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Lima posted:Planetside: The Medkit Removal haha
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# ? May 23, 2015 16:24 |
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# ? Jun 10, 2024 03:23 |
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God what I would give to remove medkits from the game.
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# ? May 23, 2015 17:38 |
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Make medkits only available through daybreak bux. Instant profit.
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# ? May 23, 2015 19:13 |
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resto kits only
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# ? May 23, 2015 19:44 |
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As always, I'll be streaming the serversmash from my twitch. http://www.twitch.tv/unclean009/ There's a 5 min delay on the stream so keep that in mind. Begins at 4pm EST
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# ? May 23, 2015 19:52 |
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Someone post the link to the live stats when they start up pleaaseeeee
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# ? May 23, 2015 20:31 |
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Is there anywhere that has a tracker for smashes like ps2alerts has for alerts?
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# ? May 23, 2015 21:13 |
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Haha we got Waterson's, the #1 key step to Operation: Cock Block. Go goons go, touch that warpgate, I believe in you!fknlo posted:Is there anywhere that has a tracker for smashes like ps2alerts has for alerts? http://planetsidebattles.org/match/39
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# ? May 23, 2015 21:32 |
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Thanks! I looked for it but couldn't find it there. Miller getting loving wrecked. Go for 70%!
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# ? May 23, 2015 22:02 |
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fknlo posted:Thanks! I looked for it but couldn't find it there. Miller getting loving wrecked. Go for 70%! I consider Miller to be the 2nd best team this season This Esamir map is just horrifically brutally unfair to the SW warpgate
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# ? May 23, 2015 22:23 |
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Epic High Five posted:I consider Miller to be the 2nd best team this season Agree. They got a 3 point amp station, we got a freaking biolab.
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# ? May 23, 2015 23:04 |
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honda whisperer posted:Agree. They got a 3 point amp station, we got a freaking biolab. TWO biolabs, even. Only way to avoid them? Pushing through Saerro, which is simply untakeable No joke, when pizza first posted this map I thought it was a joke map.
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# ? May 23, 2015 23:18 |
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[BEST] squad did our duty. 170 combined A2A kills with 7 people, and almost constant uptime. We had already killed a dozen Gals in the first 20 minutes or so. Roaming anti-gal gank squad is a really good strategy.
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# ? May 23, 2015 23:41 |
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Epic High Five posted:TWO biolabs, even. Only way to avoid them? Pushing through Saerro, which is simply untakeable Who decided on that loving map?
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# ? May 23, 2015 23:41 |
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Miller is scary, they play just like we do. On a neutral map they're going to give us a real big problem. If they had not gone so MAX crazy in the first 30 minutes they would've have run out of steam so quickHorizontal Tree posted:[BEST] squad did our duty. 170 combined A2A kills with 7 people, and almost constant uptime. We had already killed a dozen Gals in the first 20 minutes or so. Roaming anti-gal gank squad is a really good strategy. What did you use to take the Gals out like that? Hornets combined with a Needler?
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# ? May 23, 2015 23:43 |
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The Marauder is still the loving bees knees. I didn't see a single Canister Harasser. They deserved to lose.
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# ? May 23, 2015 23:46 |
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fknlo posted:
Take 30 seconds to really study this, and put yourself in the place of a platoon lead or force command who must decide on how to make progress, even considering Miller's strong start The SS admins afaik. I voted to not use it because it's just so rough. Fans posted:The Marauder is still the loving bees knees. C85-H kills: 16 Marauder-H kills: 210 Vulcan-H kills: 98 Enforcer-H kills: 52 edit 2 - WHY DID THEY NEVER DESTROY THE EISA MAIN BASE VEHICLE TERMS Epic High Five fucked around with this message at 23:59 on May 23, 2015 |
# ? May 23, 2015 23:51 |
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Epic High Five posted:What did you use to take the Gals out like that? Hornets combined with a Needler? 100% Needlers. I think one guy had a Locust for part of the match. I didn't pull a Rotary until the last ten minutes when it was just cleaning up between Freyr and Snowshear
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# ? May 23, 2015 23:54 |
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Epic High Five posted:Take 30 seconds to really study this, and put yourself in the place of a platoon lead or force command who must decide on how to make progress, even considering Miller's strong start Hahaha who the gently caress designed that map? here ya go 3 of the strongest defense points out of 4 on the entire cont. All bio labs and towers should be pushed in with atleast 2 lanes bypassing them because thats some stupid poo poo right there.
