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Valar Morghulis posted:DO YOU STILL HAVE YOUR CAT? YES! Honestly, I am loving astounded that I came out of it with the cat, but I did. She is passed out on my ankles as I type this.
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# ? May 23, 2015 07:35 |
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# ? Jun 5, 2024 04:15 |
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Ciaphas posted:I was under the impression that 80 was on the small side? You aren't going to make a meaningful contribution as a line member in a fleet of over 20. 80 man fleets have the added bonus of pubbies making GBS threads up coms constantly. Space violence and Topgoon both offer engaging, small scale fights and they are accessible. Holesquad and Blackops are cool too but those require more effort on your part. Join one or all and never look back.
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# ? May 23, 2015 08:13 |
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Ciaphas posted:As I think about it it feels more like I was amused in spite of Eve rather than because of it. Things like the PL Blood Sacrifice, and playing Cards Against Humanity during the structure shoot part of the op. Ciaphas posted:I was under the impression that 80 was on the small side?
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# ? May 23, 2015 08:22 |
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Is ENL-I still in GSF? Iv been gone for like 2 semesters of college and I'm wondering If i'm going to log in to a lot of neutrals.
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# ? May 23, 2015 08:51 |
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Venom Snake posted:Is ENL-I still in GSF? Iv been gone for like 2 semesters of college and I'm wondering If i'm going to log in to a lot of neutrals. They're still in GSF.
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# ? May 23, 2015 08:53 |
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darth cookie posted:They're still in GSF. Is anything interesting happening? I looked at the sov map and I see the eternal cockroaches of AAA are back and Red Alliance has risen from the dead.
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# ? May 23, 2015 08:59 |
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Venom Snake posted:Is anything interesting happening? I looked at the sov map and I see the eternal cockroaches of AAA are back and Red Alliance has risen from the dead. There's a game of musical chairs going on as hopefuls and have-beens are trying to carve out a space of their own in anticipation of the upcoming sov changes. It's all localized and far removed from gsf though.
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# ? May 23, 2015 09:13 |
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AAPsel posted:There's a game of musical chairs going on as hopefuls and have-beens are trying to carve out a space of their own in anticipation of the upcoming sov changes. It's all localized and far removed from gsf though. What new changes are happening? I didn't think I would see a sov rework ever; poo poo must have really changed in the past year?
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# ? May 23, 2015 09:37 |
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After B-R5RB in jan last year, N3PL crushed all the map the CFC didn't want to own, and everyone spent nine months in a post-war titan-building frenzy - since titan Doomsdays are what determined a winner in the stupid 2000+ person supercapital slapfight. Given there were weeks with zero sov change, CCP finally cottoned on that sov needed a rework. The announcement of a new system and a set of other changes - jump range nerfs, particularly - mean that everyone except the CFC nee Imperium has downsized to localised conflicts, and all the old guard are back in sov space. The Imperium is really the last megacoalition still standing.
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# ? May 23, 2015 10:52 |
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In my opinion the reason that the Imperium stands is that it's a nation that encompasses all aspects of Eve rather than a single goal of elite pvp. Where for example N3 hid their PVE alts in the renter alliance to not burden their own killboard while the main Alliance was just a PVP entity that then needed precious gudfites to not disband. Regardless of what a citizen of the Imperium might do for a "living" It's always nice to have a home where you can put your feet up or make some isk without having to worry about losing the station next week.
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# ? May 23, 2015 11:11 |
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Jemere posted:The announcement of a new system and a set of other changes - jump range nerfs, particularly - mean that everyone except the CFC nee Imperium has downsized to localised conflicts, and all the old guard are back in sov space. The Imperium is really the last megacoalition still standing. Also the CFC shed a whole lot of systems, intentionally and with no pressing threat. This was done because the pending sov changes are all stick, no carrot. Specifically, CCP plans to make it much harder to defend sov, without adding a benefit to holding it (and right now, the biggest reason to hold sov appears to be AFK ratting which everyone knows is idiotic and will inevitably get nerfed at some point). CCP is still making adjustments, but it appears the new sov system will launch with a very troll friendly design, and there's a moderate risk there will be more people wanting to kick over space sand castles than actually wanting to hold space sand castles. And now it is unclear what function supers will fill. Fleet boosts or something.
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# ? May 23, 2015 13:22 |
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CCP please remove jump drives completely and slow caps, supers and titans to 0.01 AU per second. That way we can be ~1338 h4rdc0re g4m3rs~ [420] [720 n0sc0pe] who turn the tide of battle by being the first shitlers to warp in a fleetboosting Aeon with frigate-killing fighters and a bunch of blap dreads.
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# ? May 23, 2015 13:37 |
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Zephyrine posted:In my opinion the reason that the Imperium stands is that it's a nation that encompasses all aspects of Eve rather than a single goal of elite pvp. Please stick to praising Ayn Rand tia.
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# ? May 23, 2015 14:14 |
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Viva Miriya posted:Please stick to praising Ayn Rand tia. Right through my heart Dozer.
