly or what? If thats the case are the real values displayed anywhere?

I think they can also overflow past 255. Are they super high and you're getting bonuses?

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"

Cantorsdust posted:

I think they can also overflow past 255. Are they super high and you're getting bonuses?

No I just forgot I was wearing ankheg plate, I went and got drizzt's chain and now I am backstabbin fools.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever

Washout posted:

No I just forgot I was wearing ankheg plate, I went and got drizzt's chain and now I am backstabbin fools.

I used to not be able to kill Drizzt as a boy because I loved him so much as a character. A year ago I replayed BG1EE and, due partly to growing past hero worship but mostly due to Salvatore's work getting shittier and shittier, I finally took him out legit. I was very disappointed when I found out that my Blade PC could not cast spells in that armour. There is the Elven Chain in the Enhanced Edition, but that is much later and does not have nearly the AC.

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"
I ended up uninstalling Sword Coast Stratagems from my Solo f/m/t runthrough, it was just way too hard to solo everything with a f/m/t, I ended up removing it when I could not beat the 4 assassins defending the cloakwood mines, after I had tried going to Durlags Tower to get more levels, where I also was killed horribly by mages. Even that lovely slime mage destroyed me.

In my other runthrough it was not a problem though, Berserker and Inquisitor duo is unstoppable and they just walked through everything even with SCS.

By the end of the game with the XP cap removed I was 9/10/11 and Sarevok was a joke after I drank all the potions in my backpack. I think I had 100% elemental immunities and 80% spell resistance and all my buffs going when I went into that fight. By far the hardest fight in BG1 for my f/m/t was that giant werewolf on the island, until I found out that a wand of paralyzation just turned him into a joke.

JustJeff88 posted:

I used to not be able to kill Drizzt as a boy because I loved him so much as a character. A year ago I replayed BG1EE and, due partly to growing past hero worship but mostly due to Salvatore's work getting shittier and shittier, I finally took him out legit. I was very disappointed when I found out that my Blade PC could not cast spells in that armour. There is the Elven Chain in the Enhanced Edition, but that is much later and does not have nearly the AC.

I'm probably older than you because my main motivation for even buying baldur's gate when it was first released was that you could kill Drizzt. I hate that character so much and now that I know how to kill him with just the wand of summoning he is dying immediately after I do Nashkel. With that you can easily kill him at level 2 or whatever. Unless you can't use that wand.

That monster summoning wand is probably the most powerful item in the entire BG1, almost any fight can be made into a joke with that thing, even with SCS.

Washout fucked around with this message at 21:08 on May 3, 2015

Smol
Jun 1, 2011

Stat rosa pristina nomine, nomina nuda tenemus.
Hardest SCS fight in BG1 is by far that Ogre Mage in Firewine Bridge. That fucker can be really tough if you're trying to fight him before like level 7.

Hughlander
May 11, 2005

Smol posted:

Hardest SCS fight in BG1 is by far that Ogre Mage in Firewine Bridge. That fucker can be really tough if you're trying to fight him before like level 7.

If you go in the back door he's easy since you start the fight in melee range.

Smol
Jun 1, 2011

Stat rosa pristina nomine, nomina nuda tenemus.

Hughlander posted:

If you go in the back door he's easy since you start the fight in melee range.

That's a different and much easier fight.

Kahkr is the dude what I mean.

biscuits and crazy
Oct 10, 2012

Smol posted:

Hardest SCS fight in BG1 is by far that Ogre Mage in Firewine Bridge. That fucker can be really tough if you're trying to fight him before like level 7.

Yeah, Kahrk is an absolute monster in SCS. Level 12 with 4 pips in Katana, 19 strength and a base 3 APR. In EE and EasyTutu, that means he gets at least 1 level 6 spell. If that spell is Improved Haste, you will in all likelyhood die very quickly. (SCS has somewhat randomised spellbooks for enemy mages) On my current install, it's "only" PFMW, so I got lucky in that regard.

Out of curiosity I looked through EE Keeper at some of the highest level BG1 mages, as far as I can tell the only other mages that get level 6 spells in BG1 are Tellan (on the Ice Island), Shaldrissa (from the Undercity party of 6) and Semaj. Those three are level 13 specialists, so they get 3 each.

Edit. Forgot about the Ghost in Durlag's Tower, he gets them too.

Hughlander posted:

If you go in the back door he's easy since you start the fight in melee range.

You can't, SCS locks the door in Jenkal's house. You have to go through the ruins the long way.

biscuits and crazy fucked around with this message at 01:23 on May 4, 2015

MrL_JaKiri
Sep 23, 2003

A bracing glass of carrot juice!

Washout posted:

I ended up uninstalling Sword Coast Stratagems from my Solo f/m/t runthrough, it was just way too hard to solo everything with a f/m/t

Stop being a wuss :colbert:

Hughlander
May 11, 2005

Ilyich posted:

You can't, SCS locks the door in Jenkal's house. You have to go through the ruins the long way.

My eyes glossed over SCS somehow.

