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magimix posted:What I *really* want to do is head back to Emprise du Lion, but some part of me wants to ding 20 first. Does stuff scale differently after 20 or just 'cause?
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# ? May 9, 2015 20:58 |
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# ? Jun 10, 2024 07:55 |
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Rinkles posted:Does stuff scale differently after 20 or just 'cause? Just 'cause. Stinging, man, stinging! Edit: I'm, like, 150 XP from L20, at this point. I should probably hit up that DLC vendor thing again too, since the trip worked out quite well for me last time. Edit2: Edit harder: Man, I clearly need to shape up. 90 hours into this Hard run, maybe I now *finally* need to pay attention to things. That said, the fight I just had also cements my (now long held) opinion that the two most dangerous enemies in the game are the hulking plant-like things, and those flying witch-things that shoot ice. Seriously. gently caress both those things. magimix fucked around with this message at 21:10 on May 9, 2015 |
# ? May 9, 2015 20:59 |
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Get Dorian, micromanage and let those motherfuckers burn. Fire eats through despairs really fast
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# ? May 9, 2015 21:12 |
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GuyUpNorth posted:Get Dorian, micromanage and let those motherfuckers burn. Fire eats through despairs really fast To be sure, my current trevails are all my own fault. I just need to engage more, and play more tactfully. As it happens, Dorian is one of my main bros this time round[1] [1] I generally run with a fixed party selection in RPGs, except when forced to mix things up due to plot or difficulty. My first run saw me run with Cassandra, Vivienne, and Sera. This time round, it was Dorian, Iron Bull, and Blackwall until I decided I needed more anti-magic in my life, and swapped Blackwall out for Cassandra.
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# ? May 9, 2015 21:19 |
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What are the best Perks to take, and are any pointless to take? There's a few that I thought would be useful, like the warrior schematics one, as I expected to get a regular supply of them, but nope.
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# ? May 9, 2015 22:30 |
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twistedmentat posted:What are the best Perks to take, and are any pointless to take? There's a few that I thought would be useful, like the warrior schematics one, as I expected to get a regular supply of them, but nope. http://forums.somethingawful.com/showthread.php?noseen=0&threadid=3681488&perpage=40&pagenumber=244#post438458641 I found this guy's assessment pretty accurate.
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# ? May 9, 2015 22:56 |
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twistedmentat posted:I do EVERYTHING. Closing the rifts netted me like 5k xp per alone. I was honestly surprised how many levels I went through doing it. There was one troll when I went in at level 18 that I think was five digit XP. twistedmentat posted:What are the best Perks to take, and are any pointless to take? There's a few that I thought would be useful, like the warrior schematics one, as I expected to get a regular supply of them, but nope. Yeah, the schematics ones were mildly useful on Nightmare before Black Emporium because they'd be a guaranteed set of gear to take some of the heat off the fight in Haven. I'm of the following opinions: Good
marshmallow creep fucked around with this message at 23:20 on May 9, 2015 |
# ? May 9, 2015 23:05 |
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ApplesandOranges posted:
I feel like the Leliana that makes the most sense to me starts in DA:O and doesn't get hardened, is a lover to the Warden who survives because he made a god-baby with Morrigan and then disappeared to investigate whatever the Warden is investigating during DA:I. Leliana gets progressively angrier, her faith begins to falter, and the world keeps getting worse and worse. She clings to the idea of the Chantry and seeks to lead it with the zeal that only an angry cold-blooded spymaster can, and she succeeds.
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# ? May 9, 2015 23:10 |
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Lotish posted:
For what it's worth this one puts a guy in Skyhold who gives a fetch quest around the keep, for if you haven't had enough of exploring it at that point.
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# ? May 9, 2015 23:29 |
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I never used focus abilities outside the KE's revive (and mostly for the convenience). By the time they unlocked I never had trouble w/ combat (on hard) - they usually felt like overkill, never mind upgrading them. As a side note, do people enjoy nightmare? I don't have high regards for the combat in general - it's rarely rewarding - but extending the length of every trash mob encounter seems extra unappealing.
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# ? May 10, 2015 00:11 |
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Rinkles posted:I never used focus abilities outside the KE's revive (and mostly for the convenience). By the time they unlocked I never had trouble w/ combat (on hard) - they usually felt like overkill, never mind upgrading them. but i mean i'm sure your way of playing is fine too
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# ? May 10, 2015 00:37 |
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cams posted:i very much enjoy the combat in this game and find anything below nightmare a waste of time for babies Can't say I didn't sometimes associate the combat with wasting time either. If I was playing on PC, I'd probably actually give nightmare a fair try.
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# ? May 10, 2015 00:52 |
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I only took a few of the ones that weren't optimal, and none of the ones that were bad choices. Uh what the hell, blackwall is no longer available to me, but his dialog didn't indicate anything about him leaving.
