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Neddy Seagoon posted:I'd say it's a pretty safe bet that they're gonna use it as free license to have two girls fondling each-other as much as possible. I am unsurprisingly okay with that.
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# ? May 15, 2015 05:55 |
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# ? May 22, 2024 03:28 |
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ImpAtom posted:The gameplay is good but not as good as the next two games. It doesn't have as involved an alchemy system or as good a combat system as E&L and Atelier Shallie Basically it's the worst Dusk game but still good in its own right (unlike Old Rorona) and the best entry point into the series.
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# ? May 15, 2015 14:09 |
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Neddy Seagoon posted:I'd say it's a pretty safe bet that they're gonna use it as free license to have two girls fondling each-other as much as possible.
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# ? May 15, 2015 14:30 |
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Neddy Seagoon posted:I'd say it's a pretty safe bet that they're gonna use it as free license to have two girls fondling each-other as much as possible. That's still a better representation of actual relationships than what we normally get
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# ? May 15, 2015 17:03 |
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U-DO Burger posted:That's still a better representation of actual relationships than what we normally get It's pretty much a perfect description of adolescent relationships for a lot of people so I'd say that's fine.
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# ? May 15, 2015 17:09 |
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For another opinion on the Dusk trilogy, I'd say Ayesha is really good, but the games got progressively better. I can't imagine going back to the battle systems pre-E&L, because everything is just so slow compared to how E&L operated, and Shallie is even better about combat moving quickly and generally being interesting / fun, even if there are a few bosses in Shallie who blatantly cheat (especially the DLC boss, who has a group insta-kill move that is unblockable, and he can use it twice in a row if he's feeling spiteful). Just something about the trilogy really clicked with me in particular, so yeah, I'd give it a whirl. Each of the games has its own identity, especially with the two protagonists in E&L and Shallie (I thought Shallie handled that better than E&L did), and I greatly enjoyed all of them. Also, that new Gust RPG certainly looks interesting. I'd be more than willing to give it a whirl. When it comes to the Shallies, I'd say Gust made it a point to write them as especially close to each other, but maybe just one or two steps away from an actual relationship. I just never really got that vibe from them, and I don't think the audience was meant to walk away with that kind of impression, but the True End especially could give that notion (also is my favorite ending, but I'm pretty sure Gust meant that to be the most satisfying ending). When it comes to Totori and Mimi, though, there's really not much room to argue about the nature of their relationship.
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# ? May 16, 2015 08:59 |
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it's really dumb how in ar no surge there's no option to retry a battle, you just reload a save, but a lot of bosses just kinda happen with no warning
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# ? May 16, 2015 22:17 |
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It's also dumb how there is not even any slight semblance of difficulty balancing. Every single battle including bosses is either piss easy or completely impossible.
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# ? May 16, 2015 22:24 |
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Admiral H. Curtiss posted:It's also dumb how there is not even any slight semblance of difficulty balancing. Every single battle including bosses is either piss easy or completely impossible. yes that too
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# ? May 16, 2015 22:25 |
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You could just play Bloodlust Shadowhunter instead...
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# ? May 17, 2015 00:29 |
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How is Drakenguard 3?
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# ? May 17, 2015 03:28 |
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GreenBuckanneer posted:How is Drakenguard 3? There's an LP of it ongoing by a guy who knows the series inside and out, you'll probably get everything you need from that. If you appreciate the zanyness of the other Taro Yoko games (Drakengard 1 and NIER) you'll have some fun, but it's at the very best (and only sporadically) an average action RPG. E: really, it's more of an 3rd person action game than anything resembling an RPG.
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# ? May 17, 2015 03:31 |
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It was kind of a let down after Nier
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# ? May 17, 2015 03:40 |
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Drakengard 3 is fully aware that it isn't a great game and that all the characters, save the dragon, are assholes. It also doesn't give two shits about this fact and relentlessly mocks itself. If you can find it on the cheap, buy it, otherwise check out the LP.
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# ? May 17, 2015 03:45 |
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What are generally some good PS3 JRPGS to get, or just really what is out there in general? I got one really late so I kind of missed out on...everything. The list of what I currently have: Final Fantasy X/X-2 Kingdom Hearts 1.5 Ni no Kuni Tales of Symphonia/Dawn of the New World Tales of Xillia Eternal Sonata I have plans to pick up Xillia 2, and Graces f, the Atelier games, and probably Kingdom Hearts 2.5 but I'm not really sure what all else is out there.
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# ? May 17, 2015 14:25 |
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Resonance of Fate can be amusing if you don't mind the combat getting repetitive.