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"

MrL_JaKiri posted:

Stop being a wuss :colbert:

It's not that it's really harder per se. You just have to be way exploity or be constantly buying all the overpowered potions and swallowing them all every fight, or constantly using that wand of monster summoning. With SCS I probably would have had to exploit the cloakwood wyverns and gotten cloudkill before I could take on the bandit camp solo, or again sell and rebuy the wand of monster summoning.

Washout fucked around with this message at 04:28 on May 4, 2015

biscuits and crazy
Oct 10, 2012
The Wand of Monster Summoning is not necessary to beat BG1 with SCS, even solo. Seriously, I've done it at least 6 times and never used it once.

Arivia
Mar 17, 2011

Ilyich posted:

The Wand of Monster Summoning is not necessary to beat BG1 with SCS, even solo. Seriously, I've done it at least 6 times and never used it once.

You're so overpowered you have a Tactics component just for you so, uh, shut up.

Parts Kit
Jun 9, 2006

durr
i have a hole in my head
durr
Well I just curbstomped Demogorgon. :hellyeah:

Since I'm in Throne of Bhaal I was thinking about another run, maybe attempting 2 solo instead of just 1. How does XP work for multi-classing with the level cap? Is it the sum that can't exceed or what? Never was quite clear on that. Kinda debating on multi with a F/M/T or dual F->T at the moment.

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"
I removed the level cap and it was still pretty hard in the medium stages, but once I exceeded the cap it got really easy, but I think that was down more to the availability of the strong potions and protection scrolls once you get to Baldurs Gate.

It is the sum that can't be exceeded, so the triple classes are not really as powerful if you are keeping the level cap.

If you are going to dual why not Berserker -> whatever, that is a lot more powerful than a fighter is, berserkers are just crazy.



Also I'd forgotten how easy it was to get super OP weapons in SoA, I barely started SoA with my f/m/t and already have Celestial Fury and the Flail of Ages is practically the first quest you are asked to do. Also if I recall Gaxx is not really that hard as long as you just polymorph self and let him bounce all his spells off of you first.

Edit: Gaxx is a joke with undead protection scrolls...

Washout fucked around with this message at 00:04 on May 8, 2015

cheesetriangles
Jan 5, 2011





Icewind dale ee is on sale on steam. 10 bucks was too hard to pass up.

Kenny Logins
Jan 11, 2011

EVERY MORNING I WAKE UP AND OPEN PALM SLAM A WHITE WHALE INTO THE PEQUOD. IT'S HELL'S HEART AND RIGHT THEN AND THERE I STRIKE AT THEE ALONGSIDE WITH THE MAIN CHARACTER, ISHMAEL.

cheesetriangles posted:

Icewind dale ee is on sale on steam. 10 bucks was too hard to pass up.
For that matter, it's on sale for iOS for $5, and the Mac App Store version is on sale for $10 also.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever
Also on GOG right now for $10. I am kind of sick of Steam and have not bought a game from them in months. GOG is just about to go Beta with Galaxy, which is their entirely optional game-management client. Exciting stuff!

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

cheesetriangles posted:

Icewind dale ee is on sale on steam. 10 bucks was too hard to pass up.
Thanks for the heads up, been waiting for it to go on sale!

biscuits and crazy
Oct 10, 2012
Sold. Never played Icewind Dale before, but its a no-brainer for £7.49.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Ilyich posted:

Sold. Never played Icewind Dale before, but its a no-brainer for £7.49.
I hear it is great for their backstabbing shenanigans because everything is vulnerable to them.

zedprime
Jun 9, 2007

yospos
IWD is a proud participant in the gently caress rogues tradition of multiple dungeons full of undead.

biscuits and crazy
Oct 10, 2012

Arivia posted:

You're so overpowered you have a Tactics component just for you so, uh, shut up.

God, don't remind me. Improved Ilyich was such bullshit. The Dryad's acorns summoning a moose that hit like a runaway train was pretty boss though.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

zedprime posted:

IWD is a proud participant in the gently caress rogues tradition of multiple dungeons full of undead.
A friend told me that the undead are susceptible to backstabs in IWDee...

zedprime
Jun 9, 2007

yospos

Bort Bortles posted:

A friend told me that the undead are susceptible to backstabs in IWDee...
Oh, could be. It'd be an alright quality of life buff and its not like they needed to worry about people yelling about that's not how it used to be when they already threw the classic balance out of the window by putting it on a BG2 based engine.

OregonDonor
Mar 12, 2010

Ilyich posted:

Sold. Never played Icewind Dale before, but its a no-brainer for £7.49.

Yeah, I've been playing through after finishing BGII and it's really great and pleasantly challenging. Just a heads up: druids rule.

Parts Kit
Jun 9, 2006

durr
i have a hole in my head
durr
BACKSTABS CURE MAGES

MrL_JaKiri
Sep 23, 2003

A bracing glass of carrot juice!

Ilyich posted:

God, don't remind me. Improved Ilyich was such bullshit.

It was deliberately bullshit, though, and says so in the readme :v:

Wizard Styles
Aug 6, 2014

level 15 disillusionist
I know IWD EE added a bunch of spells and stuff from BG2, but do enemies use them?

