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hakimashou posted:Title material: Star Trek Online Season 10: oh. *gouges eyes out*
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# ? May 16, 2015 08:28 |
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# ? Jun 6, 2024 14:35 |
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God. This game can't get any stupider.
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# ? May 16, 2015 13:24 |
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Well, it still could get stupider. Though I realize that this joke post was not unlike what ship upgrades and the upgrade system did.Lorak posted:Release Notes for April 1, 2015
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# ? May 16, 2015 14:05 |
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Is... is this a sign of the impending Apocalypse ?
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# ? May 17, 2015 07:21 |
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MREBoy posted:
It's the sign of somebody who isn't in the middle of weapon upgrade hell.
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# ? May 17, 2015 08:26 |
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Anita Dickinme posted:Those things legit scared me and gave me nightmares. Wow, someone seems pretty pissed with you and it's not one of us for a change!
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# ? May 17, 2015 09:08 |
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So I got semi bored, loaded this up again to count my zen and looked at the pilot ships (yes, I know endgame is dead and there is nothing to use them for - that's my line after all). Then I did a quick mental calculation to figure out the total cost in dilithium for say, 4 fleet polaron consoles, a bunch of dyson rep polaron DBBs and the cost to upgrade all that to mk 14. Ha. Haha. Nope. *quietly closes client*
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# ? May 17, 2015 15:25 |
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So has anyone else run into payment issues with Cryptic/Arc for STO or Champions Online in terms of moving an account from Silver ---> Gold? I am getting my cards burped back to me with error codes, and went through a series of bizarre and confusing phone calls with their technical support. Cards are valid, no issue with other retailers / subscription based services.
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# ? May 17, 2015 19:32 |
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No generally people aren't crazy enough to give them money. I'm just kidding, I had the same issues back when the game was good and I had to use the PayPal option as a guest because gently caress having a PayPal account
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# ? May 17, 2015 20:23 |
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SKY COQ posted:It's the sign of somebody who isn't in the middle of weapon upgrade hell.
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# ? May 17, 2015 23:16 |
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g0del posted:The good news is, there's no content worth playing in the game which requires upgraded weapons. The bad news is that there's no content worth playing in the game. Oh I know. If we are just biding our time till Cryptic lose the rights, then I at least want to say that I went out with a very strong space ship.
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# ? May 17, 2015 23:38 |
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xean is back and making threads about cyber bullying http://sto-forum.perfectworld.com/showthread.php?t=1461961
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# ? May 18, 2015 02:19 |
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So, what do you guys think will be updated next? Personally I'm waiting for them to nerf the unintended behavior where players were erroneously able to double up on weapons slots, equipping beam arrays and using both fore and aft weapons simultaneously.
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# ? May 18, 2015 06:39 |
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Tunicate posted:So, what do you guys think will be updated next? change one forward and one rear weapon slot to be torpedo only -like in star trek-
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# ? May 18, 2015 06:55 |
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hakimashou posted:change one forward and one rear weapon slot to be torpedo only -like in star trek- I honestly think an escort with a mine only eighth weapon slot in rear would be neat. MikeJF fucked around with this message at 07:32 on May 18, 2015 |
# ? May 18, 2015 06:59 |
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They'd have to adjust turn rates for Cruisers right up for that. Also remove Turrets. Or go the other way and remove everything EXCEPT turrets.
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# ? May 18, 2015 07:05 |
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Clearly, they will fix the unintended behavior of using more than one of the same weapon type in the same arc by forcing the canon loadout you see on new ships: 1 torpedo, 1 beam array, 1 dual beam bank, 1 dual cannon to the front, and 1 torp/1 beam/1 mine/1 turret to the rear.
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# ? May 18, 2015 07:31 |
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Clearly the true problem is that developing space combat content is difficult, and nobody is playing it anyway, so they'll be deprecating all of it.