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# ? May 17, 2015 14:32 |
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SelenicMartian posted:Resonance of Fate can be amusing if you don't mind the combat getting repetitive. I frequently pull out and play the early DQ games to completion. A game would have to really try to be so repetitive I couldn't put up with it.
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# ? May 17, 2015 14:33 |
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Hahahahaha, Eternal Sonata
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# ? May 17, 2015 14:34 |
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I think you got most of the good stuff, really. I'd recommend at least looking at the three FF13 games as the opinion on those wildly differs between people. Depending on how far you're willing to stretch the definition of JRPG you're missing Valkyria Chronicles (get this anyway) and the Disgaea games.
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# ? May 17, 2015 14:50 |
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AngryRobotsInc posted:What are generally some good PS3 JRPGS to get, or just really what is out there in general? I got one really late so I kind of missed out on...everything. The list of what I currently have: All of the PS3 Atelier games are pretty good, as long as you don't mind its particular brand of super anime cuteness and time management stuff. Atelier Ayesha is probably the best starting place.
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# ? May 17, 2015 14:52 |
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Wendell posted:Hahahahaha, Eternal Sonata Even if you kind of like the game (I do), this is pretty much the only appropriate reaction to it. Admiral H. Curtiss posted:I think you got most of the good stuff, really. I'd recommend at least looking at the three FF13 games as the opinion on those wildly differs between people. Ah yeah, I forgot about Valkyria Chronicles. I played the second one on PSP, and liked it, so I'll look out for a copy of that. As for XIII, I have those on the 360, except for the third one, which I haven't picked up yet.
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# ? May 17, 2015 15:03 |
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Someone please explain the appeal of Resonance of Fate beyond making guns with 18 barrels that point in every direction, because the combat was repetitive and the story was nonsensical (and for the first 3/4 of the game, unrelated to what the main characters are doing).
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# ? May 17, 2015 15:29 |
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The setting is really cool and you can play dress-up, what more do you need?
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# ? May 17, 2015 15:56 |
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I enjoyed the retarded adventures of the world's most stylish mercenaries. Daddy approves.
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# ? May 17, 2015 16:04 |
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Dross posted:Someone please explain the appeal of Resonance of Fate beyond making guns with 18 barrels that point in every direction, because the combat was repetitive and the story was nonsensical (and for the first 3/4 of the game, unrelated to what the main characters are doing). The combat is 'repetitive' on lower difficulty modes but actually has a fair amount of depth that a lot of people ignore. Even if you can finish fights quickly on lower difficulties you can finish them faster or take on optional bosses at levels you wouldn't expect to if you're willing to engage with the combat system instead of just going "I will do the same thing over and over." The story is nonsense but it's mostly a thin setup to allow for customization and fites. ImpAtom fucked around with this message at 16:24 on May 17, 2015 |
# ? May 17, 2015 16:22 |
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AngryRobotsInc posted:What are generally some good PS3 JRPGS to get, or just really what is out there in general? I got one really late so I kind of missed out on...everything. The list of what I currently have: Way of the Samurai
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# ? May 17, 2015 16:23 |
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ImpAtom posted:The combat is 'repetitive' on lower difficulty modes but actually has a fair amount of depth that a lot of people ignore. Even if you can finish fights quickly on lower difficulties you can finish them faster or take on optional bosses at levels you wouldn't expect to if you're willing to engage with the combat system instead of just going "I will do the same thing over and over." Aren't all the difficulty modes locked behind an iterative NG+ system? The fight system has a lot of complexity but basically zero depth and "engaging with the combat system" is usually a matter of making a battle take three times as long so you can use the flashier mechanics instead of the simplest, most efficient solution. Customization is likewise a joke since your stat priorities are entirely one-dimensional and the game doesn't roll out new parts in a particularly interesting fashion. You can have a scope and a barrel, then you can have infinity scopes and barrels. Then you're done. I wish the game was better because it has a lot of charm and some interesting ideas that were executed poorly. As it is, though, it's an interesting failure and recommending it to people as anything but that is doing them a disservice.
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# ? May 17, 2015 19:43 |
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corn in the bible posted:Way of the Samurai This one looks really interesting, and pretty much right up my alley in terms of the sort of games I like. Is there a huge difference between 3 and 4 in terms of quality, or can I play them in either order without it feeling like I'm stepping backwards?
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# ? May 17, 2015 20:02 |
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AngryRobotsInc posted:This one looks really interesting, and pretty much right up my alley in terms of the sort of games I like. Is there a huge difference between 3 and 4 in terms of quality, or can I play them in either order without it feeling like I'm stepping backwards? 4 has a chart showing you what plot events you've seen so far and which of the ten endings you're getting, the game is all wacky and your sword loses HP with hits so you'll be polishing your Schwartz a lot. You should also look into Yakuza 3 and 4.