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# ? May 24, 2015 00:16 |
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That Eisa cap lol, maybe we'll get Pounders nerfed the same way we got AV nades. Whoever organized the Pounder MAXes lining the stairways and just mutilating every ScatterMAX that touched the stairs is a war criminal Only an hour into the recap now but jesus, Miller's #1 issue I think is they just went SUPER RESOURCE HEAVY super early. You can't do that. Arghy posted:Hahaha who the gently caress designed that map? here ya go 3 of the strongest defense points out of 4 on the entire cont. All bio labs and towers should be pushed in with atleast 2 lanes bypassing them because thats some stupid poo poo right there. With their strongest defensive base being 4-5 links back, and ALL of ours being 1 link back from the front? Absurd Horizontal Tree posted:100% Needlers. I think one guy had a Locust for part of the match. I didn't pull a Rotary until the last ten minutes when it was just cleaning up between Freyr and Snowshear Oh god, how awful must it be getting hit 200-300+ times by Needlers as you're getting repped by other gals. PINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPINGPING
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# ? May 24, 2015 00:21 |
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Epic High Five posted:Take 30 seconds to really study this, and put yourself in the place of a platoon lead or force command who must decide on how to make progress, even considering Miller's strong start Yeah, that's a really stupid map to start with. There has to be a better way to do that. Outside of the whole thing where they need to redesign the bases and lattices of course.
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# ? May 24, 2015 00:29 |
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Its freyr loving everything up because it has a ton of stupid small bases other wise the other side should have started with mani. The best poo poo is they dont even have enough map designers to fix this atm.
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# ? May 24, 2015 00:40 |
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Arghy posted:Its freyr loving everything up because it has a ton of stupid small bases other wise the other side should have started with mani. Naw, our Amp had just as many little satellites. The main thing was they didn't want their line starting within a base or two of our warpgate, either because they feel like it'd be an unfair advantage or because they feel like it'd be free territory for us. I was kind of hoping they'd do NW and SW warpgates, that'd be interesting as hell and look at all the bases in the middle ground between the two? It'd be extremely unlikely to be steamrolled at least
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# ? May 24, 2015 00:45 |
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Epic High Five posted:I was kind of hoping they'd do NW and SW warpgates, that'd be interesting as hell and look at all the bases in the middle ground between the two? It'd be extremely unlikely to be steamrolled at least This would probably be the best option. Have Andvari, Eisa, and Saerro as neutral? Imagine the bloodbath.
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# ? May 24, 2015 01:32 |
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fknlo posted:So close to first place Vandal is soooo good. I love throwing EMPs at a busy Sundy or hillside and then get big multi kills in one magazine.
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# ? May 25, 2015 02:09 |
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Millol I know, but this was a pretty fun comeback http://ps2alerts.com/Alert/7426 Thought we (NC) were still hopeless behind until the last few minutes of the alert.
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# ? May 25, 2015 14:39 |
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So, given that lumifiber is at a sane price but bulldogs/walkers got hiked up... what is the best loadout for a dedicated goomba-stomp Galaxy? High-G + Stealth?
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# ? May 25, 2015 23:55 |
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I decided to hop back onto this game after a while off, and... they've deleted my characters? Is there something I can do about this, or did this POS company just delete everything I've done in the game?
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# ? May 26, 2015 00:07 |
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Wapole Languray posted:I decided to hop back onto this game after a while off, and... they've deleted my characters? Is there something I can do about this, or did this POS company just delete everything I've done in the game? If you're in the EU they moved your characters over to a different system and the window to transfer is over so you done gonna have to start over.
