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ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Haha poo poo. Literally every time I spawned Regy would kill me whenever I took 3 steps :suicide:

Super jumped into the killer wail once, got landed on like 3 times and just maaan.

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Suspicious Dish
Sep 24, 2011

2020 is the year of linux on the desktop, bro
Fun Shoe

Regy Rusty posted:

There's nothing more depressing than being the highest scoring player on the losing team

Being the lowest scoring player on the losing team is more depressing imo

No. 1 Callie Fan
Feb 17, 2011

This inkling is your FRIEND
She fights for LOVE
I find the skateboard park fun - frantic and open spaced mayhem with platforms to snipe from.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Rorus Raz posted:

So what are map opinions right now?

I think my favorite is Urchin Underpass, followed by Rig. The only map I dislike is probably the skate park since most of my matches are both teams trying to ink the opponent's side.

I actually love the skate park for exactly that reason :shrug:

Also love the mall

mabels big day
Feb 25, 2012

i hate the skatepark but the other maps own

gnome7
Oct 21, 2010

Who's this Little
Spaghetti?? ??
I remember someone asking for charger advice earlier in the thread, so I took some pictures on the single biggest trick that helped me get the handle on Chargers. Sorry in advance for phone camera.

So, you've got the Charger, and you come across a cliff:



You want to scale it! So of course your charge up your gun and take a shot.



Right around here looks good, it'll drop all that paint up in the air and cover everything between you and some area up there, right?




Not quite. While it does get paint all over the area above the cliff, which can be very useful, aiming in the sky above a cliff only works with the regular splattershot. A charger's ink basically drops straight down immediately, there is no "arc" to it, so vertical walls like this one get completely unpainted if you shoot over them. The trick is to aim right around here:




Doing so will give you a satisfying drip all the way from the top of the wall to the ground, plus fill in all the space between you and the wall with ink. It looks more impressive on taller walls, but this little trick will give you a perfect roadway right to the wall and then right up the wall every single time. This is probably obvious but it took me several rounds to realize why sometimes I could paint walls the the charger and sometimes they'd be frustratingly empty, and getting to a high safe place should be your first priority when playing as a Charger.

There is one other big trick to the charger that helps a lot, too - a lot of people complain that the charger is terrible at covering ground, but that's only because you're probably trying to cover ground the same way you'd cover ground with a splattershot. Let's say you get an un-inked area like this one, and you want to fill it up with ink:



With a splattershot, you could fill this whole area by standing still and circling around while aiming, but that is very inefficient with a charger. The way to do it as a charge is to aim parallel to the ground, hold left, and mash the fire button. Doing that will make a bunch of streaks of paint along the ground, and if you get them close enough together:




You completely fill the whole area in barely a moment. This technique also works when you're above the area you want to ink - just aim parallel to the ground and let your ink drop into place. The charger is so ideal for high places because no other gun can ink all the areas directly next to the tower while standing on top of the tower, but the charger does this easily, thanks to the straight vertical drop of the charger's ink.

Basically, the charger draws a straight line between you and the place you aim. The longer the charge, the longer the line. And then it just drops ink vertically from the line. There is no deviation, no arc, no variation like there is with all the various splattershots, and that takes some getting used to! But once you understand exactly how to use that to your advantage the charger becomes a very powerful tool.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

I need to go back to my older guns. Splattershot pro just ain't workin for me. That thing chews through ink so fast I never seem to have any when I'm fighting.

GI_Clutch
Aug 22, 2000

by Fluffdaddy
Dinosaur Gum
I just can't use a shooter other than the Splattershot Jr. I tried and while I came in first on my team most of the time, we just lost over and over. Switched back and went on a winning streak, placing first every time. I think it has to do with filling up the special meter more often and bubbling.

It also seems that going to Octo Valley kills your vibe. I went to talk to Judd for the first time today and he wouldn't give me anything but tips. I went to the lobby and saw my vibe had been reset to zero. :(

homeless snail
Mar 14, 2007

ThisIsACoolGuy posted:

I need to go back to my older guns. Splattershot pro just ain't workin for me. That thing chews through ink so fast I never seem to have any when I'm fighting.
Its good but you really need some ink saver stuff to use it effectively.