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# ? May 23, 2015 14:18 |
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Xolve posted:lookit this nerd who's never multiboxed supers onto multiple hostile carriers and dreads. Sorry I couldn't manage to talk about multiboxing supers against all odds before being taunted about elite pvp. Tell me more. Edit: it's occurred to me that this series of posts is because of your bad ideas about blops fits. That's okay, let's just ask ullerrm, he's better at this than either of us. smertrioslol fucked around with this message at 15:21 on May 23, 2015 |
# ? May 23, 2015 15:14 |
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all fights in EVE are ganks if two players agree to a fight, one of them is wrong
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# ? May 23, 2015 15:21 |
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Tuxedo Catfish posted:all fights in EVE are ganks what about all of those taranis you've flung into cruisers?
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# ? May 23, 2015 15:22 |
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smertrioslol posted:what about all of those taranis you've flung into cruisers? what about them?
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# ? May 23, 2015 15:26 |
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Tuxedo Catfish posted:what about them? Nevermind Tux
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# ? May 23, 2015 15:47 |
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Ciaphas posted:I was under the impression that 80 was on the small side? 80 is small in the sense that it's not gonna make headlines on eve news websites, but it's still a lot of nerds. 5-20 people seems to be the sweet spot for max fun shenanigans. It's a small enough force that you can move quickly without some dumbass pubbie retard saying "wait guys i forgot cap boosters i need to go back" or "wait up i went afk and i'm 10 jumps behind" or something, but its also enough dudes that you can take a good amount of fights easily, especially if you have 2-3 logi with you. Preferably 3, since its a lot easier for 2 logi to keep the 3rd up when one of them inevitably gets primaried.
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# ? May 23, 2015 16:23 |
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grumplestiltzkin posted:80 is small in the sense that it's not gonna make headlines on eve news websites, but it's still a lot of nerds. 5-20 people seems to be the sweet spot for max fun shenanigans. It's a small enough force that you can move quickly without some dumbass pubbie retard saying "wait guys i forgot cap boosters i need to go back" or "wait up i went afk and i'm 10 jumps behind" or something, but its also enough dudes that you can take a good amount of fights easily, especially if you have 2-3 logi with you. Preferably 3, since its a lot easier for 2 logi to keep the 3rd up when one of them inevitably gets primaried. The big problem with the 80 man fleets is the half-hour form-up time that turns into an hour and a half because the FC is begging for logi and wing boosters and cajoling people to get out of ceptors because no we do not need 30 of them in a 75-man fleet.
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# ? May 23, 2015 16:36 |
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What I'm getting out of all this is blow poo poo up in SV or Holesquad or something, and train logi to be loved & useful on fleet ops.
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# ? May 23, 2015 17:23 |
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Xolve posted:lookit this nerd who's never multiboxed supers onto multiple hostile carriers and dreads. says who
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# ? May 23, 2015 17:37 |
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Kiryen posted:The big problem with the 80 man fleets is the half-hour form-up time that turns into an hour and a half because the FC is begging for logi and wing boosters and cajoling people to get out of ceptors because no we do not need 30 of them in a 75-man fleet. And half of those 'ceptor pilots are thinking, "Well if I have to log off 85 jumps away from the staging system, I'll be able to get back without too much trouble." Does anyone have a good Stratios fit? For solo WH dicking around, maybe an opportunistic gank if one arises.
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# ? May 23, 2015 18:17 |
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smertrioslol posted:Edit: it's occurred to me that this series of posts is because of your bad ideas about blops fits. More like your bad ideas, but it's okay- we can agree to disagree. Glory of Arioch posted:says who I thought we were flinging pointless conjecture about our in-game activities at one another.
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# ? May 23, 2015 18:21 |
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Xolve posted:I thought we were flinging pointless conjecture about our in-game activities at one another. Eh I figured you hadn't done BRAWLER SIN MASTER RACE due to your blops opinions itt
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# ? May 23, 2015 18:52 |
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Glory of Arioch posted:Eh I figured you hadn't done BRAWLER SIN MASTER RACE due to your blops opinions itt I've flown all four of them depending on the needs of the fleet at the time, I actually preferred the Panther/Widow, but occasionally flew a Sin as well. I had a redeemer also, but it was more for the 'were jumping into someones staging system to kill 2 carriers' situations where a brawl was imminent (getting PL to not take these kind of brawls in SlowCats was pretty hard at the time). The whole panther setup was just for in and out ganks, which is apparently beyond some people .