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# ? May 17, 2015 20:10 |
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AngryRobotsInc posted:Ah yeah, I forgot about Valkyria Chronicles. I played the second one on PSP, and liked it, so I'll look out for a copy of that. As for XIII, I have those on the 360, except for the third one, which I haven't picked up yet. Keep in mind that the Steam version of Valkyria Chronicles runs and looks much better, if you're interested. And for the Atelier games, a lot of them have newer remakes for the Vita if you have one.
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# ? May 17, 2015 20:16 |
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Selane posted:And for the Atelier games, a lot of them have newer remakes for the Vita if you have one. They're ports with the few DLCs that exist integrated and run worse than the originals. You're not really missing anything by just playing the PS3 ones, if you ask me.
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# ? May 17, 2015 21:42 |
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Francis posted:Aren't all the difficulty modes locked behind an iterative NG+ system? The fight system has a lot of complexity but basically zero depth and "engaging with the combat system" is usually a matter of making a battle take three times as long so you can use the flashier mechanics instead of the simplest, most efficient solution. The simplest solution isn't always the most effective though, and even on a first playthrough there are optional bosses who show that off. A lot of people tend to go "I won the fight, so that's all I need to do." Which isn't inaccurate but doesn't mean you didn't have other options that could have made the fight go faster. If the fights are taking three times as long it is because you're using the wrong things, not because those mechanics don't work. They probably should have made the harder modes available from the start but there's actually a fair amount you can do in the game and multiple ways to engage things.
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# ? May 17, 2015 21:52 |
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Are any of Gust's ports worth it?
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# ? May 17, 2015 21:53 |
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Resonance of Fate is pretty much a dream for people who like going through RPGs underleveled. I beat my 2nd playthrough at like level 37-43 and it was way more fun than my first playthrough.
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# ? May 17, 2015 22:08 |
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Tired Moritz posted:Are any of Gust's ports worth it? The PSP Mana Khemia wasn't too bad if you installed it, or had the digital version. The load times were terrible on UMD though. And a bug prevented you from getting 100% in the grow book or whatever it was called. But given that was tied in with the bonus dungeon which was bugged pretty rough in the PS2 version (I never managed to finish it because it crashed if I so much as glanced at an enemy), that's not really better or worse than the original.
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# ? May 17, 2015 22:42 |
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AngryRobotsInc posted:This one looks really interesting, and pretty much right up my alley in terms of the sort of games I like. Is there a huge difference between 3 and 4 in terms of quality, or can I play them in either order without it feeling like I'm stepping backwards? I think either way would be fine, except 4 is a lot less serious than 3 and I think that's a detriment personally. Combat in 3 is not very well explained, though, which is a real problem a lot of people had and part of the reason it got knocked in reviews. Since WOTS3 got a 360 port, it was the first one a lot of people played in the series and they were suitably confused by the whole thing. corn in the bible fucked around with this message at 22:51 on May 17, 2015 |
# ? May 17, 2015 22:46 |
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WOTS4 got better reviews so you might like that one more, but personally the contrast between all the silly stuff you can do with your character and the seriousness of the storyline in 3 makes me like it more. I made an enormously heavy sword that was so crappy that NPCs would laugh at me for it, but if I managed to land a hit it would smash through peoples' swords easily. Also, some sweet shades: https://www.youtube.com/watch?v=uMP01hWrJS8
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# ? May 17, 2015 22:57 |
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Did 3 ever end up on PSN? I'd love to play it but never found it.
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# ? May 17, 2015 23:01 |
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corn in the bible posted:WOTS4 got better reviews so you might like that one more, but personally the contrast between all the silly stuff you can do with your character and the seriousness of the storyline in 3 makes me like it more. I made an enormously heavy sword that was so crappy that NPCs would laugh at me for it, but if I managed to land a hit it would smash through peoples' swords easily. Those are some pretty bitchin' shades. And yeah, from the looks of the covers, it seemed like it pulled a Kessen and got more colorful and whatnot between games. I lean more towards serious, so I'll probably check out 3 first. Thanks for the rec, as it does look like pretty much exactly what I want from a game.
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# ? May 17, 2015 23:01 |
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# ? May 22, 2024 03:28 |
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Tired Moritz posted:Are any of Gust's ports worth it? Ayesha is pretty good. It packs in all the DLC and runs (somewhat) reasonably well. The others... eh.
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# ? May 17, 2015 23:06 |