Roland Jones
Aug 18, 2011

by Nyc_Tattoo
So, checked Target's inventory thing people linked before yesterday for the 3-pack, since I missed the Amazon sale; two Targets in the nearby city had some saleable ones (plus one more on-hand but not saleable for some reason), two at one, four at another. The former dwindled down to one, then none, over the hours I checked that night, but the other held steady at four; was still like that this morning when I went in. Upon arrival, though, I couldn't find any on the shelves. (Tangentially, the Amiibo shelf was like three-quarters empty, only things like Mario, Luigi, and other older ones there.) After fruitless searching, pressed the button to have someone come help (there was no one in the electronics department). After she couldn't find one either, she scanned the code, and the computer showed five there, zero in the back. She said this meant that the system probably just hadn't been updated and they were all sold, unless they were misplaced around the store in the wrong places. It was rather disappointing.

After helping my mom around the store for a while, decided to go back and take one more look before we left. After a few moments, a new guy arrived behind the counter, and I decided to ask if he knew about the Splatoon Amiibos, just because.

He said he had them behind the counter, picked up a cardboard box, and opened it up to reveal four 3-packs; there were two similar boxes but with slightly different dimensions there too that probably had other new Amiibos.

So, I have the Amiibos now because of... I don't even know. Those almost definitely should have been on the shelf since yesterday, but the guy knew right where they were and sold me one then and there so it wasn't like he was hiding them. Maybe he un(?)intentionally thwarted another employee's scheme or something. It was definitely a nice development for me though.

Tangentially, while walking around the store I happened to overhear a couple of (different) employees talking; only heard a portion of it but one of them said something like "-Amiibo launch. Now that was-", implying that he had a hell of a time yesterday.

Roland Jones fucked around with this message at 00:24 on May 31, 2015

Reiley
Dec 16, 2007


I thought I would like the blaster going in, and then I fell out of love with it, but then I fell back in love with it. It doesn't have the same near-area paint coverage as a .52 gal but the paint it fires is always beneath your feet and makes really good ink channels for rollouts and escapes from enemy ink, so it feels like the fastest you can move with a gun. It's very fun to jump off a ledge and splat someone from above with one shot, very nice.

Help Im Alive
Nov 8, 2009

Do all the Splatoon amiibos give you minigames? The rhythm game you get from the squid one is neat. (Plus the time attack missions owned) All the rewards are actually pretty cool except for the weapon which is just a reskinned version of the default splattershot I think

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Help Im Alive posted:

Do all the Splatoon amiibos give you minigames? The rhythm game you get from the squid one is neat. (Plus the time attack missions owned) All the rewards are actually pretty cool except for the weapon which is just a reskinned version of the default splattershot I think

Yup, 4 minigames total.

LazyMaybe
Aug 18, 2013

oouagh

Katana Gomai posted:

Do win streaks have an effect on anything? Also when/how do you get equipment with 2 or more bonuses
Beating the single player gets you 2 sets of equipment with 2 bonuses.

Reiley posted:

I thought I would like the blaster going in, and then I fell out of love with it, but then I fell back in love with it. It doesn't have the same near-area paint coverage as a .52 gal but the paint it fires is always beneath your feet and makes really good ink channels for rollouts and escapes from enemy ink, so it feels like the fastest you can move with a gun. It's very fun to jump off a ledge and splat someone from above with one shot, very nice.
I just hate how bad the splash damage on it is, that's the reason I initially wanted to use it.

LazyMaybe fucked around with this message at 00:29 on May 31, 2015

Echophonic
Sep 16, 2005

ha;lp
Gun Saliva

GI_Clutch posted:

I just can't use a shooter other than the Splattershot Jr. I tried and while I came in first on my team most of the time, we just lost over and over. Switched back and went on a winning streak, placing first every time. I think it has to do with filling up the special meter more often and bubbling.

It also seems that going to Octo Valley kills your vibe. I went to talk to Judd for the first time today and he wouldn't give me anything but tips. I went to the lobby and saw my vibe had been reset to zero. :(

You were probably in it when the maps changed. That resets your vibe.

