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Pellisworth
Jun 20, 2005

Psiharis posted:

Failing the Baron's objective in Gwent is not a problem. Sooner or later the quest updates and tells you where to get his card and a note telling you where the next opponents are. Play some lovely no-name merchants in west bumblefuck parts of Velen and get slightly better cards, play rural innkeeps, skip oxenfurt until you've at least finished the Velen gwent quest which gives you a useful hero among other things.

It goes from hopeless to easy very fast.

Yeah the starter deck is pretty decent, imo the Foltest clear weather leader card is one of the very best and the Northern Realms faction ability (draw extra card at start of new round) is also strong. Just some general tips:

-Usually you want the bare minimum number of unit cards (=22) and not too many special cards (up to 10 allowed). Switch in stronger cards as you get them, you want to increase the odds of drawing a strong hand so bring only your best cards.
-Spies and Healers are extremely good and you should always bring them. Anything that lets you draw more cards.
-I would bring one or a couple each of Decoy, Horns, maybe Scorch. Don't bring more than a couple weather cards unless you are running a specific strategy around them. Weather plays can be really powerful especially for example against Monsters who play mostly melee units.
-Decide your broad strategy based on the hand you draw and redraw accordingly. Remember the game is going to go at least two rounds, most of the time you'll have a stronger first round and then save a few cards for the second round to mop up.

It seems to take quite a while to build up enough cards for decks other than Northern Realms.

edit:

Calaveron posted:

So griffin gear quest, how am I supposed to get it with the wyvern breathing down my neck

minor spoiler: You can avoid the wyvern, swim around to the base of the lighthouse island and there's some Drowners and a Place of Power. You can either hop up the wall and into the lighthouse or swim into a cave near the Place of Power. The swim route will probably require you to shoot some Drowners while swimming. It took me a bit to find the actual schematics, they're up a ladder immediately to the right if you were crossing the bridge from the mainland and not in the big main tower.

Pellisworth fucked around with this message at 19:50 on May 25, 2015

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Anti-Hero
Feb 26, 2004

Creepy Goat posted:

It seems to be the one decision everyone is getting hung up on, that and the Baron. But maybe that's because most people are still quite early on in the story. I'm not one to talk though considering how bad a turn things took in my end-game. Best bet is not to save-scum, but instead rectify your choices in your 2nd playthrough as in the long run a lot of things don't necessarily turn out as expected.

I think that is the best plan. So far I've avoided save scumming so I'll keep trucking along!

Psiharis
Mar 11, 2007

I love forest of rain.Foevar...
Until I got better unit cards I rolled with 6-7 special cards, no weather cards, because I needed more units to take down opponents with stronger single units.

Also, just set a low wager and bail out if you draw complete crap at the beginning. For quest matches, there's no penalty for conceding, except for trash-talking.

Lyer
Feb 4, 2008

drat game owns. Beat it yesterday, I thought the story was pretty well done. I think this is the best modern rpg ever made, aside from a few gameplay annoyances.

The graphics during cutscenes are unreal at ultra settings. Game sets the bar in so many ways.

Orv
May 4, 2011

anatomi posted:

Which town is this? I did the first quest you mentioned, but haven't seen the second one at all.

Lindenvale

GreenBuckanneer
Sep 15, 2007

Is Dirty Funds broken for anyone else?

I cant complete it and there's literally nothing else for me to do in white orchard except for the main quest.

oswald ownenstein
Jan 30, 2011

KING FAGGOT OF THE SHITPOST KINGDOM
It's funny that TW1 had the best combat in the series IMO

Solartide
Oct 3, 2013

by XyloJW
Well it all worked out in the end, but instead of finding the path to the cat set I just repeatedly jumped off cliffs and reloaded saves until I found the cave entrance.

Norns
Nov 21, 2011

Senior Shitposting Strategist

oswald ownenstein posted:

It's funny that TW1 had the best combat in the series IMO

I didn't care much for the rythmic clicking game.

