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TKIY posted:Is that a drop pod slamming into a Titan at the bottom? If you have a better method I would like to hear it. Which one is meant to be the Mogadishu battle?
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# ? May 17, 2015 04:32 |
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# ? May 30, 2024 10:45 |
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ghetto wormhole posted:A techpriest can bring servitors to improve the repair roll, potentially with automatic success (1+). You could also bring an Atlas recovery vehicle to give him a second repair and rerolls on both. You can also do it every turn although you need to be in base contact. Ignite Memories posted:edit: SRM you should meet him sometime, Ignite Memories posted:he lives in dorchester. (Joking aside yeah sure! I'd be happy to play some basement hams at his place, Dorchester's only like an hour from me on the Red Line) Hustlin Floh posted:Hahahaha they did the Battle of Mogadishu with Orks and Storm Troopers. How soon we forget the lessons of Big Toof River...
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# ? May 17, 2015 05:12 |
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Got back from a 2v2 game; 1500pts per player, 3k per side. Daemonkin are way less fun than I'd hoped; the two turn wait for summoned bloodthirsters assaulting sucks and I probably won't play this army again. I'll finish painting it because I'm having a lot of fun with that part, but I think I might have finally hit the breaking point on how bad of a game 40k is.
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# ? May 17, 2015 05:51 |
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krushgroove posted:For everyone that wanted the Princeps model: Thanks Kushgroove, that's very awesome of you, email me at themajormajors@gmail.com or pm me when you're ready.
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# ? May 17, 2015 06:15 |
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drgnvale posted:Got back from a 2v2 game; 1500pts per player, 3k per side. Daemonkin are way less fun than I'd hoped; the two turn wait for summoned bloodthirsters assaulting sucks and I probably won't play this army again. I'll finish painting it because I'm having a lot of fun with that part, but I think I might have finally hit the breaking point on how bad of a game 40k is. Remember that the Bloodthirster brought in by Blood Tithe arrives before the movement phase, which means it is allowed to change flight modes in that same turn (although it is not allowed to move, as per the Deep Strike rules.) This essentially shortens your wait time down to a single turn, although that can still feel like a painfully long time when the enemy is shooting you with every gun they have.
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# ? May 17, 2015 07:01 |
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Played a game today -- I tabled my opponent! I have never actually done that before. Feels good, man. 1500 points, I had my Steel Legion, he had a Dark Eldar Coven list. Lots of webway portals, some minimum warrior squads, grotesques, etc. He also had the Dark Artisan Claw formation, which made the MCs in it very hard to kill. It was Big Guns Never Tire with 5 control points. Highlights include: - My Executioner saw it's first game, killed a Talos, didn't get hot once, and then got exploded by some blasters after firing only once. - My blob squad didn't do a drat thing all game. - My Wyverns fuckin smoked anything they looked at. - My PCS with four flamers managed to hit a unit of Scourges 20 times, killing only 3. Good game, good opponent, good times.
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# ? May 17, 2015 07:12 |
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Sivores posted:Thanks Kushgroove, that's very awesome of you, email me at themajormajors@gmail.com or pm me when you're ready. Did you PM me Friday? I only ordered enough to cover the goons that asked before I went.
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# ? May 17, 2015 08:52 |
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Man i wish I'd seen you were doing this. Still, thanks for representn with the bag. krushgroove posted:Did you PM me Friday? I only ordered enough to cover the goons that asked before I went.
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# ? May 17, 2015 09:09 |
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krushgroove posted:Did you PM me Friday? I only ordered enough to cover the goons that asked before I went. Nope, i did not and had no idea that was the case, sorry I was hopeful but mistaken, it's whatever though I'll grab one off ebay.
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# ? May 17, 2015 09:14 |
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New blog post + battle report The Chronicles of Ahn continue... this time with an Escalation Clash! Baneblade vs Stompa... but its a special Kustom Mekboy Stompa! http://ahnchronicles.tumblr.com/
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# ? May 17, 2015 12:18 |
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Sivores posted:Nope, i did not and had no idea that was the case, sorry I was hopeful but mistaken, it's whatever though I'll grab one off ebay. Yeah sorry about that, it was a bit last minute and very limited-time offer. There some cheap listings on ebay right now but there are already people buying them at £35+
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# ? May 17, 2015 12:24 |
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Yeah, it was quite a ways away. He does have a car, though. I floated Pandemonium as an idea of where to play, because that's sort of in between the three of us. But I'm assuming they do not allow beer? Maybe we should make some tropicana screwdrivers or something. I find that alcohol goes a long way towards forging the narrative.
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# ? May 17, 2015 12:35 |
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The warriors of the Emperor felt fear in their hearts, their resolved wavered. Then, a Vox Skull hovered into view and yelled, "ACK ACK ACK!" thus restoring their morale. Big Willy Style posted:Which one is meant to be the Mogadishu battle? The reference went entirely over my head when I first looked at it but he's right, it's this one: Post 9-11 User fucked around with this message at 13:33 on May 17, 2015 |
# ? May 17, 2015 13:26 |
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So this worked about as well as I thought it would. Exciting times. I was a bit worried when I saw the Skitarii sprue first hand and noticed how slim the hands are, but seeing them on the model I think it helps the scale a little bit, especially for Alpha Legion. Sorry for potato picture.