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# ? May 18, 2015 07:34 |
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hakimashou posted:change one forward and one rear weapon slot to be torpedo only -like in star trek- The third is the biggest issue, and it's something that affects science skills/vessels too, in that the skill system is loving useless. There's no reason to dump skill points into torpedo skills or subspace decompiler or things like that when you have to take points away from skills that would be used on every ship and setup instead. There was a lot of rumbling from Cryptic about tearing out the skill system and replacing it with a talent-like structure, but they pussied out and just went with the half-assed post-50 Specialization stuff instead so it's unlikely we'll see a major skill revamp before the game dies. Even if it were fixed, you'd have to do something about torpedo damage consoles, either rolling +torp damage into energy weapon consoles or some complete redesign of how tactical consoles work at all. Now there's some ways to make torpedo-heavy boats work, but it basically requires going all-in with skills, expensive traits, and the right sort of ship and gear, and the build will be useless for anything that doesn't involve all that. And why do that when you can do a standard energy weapon build and do just fine? MikeJF posted:I honestly think an escort with a mine only eighth weapon slot in rear would be neat.
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# ? May 18, 2015 07:41 |
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Tunicate posted:So, what do you guys think will be updated next? Look at this person. Expecting things to still be updated. I wish I still had that attitude.
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# ? May 18, 2015 08:43 |
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DancingShade posted:
Yeah, why would Geko spend that much effort on ruining any semblance of fun when the game's already in a death spiral?
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# ? May 18, 2015 11:33 |
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Just as a thought exercise, is there any way to unfuck the game atm without an enormous effort on their parts or a way that won't lead to insane bitching on players' parts? For example, I'd eliminate the upgrade system entirely but players who dumped millions of dil into it would be rightly pissed.
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# ? May 18, 2015 13:54 |
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Properly fixing the deeply entrenched things like the Spec system or the Upgrade system might take a bit of effort, but they could easily undo the thing that's made everyone leave, which is the queues being stupid and easily failable. That's just tweaking a few numbers and removing autofails. I'd simplify the way upgrades work so you can see an upgrade's costs all at once, and let you buy upgrades for rep items with marks. Which would tie the whole thing back together by giving you a reason to actually earn marks. MikeJF fucked around with this message at 14:05 on May 18, 2015 |
# ? May 18, 2015 14:02 |
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MikeJF posted:
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# ? May 18, 2015 14:19 |
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Since the upgrade system was lifted wholesale from the Neverwinter refinement system, they could speed it up in the same way. Let people put a stack of upgrades in that window instead of one at at time. I mean, it still costs an arm and a leg, but at least you can reduce four hundred clicks to three.
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# ? May 18, 2015 14:40 |
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A Fancy Bloke posted:Just as a thought exercise, is there any way to unfuck the game atm without an enormous effort on their parts or a way that won't lead to insane bitching on players' parts? For example, I'd eliminate the upgrade system entirely but players who dumped millions of dil into it would be rightly pissed. Beyond that... uh, make T6 ships $25, drop the T5 and lower ships by %20. Most of the people I know who quit did so due to that one blatantly money grubbing cost increase. And yeah, the upgrade system definitely needs a lot of work... Mondian posted:Since the upgrade system was lifted wholesale from the Neverwinter refinement system, they could speed it up in the same way. Let people put a stack of upgrades in that window instead of one at at time. Ideally, yeah, upgrades would get a big revamp. Require people to pay the entire cost up front so they know what they're spending, and likewise remove the random elements from quality upgrades even if the costs involved are prohibitive. This isn't going to loving happen though since they're designing things like abusive F2P mobile games and lovely P2W kMMOs, so hey.
