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Capsaicin posted:I started playing The Witcher. The first one, not the new one. Anything that's not on the wiki? I feel like in battle, I'm just waiting until my sword turns to fire and then I'm clicking again. The first Act is notoriously long-winded despite having little meat on it. If you find yourself getting bored with it, feel free to skip the side-quests and rush through the main one. Acts 2 and beyond are much, much better by comparison. Also, regularly check in with the royal huntsman in all areas, some monster contracts only open up after certain other quests have been completed. If you complete every single monster contract from him, you get a nice non-cash extra reward at the end.
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# ? May 24, 2015 17:49 |
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# ? May 30, 2024 12:27 |
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I'm going to finally get around to trying STALKER: Shadow of Chernobyl; are there any must-have mods?
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# ? May 24, 2015 17:56 |
Sociopastry posted:Factorio? Unless you put the game on "enemies don't attack first" mode, you want to research military ASAP. Once you have armor-piercing SMG bullets, steel armor, and grenades you can demolish most smaller biter nests with no worms - and once you get poison capsules you can kill worms too. Kill as many nests as it takes to get ~200+ alien artifacts; the higher-end military stuff requires research that takes them or just outright requires them and if you don't get those by the time big biters/spitters start spawning you'll have to go with the extremely slow "gradually creep a bunch of laser turrets towards the nest" method instead of just running around with a combat shotgun and power armor. It's mentioned in passing in the campaign, but aliens really hate radars and will generally try to attack them before other things. Your spawn in sandbox is usually in an area with a bunch of lakes forming chokepoints; one radar station backed up by a bunch of gun turrets loaded with AP rounds (or even standard rounds) will stop early attacks dead well up until the point where you can build laser turrets. Hate cutting down forests? There's a couple faster ways: Holding down space with a shotgun out (or combat shotgun) will destroy trees very fast; if you have a tank, you can just run over them; and if you have logistics robots, the deconstruction planner can mark trees to be removed by your robotics network.
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# ? May 24, 2015 18:14 |
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Evil Mastermind posted:I'm going to finally get around to trying STALKER: Shadow of Chernobyl; are there any must-have mods? I was going to say Complete Mod but the games thread now recommends ZRP which I haven't personally tried.
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# ? May 24, 2015 18:40 |
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juliuspringle posted:poo poo, I forgot. I'm right in thinking that I need to go get survivors before I can start my own base though right? Getting a base should be priority one. Most of the time when you reset the map and go up a level you complete a challenge for a survivor. Once you pick them up you should have enough survivors for a few bases. There is a Mexican restaurant you can use as a base close to the burnt out school on the east side of the big southern town. You shouldn't need anymore survivors other than what you brought to grab that. The early Breakdown levels are quite forgiving so you can take some time to figure out what to do. As you get higher you should get enough survivors to grab whatever base is close. Ignore the industrial warehouse and fairgrounds for your first map reset base. It will take too long to get enough survivors and the RV is really vulnerable to attack. Bear in mind that Breakdown starts to get really hard around level 10. Ferals and Boomers will start showing up everywhere and killing a Boomer will start summoning Ferals. When that started happening I tried to spend as little time as I could on each Breakdown level. I had more than enough equipment in my stash and my RV team was awesome. Take your time in the early levels getting to know the map. The loot may be random but supplies will have a really good chance of showing up in the same spots. By the time you hit level 5 you should know where all the bases are and good places to find the supplies you need. Hell, by that point I had used all the bases. When I played there was also a resource glitch. If you find a cache of let's say ammo that has one ammo box in it radio in for someone to come pick it up. Once the radio bitch confirms someone is coming grab it anyways and get out of there before the runner arrives. As long as you are in another place away from the runner they will still pick up the ammo box that shouldn't be there. If you found 2 ammo boxes you have to take one out first before doing the trick. This works for all resources and is a god send in the early game after a map reset. I should also mention all survivors other than the one you are controlling at the moment have infinite ammo. It isn't a bad idea to give them grenade launchers, but be carerul. Friendly fire is on and I have lost a modern pickup that was filled with resources because someone in the watch tower saw a zombie next to the truck. When you are nowhere near base it is awesome and wrecks hordes. limp_cheese fucked around with this message at 19:26 on May 24, 2015 |
# ? May 24, 2015 19:18 |
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Evil Mastermind posted:I'm going to finally get around to trying STALKER: Shadow of Chernobyl; are there any must-have mods? Personally, I'd just go through the game without any mods if this is your first time. Unlike Clear Sky, the game is completely playable out of the box. If you're dead set on using a mod, though, I'd go with what GuavaMoment says and use the Complete Mod.
