CommonShore posted:that bad poster has an inflated opinion of the degree to which other people care about his bad posts. It's not like "grr, here comes that bad poster! he makes me so mad," it's like "ugh, this guy again? man I should just put him on ignore. aah, effort. whatever. I'll just scroll past." Yeah it's easy to make it seem that way when you're in denial but he clearly has you all wound around his finger
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# ? May 20, 2015 21:59 |
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# ? Jun 5, 2024 04:22 |
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gwrtheyrn posted:Dics are destroyers Frigates, Cruisers, Battleships. Small, medium large. Those are the sizes for subcaps and it's reflected in their modules and weapon systems. The rest is just so much fluff. Zephyrine fucked around with this message at 22:05 on May 20, 2015 |
# ? May 20, 2015 22:01 |
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Nietzschean posted:I guess the world of Yesterday's Goonfleet dot com was a different one. You of all people should know there is a not small contingent that want only the fun fights without the effort to set them up. Reavers has the same issue.
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# ? May 20, 2015 22:03 |
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ullerrm posted:Not sure if you're under a rock. Fozziesov got delayed to july. Glory of Arioch posted:more like eight weeks Ugh I somehow missed that when reading through the most recent blogs and stuff. Though it should have been pretty loving obvious since I was aware the station services stuff was the only thing being tested on sisi. So it's two weeks in star citizen time then. vyst posted:This was a time before siege fleet. Because siegefleet was kind of a neat concept.
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# ? May 20, 2015 22:05 |
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I've been on 12 hour siege fleets that were great simply because the people on it were nice to talk to. I really don't mind POS bashes.
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# ? May 20, 2015 22:06 |
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ChickenWing posted:(rip hdef) Shush. HDef is immortal. frot men rule.
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# ? May 20, 2015 22:20 |
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ullerrm posted:Also, not sure why people talk about Suas in the present tense; he hasn't played Eve in years. It's been a year. And we were talking about less annoying and more entertaining FCs in GSF- SUAS was always good for a laugh, a song, and sometimes a copious amount of self worth (depending on if the conversation devolved into cocaine addiction, again); speaking of cocaine, that little miracle drug was completely responsible for this gem (had to settle for the soundcloud since the soundboard link doesn't work anymore ). Zephyrine posted:I've been on 12 hour siege fleets that were great simply because the people on it were nice to talk to. See the previously linked soundcloud for a stratop Xolve fucked around with this message at 22:40 on May 20, 2015 |
# ? May 20, 2015 22:33 |
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Xolve posted:It's been a year. SUAS hasn't been relevant for a while lets be honest
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# ? May 20, 2015 22:34 |
Xolve posted:It's been a year. From 43:10 on is the best Hexel fucked around with this message at 22:51 on May 20, 2015 |
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# ? May 20, 2015 22:49 |
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CommonShore posted:that bad poster has an inflated opinion of the degree to which other people care about his bad posts. It's not like "grr, here comes that bad poster! he makes me so mad," it's like "ugh, this guy again? man I should just put him on ignore. aah, effort. whatever. I'll just scroll past." This is basically ever stupid pubbie wannabe-troll ever where any response (or non-response) is interpreted as "lol epic tears ftw umad umad umad"
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# ? May 20, 2015 23:18 |
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ullerrm posted:Not sure if you're under a rock. Fozziesov got delayed to july. Relevance aside he only took a break again about a year ago so he isnt that far removed from alot of peoples memory. Im pretty sure all the ratters in dek breathed a sigh of relief when his 25 carrier ratting force unsubbed.
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# ? May 20, 2015 23:51 |
The human brain has an inborn need to save face and not accept it when it makes a fool of itself, and puppetmaster poo poo is a perfect mask to hide that behind.
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# ? May 20, 2015 23:55 |
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whenever I get mad I just take it out on pubbies. http://eve-kill.net/?a=kill_detail&kll_id=28976299
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# ? May 21, 2015 01:15 |
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Zasze posted:Relevance aside he only took a break again about a year ago so he isnt that far removed from alot of peoples memory. When he said he was having to take a break between work and family commitments he said if he wasn't back in a month he was gone for good . But then again how many people have said that before. Ask in space violence jabber I think lakz still chats with him on occasion.
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# ? May 21, 2015 01:41 |
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Kalenn Istarion posted:You of all people should know there is a not small contingent that want only the fun fights without the effort to set them up. Reavers has the same issue. Yes. But we are large enough that the small percentage of people willing to go on any fleet that gives a stratop pap is big enough to fill the fleets that need them.
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# ? May 21, 2015 02:10 |
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Viva Miriya posted:Free vouch into ISRAD for any holesquad dude who awoxes Mara Tessidar's Paladin and steals his poo poo. Offer still good?