Kilometers Davis posted:

I haven't played the other two yet. When does the Splatoon day time actually reset?

Midnight Eastern time for me.

Cialis Railman
Apr 20, 2007

Well, finished the single player. Last boss wasn't as much of a slog as people said it was, imo, but the big missiles were a pain in the rear end. I kinda wish the Octolings were more of a threat, for how much they get hyped up they're really only dangerous if they gang up on you. Otherwise, they're just you with poor AI. I would love a single player or co-op mode where you just fight off waves of Octolings, maybe make some new types that use different weapons.

I had fun with the single player. Now to track down the rest of the scrolls and do the amiibo challenges! :v:

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Haha goddammit. Match on the rig had the entire north side guarded and killed the entire other team a few times. Last 30 seconds I got overtaken and entire thing went into the toilet.

Regy Rusty
Apr 26, 2010

Splatting someone between two rollers is the funniest thing I've done yet.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Regy Rusty posted:

Splatting someone between two rollers is the funniest thing I've done yet.

That someone was me. I had 4 rollers just converge on me because I wouldn't get out of your side ever :v:

Reiley
Dec 16, 2007


IronicDongz posted:

I just hate how bad the splash damage on it is, that's the reason I initially wanted to use it.

It's somewhere between a magnum and an airdet sticky moreso than a rocket. It's very strong and you can kill people over ledges (and especially on the middle spire in the skate park) but you do have to put the crosshairs on a guy and click them.

mabels big day
Feb 25, 2012

the thing i like least in this game is the double splats that always happen when two rollers collide. such a pointless exchange. really goes to show the nihilist philosophy of this game.

LazyMaybe
Aug 18, 2013

oouagh

mabels big day posted:

the thing i like least in this game is the double splats that always happen when two rollers collide. such a pointless exchange. really goes to show the nihilist philosophy of this game.
I think that's great because maybe one of those people will decide not to use a roller anymore.

Niemat
Mar 21, 2011

I gave that pitch vibrato. Pitches love vibrato.

Are people (read: goons) pretty cool with you randomly joining their next open battle without announcing it...? I'm pretty sure I have some of you guys on my friend list still from MK8, and I'm lookin' to ink it up.

Suspicious Dish
Sep 24, 2011

2020 is the year of linux on the desktop, bro
Fun Shoe

mabels big day posted:

the thing i like least in this game is the double splats that always happen when two rollers collide. such a pointless exchange. really goes to show the nihilist philosophy of this game.

attack from the side and then your avatar won't get in their hitbox

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Oh my god. 4 rollers rushing me alone at the same time.

Thank god I had a BAZOOKA

Regy Rusty
Apr 26, 2010

Niemat posted:

Are people (read: goons) pretty cool with you randomly joining their next open battle without announcing it...? I'm pretty sure I have some of you guys on my friend list still from MK8, and I'm lookin' to ink it up.

Everyone is just constantly popping in and out, and since there's no in game communication no one is going to care. Over time you tend to accumulate more friends, I was just playing with at least 4 other people on my friends list.

Basically if you see someone on your list you want to play with, just join them. Chances are you'll just end up replacing a random dude who leaves.

Cialis Railman
Apr 20, 2007

IronicDongz posted:

I think that's great because maybe one of those people will decide not to use a roller anymore.

Earlier I ended up on a team with three rollers, and me with the Tentatek Splattershot. We ended up pulling it out but it was a lot more work than necessary.

Countblanc
Apr 20, 2005

Help a hero out!

mabels big day posted:

the thing i like least in this game is the double splats that always happen when two rollers collide. such a pointless exchange. really goes to show the nihilist philosophy of this game.

It's weird how many people seem to actively want the trade. Like I'll be staring down another roller and go to flick paint with the R tap but they'll just roll right into me. I can't tell if they're psychic or just don't care that it trades

Alteisen
Jun 4, 2007

by FactsAreUseless
Just bought this, hope its cool!

