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At least Galaxy is better than Steam was when it first launched. I'm looking forward to seeing it evolve as Steam did. It's about time competition came around. (GOG 4 lyfe)
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# ? May 9, 2015 21:20 |
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# ? May 31, 2024 07:41 |
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Comte, I hope your marketing department managed to get "Witcher Wild Hunt [..] is the best thing that ever happened to me in my whole life. - Conan O'Brien" onto the retail box before going to print.
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# ? May 9, 2015 21:22 |
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Turin Turambar posted:The keyboard control setup is a bit weird (shift + lmb for heavy attack?), I think I will do some rebinding. Consumables to extra mouse buttons, heavy attack RMB, E for parry, F to interact, something like that. Does the distinction between "select sign" and "cast sign" imply that we can't immediately cast a sign by pressing the corresponding hotkey? If so, it'll make my choice of platform easier (the only reason I'm considering playing on my aging PC instead of my PS4 is voice controlled signs, and that's not possible if hotkeys won't instantly cast the signs in question).
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# ? May 9, 2015 21:23 |
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Anti-Hero posted:I'm also not jazzed that dodge & roll are mapped to separate buttons. These controls look concerning. No, that's good. Dodge and roll are now separate actions in the game, and they have separate buttons. We have lots of buttons in keyboards, it isn't a problem.
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# ? May 9, 2015 21:24 |
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Daric posted:In Witcher 2 act 3 How do I get that ancient sword that someone mentioned was under the city? The Witcher wiki is pretty terrible You probably mean the silver sword http://witcher.gamepedia.com/Addan_Deith which can be obtained while doing the Gargoyle Contract quest, in which you go to three rune rooms and extinguish runes in the correct order. There are six possible rooms with different runes and order of extinguishing. Bras of Ban Ard sells Runes of Power books which can be used to decipher the poems in these rune rooms and unveil the correct order. You could also just use http://witcher.gamepedia.com/Rune_rooms, look at the which poem is in the room and extinguish the runes in the order they appear on this page.
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# ? May 9, 2015 21:24 |
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Jimbot posted:At least Galaxy is better than Steam was when it first launched. I'm looking forward to seeing it evolve as Steam did. It's about time competition came around. (GOG 4 lyfe) I mean, because they're products doing similar services, you kinda gotta compare them to what they're doing now. If Toyota were to release a car that ran slightly better than a Model T I don't think people would be saying, "well, it IS better than the first mass produced car, so that means it's pretty good." (I try to park car analogies whenever possible in a discussion)
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# ? May 9, 2015 21:36 |
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Turin Turambar posted:No, that's good. Dodge and roll are now separate actions in the game, and they have separate buttons. We have lots of buttons in keyboards, it isn't a problem. I dunno, I'd rather dodge be SPACE and roll be (hold) SPACE.
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# ? May 9, 2015 21:40 |
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Drifter posted:Except AMD is flawed in that respect. Driver support and program compatibility is literally superior with regard to Nvidia. Hasn't been true for years but sure whatever.
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# ? May 9, 2015 21:40 |
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Anti-Hero posted:I dunno, I'd rather dodge be SPACE and roll be (hold) SPACE. I can see how that would be good, but I can also see how that would be bad. I don't really trust myself to be able to tell just by looking at the manual how well that would control vs. the way it is now.
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# ? May 9, 2015 21:42 |
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Just feels awkward to have two different rolls on a keyboard. I feel like jump should be something done out of combat, rolling done in combat but not locked on and dodging in combat with the lock-on. Kind of how Bloodborne does it. Just seems needlessly convoluted, just because you have all the keyboard keys to assign all kinds of poo poo doesn't mean you should, especially in a character action game. I'm going to have to disable my Windows key for this game. I foresee mashing into it while trying to dodge.
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# ? May 9, 2015 21:49 |
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I just don't want to do a long rear end roll-dodge instead of a quick short distance pirouette, or vice versa, while I'm playing. Making them the same button seems like it would be easy to do that. They're two entirely different kind of dodges, not just a dodge.
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# ? May 9, 2015 21:51 |
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Jimbot posted:Just feels awkward to have two different rolls on a keyboard. I feel like jump should be something done out of combat, rolling done in combat but not locked on and dodging in combat with the lock-on. Kind of how Bloodborne does it. Just seems needlessly convoluted, just because you have all the keyboard keys to assign all kinds of poo poo doesn't mean you should, especially in a character action game. I'm going to have to disable my Windows key for this game. I foresee mashing into it while trying to dodge. Or just rebind it to an additional mouse button. The Sharmat posted:I just don't want to do a long rear end roll-dodge instead of a quick short distance pirouette, or vice versa, while I'm playing. Making them the same button seems like it would be easy to do that. They're two entirely different kind of dodges, not just a dodge. I don't think it would be possible to mix up a quick tap of space and holding space.
