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Neophyte
Apr 23, 2006

perennially
Taco Defender
Samovar

Imma Little

Also think you should keep the mod, since it just makes what you're doing anyway easier.

It'll be interesting to see how your meld strategy changes with the new patch eliminating meld hunting in the FOW. Hopefully you can still get enough to get to MECs.

What about planning some SHIVs to help with the wounded/fatigued/laughably unlucky dead soldier spiral?

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ModeWondershot
Dec 30, 2014

Portu-geezer
Very nicely done on the mission, though I am sorry to hear about Zen Vulgarity.

I can see that maybe I am not as competent as a flyboy as I had hoped, but I'm happy to contribute all the same. Such is the risk of the Wondershot, sometimes it works, and sometimes it doesn't. I'll look forward to welcoming another fellow interceptor to our squad as I work for another three weeks on repairs.

I also agree that keeping the sight radius mod is worthwhile, as it cuts down on the amount of time you would spend trying to calculate that out anyway.

I'm pretty sure that alarm tone was "Pursuit ~ Cornered" from the Phoenix Wright OST. Nice choice.

ProfessorBooty
Jan 25, 2004

Amulet of the Dark

Neophyte posted:

Samovar

Imma Little

...

What about planning some SHIVs to help with the wounded/fatigued/laughably unlucky dead soldier spiral?

It took me a little while, but I eventually got it (with your help) :downs:. I want so bad to skip regular SHIVs and to build an alloy SHIV, but the air game is going to catch up with me real soon now, especially with the planned expansion next month. It sucks making the soldiers take on larger risks so we can keep up with the strategy game, but at least it won't be long until everyone is wearing minimal armor with slightly upgraded weapons.

I had some free time on the weekend so I wrote something up for Zen Vulgarity - wanted to wait for a new page before I posted it. Don't expect this for everybody, it was kind of a special death to me:

Tribute to Zen Vulgarity:

I didn't spend the time to get to know Zen Vulgarity. He was quiet on the trip to the skyranger on his first mission - a training mission with three new recruits. When finished we found he was best suited for scout or sniper duty. His first kill was with a grenade so I found the assignment odd. It worked out for the best, and when alien activity was ramping up at the end of May, 2016 he stepped up to fill the shoes that would normally be worn by Half Full, Juicebox, or Meld Runner. I was concerned from the first mission it would be an odd fit, but he got along with the soldiers well enough. He kept to himself, but quickly became friends with Purerok - maybe loners like birds of a feather, maybe he looked up to Purerok for training and inspiration, but whatever he did, it worked. I couldn't have asked for a better performance on his first mission as a scout, a soldier that I would normally expect to need the most support given his first mission as a specialist among much more experienced soldiers, but ultimately it was he who protected the entire squad from above, freeing precious time for Purerok to work on enemies taking the high ground.

When the news of the bomb in Germany came up, I was desperate for soldiers, especially off the heels of the reported abductions in Russia. Many soldiers had to be pulled from the racks to fulfill this need on the other side of the globe. Purerok was just stepping off the Skyranger when I approached him with the news that he had to turn around and step right back on. Purerok looked to Zen, who was leaving the hangar to return his rifle to the armory, and asked me, 'Are you taking him?'

Purerok is a loner, and I didn't know him to spend much time with other soldiers, I hesitated, and reminded Purerok how important this mission was, if the aliens nuke Hanover we would lose precious council support, 'He's your man - keep an eye on that guy', Purerok told me, before moving to help ready the Skyranger, already behind on maintenance from the recent bout of alien activity.

I stopped Zen on his way to the armory, letting him know he was being short-cycled. I hate telling soldiers this, I don't know how bad it is down there, but I know its bad; unsure if this will be the time you're flying back to base begging a fellow soldier to stay alive for a little while longer, being ordered to continue fighting even as you are being cooked from within after taking a hit. Zen smiled - it was the first and last time I've seen him smile - and he returned to the skyranger.

During the mission his performance was peerless, he didn't have the technology and skills of his fellow scouts, but from what I was told on the ground he had an aura about him, his focus was that of a hawk or a wolf stalking prey. Every order given to him was almost sure to be followed by 'hostile down', and he followed orders to the letter. All but one.