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# ? May 21, 2015 02:29 |
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A
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# ? May 21, 2015 03:25 |
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Kalenn Istarion posted:You of all people should know there is a not small contingent that want only the fun fights without the effort to set them up. Reavers has the same issue.
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# ? May 21, 2015 03:52 |
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Dalael posted:I'll admit a little bit of annoyance at being seen this way, but that is lol
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# ? May 21, 2015 03:55 |
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Dalael posted:I'll admit a little bit of annoyance at being seen this way, but that is Maybe you should just stop posting
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# ? May 21, 2015 04:44 |
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Is there a trick to making the mumble overlay work in this? I tried for an hour to pin it down earlier and it just never worked, whether I launched Eve or Mumble first, whether it was in Fullscreen or Windowed, whatever.
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# ? May 21, 2015 05:40 |
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Ciaphas posted:Is there a trick to making the mumble overlay work in this? I tried for an hour to pin it down earlier and it just never worked, whether I launched Eve or Mumble first, whether it was in Fullscreen or Windowed, whatever. https://www.reddit.com/r/Planetside/comments/23cbkv/how_to_get_mumble_overlay_for_64x_client/
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# ? May 21, 2015 05:43 |
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ullerrm posted:https://www.reddit.com/r/Planetside/comments/23cbkv/how_to_get_mumble_overlay_for_64x_client/ Certainly a lot of faff just for an overlay, but at least it works. Thanks!
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# ? May 21, 2015 05:55 |
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Here's a new question. When I get home from work, I usually have about an hour before I gotta get to bed, on account of a "we say 10s but they're more like 12s" work schedule. Is there much that can really be done in this game in an hour or less besides loving around with PI? I guess I could go exploring for cash, but that's not much time. And am I just poo poo out of luck for PvP on such a small timeframe, newbie that I am?
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# ? May 21, 2015 05:59 |
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Best bet is to get a stash of frigates in a busy lowsec system or cluster of systems and just go for it.
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# ? May 21, 2015 06:02 |
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Ciaphas posted:Here's a new question. When I get home from work, I usually have about an hour before I gotta get to bed, on account of a "we say 10s but they're more like 12s" work schedule. Is there much that can really be done in this game in an hour or less besides loving around with PI? I guess I could go exploring for cash, but that's not much time. And am I just poo poo out of luck for PvP on such a small timeframe, newbie that I am? You can always try solo pvp, small gang pvp, miner ganking in high sec, ratting (or better yet, afk ratting). CTA/Strat ops are pretty much the only things you can't properly do in under an hour. The form up alone is often 30+ minutes.
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# ? May 21, 2015 06:07 |
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Ciaphas posted:Certainly a lot of faff just for an overlay, but at least it works. Thanks! You have 2 other options if for whatever reason you decide you don't like using mumble-d: 1) You can set eve to just open the game in dx9, but you always have to use the launcher. or 2) You can download and install the 1.3 dev version of mumble, which has an overlay that works with dx11. I haven't had problems with this, but it is a development snapshot, so you might
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# ? May 21, 2015 06:09 |
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Should I complete the Career Agent stuff before applying? I already did the military one for the free ships and skillbooks. Exploration looks like it might be worth learning for the very basics of scanners and stuff (and it looks neat). Any of the others particularly important? Also, given that I imagine there's a lot of downtime for a newbie if you don't have a fleet to cart your rear end around at that particular time, should I invest in the stuff to keep a Jump Clone somewhere civilized for times when there's not much going on for an unskilled (in both points and knowledge) player out in the wastelands of null sec? Lastly, like I mentioned before I've already got a goonfleet forum account, but it was never linked to EVE, it was when I was playing MWO. Do I just need to jump down in the application process to adding character APIs and get added to the proper forum group, or do I need to re-go through the rest of the authorization process? If nobody knows, I'll just send an email to the newbies address. It's a bit of an unusual situation relative to the instructions in the wiki/OP.
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# ? May 21, 2015 06:12 |
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There is something you have to do if you have an MWO related registration, I just don't remember what it is (since I've never had to do it myself personally). Fire off an email to newbies@goonfleet.com
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# ? May 21, 2015 06:23 |
Zaodai posted:Should I complete the Career Agent stuff before applying? I already did the military one for the free ships and skillbooks. Exploration looks like it might be worth learning for the very basics of scanners and stuff (and it looks neat). Any of the others particularly important? I would recommend doing all of the career agent things just to get a sense for how they go, before joining GW in game just because of all the war dek stuff in highsec, then taking the pod express to Dek. Some of those tutorials have good information in them (and free skill books)
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# ? May 21, 2015 06:43 |
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darth cookie posted:There is something you have to do if you have an MWO related registration, I just don't remember what it is (since I've never had to do it myself personally). Fire off an email to newbies@goonfleet.com It's mostly just hit up Vyst about getting transferred from MWO only to all of GF access if I recall. There should be a post in the MWO subforum about it.