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# ? May 9, 2015 21:53 |
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Anti-Hero posted:I dunno, I'd rather dodge be SPACE and roll be (hold) SPACE. I can see that, but I imagine myself failing a few times doing a roll when I just wanted a normal dodge. Two keys solve the problem for good. Jimbot posted:Just feels awkward to have two different rolls on a keyboard. I feel like jump should be something done out of combat, rolling done in combat but not locked on and dodging in combat with the lock-on. . So I can't dodge without having to lock someone before? Ugh, bad idea. In Witcher 2 (and 3, from what I've seen), you mostly use the "soft" auto-lock, not the real lock-on.
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# ? May 9, 2015 21:55 |
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Are both actually used in practice? Are they useful for different situations? It seems very possible to me that either dodge or roll will be superior, and most people will end up using one of the two almost exclusively.
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# ? May 9, 2015 21:56 |
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Shakugan posted:Are both actually used in practice? Are they useful for different situations? It seems very possible to me that either dodge or roll will be superior, and most people will end up using one of the two almost exclusively. From the videos, looks like you can quickly sidestep an attack to open up an enemy with the dodge. Don't think I've seen the roll but it'll probably be useful to get out of the way of big attacks or put some space between you and hordes of enemies.
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# ? May 9, 2015 21:58 |
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The day one patch on PC is required according to the manual, this will affect people with a lovely Internet connection. https://dl.dropboxusercontent.com/u/62017531/Manual.pdf quote:An Internet connection is required when launching The WitcherŽ 3: Wild Hunt for the first The GOG page says this though. quote:No activation or online connection required to play. I suppose technically they are correct, that you don't need a connection while you are playing, but you need one to launch the game for the first time.
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# ? May 9, 2015 22:06 |
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They might as well ditch that, surely? IIRC it was to prevent leaks and the game is already leaked.Shakugan posted:Are both actually used in practice? Are they useful for different situations? It seems very possible to me that either dodge or roll will be superior, and most people will end up using one of the two almost exclusively. Only citizens of the United Arab Emirates can actually answer that. Anything else is just speculation.
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# ? May 9, 2015 22:06 |
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Seems a bit of bullshit to me that the company running the "No DRM service" requires an internet connection to launch the game to counter piracy. They are basically saying "No DRM on GOG... except for with our game".
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# ? May 9, 2015 22:08 |
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anyone else run into an issue on 360 with Geralt being immune to damge in the witcher 2 act 3 dragon fight?
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# ? May 9, 2015 22:08 |
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Shakugan posted:Seems a bit of bullshit to me that the company running the "No DRM service" requires an internet connection to launch the game to counter piracy. They are basically saying "No DRM on GOG... except for with our game". I thought they said this was just for a certain window after release, and that later on it would be unnecessary.
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# ? May 9, 2015 22:11 |
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Shakugan posted:Seems a bit of bullshit to me that the company running the "No DRM service" requires an internet connection to launch the game to counter piracy. They are basically saying "No DRM on GOG... except for with our game". Well, I mean, if it's a one time thing, and you gotta be online anyway to get it, it's not that big a deal. I'm sure they'll patch out that registration after a time.
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# ? May 9, 2015 22:24 |
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Are the guys that broke the street date able to get this file and play anyway somehow?
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# ? May 9, 2015 22:26 |
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The Sharmat posted:Are the guys that broke the street date able to get this file and play anyway somehow? Well the street date copies are mostly PS4 and XBone so they can just throw it into the console and play it. The day 1 patch may already be up on Microsoft and Sony's servers as well (kind of like how bloodborne's day 1 patch was up a week before release)
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# ? May 9, 2015 22:27 |
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Shakugan posted:Seems a bit of bullshit to me that the company running the "No DRM service" requires an internet connection to launch the game to counter piracy. They are basically saying "No DRM on GOG... except for with our game". Hey less bugs are okay in my book
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# ? May 9, 2015 22:40 |
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Yaos posted:The day one patch on PC is required according to the manual, this will affect people with a lovely Internet connection. If you're playing on PC, you're almost definitely downloading the (much, much bigger) game itself though. Unless you have a download cap or something this will affect almost nobody.
