Yeah, it only works for games with high replay value, or when they lock off the story etc. after a certain point like Wasteland 2 (though even that wasn't great).
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# ? Nov 19, 2014 16:45 |
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# ? May 26, 2024 15:52 |
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Nevermind
Jesto fucked around with this message at 12:22 on Jul 14, 2017 |
# ? Dec 16, 2014 13:49 |
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Jesto posted:Hey, a new update. I've been watching his progress for a long time and I'm glad that he's limiting the scope of what he is doing. It makes goals achievable and a timeline for release possible. If you get mired in making everything perfect you'll never get anything done. I want to play this, but I want it to be a finished product. Though what I also very much want is for modders to dig their claws into this and start making things that one person alone could never achieve.
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# ? Dec 16, 2014 19:39 |
More house upgrades seems like the perfect thing for post-release updates.
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# ? Dec 16, 2014 19:57 |
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Machai posted:More house upgrades seems like the perfect thing for post-release updates. If there's one thing I want in this game, it's the most bare bones but technically playable experience.
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# ? Dec 17, 2014 07:46 |
It doesn't need to mimic everything from Harvest moon, especially useless stuff like "your house that you go into for ten seconds is bigger!!!" Screen real estate etc, house looks good. Good house.
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# ? Dec 17, 2014 08:04 |
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Met posted:If there's one thing I want in this game, it's the most bare bones but technically playable experience. quote:...112 unique wallpapers, 40 floor styles, and about 150 pieces of furniture.
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# ? Dec 17, 2014 08:06 |
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I don't see the problem. Getting tired of half-assed-at-release games because they pushed it out for impatient schmucks.
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# ? Dec 17, 2014 08:13 |
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I'm glad the guy's taking his time about it, I'll wait as long as he wants... Assuming it actually comes out of course.
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# ? Dec 17, 2014 08:36 |
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Nevermind
Jesto fucked around with this message at 12:22 on Jul 14, 2017 |
# ? Jan 26, 2015 17:21 |
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Jesto posted:It's happening. Holy poo poo this year?!?! I'm extremely excited! Only 11 1/2 more months to go possibly
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# ? Jan 26, 2015 17:28 |
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I like that he's addressing one of the only real problems I had with the original HM. Were once you got married your wife changed sprite to a generic woman with pallette swapped hair who sometimes gave you fish or something but that was really it.
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# ? Jan 27, 2015 14:37 |
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Nevermind
Jesto fucked around with this message at 12:22 on Jul 14, 2017 |
# ? Mar 1, 2015 03:38 |
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Jesto posted:95%, huh? Yeah this game really looks like it's going to be a sandbox where you can just do what you want and get by... But I want to do all the things, all of them.
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# ? Mar 1, 2015 04:19 |
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Has CA mentioned anything about distribution yet? I'm assuming since the game is being published by Chucklefuck it's going to be on Steam at least.
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# ? Mar 1, 2015 04:27 |
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Does anyone know if there will be dairy functionality, or other second-stage processing? Not just selling milk but turning milk into butter and cheese; not just selling sheared wool but spinning wool into yarn; etc.
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# ? Mar 1, 2015 05:09 |
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Catts posted:Has CA mentioned anything about distribution yet? I'm assuming since the game is being published by Chucklefuck it's going to be on Steam at least. IIRC Stardew Valley was already on Greenlight when it got picked up by Chucklefish and this was just after Steam implemented the rule where once you're on Greenlight you HAVE to get through via Greenlight. Worry not, though. I just double checked and, yes, Stardew Valley has been greenlit already. So Steam release is a guarantee.
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# ? Mar 1, 2015 05:43 |
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Gonna pre-order so fast
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# ? Mar 1, 2015 06:37 |
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mcvey posted:Gonna pre-order so fast to play with me right
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# ? Mar 2, 2015 08:35 |
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Nevermind
Jesto fucked around with this message at 12:22 on Jul 14, 2017 |
# ? Apr 5, 2015 03:14 |
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Jesto posted:It looks like randomly generated mines are gone in favor of pre-built mines? Or there's just some things that are less randomly generated? I'm not sure. Procedural generation will add much more repeatability but it isn't looking like the game will be short on content. I wouldn't be too worried at this point. It's also the sort of thing that could be revisited in a later patch with extra levels for those that want to delve deeper
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# ? Apr 5, 2015 03:23 |
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I like Procedural Generation in some games, but in others it gets really old after a point. It's like seeing the exact same lego blocks arranged differently time and time again. Sometimes structured content is the way to go.
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# ? Apr 5, 2015 05:53 |
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From the sound of it it doesn't seem like the mines themselves are no longer randomly generated, just some of their contents.
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# ? Apr 5, 2015 08:18 |
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quote:Finishing the mines. I’ve shifted some things away from being randomly-generated, instead designing them by hand.
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# ? Apr 5, 2015 09:56 |
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A mini-update appears! Dev update #27 ------------------------------ Just checking in to let you know I’m still here! Nothing new to report, I’m just systematically going through everything and making sure it’s release-ready. I don’t have a lot to share this time, but here’s something… new dialogue boxes: “Better get out there and do some treasure hunting, huh? I know fiddling with the dialogue boxes might not seem necessary… but the old boxes were truly messed up, and despite lots of tweaking they continued to give me problems. I decided that a complete redo would save me time. While redoing them I went ahead and made them look a little snazzier with the wood panel and name scroll. I’m going to get back to work… thanks for reading! ------------------------------ Sounds like everything's going pretty well. Or at least I hope. Midrena fucked around with this message at 07:50 on May 18, 2015 |
# ? May 18, 2015 07:48 |
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Cool, I was just looking for the update the other day. Still going.
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# ? May 18, 2015 15:06 |
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Releasing half-tested games is what gets us an unfriendly UI and other weird issues with Harvest Moon games. I'm cool with the polishing.
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# ? May 18, 2015 19:00 |
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Met posted:Releasing half-tested games is what gets us an unfriendly UI and other weird issues with Harvest Moon games. I'm cool with the polishing. On the other hand, Harvest Moon also has fairly minimalist text boxes. These look unnecessarily large to accommodate/match the font. I'm no stranger to extremely custom typefaces so I can't criticize too much, but I do hope they'll have a "simple" option, too.
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# ? May 18, 2015 19:48 |
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That font is terrible.
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# ? May 18, 2015 19:52 |
FrickenMoron posted:That font is terrible.
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# ? May 19, 2015 00:23 |
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I think it looks ok, but it's position in the text box could use some tweaking, it's very close to the top and left sides.
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# ? May 19, 2015 14:52 |
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Personally I don't like the serif font, it makes it difficult to read in my opinion. Other than that I'm glad to see an update
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# ? May 19, 2015 15:09 |
The font probably looks better in it's actual standard resolution, not a cropped, zoomed in image.
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# ? May 19, 2015 15:40 |
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quote:BAD FONT At least it's not comic sans!
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# ? May 19, 2015 15:53 |
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LordAdakos posted:Sadly it's not comic sans! Would fit nicely with the game's theme I think.
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# ? May 19, 2015 16:03 |
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You can probably mod the font, jeez
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# ? May 19, 2015 16:30 |
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# ? May 19, 2015 17:41 |
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It's just a name, she's probably alright...
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# ? May 19, 2015 22:28 |
wanna marry that Evil-lyn
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# ? May 19, 2015 22:32 |
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# ? May 26, 2024 15:52 |
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Nevermind
Jesto fucked around with this message at 12:22 on Jul 14, 2017 |
# ? Jun 28, 2015 06:56 |