Calaveron
Aug 7, 2006
:negative:

Pellisworth posted:

Yeah the starter deck is pretty decent, imo the Foltest clear weather leader card is one of the very best and the Northern Realms faction ability (draw extra card at start of new round) is also strong. Just some general tips:

-Usually you want the bare minimum number of unit cards (=22) and not too many special cards (up to 10 allowed). Switch in stronger cards as you get them, you want to increase the odds of drawing a strong hand so bring only your best cards.
-Spies and Healers are extremely good and you should always bring them. Anything that lets you draw more cards.
-I would bring one or a couple each of Decoy, Horns, maybe Scorch. Don't bring more than a couple weather cards unless you are running a specific strategy around them. Weather plays can be really powerful especially for example against Monsters who play mostly melee units.
-Decide your broad strategy based on the hand you draw and redraw accordingly. Remember the game is going to go at least two rounds, most of the time you'll have a stronger first round and then save a few cards for the second round to mop up.

It seems to take quite a while to build up enough cards for decks other than Northern Realms.

edit:


minor spoiler: You can avoid the wyvern, swim around to the base of the lighthouse island and there's some Drowners and a Place of Power. You can either hop up the wall and into the lighthouse or swim into a cave near the Place of Power. The swim route will probably require you to shoot some Drowners while swimming. It took me a bit to find the actual schematics, they're up a ladder immediately to the right if you were crossing the bridge from the mainland and not in the big main tower.

Figured it out. Now to find blacksmiths who can forge this stuff (help)

turtlecrunch
May 14, 2013

Hesitation is defeat.

oswald ownenstein posted:

It's funny that TW1 had the best combat in the series IMO

You are entitled to your terrible opinion.

Communist Bear
Oct 7, 2008

Why is it so difficult to find places to repair your weapon in Velen? Why am I literally tripping balls with armour repair kits but I can't find a single weapon repair kit everywhere? Or a person to repair said weapons?

Why the gently caress is this game giving me so many loving shoes rather than intersesting gear?

I'm going to novigrad to see if I can repair my broken swords there. I don't have much hope - the game seems to want to gently caress with me.

I want to like this game but it seems to want to piss me off

Manatee Cannon
Aug 26, 2010



Any blacksmith can repsir weapons and armor, but only the weapon specialists seem to sell weapon repair tools

GhostDog
Jul 30, 2003

Always see everything.
How do I get a bestiary entry for a monster I haven't fought before if the quest itself doesn't give me one? Can I buy a book somewhere? I could look at some FAQ, but I'd like to do it ingame. My specific problem is I don't know what to do against the werewolf's obscene regen, I assume I can supress that.

Communist Bear
Oct 7, 2008

Manatee Cannon posted:

Any blacksmith can repsir weapons and armor, but only the weapon specialists seem to sell weapon repair tools

How? Is there an option I'm missing?

It's hidden in crafting isn't it. poo poo I just remembered.

Arrrghhhh

Pellisworth
Jun 20, 2005

Calaveron posted:

Figured it out. Now to find blacksmiths who can forge this stuff (help)

You'll need Journeymen level crafters, hit up Oxenfurt or Novigrad. I don't recall if the dwarf at Crow's Nest is a Journeyman armorer, but I don't think there's better than Amateur blacksmiths outside of the towns.

Easiest would be to hit up the central part of Novigrad, there was a map posted in the last couple pages

Manatee Cannon
Aug 26, 2010



Yeah repair and dismantle are both in crafting

PureRok
Mar 27, 2010

Good as new.
I read some people post on another forum that they use oils during combat. How do you do this? Whenever I try to refresh oils in combat it tells me I can't do that in combat.

Solartide
Oct 3, 2013

by XyloJW

Pellisworth posted:

Yeah the starter deck is pretty decent, imo the Foltest clear weather leader card is one of the very best and the Northern Realms faction ability (draw extra card at start of new round) is also strong. Just some general tips:

Draw ability seems weak imo, in each game you'll ever only get 1 card out of it. I'd say Nilfgaard win on draw is the best ability, or Monster keep unit on field. Foltest clear weather card is also weak, because it's situational. Best card ability I'd say is free warhorn or the Nilfgaard draw from enemy discard pile.

Pellisworth posted:

You can avoid the wyvern, swim around to the base of the lighthouse island and there's some Drowners and a Place of Power. You can either hop up the wall and into the lighthouse or swim into a cave near the Place of Power. The swim route will probably require you to shoot some Drowners while swimming. It took me a bit to find the actual schematics, they're up a ladder immediately to the right if you were crossing the bridge from the mainland and not in the big main tower.

Aggro wyvern, jump into ocean. Wyvern follows you and drowns.

Solartide fucked around with this message at 20:25 on May 25, 2015

BAILOUT MCQUACK!
Nov 14, 2005

Marco! Yeaaah...
Has anyone figured out how early in the evening noonwraiths lose their strengths?