It saddens me the last time I spoke with him was when I asked him to distract the alien with its sights on Purerok. He was on the other side of the highway, the rest of the squad was surrounded. My duty is cold, statistical, and sometimes probability dominates the decisions I make. when I asked him to distract the alien, there was a pause - I assumed he had carried out my order, like so many before, but instead he replied, 'Sir, I can kill it. Let me take the shot.'

I calmly told him to follow his orders, and I readied myself for what I thought would be the inevitable insubordinate answer, but instead was the professional, 'Moving to position'. The last I heard of him was in Purerok's voice - a mixture of disappointment and disbelief. Man Down. I'm not sure if his inflection was due to what happened, or the order given, and I never asked. I'm afraid of the answer. Zen is gone now, and though statistics tell me that it was an 'acceptable' loss, I can't help but to think how things could have went, how important an 'insignificant' specialist is in this war. But we have to move on.

Take a moment to look at your fellow soldiers, think of the positive things they do for us everyday. Look inward at yourself. Make it your duty to keep your comrade from being a statistic, even if it means keeping them in your memory.

In light of his service, Zen Vulgarity has earned the nickname 'First Hero'. Carry on, soldiers, there is a war to fight.

ProfessorBooty fucked around with this message at 17:19 on Jun 1, 2015

The Casualty
Sep 29, 2006
Security Clearance: Pop Secret


Whiny baby
Anything that saves you time on your decision making is good in my book. I say keep the sightline mod.

RIP Zen Vulgarity. The Official XCOM Song of Mourning

Evil Kit
May 29, 2013

I'm viable ladies.

The Casualty posted:

Anything that saves you time on your decision making is good in my book. I say keep the sightline mod.

RIP Zen Vulgarity. The Official XCOM Song of Mourning

You're a terrible person for making me laugh while still being so sad. Thank you.

I didn't mention it last page because it was just under the update, but godspeed Zen Vulgarity. You took all your shots, even the last one. My next juice box is being poured out in your honor, brother.


Rest in Peace, soldier.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

The Casualty posted:

Anything that saves you time on your decision making is good in my book. I say keep the sightline mod.

RIP Zen Vulgarity. The Official XCOM Song of Mourning

Shouldn't the song be this one?

Inexplicable Humblebrag
Sep 20, 2003

If you want to make it awkward rather than funny, sure.

The Casualty
Sep 29, 2006
Security Clearance: Pop Secret


Whiny baby
I think the Total Distortion song would be a great substitute for the mournful bagpipes in the memorial. But trying to make the safe, textbook play and paying for it anyways? The Price is Right fail music is the most :xcom: track for sure :v:

ProfessorBooty
Jan 25, 2004

Amulet of the Dark
Gee, thanks everyone for ruining my sorrowful moment :v:. My fault for being melodramatic.

By the way I still need nickname suggestions for Puukko naamassa, unless everyone is happy with what I came up with?

Evil Kit
May 29, 2013

I'm viable ladies.

I think in honor of Zen and the little blub you came up with, I'm going to suggest "Monk", so that Puko will be able to keep the Zen spirit alive. :unsmith:

Veloxyll
May 3, 2011

Fuck you say?!

Puuko wasn't the one shoving their face into all the poison, right?

RIP Zen Vulgarity.

I especially liked the way you said "That's good" moments before Zen took a plasma bolt to the face.

ProfessorBooty
Jan 25, 2004

Amulet of the Dark

Veloxyll posted:

Puuko wasn't the one shoving their face into all the poison, right?
...
I especially liked the way you said "That's good" moments before Zen took a plasma bolt to the face.

Nah, that was Masam. And Kidneyman said 'Good', I'm usually holding my breath when using lightning reflexes.

Kaislioc
Feb 14, 2008
Welp, it finally happened. That's such a bullshit way to go. I made the mistake of reading the new posts half-way through the video and I still didn't see it coming. The tribute was nice.


Veloxyll posted:

I especially liked the way you said "That's good" moments before Zen took a plasma bolt to the face.

Speaking of which. was it last mission they talked about jixing it? :v:

Kuntz
Feb 17, 2011

ProfessorBooty posted:

Gee, thanks everyone for ruining my sorrowful moment :v:. My fault for being melodramatic.