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# ? May 9, 2015 23:05 |
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Drifter posted:Well, I mean, if it's a one time thing, and you gotta be online anyway to get it, it's not that big a deal. I'm sure they'll patch out that registration after a time. Sure, but to get that patch you'll probably need a registered copy of the game (which will have required you to check in online beforehand). As for store copies, they may patch it out of future prints, but the copies of the game that are going around now that require the connection will be around for a fair while, so... Regardless of how reasonable (or unreasonable) the need for it is, it IS DRM from the company that profits of a game service (only on their own game) that uses "NO DRM" as its primary selling point. It's especially ridiculous, since CDPR have gone on record a number of times talking about how how awful DRM is, and how Witcher 3 would never have DRM etc. Now that they have a game on their hands that's looking like it may sell a lot, they've moved the goalposts to claim that online internet activation isn't DRM, because of course it is. I don't think online activation just the once is particularly invasive (because I honestly can't imagine anyone who has a rig capable of running Witcher 3 not having an internet connection), but it does point to CDPR being a little full of poo poo. Arcanen fucked around with this message at 23:12 on May 9, 2015 |
# ? May 9, 2015 23:06 |
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Shakugan posted:Sure, but to get that patch you'll probably need a registered copy of the game (which will have required you to check in online beforehand). As for store copies, they may patch it out of future prints, but the copies of the game that are going around now that require the connection will be around for a fair while, so...
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# ? May 9, 2015 23:16 |
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Shakugan posted:Seems a bit of bullshit to me that the company running the "No DRM service" requires an internet connection to launch the game to counter piracy. They are basically saying "No DRM on GOG... except for with our game". Technically isn't DRM, if you can copy the files to a dvd or HDD and they still work ok. In other words, it isn't an anti copy mechanism, but a "you can't start playing until official date" mechanism.
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# ? May 9, 2015 23:21 |
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Drifter posted:Well, I mean, if it's a one time thing, and you gotta be online anyway to get it, it's not that big a deal. I'm sure they'll patch out that registration after a time. It's also only for disc copies, iirc. Digital copies won't require online activation once downloaded.
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# ? May 9, 2015 23:38 |
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Yeah, that seems fine to me.
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# ? May 9, 2015 23:44 |
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Yeah I don't see any problems with this.
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# ? May 9, 2015 23:48 |
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The Sharmat posted:That's not quite true. There were plenty of nice mages before the coup at Thanedd. It's just after that, the only ones surviving and prospering are the really ruthless ones. Remember the poor sorceress that just wanted to run her magic school and then committed suicide when Philippa and Vilgefortz basically got everyone killed? It amazes me that people haven't learned the #1 true rule of the Witcherverse. Every magicuser that isn't named Yennefer is out to gently caress Geralt ( sometimes literally ). Yennefer is also up to ruthless poo poo, but her plans include Geralt/Ciri benefiting with her, so that's fine, whatever. Also where the gently caress is Regis. Geralt came back from getting stabbed, and Yennefer from being torn apart by her own power, Regis can heal what happened to him. Probably. Maybe. It's been awhile!
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# ? May 10, 2015 00:18 |
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It seems from all of you guys discussing this stuff that the books and the games are two separate beasts and trying to conflate them doesn't work.
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# ? May 10, 2015 00:22 |
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Yennefer is out to gently caress Geralt, too. Sometimes one way, always the other.Drifter posted:It seems from all of you guys discussing this stuff that the books and the games are two separate beasts and trying to conflate them doesn't work. I dunno that I agree with that. Why do you think so?
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# ? May 10, 2015 00:30 |
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Because what I've experienced in the games up until now is either MUCH less or not at all like what you all are talking about.
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# ? May 10, 2015 00:38 |
The game series functions as basically a sequel to the book series. They don't cover the same events, but the books provide some interesting background for what happens in the games.
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# ? May 10, 2015 00:41 |
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Rookersh posted:It amazes me that people haven't learned the #1 true rule of the Witcherverse. I just posted an exception to that rule and there's plenty of others. Of course Geralt is (mostly) the focus of the books and the games so mostly he hangs around people concerned with him. And because of the tone of this series, many or most of the people interested in him are out to gently caress him in some way. Drifter posted:Because what I've experienced in the games up until now is either MUCH less or not at all like what you all are talking about. It's not that different really, you just lack context. I mean I could make the same argument from the games. Most of the mages at Loc Muinne don't give the slightest poo poo about Geralt until the dragon turns up.
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# ? May 10, 2015 01:01 |
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The Sharmat posted:It's not that different really, you just lack context. Okay, then contextually [insert previous quotes and comments]
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# ? May 10, 2015 01:02 |
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What parts are you specifically having problems with, as being not at all like the games?
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# ? May 10, 2015 01:06 |
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# ? May 31, 2024 07:41 |
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The Sharmat posted:What parts are you specifically having problems with, as being not at all like the games? Not problems, as I quite enjoy it, but the lion's share of the relationshippy and history bits you guys are talking about seem like they're not in the game at all.
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# ? May 10, 2015 01:20 |