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# ? May 24, 2015 19:19 |
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Probottt posted:Personally, I'd just go through the game without any mods if this is your first time. Unlike Clear Sky, the game is completely playable out of the box. If you're dead set on using a mod, though, I'd go with what GuavaMoment says and use the Complete Mod. Thanks, but I'm installing a no-head-bob mod because holy poo poo this is the first time in my life I've gotten motion sickness from a video game.
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# ? May 25, 2015 02:16 |
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Evil Mastermind posted:Thanks, but I'm installing a no-head-bob mod because holy poo poo this is the first time in my life I've gotten motion sickness from a video game. I would not have cared personally about the subject myself, but upon trying to play Amnesia: The Dark Descent (after playing and loving all three of the Black Plague games, mind you) I found I was becoming nauseous within about five seconds of the game starting, and for those of you who are not familiar, you begin the game in some sort of messed-up state where everything is spinning or you are dizzy or something and you need to accomplish a goal, but uhhh, I literally cannot look at the screen, so I guess the spooky monsters have to find someone else to torment. Made all the more interesting by the fact that I have played hundreds of other first-person shooter/sneaker/screamer games and nothing has even come up as a blip on my motion-sicknessdar until this. High-five, Evil Mastermind!
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# ? May 25, 2015 04:27 |
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Probottt posted:Personally, I'd just go through the game without any mods if this is your first time. Unlike Clear Sky, the game is completely playable out of the box. If you're dead set on using a mod, though, I'd go with what GuavaMoment says and use the Complete Mod. I would disagree with the first two sentences here - Shadow is better than the completely broken Clear Sky, but Call Of Pripyat is the only bug-free Stalker game out of the box. SOC is badly optimized and has bugs ranging from the crashes-to-desktop and permanent radiation that kills the player over and over (hope you didn't save since the bug started!) to the minor bugs like sound effects that won't stop, broken quests, broken cutscenes, broken AI routines, etc Complete is fairly simple and is mostly just basic improvements and fixes. I haven't used ZRP but I understand it comes in several flavors, the most minimal of which is really just bug fixes and more efficient graphics. I really can't think of a reason not to use a bug fix/optimization mod like either of those with a game with as many problems as Stalker SOC or CS. Stalker modding gets really crazy when you go down the Ukrainian rabbit hole but the basic fixes have no downside.
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# ? May 25, 2015 05:36 |
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Sociopastry posted:What should I know for Jet Set Radio You'll probably want to use a controller, but nothing in particular beyond that. Apart from one weird issue - centering the camera and tagging is mapped to the same button - it's pretty easy to pick up. Don't bother with Jet ranks the first time through, just listen to the soundtrack and tag everything in sight.
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# ? May 25, 2015 07:17 |
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Is it worth playing Magicka if I'm only going to play it solo? It's one of those games that I think I would be really into if it focused on being primarily a single-player experience, but I've never touched it after buying it because I can't get into co-op games like that. I'd prefer to play at my own pace rather than deal with a bunch of chucklefucks blowing me up constantly, and it looks like there's probably a lot of fun to be had with the element combining even without the co-op. If it is worth giving a crack, what's the DLC verdict? Is it all skippable or are there things you'd really want for a complete experience?
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# ? May 25, 2015 09:51 |
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Cleretic posted:Is it worth playing Magicka if I'm only going to play it solo? It's one of those games that I think I would be really into if it focused on being primarily a single-player experience, but I've never touched it after buying it because I can't get into co-op games like that. I'd prefer to play at my own pace rather than deal with a bunch of chucklefucks blowing me up constantly, and it looks like there's probably a lot of fun to be had with the element combining even without the co-op. It's entirely playable in single player, but you'll lose some of the more amusing effects, like crossing a pair of beams and setting off an arena-clearing detonation or firing a heal beam at a shielded ally and exploding them. You can still combine your elements to your heart and elemental affinity's content and do what you like with them though. I'm quite fond of exploding rocks or plain old death-beams. As for the DLC, most are PvP maps, or new wizards with different stats, but some do add new campaigns. Magicka:Vietnam lets you run around as magical Rambo for a while, The Stars are Left is lovecraftian, Dungeons and Demons is, well, D&D. There's a couple of others that I've not played.