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# ? May 21, 2015 06:44 |
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Zaodai posted:Should I complete the Career Agent stuff before applying? I already did the military one for the free ships and skillbooks. Exploration looks like it might be worth learning for the very basics of scanners and stuff (and it looks neat). Any of the others particularly important?
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# ? May 21, 2015 07:02 |
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Thanks for the info guys. I'll clear all the Agents then. Fair point about making sure I finish all my newbie stuff before I join up too. I'm sure plenty of people would enjoy blowing up goons, especially new ones. I already had a warning pop up (briefly) that someone was trying to scramble me on my short trip from Caldari space to Amarr. They weren't successful, but it was surprising to see in a high sec system. I didn't even see anybody lock onto me in my overview, though that is likely because my overview is set up incredibly shittily right now.
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# ? May 21, 2015 07:23 |
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EponymousMrYar posted:All the Agents give you free ships and skillbooks and liquidating everything will get you some starting scratch. Industry and Business are kind of one and the same for the most part. You can skip one or the other unless you want both t1 hauler rewards. If for nothing else, all the starter career agents give pretty hefty bonuses to empire/faction standings (with no drawbacks) so running them all once can only help you later when you accidentally pod some poor fucker in a NPC corp and it tanks your standings (at least it will offset the blow a bit).
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# ? May 21, 2015 09:32 |
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When doing the Advanced Military mission where they warn you that your ship will blow up, platinum insure whatever ship you're going to be flying. You'll get the insurance money. Also bookmark the can that the station leaves behind and pick it up in another ship, it usually has some nice things in it. Passive Targeters are a thing, which lets someone lock you and scan you without you knowing for however long the passive targeter cycle lasts. Or someone wanted a high sec gank for whatever reason.
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# ? May 21, 2015 09:33 |
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Since we are in the HIC vs DIC discussion, i'll go ahead and ask my noob question: what's the difference in fleet tactics? DIC is basically "go to them, bubble them and collect the SRP", but i don't see many HICs in fleets. Is it because they do they exact same but are quite more expensive? Or do they behave differently?
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# ? May 21, 2015 10:10 |
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RattiRatto posted:Since we are in the HIC vs DIC discussion, i'll go ahead and ask my noob question: what's the difference in fleet tactics? Dics die fast. And people wants to participate in fights. Even nonGW SRP+insurance covers full fit (if you don't modify it somehow).
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# ? May 21, 2015 10:17 |
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RattiRatto posted:Since we are in the HIC vs DIC discussion, i'll go ahead and ask my noob question: what's the difference in fleet tactics? From: https://forums.eveonline.com/default.aspx?g=posts&t=221826 (I am not sure how much of this is still relevant tho) Interdictors ('DICs) are disposable (cheaper, and fragile = Destroyer-class). They launch (can fit multiple launchers) area-of-effect Warp Disrupt Probes which creates a bubble that last 2 minutes. Typically they launch, bounce (if they survive), and cloak. Their main defense is a small signature and speed (hence the Minmatar Sabre is the most popular), plus a cloak. Heavy Interdictors (HICs - cruiser-class) can have an impressive tank, especially Devoter and Onyx, and have a dual-purpose Warp Disruption Field Generator (there is a T2 version as well) that can be used as a bubble or infinite point (loaded Focused Warp Disruption script determines) that lasts as long as the module is activated. It is possible to fit two or more generators. Bubbles cannot be used in hisec or lowsec, so 'DICs are only useful for low-level missions there (the new T1 destroyers are arguably better, with more DPS but less tank). Infinite point can be used anywhere. HIC with Infinite point is only way to stop a supercap in lowsec. HICs are often used for fleet cyno ships. They are usually all defense and no offense. HICs cannot be repped when their generator is active (hence more than one in a fleet to take turns), nor can they move very fast. HICs are often used in w-space to close wormholes, as the generators greatly reduce the mass of the ship. Maintaining capacitor is the biggest challenge for a HIC pilot (next to staying alive of course). A random carrier pilot is more likely to throw a few 'DICs into his hangar than a few HICs.
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# ? May 21, 2015 10:19 |
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Sterling_Archer posted:Offer still good? Yes.
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# ? May 21, 2015 10:22 |
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# ? Jun 5, 2024 04:22 |
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Dalael posted:HICs cannot be repped when their generator is active (hence more than one in a fleet to take turns), nor can they move very fast. This make me think: they die at the same speed in fleet fights (not small scale i mean), so it's definitely better a DIC since the bubble will still stay up after they start to fill the SRP loss. Obviously HICs are really good for infinite point, but that is the only use i can see so far.
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# ? May 21, 2015 11:36 |