Broose
Oct 28, 2007

BAILOUT MCQUACK! posted:

Has anyone figured out how early in the evening noonwraiths lose their strengths?

Real men fight noon wraiths at noon. I had no idea that this was a thing. Just assumed it was a "you fight at noon or you don't fight at all" sort of thing.

I don't know how people had trouble with Jenny of the Woods if they also did the Beast by the Well or whatever that quest was in White Orchard. They all play the same. My only gripe about fighting wraiths of all varieties is that yerden's circle is just a bit too small since they just back dodge out of it immediately unless I get them up against a wall, which isn't an option for some of those fights. Thank god for Moon Dust.


Edit: Also the whoreson who decided that inventory food, pots, and bombs needed to be sorted AFTER contracts (why the hell are they even a thing in the inventory?), books, and random notes needs to get drawn and quartered. Yes, we implimented a difficulty where only food and potions can heal you, yes, we will make it as hard as possible to do so. At least oils sit on top of everything, but having to scroll down every time I want to eat some meat and water is so god drat stupid I wonder how it made it to release?

Also there are a some "swampy" places where the water level drops off almost vertically to just a right level where you can't pick yourself out of, but also can't jump. So your stuck in a chest high puddle in the middle of a swamp and in all likelyhood, have not saved for about 20 minutes.
There is also a half sunk boat that you can get in, but can't get out because of debris. Which Galaxy had an easy picture taking button like steam so I could tell you where to look out easily.

Broose fucked around with this message at 20:48 on May 25, 2015

lite_sleepr
Jun 3, 2003

by Radio Games Forum
Has anyone settled on an armor set/build combo yet? I'm at a loss for one that works and I'm running out of cash to buy respec potions :(

anatomi
Jan 31, 2015

Haha, I just realized you can extinguish guards' torches. They don't seem impressed.

Pellisworth
Jun 20, 2005

PRESIDENT GOKU posted:

Has anyone settled on an armor set/build combo yet? I'm at a loss for one that works and I'm running out of cash to buy respec potions :(

I don't think you can really go wrong, posters have had good results with all sorts of builds. I've been having a blast with a Sign-heavy build, get the Griffin set and slap on some blue mutagens for a ton of Sign Intensity. Stun, charm, and burn your way to victory.

jaete
Jun 21, 2009


Nap Ghost
Latest patch (1.04) seems to have reset key bindings to default. Was wondering why I suddenly can't dodge, I had rebound dodge to mouse thumb button, which works much better than either alt or double-tap.

Stormgale
Feb 27, 2010

PRESIDENT GOKU posted:

Has anyone settled on an armor set/build combo yet? I'm at a loss for one that works and I'm running out of cash to buy respec potions :(

All of them work, I worked up an insane 1 shot build to just kill things with sword + alchemy if you want that.

I'm settling on going max dilettante, 3 skills from each of the 3 trees

Creepy Goat
Sep 19, 2010

Pellisworth posted:

I don't recall if the dwarf at Crow's Nest is a Journeyman armorer,

He's a hack. Gotta do the quest that starts there though to open up Mastercrafted gear though

theDOWmustflow
Mar 24, 2009

lmao pwnd gg~

oswald ownenstein posted:

It's funny that TW1 had the best combat in the series IMO

I did enjoy hearing the rising pitch sound after each successful mouse click and seeing Geralt fly cross the screen. *ting* *Ting* *TIIINNNGGGG*

Heliosicle
May 16, 2013

Arigato, Racists.

Jimbot posted:

Really bummed (save import)Letho didn't show up during that one side quest. I chose the save just before the final confrontation with him in Witcher 2 since after that the game just ends. Oh well, I'll figure out something on my second playthrough.

You need to import the save from after the ending, its an autosave. To make sure I imported the right save I found the save number from TW2, found the file and renamed it.

lite_sleepr
Jun 3, 2003

by Radio Games Forum

Stormgale posted:

All of them work, I worked up an insane 1 shot build to just kill things with sword + alchemy if you want that.

I'm settling on going max dilettante, 3 skills from each of the 3 trees

Dilettante?

GreatGreen
Jul 3, 2007
That's not what gaslighting means you hyperbolic dipshit.
I can't wait for the Redkit to come out for this game.