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# ? May 25, 2015 10:05 |
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I've searched through the thread and found nothing but reasons not to play it, and there's nothing on the wiki: Any tips for Tales of Symphonia: Dawn of the New World?
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# ? May 25, 2015 10:36 |
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Probottt posted:Aard is a great sign. At its higher levels, it become a non-lethal shotgun that can stun multiple enemies, allowing you some breathing room. Also, if you attack a stunned enemy, there's a chance you'll get an insta kill off on them. Also, read up on substances in the wiki. Use drugs to win, use drugs with carefully calculated extra-effects for mini-maxing goodness.
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# ? May 25, 2015 10:48 |
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Centipeed posted:I've searched through the thread and found nothing but reasons not to play it, and there's nothing on the wiki: Any tips for Tales of Symphonia: Dawn of the New World? There is a very good reason for that. If you really absolutely gotta touch the stove to learn it will burn, take the time to get yourself a Bear for your party right outside the first dungeon. Also if you evolve a monster it will reset to Level 1, so have fun re-levelling your heavy hitters.
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# ? May 25, 2015 11:57 |
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Neddy Seagoon posted:There is a very good reason for that. Seems I can't start making pacts with monsters until I learn some artes that have an element, right? So I'd have to grind a bit, hopefully learn an arte that has an element, and then go and capture the bear? Or am I misunderstanding the mechanic?
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# ? May 25, 2015 13:36 |
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Centipeed posted:Seems I can't start making pacts with monsters until I learn some artes that have an element, right? So I'd have to grind a bit, hopefully learn an arte that has an element, and then go and capture the bear? Your only way to do it is to spam Heal. No the game doesn't give you an offensive elemental move to try your new key gameplay mechanic with. That should give you an idea of how bad the game is gonna get if the story hasn't thus far.
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# ? May 25, 2015 13:46 |
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Neddy Seagoon posted:Your only way to do it is to spam Heal. No the game doesn't give you an offensive elemental move to try your new key gameplay mechanic with. That should give you an idea of how bad the game is gonna get if the story hasn't thus far. Got it. And even if the game is bad, I can't forget that courage is the magic that turns dreams into reality. If I have the courage to play this game, my dream of liking it will turn into reality.
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# ? May 25, 2015 14:04 |
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Neddy Seagoon posted:Also if you evolve a monster it will reset to Level 1, so have fun re-levelling your heavy hitters. This isn't nearly as bad as it sounds because their stats don't suffer nearly as much as you think they would. In fact it's a boon since it means you can keep evolving and de-evolving monsters and leveling them up again and their stats will become ridiculous
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# ? May 25, 2015 15:49 |
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Centipeed posted:Got it. Oh iirc, don't bother with the guest characters. It just means they're eating a party slot one of your monsters can use to level with. Plus you'll outlevel them pretty fast.
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# ? May 25, 2015 18:09 |
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Anyone got anything for Contagion and/ or How to Survive?
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# ? May 26, 2015 00:52 |
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Witcher 3: -Never buy food. Geralt can heal just fine with raw meat. Don't worry about having to cook it. -If the game is too hard or if you're on Death March mode, invest into Quen. The second talent allows you to absorb damage as vitality with an active shield. I'm still too early in the game and will start adding more as I go along.
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# ? May 26, 2015 02:05 |
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Mayor McCheese posted:Witcher 3: I am also very early, but a sidequest led me to an area that was helpful. There is a battlefield outside the first town you reach. It is full of weapons you can sell to get money, which is hilariously difficult to get at the start. There are herbs everywhere, as your minimap shows. Those are also free money. Gwent, the cardgame, is a lot easier than it initially seems. Use the cards you have to build a deck that works well with itself, drawing extra cards if you can. Plan a strategy that involves your leader power. For instance, the Northern Armies deck has a lot of ranged cards, good for the middle row. Try to include weather cards that hit the top or bottom rows, and leave your guys alone. That effectively negates the cards your opponent has played, and can give you the round. DO NOT blow all your cards on round one. If it looks like he's going to take it, let him have it. He'll have used his higher powered cards already, and you should have yours left. I haven't played with the other armies yet, so I have no tips for that.
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# ? May 26, 2015 03:22 |
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juliuspringle posted:Anyone got anything for Contagion and/ or How to Survive? The boomerang is going to be the weapon family you use for most of the game. Use a cutting weapon on two bones to get two bone blades. Combine them to form a twin stick boomerang. If you have two boomerangs, you never have to stop firing. Add a third bone blade for the triple stick boomerang which is much faster, then add flint for more damage Practice headshotting. Eventually, there will be zombies that you can only kill with multiple headshots. Save your bottles Unless you are playing on the super hard mode, the game isn't really that hard, once you have the basics down. Set your computer clock to be around Christmas.