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# ? May 23, 2015 19:20 |
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Ciaphas posted:Had my first go in a fleet action tonight, 80 pilots or so and me in the amarr ewar frigate. That wasn't a fight last night it was a turkeyshoot. Darkness got a dozen battleships trapped in a WH when the entrance closed behind them (to their credit they were trying to close it so at least they succeeded at that). They then realized that they now had even numbers to us and ran home. We caught about 15 of them with a bubble on their undock and murdered them. The ship you were flying (the crucifier) basically makes 2 navy battleships totally worthless. So your 3m isk frig is shutting down a billion isk worth of ships. Unfortunately you don't get much visual feedback (really nothing at all) so a lot of people in these support roles don't realize how much they are helping. That's why lots of people only fly DPS, because at least they get to see damage numbers. This is a fault of they really should have a graphic that shows how much range you are taking off the enemies guns or something similar. Some kind of visual reward. Right now as a player you just have to take the knowledge that you are making two enemy ships not able to hit our ships and internalize it. So overall you didn't really get to experience a fleet fight. They have a lot more warping on grid, more positioning and are generally more interesting.
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# ? May 23, 2015 19:25 |
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Zephyrine posted:In my opinion the reason that the Imperium stands is that it's a nation that encompasses all aspects of Eve rather than a single goal of elite pvp. ~citizens of the imperium~ smertrioslol posted:Nevermind Tux He's graduated to Daredevils ok
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# ? May 23, 2015 19:37 |
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it's not like i was engaging in arranged honor duels, i was picking engagements based on who i felt was likely to have no or weak anti-frigate capabilities. i was sometimes mistaken, and frequently killed by backup arriving, but that actually supports the point i just made, not the other way around. i've only done an honest arranged duel once in my entire time playing, and it was to teach a newbie how to tackle using a live target. (also we won, killed a moa with zero tracking modules in a slasher and a taranis )
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# ? May 23, 2015 19:50 |
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blowfish posted:CCP please remove
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# ? May 23, 2015 19:51 |
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I was browsing the EU4 steam workshop and... Own up, which one of you nerds made this. ----------------
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# ? May 23, 2015 20:00 |
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Yea, that is a fanfic mod right? With the silly language and stuff
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# ? May 23, 2015 20:13 |
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Venom Snake posted:What new changes are happening? I didn't think I would see a sov rework ever; poo poo must have really changed in the past year? Since none of the above answers really mentioned it: They're doing a rework of pretty much all structure mechanics, commonly referred to as "Fozziesov." Ownership of stations, IHubs, and other structures are now independent from sovereignty. There's a high-slot module in the game that basically acts as a sov laser, that triggers a sov conflict when used on a structure for a sustained period of time. (The amount of time needed to trigger it varies with the military/industrial indexes of the system, so actively used systems are much harder to take than backwater ratting corners. You can't receive remote reps, warp/jump, or cloak while the module's running.) The sov conflict itself happens after a set period of time, and involves tons of sites spawning all over the constellation, which you want to take with separate fleets... so it benefits organization more than size or player age or ownership of supers, meaning it's perfect for groups like CFC or Provibloc or the old HERO. Structure shoots are going away. Lots of people are selling their supers because they basically have no use in the Fozziesov world. Everything that's happened sov-wise in the last few months has basically been people prepping for their new role in this world: * We've been selling off regions we don't think are defendable (Fountain, Cloud Ring, etc) and repositioning alliances in the North to maximize player density, so that every system has ridiculously high usage indexes. * N3 has broken up entirely. A few member alliances have failcascaded, or are on the verge of it; NCDOT reset everyone and is putzing around in lowsec; Darkness is bunkering down in Querious. Nulli got wardecced by PL and are generally getting cornholed by them; rusrus is surging out of Stain in PL's wake to reclaim their traditional homes before winter sets in. * What's left of HERO has surged into Fountain in our wake as we left it, setting up shop there. They're being contested there by Fountain Core and BL. If they can overcome their morale problems, they'll do well in Fozziesov; that's a big IF, though.
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# ? May 23, 2015 20:14 |
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Welcome back Flanders.
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# ? May 23, 2015 20:19 |
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is it just supercarriers, or are titans going obsolete as well?
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# ? May 23, 2015 20:24 |
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BL moving staging system to 6VDT, test
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# ? May 23, 2015 20:27 |
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Tuxedo Catfish posted:is it just supercarriers, or are titans going obsolete as well? Mostly supercarriers. Titans, at least, can still be used to bridge fleets around (and DD assholes who bring Phoenixes to the fleet). Note that Fozzie has said they're thinking of new roles for supercarriers... but we know what that means. SoonTM
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# ? May 23, 2015 20:59 |
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Narciss posted:I was browsing the EU4 steam workshop and... Sorry to disappoint you, but there are a lot of fans of the Roman Empire playing the EU-games. It's kind of a joke now, considering how many people made mods of countries being the new Rome. The Roman Empire itself has been recreated twice now.
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# ? May 23, 2015 21:12 |
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# ? Jun 5, 2024 04:15 |
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Won't this seemingly put a bit of a damper on roaming gangs if every null Alliance is encouraged to pack absolutely as many bodies into a system at once? And as one of the above mentioned it seems strange to rework the system to make it harder to hold while not offering much more encouragement for actually holding it. Player density is cool and good but it seems like hubris to assume people will want to live in nullsec just cause' EDIT: Thanks for the explanation Venom Snake fucked around with this message at 21:14 on May 23, 2015 |
# ? May 23, 2015 21:12 |