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# ? May 10, 2015 01:24 |
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twistedmentat posted:I only took a few of the ones that weren't optimal, and none of the ones that were bad choices. Check around where he used to hang out at Skyhold.
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# ? May 10, 2015 01:28 |
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Rinkles posted:Check around where he used to hang out at Skyhold. Ah okay. also Varric's tarot card has turned super disturbing, does that mean his approval is really low? I wish the game had peoples approval in a place that is viewable, its really annoying to gauge at who's happy with you. Especially when you get to that point in romance where you need to bring it up to move to the next stage. EDIT: Hah the messanger was caught on the side of the building, that's why it wasn't triggering. Another dumb question, is the mosaics you pick up the ones in Solas's room?
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# ? May 10, 2015 01:39 |
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GuyUpNorth posted:Get Dorian, micromanage and let those motherfuckers burn. Fire eats through despairs really fast twistedmentat posted:Ah okay. also Varric's tarot card has turned super disturbing, does that mean his approval is really low? I wish the game had peoples approval in a place that is viewable, its really annoying to gauge at who's happy with you. Especially when you get to that point in romance where you need to bring it up to move to the next stage. You can tell how companions feel about you by their greeting when you come talk to them. It's pretty clear there. Also no, Solas is painting the main plot events. The mosaics are in Skyhold's main hallway, on the wall across from Varric.
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# ? May 10, 2015 01:44 |
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And couple are up there with Viv if you don't see some at the hall.
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# ? May 10, 2015 01:47 |
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Stroop There It Is posted:Varric's card looks like that if you left Hawke in the Fade. Nope I got that w/o doing *spoilered thing*. But the portrait changed again after sorting out some other troubling business for him.
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# ? May 10, 2015 01:47 |
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Stroop There It Is posted:Varric's card looks like that if you left Hawke in the Fade. I think it always flips to the sad card at some point - either what you said or after his personal quest? Man, Varric is real sad in this game.
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# ? May 10, 2015 01:49 |
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Varric's portrait change indicates his personal quest is now available.
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# ? May 10, 2015 01:50 |
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Blackwall's romance portrait card change is awesome.
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# ? May 10, 2015 02:26 |
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Ah that makes sense. I cannot figure out how to get to the northern part of the exalted planes, where the Viv's mission is. The only path i found leads to the giant hand. EDIT: Never mind, found it. Anyways, I was thinking about how swords tend to not be the best weapons. Maces tend to be the best weapons, not just in this, but like Skyrim and Wow. I'll never understand it. twistedmentat fucked around with this message at 02:56 on May 10, 2015 |
# ? May 10, 2015 02:45 |
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twistedmentat posted:Ah that makes sense. I had the same problem in my first playthrough. You have to open up the way there via the war table and I think, the first time i tried to find it, I got turned around or didn't explore far enough in or something since I killed the wyverns I was supposed to to set up the camp site. After that, you find your way into a boggie area filled with wyverns, rifts, a dragon. But the map is kind of useless in that area.
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# ? May 10, 2015 02:51 |
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twistedmentat posted:What are the best Perks to take, and are any pointless to take? There's a few that I thought would be useful, like the warrior schematics one, as I expected to get a regular supply of them, but nope. Obviously the best perk to take is the one that gives you a Scrooge McDuck-esque pile of money to swim in. It's one of Josephine's, I think the one that reduces prices by 15%?
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# ? May 10, 2015 02:56 |
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I just got this for PC - any tips on making the KBM controls not awkward? I was hoping to have the mouse rotate the camera except when in pause mode, but that doesn't seem to be an option to set. Seems like I can set a mouse-look toggle button or get used to holding the RMB quite a bit.
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# ? May 10, 2015 03:09 |
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Arbitrary Coin posted:Obviously the best perk to take is the one that gives you a Scrooge McDuck-esque pile of money to swim in. It's one of Josephine's, I think the one that reduces prices by 15%? Elite Clientele, I thankfully just learned about this before I spent all my perk points. Also gently caress the Gurd Harofsen fight, Jesus Christ. Between too many archers, two handers and the stupid magic cold mechanic, that was way too much micromanagement for one fight. Hakkon was somehow easier even when he loved to fly up into the air and gombastomp on the AI too dumb to not run under him.
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# ? May 10, 2015 03:13 |
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Oh geeze, the card game. that was phenomenal, this is a very good game.