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# ? May 26, 2015 00:12 |
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Fans posted:If you're in the EU they moved your characters over to a different system and the window to transfer is over so you done gonna have to start over. I'm in Eagleland, but seriously? I didn't even know there was a transfer.
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# ? May 26, 2015 00:16 |
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If you're in the US they may just be doing a quick patch, which shows up as all characters gone. They should come back soon.
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# ? May 26, 2015 00:29 |
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Don't believe Fans, they deleted your characters and you'll have to rebuy everything on them!
Westy543 fucked around with this message at 01:04 on May 26, 2015 |
# ? May 26, 2015 01:01 |
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NihilCredo posted:So, given that lumifiber is at a sane price but bulldogs/walkers got hiked up... what is the best loadout for a dedicated goomba-stomp Galaxy? High-G + Stealth? I love how to justify the price hike of the vehicle bundles they added in lumifiber and a 3 or 7 day booster. I doubt stealth is worth it on a Galaxy since even in a game where nobody looks up they are hard to miss. I'm a fan of racer on mine so I can get in and out, and also because I usually pull from the warpgate so I can come in from an unexpected direction and the fight would be over without racer. Westy543 posted:Don't believe Fans, they deleted your characters and you'll have to rebuy everything on them! But the good news is you get 100 certs per level for the first fifteen levels now!
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# ? May 26, 2015 03:32 |
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Finally hit BR100 tonight Now I just need to finish up the scout rifle directive so I can make a post on reddit asking why I can't use the reward on my infiltrator!
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# ? May 26, 2015 07:36 |
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Just finished updating and while Im late to the party HOLY poo poo does it ever run smoother now. Went from barebones low specs on my laptop to a comfy medium without ever breaking 30fps, which it couldnt manage before
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# ? May 26, 2015 17:12 |
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Hmm, maybe my new 980 and 4690k can handle max settings even in semi big battles.
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# ? May 26, 2015 18:00 |
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Multi purpose battle/drop gal: High G Nanite auto repair Fire suppression 2x walkers 2x bulldogs Works for pretty much anything. Best certs all around. If you have friends with gals or want more xp, roll in a repair gal, slightly modified: High G Proximity repair Fire suppression 2x walkers and either 2x bulldogs, 2x drakes, or 1 drake and 1 bulldog. The split drake/bulldog setup is really fun- bulldog for blopping infantry and the drake works well on all vehicles and gives you a stronger anti air option. You get to be like an AC130 that also shoots planes and poops out infantry while tanking most damage taken or something. Composite and stealth are sort of viable, but are too specialized or plain outclassed by NAR or prox repair right now. Also the Galaxy meta is in full swing right now- 2 rep gals plus a couple of gunners can have a ton of fun. At small fights you'll dominate, and in large fights you can still kill things thanks to a massive HP pool. Plus formation flying to keep the reps going.
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# ? May 26, 2015 18:10 |
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AuxiliaryPatroller posted:Multi purpose battle/drop gal: Those bastion laps. Formation flying 4lyfe!
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# ? May 27, 2015 04:03 |
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They should just get rid of the libs AI belly guns and add a galaxy gunship thats nothing but 2 bulldogs, 1 CAS and 1 AI turret on one side. Make the lib a dedicated anti vehicle gunship, increase the shredders traverse, make the dalton do AP damage and the zeph basically be the HEAT round. Imagine stepping out of a spawn room looking at this wall of explosions and death in front of you and looking up to see a shiny galaxy with muzzle flashes covering 1 side with a gentle whale song in the background.
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# ? May 27, 2015 06:59 |
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# ? Jun 10, 2024 03:23 |
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Gunships are boring. I want a galaxy that drops a parachute guided MOAB. i.e. https://www.youtube.com/watch?v=lO2-YxWkRxk
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# ? May 27, 2015 08:10 |