By the way I still need nickname suggestions for Puukko naamassa, unless everyone is happy with what I came up with?

Carbroiled? :downsrim: To go with Car Bomb.

Neophyte
Apr 23, 2006

perennially
Taco Defender

ProfessorBooty posted:

Gee, thanks everyone for ruining my sorrowful moment :v:. My fault for being melodramatic.

By the way I still need nickname suggestions for Puukko naamassa, unless everyone is happy with what I came up with?

How about Perkele!?

a) When Zen Vulgarity got his face roasted Puukko probably said it and

b) it's a...vulgarity! :v: So, kind of a tribute? It's not very zen, sure, but hey maybe he says it all calm and soothing or something.

TomViolence
Feb 19, 2013

PLEASE ASK ABOUT MY 80,000 WORD WALLACE AND GROMIT SLASH FICTION. PLEASE.

Neophyte posted:

How about Perkele!?

a) When Zen Vulgarity got his face roasted Puukko probably said it and

b) it's a...vulgarity! :v: So, kind of a tribute? It's not very zen, sure, but hey maybe he says it all calm and soothing or something.

For bonus points, it's also derived from the name of a Finnish pagan thunder god, which is :black101: as gently caress.

Puukko naamassa
Mar 25, 2010

Oh No! Bruno!
Lipstick Apathy
I'm open to any and all nickname suggestions for my guy, since I can't seem think up any of my own right now.

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves

Puukko naamassa posted:

I'm open to any and all nickname suggestions for my guy, since I can't seem think up any of my own right now.

Bruno

Phrosphor
Feb 25, 2007

Urbanisation

ProfessorBooty posted:

It took me a little while, but I eventually got it (with your help) :downs:. I want so bad to skip regular SHIVs and to build an alloy SHIV, but the air game is going to catch up with me real soon now, especially with the planned expansion next month. It sucks making the soldiers take on larger risks so we can keep up with the strategy game, but at least it won't be long until everyone is wearing minimal armor with slightly upgraded weapons.

I had some free time on the weekend so I wrote something up for Zen Vulgarity - wanted to wait for a new page before I posted it. Don't expect this for everybody, it was kind of a special death to me:

Tribute to Zen Vulgarity:

I didn't spend the time to get to know Zen Vulgarity. He was quiet on the trip to the skyranger on his first mission - a training mission with three new recruits. When finished we found he was best suited for scout or sniper duty. His first kill was with a grenade so I found the assignment odd. It worked out for the best, and when alien activity was ramping up at the end of May, 2016 he stepped up to fill the shoes that would normally be worn by Half Full, Juicebox, or Meld Runner. I was concerned from the first mission it would be an odd fit, but he got along with the soldiers well enough. He kept to himself, but quickly became friends with Purerok - maybe loners like birds of a feather, maybe he looked up to Purerok for training and inspiration, but whatever he did, it worked. I couldn't have asked for a better performance on his first mission as a scout, a soldier that I would normally expect to need the most support given his first mission as a specialist among much more experienced soldiers, but ultimately it was he who protected the entire squad from above, freeing precious time for Purerok to work on enemies taking the high ground.

When the news of the bomb in Germany came up, I was desperate for soldiers, especially off the heels of the reported abductions in Russia. Many soldiers had to be pulled from the racks to fulfill this need on the other side of the globe. Purerok was just stepping off the Skyranger when I approached him with the news that he had to turn around and step right back on. Purerok looked to Zen, who was leaving the hangar to return his rifle to the armory, and asked me, 'Are you taking him?'

Purerok is a loner, and I didn't know him to spend much time with other soldiers, I hesitated, and reminded Purerok how important this mission was, if the aliens nuke Hanover we would lose precious council support, 'He's your man - keep an eye on that guy', Purerok told me, before moving to help ready the Skyranger, already behind on maintenance from the recent bout of alien activity.

I stopped Zen on his way to the armory, letting him know he was being short-cycled. I hate telling soldiers this, I don't know how bad it is down there, but I know its bad; unsure if this will be the time you're flying back to base begging a fellow soldier to stay alive for a little while longer, being ordered to continue fighting even as you are being cooked from within after taking a hit. Zen smiled - it was the first and last time I've seen him smile - and he returned to the skyranger.