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# ? May 17, 2015 14:06 |
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Rules Of Scale Part 3: Colossal Fuckyoubot: I think this works fine, the problem is that the weaponry isn't adapted to its size. Why would it have a buzz-saw the size of a tank, doesn't diminishing returns come into play? It should have smaller battlebots built into its legs to punch and cut and spit at people. Maybe, there could be vox skulls that yell insults about Eldar mothers, too. At least the person that made this had the sense to put terrain on the base, maybe the Titan is treated as stationary. Note the rad Armorcast tank at the bottom left corner, too.
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# ? May 17, 2015 15:08 |
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BirdieBedtime posted:So this worked about as well as I thought it would. Exciting times. I was a bit worried when I saw the Skitarii sprue first hand and noticed how slim the hands are, but seeing them on the model I think it helps the scale a little bit, especially for Alpha Legion. Sorry for potato picture. This is badass!
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# ? May 17, 2015 15:11 |
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Post 9-11 User posted:Rules Of Scale Part 3: Colossal Fuckyoubot: It doesn't help that the Warlord there is massively out of scale. That looks to be at least four feet tall, probably bigger. That's over a foot bigger that an Emperor Titan.
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# ? May 17, 2015 15:31 |
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Post 9-11 User posted:Why would it have a buzz-saw the size of a tank, doesn't diminishing returns come into play? It's for buzzsawing the poo poo out of enemy Titans, fortifications, starships...
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# ? May 17, 2015 15:35 |
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The Sex Cannon posted:Played a game today -- I tabled my opponent! I have never actually done that before. Feels good, man. How do you run dat blob? In keeping with the Steel Legion theme, my 1500 point army's blob is 3 squads with meltas, krak grenades, and lascannons with Yarrick leading. I find that even if they don't actually kill much, they provide sufficient area denial and soak up enough fire for my other units to get the job done.
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# ? May 17, 2015 15:56 |
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Lord Twisted posted:New blog post + battle report Dude, I loved this. I know you have probably linked this before but I really enjoyed reading your blog. Nothing better than a well forged narrative. Also it had the right amount of humour. I liked the Raven's Repentance Chapter's ancient warcry. Also there was reference to your tactical squads ongoing adventures in no-score-drawing in melee. Also notable was the kill team game where the sternguard were all individually and heroically named... oh and five scouts, names not important.
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# ? May 17, 2015 16:24 |
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JackMack posted:Dude, I loved this. I know you have probably linked this before but I really enjoyed reading your blog. Nothing better than a well forged narrative. Also it had the right amount of humour. I liked the Raven's Repentance Chapter's ancient warcry. Haha my Tactical Squads are the absolute masters of long, drawn out, inconclusive combats. It's basically my Chapter Tactics by this point. And those Scouts, to be fair, did quite well... I would have named them but they keep getting slaughtered by hideous Orks.
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# ? May 17, 2015 16:26 |
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Info from the new WHW-only supplement started dropping. Looks to be mostly big formations and a few which mix in some FW units (e.g. one of them is the Assault Claw plus 20 berserkers). e.g. Probably not practical to field, but I like the idea of using a whole battle company in pods to wreck face in a big alpha strike. Shame that the Devs will have to snap fire on the turn thy get to shoot twice though, neuters the gimmick a fair bit.
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# ? May 17, 2015 17:15 |
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You could use the UM doctrine to make them Relentless that turn if you wanted.
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# ? May 17, 2015 17:23 |
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New deamonkin stuff is leaked. Looks pretty rad: StrD drop pod impacts, assaulting from reserves http://m.imgur.com/a/UAYmz Sorry for the link, on mobile
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# ? May 17, 2015 17:24 |
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AbusePuppy posted:You could use the UM doctrine to make them Relentless that turn if you wanted. Does that doctrine effect every unit in your army? If so 6 tac squads rapid firing then assaulting would be pretty useful.
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# ? May 17, 2015 17:35 |
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It makes all the Devs relentless and lets everyone else reroll snap shots, so not quite that good. Probably better than using the "reroll 1s" doctrine on the turn you land, though, since being able to Multimelta some guys out of existence is handy.
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# ? May 17, 2015 17:49 |
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I took my first Contemptor out for his first battle last night. He gunned down several CSM, got a Vehicle Explodes result on a Hellbrute on his first round of trading fire with it, and a Deep Striking unit of CSM Terminators scattered onto him and got a 1 on the mishap roll I'm half tempted to name him after all that.
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# ? May 17, 2015 18:42 |
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krushgroove posted:Just had a look, Forge World are looking to employ SIX permanent resin casters: http://jobs.games-workshop.com/2015/03/11/temporary-forge-world-demoulderpacker-nottingham-uk/ so it looks like they're going to be ramping up production toot-sweet, must be planning for something! They are just trying to keep up with demand.