Witcher 3 seems like one of those games where it's 95% total masterpiece and 5% horribly annoying poo poo that would almost ruin any other game of any lesser quality overall but only manage to drag your overall impression of this game down a bit instead.

Luckily though, the bugs are really pretty superficial in nature and any half way decent mod kit should be able to take care of them pretty quickly.

lite_sleepr
Jun 3, 2003

by Radio Games Forum

GreatGreen posted:

I can't wait for the Redkit to come out for this game.

Witcher 3 seems like one of those games where it's 95% total masterpiece and 5% horribly annoying poo poo that would almost ruin any other game of any lesser quality overall but only manage to drag your overall impression of this game down a bit instead.

Luckily though, the bugs are really pretty superficial in nature and any half way decent mod kit should be able to take care of them pretty quickly.

Horribly annoying poo poo to fix:

Controls handling like a 2 wheeled shopping cart

Geralt and his osteoarthiritic knees. I'm so tired of tumbling down a small hill and landing on my neck and losing half my health.

lovely fight controls. More often than not Geralt seems to attack whatever he wants, not what I want.

Perestroika
Apr 8, 2010


It's a term for somebody who dabbles in different disciplines without ever really focusing on them: http://en.wiktionary.org/wiki/dilettante

Augh, I've got like a dozen different armor schematics, but I can only ever bring myself to wear the witcher sets. My outfit must be properly coordinated, after all, can't have people thinking I'm just some random schmuck in a raggedy old gambeson!

jaete
Jun 21, 2009


Nap Ghost
Just bought some Mahakaman spirit, now it's using that automatically during meditation, rather than my stack of literally 99 alcohest and 152 dwarven spirits. :negative: It seems Mahakaman spirit has the lowest vendor price of these three (which is dumb), maybe it's going by that.

(This is the kind of stuff a good bug squash mod would fix)

DeadFatDuckFat
Oct 29, 2012

This avatar brought to you by the 'save our dead gay forums' foundation.


PRESIDENT GOKU posted:

Geralt and his osteoarthiritic knees. I'm so tired of tumbling down a small hill and landing on my neck and losing half my health.

You're pressing the jump button right before you land so that he goes into a roll? Doing so usually negates most of the fall damage unless you're fairly high up.

FuSchnick
Jun 6, 2001

Scruffy's gonna die the way he lived...

PRESIDENT GOKU posted:

Horribly annoying poo poo to fix:

Controls handling like a 2 wheeled shopping cart

Geralt and his osteoarthiritic knees. I'm so tired of tumbling down a small hill and landing on my neck and losing half my health.

lovely fight controls. More often than not Geralt seems to attack whatever he wants, not what I want.
Remove all the goddamned candles placed within 2 inches of everything you want to interact with, ever.

Stormgale
Feb 27, 2010


Dipping a little into each tree, going equally into signs alchemy and combat

GhostDog
Jul 30, 2003

Always see everything.

FuSchnick posted:

Remove all the goddamned candles placed within 2 inches of everything you want to interact with, ever.

Make candles only interactive if you have igni selected. Problem solved.

Edit: Make Gerald never ever sheathe/pull his sword on his own accord. Make combat mode/controls ON if sword is out, OFF is sword is sheathed. You know, like any game ever.

lite_sleepr
Jun 3, 2003

by Radio Games Forum

FuSchnick posted:

Remove all the goddamned candles placed within 2 inches of everything you want to interact with, ever.

An excellent idea. Just remove candles and ignitible poo poo all together. It serves absolutely no purpose other than the "heh cool" factor you get the first time you do it.

A question about my character skills since I haven't played the first game. When looking at the four corners, I want to put a mutagen in each section, then match up skill colors to that mutagen, correct? For instance, for my signs I want a blue mutagen, then pick three great signs to use so they get bolstered by the mutagen? If I do that, do my other skills not placed in one of the three blocks still have their bonuses count? Can I not combine lesser symbols into greater ones? Right now I have 6 lesser symbols of Ignii and it's dumb to have that many.

lite_sleepr fucked around with this message at 21:14 on May 25, 2015

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Broken Cog
Dec 29, 2009

We're all friends here
I just have to post this slide from my ending reel, it's so hilariously un-Geralt like that I laughed just imagining it.

Spoilers obviously, albeit not something heavily plot-related.
http://i.imgur.com/qIQjGBK.jpg

Broken Cog fucked around with this message at 21:13 on May 25, 2015

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