Because if they don't and there are no bullshit contingencies and sequencers to dismantle in this, the GOG deal is really hard to pass up.
If they do, I still might go for it, but ehhh.

Smashing Link
Jul 8, 2003

I'll keep chucking bombs at you til you fall off that ledge!
Grimey Drawer

Parts Kit posted:

BACKSTABS CURE MAGES

Quoted for truth.

To make a real comment, however, I need some help. I have been over-analyzing on how to build the most fun rogue to play through BG1/2/TOB with a full party. I am leaning toward basic F/T but also wondering about Fighter dualing to thief or mage dualing to thief. The advantage of the latter would be simply to be able to use wands and scrolls without having to wait for use any item. I would even be open to other outlandish ideas. I have done a couple runs through the game already so I am interested in trying some more unique character designs if they sound good.

sebzilla
Mar 17, 2009

Kid's blasting everything in sight with that new-fangled musket.


Gnome Illusionist/Thief. Mislead.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Parts Kit posted:

BACKSTABS CURE MAGES
This is amazing.

Kenny Logins
Jan 11, 2011

EVERY MORNING I WAKE UP AND OPEN PALM SLAM A WHITE WHALE INTO THE PEQUOD. IT'S HELL'S HEART AND RIGHT THEN AND THERE I STRIKE AT THEE ALONGSIDE WITH THE MAIN CHARACTER, ISHMAEL.

Smashing Link posted:

Quoted for truth.

To make a real comment, however, I need some help. I have been over-analyzing on how to build the most fun rogue to play through BG1/2/TOB with a full party. I am leaning toward basic F/T but also wondering about Fighter dualing to thief or mage dualing to thief. The advantage of the latter would be simply to be able to use wands and scrolls without having to wait for use any item. I would even be open to other outlandish ideas. I have done a couple runs through the game already so I am interested in trying some more unique character designs if they sound good.
Swashbuckler 9 dual to mage really worked for me. You really don't need much in the way of thief skills. It's also pretty fightery at the cost of giving up backstab.

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"

sebzilla posted:

Gnome Illusionist/Thief. Mislead.

This is certainly the best thief multiclass. It's also probably one of the top 3 most powerful classes in the game.

All the thief multis are powerful, H-Orc:fighter/thief (str20 by the end of bg1), Elven:fighter/mage/thief, Dwarf:cleric/thief. Although playing a triple class in a full party is a bad idea, you would need to only use 4 max, 2 or 3 if the others are also multis.

The two ways to dual to thief are either starting as a fighter kit, and then dualing to thief at 7, 9, or 13. Or start as thief and dual to either mage or cleric at level 9 after quad backstab.

The most powerful thief non-mage dual classes are kensai and berserker, I think the berserker would be more fun and useful overall but the kensai gets a huge backstab using kai, and lower AC once you get Use any Item. Dualing them at 7 or 9 is up to you, I'd dual at 9 probably since thieves can shoot up to 10 pretty quickly, it would leave you needing to use an NPC thief all the way through BG1, but imoen or any of the other 20 thieves are easy.

Mage or whatever duals are only good if you start as thief and go to level 9 for quad backstab and then dual over to mage afterwards, it's a slog to get up to mage level 10 for your thief abilities to reactivate though, and will only happen once you are into SoA. Any of the thief Kits would be fun and powerful, just don't put any points into hide in shadows or move silently, that's what invis is for.

Don't start as mage and dual to thief, that would be pretty bad as soon as you got to SoA and the spells like hold person, sleep, web become basically useless.

Finally all the bard kits are also pretty good if you have not yet looked at them.

So for me the most powerful thief is probably the Gnome Illusionist/Thief, and the most fun is probably the Berserker9 dual to thief, with the advantage that fighting mind flayers, liches, or anything else that casts a lot of confusion/maze/etc is dead meat.

Washout fucked around with this message at 23:51 on May 7, 2015

The Ninth Layer
Jun 20, 2007

I'm starting up IWD:EE and I'm having party creation anxiety. Thinking about going something like Berserker, Swashbuckler, Archer, Sorcerer, Sorcerer, Cleric of Tempus. Do I have all the bases covered here?

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"
Where is your lock picking? Can swash do that in IWD:EE? Also keep in mind that an optimised party for IWD1 is not an optimised party for IWD2 if you are planning on importing eventually it's a different bag of worms, since spellcasting is not as powerful.

Washout fucked around with this message at 23:54 on May 7, 2015

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Metal Meltdown
Mar 27, 2010

Wizard Styles posted:

I know IWD EE added a bunch of spells and stuff from BG2, but do enemies use them?

Because if they don't and there are no bullshit contingencies and sequencers to dismantle in this, the GOG deal is really hard to pass up.
If they do, I still might go for it, but ehhh.

When I played through IWD:EE I don't recall any complicated mage battles like BG2. IWD is the uncivilized lands so it's actually pretty rare you'll be fighting the casters that are so common in Baldurs Gate.

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