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# ? May 17, 2015 19:03 |
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Hixson posted:New deamonkin stuff is leaked. Looks pretty rad: StrD drop pod impacts, assaulting from reserves This is p. sweet. I'm glad I just started my Daemonkin army. Time to get a Kharybdis or two. Speaking of which, I now have five berserkers done. Another 5 and a Rhino til I'm done with the squad.
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# ? May 17, 2015 19:10 |
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I'm confused, there are so many supplements that I don't know who's putting out which anymore, and that looks for all the world like a GW-Prime book page but it talks about a Kharybdis. Is that a GW thing now?
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# ? May 17, 2015 19:12 |
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It's a fantasy Dark Elf monster IIRC. http://www.games-workshop.com/en-US/Dark-Elves-Karibdyss
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# ? May 17, 2015 19:17 |
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AbusePuppy posted:Remember that the Bloodthirster brought in by Blood Tithe arrives before the movement phase, which means it is allowed to change flight modes in that same turn (although it is not allowed to move, as per the Deep Strike rules.) This essentially shortens your wait time down to a single turn, although that can still feel like a painfully long time when the enemy is shooting you with every gun they have. Yeah, the people I was playing with didn't buy that argument. I suspect warhammer 40k might actually be a good game if GW would outsource the editing and proofreading to a competent person, but I've given up hope for that. Maybe the ITC faq will be updated for daemonkin issues (and the eldar rulings) at some point.
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# ? May 17, 2015 19:18 |
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drgnvale posted:Yeah, the people I was playing with didn't buy that argument. I suspect warhammer 40k might actually be a good game if GW would outsource the editing and proofreading to a competent person, but I've given up hope for that. Yeah, I think many of GW's problems in terms of game design come from terrible wording. Of course there will be some people who will figure out exactly what was intended in the rule (and then also berate other people for not having a psychic connection to GW's rules designers, see the old Necron Death Ray rules "every model in the unit under the line"), but they really need to get some proofreaders from outside the development team.
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# ? May 17, 2015 19:26 |
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TheChirurgeon posted:This is p. sweet. I'm glad I just started my Daemonkin army. Time to get a Kharybdis or two. 'No no no, assaulting from Reserves/Outflank/Deep Strike is too powerful! You don't get it anymore Genestealers! Or you, Vanguard Veterans! This edition NO ONE gets to assault reliably!' '... But because Daemonkin sold well, lets give Khorne Berzerkers a drop pod that you can assault from and does S:D on vehicles and buildings instead of mishapping!' gently caress off.
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# ? May 17, 2015 19:43 |
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Strength of Many posted:'No no no, assaulting from Reserves/Outflank/Deep Strike is too powerful! You don't get it anymore Genestealers! Or you, Vanguard Veterans! This edition NO ONE gets to assault reliably!' Speaking as a guy with 40+ Genestealers: Preach it brother!
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# ? May 17, 2015 19:49 |
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Strength of Many posted:'No no no, assaulting from Reserves/Outflank/Deep Strike is too powerful! You don't get it anymore Genestealers! Or you, Vanguard Veterans! This edition NO ONE gets to assault reliably!' If anyone should get it though, it should be the followers of Khorne. The God of Skulls, War, and Bloodshed. All Glory to the Blood God! PS gently caress you and your inbred purple gene stealing alien shitbirds
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# ? May 17, 2015 19:56 |
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TheChirurgeon posted:If anyone should get it though, it should be the followers of Khorne. The God of Skulls, War, and Bloodshed. All Glory to the Blood God! I'm happy for Khornates, I really am, but this asymmetrical, and frankly idiotic, design process through half rear end patch jobs is driving me up a goddamn wall. At this point I'm about to start ignoring rules entirely just to make crap units functional, my opponent's hissyfits in response be damned.
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# ? May 17, 2015 20:01 |
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Strength of Many posted:I'm happy for Khornates, I really am, but this asymmetrical, and frankly idiotic, design process through half rear end patch jobs is driving me up a goddamn wall. At this point I'm about to start ignoring rules entirely just to make crap units functional, my opponent's hissyfits in response be damned. Considering this is a Forgeworld formation you really shouldn't freak out too much. Forgeworld has been releasing various utterly broken stuff for years, including a previous release of a Drop Pod that allows assaults on the turn it arrives.
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# ? May 17, 2015 20:20 |
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Strength of Many posted:I'm happy for Khornates, I really am, but this asymmetrical, and frankly idiotic, design process through half rear end patch jobs is driving me up a goddamn wall. At this point I'm about to start ignoring rules entirely just to make crap units functional, my opponent's hissyfits in response be damned. It doesn't actually mean much to me anyways; for almost a year now my crew have been play testing house rules that use a combined turn structure. Because units will always get a chance to shoot at a unit before it assaults, both the problems of assaulting from deep strike/reserves and winning a combat on "your turn" and being left vulnerable are solved. As an added bonus, it also allows for balanced 3-player ffa games. That said, the Kharybdis isn't really worth taking on its own without this rule/formation.
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# ? May 17, 2015 20:25 |
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# ? May 30, 2024 10:45 |
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It's like someone while they were building the big rear end display saw the drop pod dunking the warhound and was like "DUDE, that would be awesome" Boom, Khorne.
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# ? May 17, 2015 20:35 |