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# ? May 26, 2015 14:54 |
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Mayor McCheese posted:Witcher 3: Another good tip that's not immediately obvious; Brewing potions works differently in this game from the first two. In the alchemy screen, you'll see a list of ingredients required to brew a potion: You only have to use those ingredients once. Once you craft a potion the first time, it appears in your inventory with a number of "charges" (usually 3, afaik so far). Drinking the potion consumes a charge. You restore charges by meditating, at which point one alcohol will be consumed from your inventory to restore every potion and bomb in your inventory to full (note that it's not one alcohol per charge or even per item; one alcohol restores everything). So it seems to be a situation where once you've used one potion or bomb, you might as well use all of them, because one alcohol is going to be consumed as soon as you meditate, you might as well get the most out of it. You also don't need to hoard flower petals to brew a steady supply of potions, and you don't need to be shy about actually using them.
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# ? May 26, 2015 19:31 |
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Sociopastry posted:Got new games for my birthday! What should I know for Jet Set Radio, Saint's Row 2 and Factorio? Learn to wall jump. A good wall jump makes you insanely mobile. If there's a gap, there's a way to wall jump across it. There's at least one sequence of infinite grinds in each area if you want a really cheesy way of racking up points. I remember tagging the detective who's always chasing you to be really finicky. It's easier to just ABG (Always Be Grinding). On the other hand, taking out Helicopters (like I said: learn to wall jump) is amazing. Some of the recruitment challenges are a pain in the butt. For the races, you don't need to follow the same route as the AI: look for shortcuts. There's a secret character who makes getting Jet ranks "easy". You can unlock him by getting a Jet rank on both Grind City levels. If you're curious about the mechanics: He has the most advanced/highest-scoring tags. In addition, he can hold a huge number of paint cans (allowing you to finish faster and have more cans in stock at the end of a level) and has the longest life bar in the game, all of which translate into extra points at the end of a level. As a downside, though, he takes huge amounts of damage. He's the equivalent of turning on hardmode, but if you CAN beat a level without getting hit, you're all but guaranteed that Jet rank. opaopa13 fucked around with this message at 21:02 on May 26, 2015 |
# ? May 26, 2015 20:59 |
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Ainsley McTree posted:Another good tip that's not immediately obvious; Another thing I just figured out; once you craft an oil, it isn't consumed upon use at all, it's just in your inventory forever. Using it applies a buff to your weapon that (I think) lasts for a certain number of strikes (20 so far as I've seen yet). Once you craft it, it's sort of just a free buff that you can select and apply whenever you like so there's no real reason not to craft and use them.
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# ? May 27, 2015 06:29 |
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I just picked up the Resident Evil HD Remaster on Steam a whim. My only prior experience with the franchise is a couple of hours of RE4 on my friend's Wii years ago. I kind of want to try and finish it blind, looking up solutions to puzzles only when I'm absolutely 100% stuck. Are there any non-obvious mechanics I should know about? Any ways I can screw myself to watch out for? Any general tips?
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# ? May 27, 2015 07:51 |
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insanityv2 posted:I just picked up the Resident Evil HD Remaster on Steam a whim. My only prior experience with the franchise is a couple of hours of RE4 on my friend's Wii years ago. I kind of want to try and finish it blind, looking up solutions to puzzles only when I'm absolutely 100% stuck. 1.There is such a thing as saving to much as you only have a limited number of saves for the whole game. Try not to save unless you have made major progress. 2.Since your only other experience with the franchise is the one that is completely different i'll tell you that it's not necessary or wise to kill every enemy you see along the way. My general advice is to only kill enemies around save rooms as you'll be doing a lot of backtracking and you'll want your save area to be safe. 3.You can insta-kill zombies with the shotgun by aiming up at their heads and shooting just as they are about to grab you. The timing is tricky but it will save you so much time and ammo when you get it down. 4. The difficulty selection is really weird in that the Top option is the hardest and then goes down to Medium then Easy (which is an option they added for this version and is really super,super easy). 5.The lighter you can find relatively early on as Jill is good to have around for a smattering of puzzles until after the second major area of the game. After that the only use you'll get out of it is lighting up corpses. 6. Playing as Jill is overall easier than Chris since Jill has 2 more inventory slots and doesn't have to go around looking for extra keys. But Chris has double health and i believe has a slightly higher headshot chance than Jill. 7. Last thing to note is that zombies not set on fire or decapitated will come back to life in about 20-30 minutes of in game time. That's a lot of info but it'll save you some headache to know some of these things in advance. Enjoy!