Didn't follow any press on it.

mabels big day
Feb 25, 2012

Countblanc posted:

It's weird how many people seem to actively want the trade. Like I'll be staring down another roller and go to flick paint with the R tap but they'll just roll right into me. I can't tell if they're psychic or just don't care that it trades

i think its really based on the situation. there's a lot of times i trade with someone and i look at where we are on the map and i decide if it was worth it or not. for example, if the roller had just tried to get into the territory i just inked up, and my trade stops him from getting into that area, then it's worth it

Niemat
Mar 21, 2011

I gave that pitch vibrato. Pitches love vibrato.

Regy Rusty posted:

Everyone is just constantly popping in and out, and since there's no in game communication no one is going to care. Over time you tend to accumulate more friends, I was just playing with at least 4 other people on my friends list.

Basically if you see someone on your list you want to play with, just join them. Chances are you'll just end up replacing a random dude who leaves.

Awesome! Good to know! Thanks!

Wildtortilla
Jul 8, 2008
I cannot get the hang of the motion controls :(

Countblanc
Apr 20, 2005

Help a hero out!

mabels big day posted:

i think its really based on the situation. there's a lot of times i trade with someone and i look at where we are on the map and i decide if it was worth it or not. for example, if the roller had just tried to get into the territory i just inked up, and my trade stops him from getting into that area, then it's worth it

Yeah of course, not all trades are created equal. I just avoid other rollers when I use that, though I've been using .52 and Blaster lately anyway. Blaster gets lots of cool kills but it's getting tiresome being in third place of the winning team with like a 10-1 ratio since it barely paints at all compared to the smgs or roller.

Hot Diggity!
Apr 3, 2010

SKELITON_BRINGING_U_ON.GIF

ThisIsACoolGuy posted:

Oh my god. 4 rollers rushing me alone at the same time.

Thank god I had a BAZOOKA

i had a team a few rounds ago that was me with the squirt gun looking one and three chargers

it went about as well as you would expect we got our asses handed to us :sigh:

there's really no reason to not allow people to change at the very least weapons between maps.

pissdude
Jul 15, 2003

(and can't post for 6 years!)

Wildtortilla posted:

I cannot get the hang of the motion controls :(

that's because you aren't a punk rear end baby bitch w fischer price skills

Regy Rusty
Apr 26, 2010

TubeStank posted:

there's really no reason to not allow people to change at the very least weapons between maps.

Maybe if people complain about this enough they'll patch it in??

oopsie rock
Oct 12, 2012

Regy Rusty posted:

Maybe if people complain about this enough they'll patch it in??

I hope not. People will take forever to reconfigure their stuff and everyone else will have to wait for them. I much prefer having the battles start up again quickly.

pissdude
Jul 15, 2003

(and can't post for 6 years!)

Regy Rusty posted:

Maybe if people complain about this enough they'll patch it in??

I think that the matchmaker -tries- to create a weapons-varied team when it's queueing people and allowing players to change while queued would probably mess that up

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Reiley posted:

I thought I would like the blaster going in, and then I fell out of love with it, but then I fell back in love with it. It doesn't have the same near-area paint coverage as a .52 gal but the paint it fires is always beneath your feet and makes really good ink channels for rollouts and escapes from enemy ink, so it feels like the fastest you can move with a gun. It's very fun to jump off a ledge and splat someone from above with one shot, very nice.

I like the damage of the .52 gal but I just can't do poo poo for painting with it. I've gotta use the splattershot or the blaster.

Charger has some real great niche uses and you can be really pro with it, but I feel like I find myself in situations with not much I can do but run away and I end up wasting time compared to a more rounded build like a splattershot.

Roller will always be satisfying. Neat perfect lines of paint everywhere...

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Lurkcopter
Aug 6, 2013
I've really come to like skate park as a map. There are a lot of ways to approach the major areas and the open nature of the map makes it hard to completely contain the enemy team on their side of the map. Using the blaster on it feels almost unfair though. I regularly go 10-0 and higher using any variant just because there's so many obstacles and elevations to lob ink from.

Also, the final boss of the single player is great. Guy starts out pretty manageable to show you his moves, then the rhythm just picks up and keeps on rising.

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