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Slybo posted:Yeah! Considering enemies appear to take little to no fall damage, I'm hoping somebody makes a map where all the spawnpoints drop enemies out of the sky.
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# ? May 4, 2015 03:32 |
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# ? May 27, 2024 02:31 |
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Section Z posted:Considering enemies appear to take little to no fall damage, I'm hoping somebody makes a map where all the spawnpoints drop enemies out of the sky. I am envisioning a fleet of gargantuan fleshpounds flying in bomber formation, arms outstretched, through the skybox.
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# ? May 4, 2015 03:44 |
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Would the office level from KF1 work in KF2? Probably not. I know it's too vertical and full of blind corners, but I liked that feeling of encroaching doom after your base falls apart and your team starts to move upstairs. With every floor you reach you have one less player. Watching people take their chances and jump from the open window into the parking lot was hilarious as well.
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# ? May 4, 2015 04:14 |
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Phrasing posted:Would the office level from KF1 work in KF2? Probably not. I know it's too vertical and full of blind corners, but I liked that feeling of encroaching doom after your base falls apart and your team starts to move upstairs. With every floor you reach you have one less player. Actually, a lot of players would just camp the roof the entire game and it was pretty effective.
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# ? May 4, 2015 04:54 |
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Phrasing posted:Would the office level from KF1 work in KF2? Probably not. I know it's too vertical and full of blind corners, but I liked that feeling of encroaching doom after your base falls apart and your team starts to move upstairs. With every floor you reach you have one less player. The kf1 maps had a lot of dead ends. They'd be pretty rough in KF2
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# ? May 4, 2015 05:20 |
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My favourite thing about KF is that it feels at all times like you are playing a mod, in the good sense - it's goofy fun of the kind you get when your friend finds this hilariously amazing Custom Map for Warcraft 3 or whatever. The Office level is my favourite example of that. I've jumped off those windows so many times.
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# ? May 4, 2015 05:31 |
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Azran posted:My favourite thing about KF is that it feels at all times like you are playing a mod, in the good sense - it's goofy fun of the kind you get when your friend finds this hilariously amazing Custom Map for Warcraft 3 or whatever. The Office level is my favourite example of that. I've jumped off those windows so many times.
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# ? May 4, 2015 05:57 |
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Just watched a commando with the varmint rifle on full auto with no reload auto shoot every head in hoe first wave, then he left.
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# ? May 4, 2015 08:13 |
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I assume he threw the rifle on the ground and said "peace out" before disconnecting.
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# ? May 4, 2015 08:23 |
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I was just day dreaming about game merchandise when I was waiting to join a game, how cool would it be to get a squishy foam rubber wad of dosh that glows in the dark. "Dosh! *boink*"
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# ? May 4, 2015 14:15 |
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Has anybody come across an unexpected file download when connecting to a server that they manage? For the life of me I can't remember what the name of the file was but it didn't look like a map a few days ago when it happened. My host is muliplay.co.uk and other than adjust the timers (i.e. lobby / idle) and set the map rotation to be just the official 3 maps it's stock. Client and server versions are 1006 still I believe. I had though it was a bit random and I've since deleted my client and re-installed and I've not seen it again since so forgot about it. Today a random pubbie connect and asks what the random file download was: quote:Pubbie #1: wot was the download for this server?? Anyway he went on and on so eventually kicked him as he starts speculating wildy about the server being dodgy, which for all I know it may well be, but the audit logs show didely squat other than multiplay.co.uk updating server versions and me updating the settings I mention above. Just curious if anybody else has seen anything similar? Apart from that one guy nobody else other than myself has seen it - or at least mentioned anything. Edit: Just to add I've asked the players who are currently in whether they got a download and the one guy responded said he had just joined and didn't see anything. Edit: Ignore my slander of multiplay.co.uk, I'm told it's updated automatically but they just hadn't announced it. So the experience above must just be some random oddity. Whittle fucked around with this message at 21:31 on May 6, 2015 |
# ? May 4, 2015 16:36 |
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I never played KF1 but I vaguely recall seeing a video with sentry turrets and poo poo. Is an 'engineer' type class in the works for KF2?
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# ? May 4, 2015 16:40 |
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khy posted:I never played KF1 but I vaguely recall seeing a video with sentry turrets and poo poo. Is an 'engineer' type class in the works for KF2? That was a kf1 mod.
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# ? May 4, 2015 16:46 |
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Fleshpounds are real jerks on Suicidal. I was not really impressed with them on Normal/Hard but they come into their own as a giant wall of hp on Suicidal.
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# ? May 4, 2015 16:51 |
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It's Monday. Where's our new patch? 😭
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# ? May 4, 2015 17:22 |
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Whittle posted:Just curious if anybody else has seen anything similar? Apart from that one guy nobody else other than myself has seen it - or at least mentioned anything. It happened to me and my brother. I have no idea what would cause this though.
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# ? May 4, 2015 18:18 |
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Scrakes really do feel like the new big bad. At least right now with no sharpshooter class. Their spin-o-death makes it hard to get a bead on their head and they seem to be able to tank more damage since they're not really weak to any current class weapon. Even as a medic I'm more worried about Scrakes then FPs.
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# ? May 4, 2015 18:39 |
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Fleshpounds definitely kill more players and are responsible for the majority of my deaths. Hans, on the other hand, is just the worst piece of game design I've seen since God of War's cuisinart hell.