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# ? May 27, 2015 08:27 |
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Is it worth it to play The Witcher: Enhanced Edition using the mouse-only control option? My laptop sucks but it should run really well on my rig I have attached to my TV, but I don't have/want to buy a full sized media keyboard. I'm mostly looking to get through the story so I can move on to the next ones, so I'll have combat on easy.
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# ? May 29, 2015 23:43 |
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I can't comment on the mouse-only issue, but Witchers 2 and 3 don't have much to do, plot-wise, with the original one. As long as you're down with basic concept (Witchers are awesome but brood a lot, the world sucks, sorceresses are hot) and get the one sentence summary of the final act of the game a Witcher from another school tries to kill the King you don't need to play Witcher Enhanced Edition. That being said, I'm one of the people who actually likes Witcher EE, so I would recommend playing it anyway, but I know others disagree.
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# ? May 30, 2015 01:51 |
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1337kutkufan6969 posted:Is it worth it to play The Witcher: Enhanced Edition using the mouse-only control option? My laptop sucks but it should run really well on my rig I have attached to my TV, but I don't have/want to buy a full sized media keyboard. I'm mostly looking to get through the story so I can move on to the next ones, so I'll have combat on easy. Probably yes, especially if you can get to the point (halfway through the game or so?) where Igni becomes a cone-shaped instakill attack.
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# ? May 30, 2015 09:39 |
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Anything for Ghostbusters?
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# ? May 30, 2015 15:32 |
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owl_pellet posted:Anything for Ghostbusters? IIRC after completing a level you'll return to the firehouse. If you quit the game here, as you probably would want to do, it skips the entirety of the firehouse section and pre-level cutscene and throws you straight into the next level with no explanation. So don't quit the game until after you begin the next level. Definitely explore and look at everything. If you're a Ghostbusters fan this game is amazingly detailed.
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# ? May 30, 2015 16:16 |
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Lewd Mangabey posted:I can't comment on the mouse-only issue, but Witchers 2 and 3 don't have much to do, plot-wise, with the original one. As long as you're down with basic concept (Witchers are awesome but brood a lot, the world sucks, sorceresses are hot) and get the one sentence summary of the final act of the game a Witcher from another school tries to kill the King you don't need to play Witcher Enhanced Edition. I'll second that, I wouldn't play witcher 1 exclusively to prepare yourself story-wise for the sequels. It's a long game, parts of it are kind of a slog, and the only part of it that really relates to witcher 2 comes in the form of a cutscene after you beat the game. I guess you'll get acquainted with some of the characters that reappear in the later 2 games but that's not too necessary. All you need to know is that you're friends with a hot sorceress, a sleazy bard, and a cool dwarf, you pick it up fairly quickly if you just start with 2. That said, it's cheap as hell at this point so you might as well play it to see if you like it, just don't feel compelled to stick it out if you're getting bored (except maybe do stick it out to act 2, because act 1 is kind of boring compared to what comes later).
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# ? May 30, 2015 18:27 |
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Anything I should know for Sherlock Holmes: Crimes and Punishments? How easy is it to mess up and get the culprit wrong?
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# ? May 31, 2015 05:30 |
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Playing through Broken Age right now, and here's some useful BIP stuff I'm finding out:
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# ? May 31, 2015 12:13 |
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Vlad the Retailer posted:Anything I should know for Sherlock Holmes: Crimes and Punishments? How easy is it to mess up and get the culprit wrong?
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# ? May 31, 2015 13:50 |
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Anything important before I jump into Shadowrun Returns? beforeiplay.com has some tips but it says they're all for Dragonfall (which I did pick up, too, but I'd like to start with the earlier one).
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# ? May 31, 2015 14:56 |
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# ? May 30, 2024 12:27 |
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GOTTA STAY FAI posted:Anything important before I jump into Shadowrun Returns? beforeiplay.com has some tips but it says they're all for Dragonfall (which I did pick up, too, but I'd like to start with the earlier one). It is easy as poo poo to use the game editor to make your character badass and good at everything. Do not do this, it will suck the fun RIGHT out. I learned that the hard way.
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# ? May 31, 2015 14:59 |