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# ? May 10, 2015 04:23 |
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Yeah Varrics tarot card turns sad no matter what. I left Hawke in the Fade on my first playthrough, saving Alistair. On my second playthrough I left Stroud, saving Hawke. Both times his tarot card turned to the sad one. The question I had is actually about Blackhawks tarot card my first playthrough I left him in the jail, the 2nd one I got him out and told him to rejoin me at the sentencing, that he could redeem himself later and become a Grey Warden (although I also exiled the Grey Wardens), when I looked at his tarot card it seemed so regal for someone who just admitted to killing a man for money and lieing to his men about it
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# ? May 10, 2015 05:52 |
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RenegadeStyle1 posted:Yeah Varrics tarot card turns sad no matter what. I left Hawke in the Fade on my first playthrough, saving Alistair. On my second playthrough I left Stroud, saving Hawke. Both times his tarot card turned to the sad one. The question I had is actually about Blackhawks tarot card my first playthrough I left him in the jail, the 2nd one I got him out and told him to rejoin me at the sentencing, that he could redeem himself later and become a Grey Warden (although I also exiled the Grey Wardens), when I looked at his tarot card it seemed so regal for someone who just admitted to killing a man for money and lieing to his men about it thats a glitch. if hawke survives, the picture should be this. atleast it was for me. Roobanguy fucked around with this message at 05:56 on May 10, 2015 |
# ? May 10, 2015 05:54 |
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Roobanguy posted:thats a glitch. if hawke survives, the picture should be this. atleast it was for me. That is not a glitch. The companions have three tarot cards: the starter, the personal quest card, and then the finished quest card. That card you linked is the card after you complete Varric's loyalty quest.
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# ? May 10, 2015 12:21 |
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So I finally got around to finishing up my second playthrough and whilst I do enjoy a lot about the ending, so much of the last mission feels truncated and weird. I can't remember noticing it the first time I played through it but "Doom Upon All the World" just lacks so much of the setup of all the other main missions. The whole thing feels so rushed; like I can understand what's going on but in every other mission, the game takes it's time to explain and setup everything whereas the last one just kind of throws you into the final battle with a "blah blah rift blah end of the world blah temple blah dragon ok?". The ending feast and the epilogue are fine, it's just the actual mission itself feels like it has some missing dialogue and scenes.
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# ? May 10, 2015 16:21 |
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Does the Hero of Felrelden show up in the game? There's enough talk about them vanishing it seems like it would be something that would be part of the plot. If not, maybe future DLC?
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# ? May 10, 2015 18:35 |
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twistedmentat posted:Does the Hero of Felrelden show up in the game? No, but you can get a letter from her. She explains that she's busy looking for a way to end the Calling forever, and can't make it back to Orlais/Ferelden in time to make a difference.
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# ? May 10, 2015 18:36 |
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Cythereal posted:No, but you can get a letter from her. She explains that she's busy looking for a way to end the Calling forever, and can't make it back to Orlais/Ferelden in time to make a difference. So, future DLC. God drat walking on tiles puzzles are annoying as poo poo in this game. And why does all the solutions have to be poorly shot videos, can't we just get an image with an arrow? The first two aren't too bad, but the one with the gate is really pissing me off.
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# ? May 10, 2015 19:58 |
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Yeah I remember that one taking me a really long time, I would give you tips but honestly I don't remember what I did because I was so frustrated by the end.
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# ? May 10, 2015 20:08 |
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twistedmentat posted:So, future DLC. Very unlikely given how many variables there are related to the hero. That and the fact that every Origins player has projected their own idea of how their Warden was, making it certain that anything the writers have him/her say or do will piss someone off.
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# ? May 10, 2015 20:34 |
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A picture like this one?
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# ? May 10, 2015 20:35 |
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Man I found the penultimate boss fight in Jaws to be harder than the ultimate one. Maybe it's just because my main party was already set up for dragon slaying, but geez. Also I ended up not having much use for any of the new gear, which was sad. I did like the color tint thingy though, which I guess might just have been added in a patch.
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# ? May 10, 2015 21:19 |
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Geostomp posted:Very unlikely given how many variables there are related to the hero. That and the fact that every Origins player has projected their own idea of how their Warden was, making it certain that anything the writers have him/her say or do will piss someone off. It also doesn't really help that the Warden can also do the stuff in Awakening or it can be a different Warden altogether and they'd need to write two different characters in one or something weird like that. The only reason Hawke came back is because DA 2's choices mattered completely little in the long run anyway.
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# ? May 10, 2015 22:10 |
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# ? Jun 10, 2024 07:55 |
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Geostomp posted:Very unlikely given how many variables there are related to the hero. That and the fact that every Origins player has projected their own idea of how their Warden was, making it certain that anything the writers have him/her say or do will piss someone off. It isn't that difficult if they just do what they did with Hawke but make a larger selection of customizations. They have to choose a voice that The Warden or Orlesian Commander will eventually break out in just so show that it can talk, but chooses not to most of the time. But I just want to see if I can help my Warden be cured somehow of the taint just so he can see how his kid's grown. However, there are quite a few directions DLC could go in and I'd like to see more about what the Hero is doing or visit a port of Antivia or hang out and/or fight with some Waking Sea pirates on some distant island. Crabtree fucked around with this message at 22:25 on May 10, 2015 |
# ? May 10, 2015 22:23 |