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# ? May 4, 2015 18:57 |
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Shumagorath posted:Fleshpounds definitely kill more players and are responsible for the majority of my deaths. Hans, on the other hand, is just the worst piece of game design I've seen since God of War's cuisinart hell. Hans would be better if his MGs didn't instakill you practically.
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# ? May 4, 2015 19:04 |
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Ledgy posted:It happened to me and my brother. I have no idea what would cause this though. Questioner86 has pointed out that the server version is not the most recent build so that won't be helping things. I've raised a ticket with multiplay to ask how I go about getting updated / prodding them to update it.
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# ? May 4, 2015 19:39 |
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Berserker is such a sad, sad class. Needs a lot of support and can't really deal with anything that isn't 1 on 1. That and the perks and class level bonuses are poo poo.
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# ? May 4, 2015 20:27 |
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Red Mundus posted:Berserker is such a sad, sad class. Needs a lot of support and can't really deal with anything that isn't 1 on 1. That and the perks and class level bonuses are poo poo. Haters gonna hate :p
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# ? May 4, 2015 20:32 |
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There's a testmap out now that you can speed level on.
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# ? May 4, 2015 20:37 |
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I definitely feel there was more strategy in how people went about killing FPs IN KF1 vs. now. I think they still rage a bit too easily and they're more scary because of their speed and health pool than their attacks and damage output.
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# ? May 4, 2015 20:55 |
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Is the server password bug still around? It's been plaguing myself and a couple of friends
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# ? May 4, 2015 21:00 |
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Capn Beeb posted:Is the server password bug still around? It's been plaguing myself and a couple of friends Yeah it was there last night. If you add the server to your favorites and join from favorites it prompts you for the pw so you don't have to do the console workaround. Only matters if you play on the same server over and over though. Whale Cancer posted:There's a testmap out now that you can speed level on. how would that even work? Infinite ammo and ???
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# ? May 4, 2015 21:25 |
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Psion posted:
Big room where clots drop out of the ceiling 20 at a time. Wall of any gun you want a respawning ammo and armour on the ground. If you want the map hit me up on steam http://steamcommunity.com/id/WhaleCancer
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# ? May 4, 2015 22:10 |
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Psion posted:Yeah it was there last night. If you add the server to your favorites and join from favorites it prompts you for the pw so you don't have to do the console workaround. Only matters if you play on the same server over and over though. Is there a way to enter the server info into favorites manually?
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# ? May 4, 2015 22:20 |
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Can you not unlock everything through SAM like KF1?
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# ? May 4, 2015 22:49 |
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Antares posted:Can you not unlock everything through SAM like KF1? I don't think you get levels through achievements in this game.
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# ? May 4, 2015 22:56 |
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Mindblast posted:I don't think you get levels through achievements in this game. If you open KF1 through SAM you can manually edit the level up peremeters, like telling the game "yeah, I've totally killed 5000 stalkers!"
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# ? May 4, 2015 23:13 |
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Azran posted:If you open KF1 through SAM you can manually edit the level up peremeters, like telling the game "yeah, I've totally killed 5000 stalkers!" Right, but that wouldn't work in KF2, because KF2 boils the progression down to a more-standard "you earn experience by doing these things" system rather than "you level up by doing this specific thing a specific number of times."
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# ? May 4, 2015 23:18 |
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Sorry if this sounds too defensive but I don't want to anyone thinking that I own or have played any of those lovely YouTube click-bait games. But a well made Five Nights At Freddie's map would be bad rear end for KF2. The Unreal engine would allow for a lot of artistic detail. EDIT: Holy crap sack! Tomorrow is my 10 year SA anniversary. Has it only been that long? Slybo fucked around with this message at 00:24 on May 5, 2015 |
# ? May 5, 2015 00:00 |
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^^^ They aren't bad games by any stretch of imagination, just kinda formulaic. It's fine to like them. Opposing Farce posted:Right, but that wouldn't work in KF2, because KF2 boils the progression down to a more-standard "you earn experience by doing these things" system rather than "you level up by doing this specific thing a specific number of times." I know, just correcting that even if in KF1 it wasn't tied to achievements, you could still use SAM to level up in it. Not saying it works that way in KF2. Anyways, I've seen mentions of Agent Wilkes appearing in a dev trailer - can anyone confirm this? It was my favourite player model in KF1. I'm going through the dev diaries and I learnt a fun fact! The Medic weapons are all built on top of the base Medic pistol. Azran fucked around with this message at 00:11 on May 5, 2015 |
# ? May 5, 2015 00:01 |
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Mah arm!
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# ? May 5, 2015 00:15 |
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Hans is not fun to fight In My Humble Opinion
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# ? May 5, 2015 00:48 |
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Eh, I think if you tone down the rifle fire's damage a bit then it will be better, in my opinion.
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# ? May 5, 2015 00:52 |
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I don't think Hans is any worse than the Patriarch he just doesn't have any instakill strats that let you skip him entirely.
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# ? May 5, 2015 00:54 |
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Azran posted:Eh, I think if you tone down the rifle fire's damage a bit then it will be better, in my opinion. And do something about his lock on grab thing. I've been snatched around corners a few times now.
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# ? May 5, 2015 00:58 |
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# ? May 27, 2024 02:31 |
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I wonder if those moments of going from 80+ health to dead from Hans's guns in literally one second, even on normal, are Hans nailing headshots? It would be kinda funny if that was a thing.
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# ? May 5, 2015 00:59 |