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# ? May 18, 2015 16:24 |
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Asimo posted:The third is the biggest issue, and it's something that affects science skills/vessels too, in that the skill system is loving useless. There's no reason to dump skill points into torpedo skills or subspace decompiler or things like that when you have to take points away from skills that would be used on every ship and setup instead. There was a lot of rumbling from Cryptic about tearing out the skill system and replacing it with a talent-like structure, but they pussied out and just went with the half-assed post-50 Specialization stuff instead so it's unlikely we'll see a major skill revamp before the game dies. Even if it were fixed, you'd have to do something about torpedo damage consoles, either rolling +torp damage into energy weapon consoles or some complete redesign of how tactical consoles work at all. Remember in the beta when they were so adamant that there would never be skill caps, and a captain would be able to max out every skill if they played long enough? And how about 2 weeks before the end of beta they slapped a cap on and squelched the (huge) outcry about it on the forums? gently caress 'em, they reap what they sow
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# ? May 18, 2015 16:35 |
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WarLocke posted:Remember in the beta when they were so adamant that there would never be skill caps, and a captain would be able to max out every skill if they played long enough? And how about 2 weeks before the end of beta they slapped a cap on and squelched the (huge) outcry about it on the forums? Well hey, they came back to the no-cap idea with the spec tree!
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# ? May 18, 2015 16:37 |
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MikeJF posted:Well hey, they came back to the no-cap idea with the spec tree! gently caress if I care, gently caress this lovely game, they had their chance.
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# ? May 18, 2015 16:38 |
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WarLocke posted:Remember in the beta when they were so adamant that there would never be skill caps, and a captain would be able to max out every skill if they played long enough? And how about 2 weeks before the end of beta they slapped a cap on and squelched the (huge) outcry about it on the forums? I guess that's part of why the spec system is extra double frustrating to me. It'd have been so good to back port it to captain leveling, but it would probably require implementing some form of respec (since this is Cryptic and carrying over existing respec tokens would be some sort of baroque code nightmare) and redesigning how deflectors and sci consoles and such worked (despite this being pretty easy to just turn into direct % boosts to applicable stats/skills), so they just got extra super lazy and we'll never see a proper skill revamp since this game is in maintenance mode.
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# ? May 18, 2015 16:49 |
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At least we have Star Citizen to look forward to.
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# ? May 18, 2015 17:20 |
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Aleth posted:At least we have Star Citizen to look forward to. Every Dream Will Come True
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# ? May 18, 2015 18:05 |
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Aleth posted:At least we have Star Citizen to look forward to. Keep waiting. Chris needs another 20 mil
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# ? May 18, 2015 21:40 |
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So I got a random tell from some pubbie earlier and got linked to four pages of autism... which one of you is @feistyfawn ?Some Sperg posted:[Tell] From [Tasha@torsten1009]: I've got some problems with someone who is an Officer in the NoP Fleet. I hoped to find someone who is a member of the fleet, too. Mondian fucked around with this message at 11:13 on May 19, 2015 |
# ? May 19, 2015 11:08 |
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Mondian posted:So I got a random tell from some pubbie earlier and got linked to four pages of autism... which one of you is @feistyfawn ? I tried to read it but i still don't understand what the problem is
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# ? May 19, 2015 11:14 |
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Saw something about reddit so I blame Pulse/Riyott.
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# ? May 19, 2015 12:33 |
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hakimashou posted:I tried to read it but i still don't understand what the problem is I read it here's the TLDR: Pubbies think NoP runs the DPS channels now, autistic pubbie drama, autistic pubbie drama, links to autistic pubbbie drama, etc. Should probably just send that link to @feistyfawn and let them sort it out amongst themselves.
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# ? May 19, 2015 15:33 |
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Lagomorphic posted:I read it here's the TLDR: Agreed. Also extend him an invitation to the Starfleet Dental Academy for re-education. He looks like he could be fun for the usual terrible writing assignments we dish out.
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# ? May 19, 2015 16:06 |
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Rail I think it was you I remmber telling me about the stasis pistols and the battle zone thing, I remembered in time during the lobi sale to get two of the stasis pistols, you've got to give me a refresher later on how it works. Also, I looked at laughingtrendys Twitter and it looks like she gets drunk and tweets with players until she goes to bed at night, and then first thing in the morning again. Trendy really is the one ray of sunshine amid all the shitstorm that has become sto.
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# ? May 19, 2015 16:11 |
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# ? Jun 6, 2024 14:35 |
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DancingShade posted:
You never know. They updated the D'Kyr's layout out of loving nowhere.
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# ? May 19, 2015 16:19 |