During the mission his performance was peerless, he didn't have the technology and skills of his fellow scouts, but from what I was told on the ground he had an aura about him, his focus was that of a hawk or a wolf stalking prey. Every order given to him was almost sure to be followed by 'hostile down', and he followed orders to the letter. All but one.

It saddens me the last time I spoke with him was when I asked him to distract the alien with its sights on Purerok. He was on the other side of the highway, the rest of the squad was surrounded. My duty is cold, statistical, and sometimes probability dominates the decisions I make. when I asked him to distract the alien, there was a pause - I assumed he had carried out my order, like so many before, but instead he replied, 'Sir, I can kill it. Let me take the shot.'

I calmly told him to follow his orders, and I readied myself for what I thought would be the inevitable insubordinate answer, but instead was the professional, 'Moving to position'. The last I heard of him was in Purerok's voice - a mixture of disappointment and disbelief. Man Down. I'm not sure if his inflection was due to what happened, or the order given, and I never asked. I'm afraid of the answer. Zen is gone now, and though statistics tell me that it was an 'acceptable' loss, I can't help but to think how things could have went, how important an 'insignificant' specialist is in this war. But we have to move on.

Take a moment to look at your fellow soldiers, think of the positive things they do for us everyday. Look inward at yourself. Make it your duty to keep your comrade from being a statistic, even if it means keeping them in your memory.

In light of his service, Zen Vulgarity has earned the nickname 'First Hero'. Carry on, soldiers, there is a war to fight.

My first impression was that this was a little cheesy, but it is actually well written. Its a good tribute.

Evil Kit
May 29, 2013

I'm viable ladies.

Neophyte posted:

How about Perkele!?

a) When Zen Vulgarity got his face roasted Puukko probably said it and

b) it's a...vulgarity! :v: So, kind of a tribute? It's not very zen, sure, but hey maybe he says it all calm and soothing or something.

Yo my idea is terrible, this one rocks.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

SaffronKit posted:

Yo my idea is terrible, this one rocks.

Seconded. Perkele is perfect.

Dinictus
Nov 26, 2005

May our CoX spray white sticky fluid at our enemies forever!
HAIL ARACHNOS!
Soiled Meat

ProfessorBooty posted:

Tribute to Zen Vulgarity:

:spain:

Perkele was an amazing find for a tribute name, but I'll have to go with Monk. Stoic motherfucker keeping the spirit of his fallen brother alive. Saffron deleted his suggestion to vote for Perkele and you know why not, we've got a train going.

Also I'm modestly surprised we don't have a :finland: yet. Pre-emptively, then,

Detheros
Apr 11, 2010

I want to die.



1. All the mod does is streamline the videos, keep it.
2. I like Perkele name for Puuko
3. RIP Zen, died being drat good at his job. :smith:

Endomorphic
Jul 25, 2010

ProfessorBooty posted:

Also, let me know if you think that sight-range indicator mod is too cheaty.
Question: do pods activate 100% once you're within the sight range?

Because if so (and I suspect it's the case) then I'm okay with the mod, because there's no judgement call in it, it's purely deterministic. If it's instead scaled risk - eg 10% chance of pod activation for each tile within the sight radius - then it's more of a thing you can eyeball and guess at - then I'm not the one playing so do whatever works for you.

ProfessorBooty
Jan 25, 2004

Amulet of the Dark

Endomorphic posted:

Question: do pods activate 100% once you're within the sight range?

Because if so (and I suspect it's the case) then I'm okay with the mod, because there's no judgement call in it, it's purely deterministic. If it's instead scaled risk - eg 10% chance of pod activation for each tile within the sight radius - then it's more of a thing you can eyeball and guess at - then I'm not the one playing so do whatever works for you.

By and large yes, there are weird exceptions (barely cutting a corner that's barely in sight radius - but this isn't something one can really plan for), but in general if sight isn't blocked by terrain, and your soldier sees one of the members of a group of enemies, then the entire group activates. There's no dice roll.

Colonel Corazon
Feb 12, 2011

A faction armed to the teeth hardly seems friendly to me.

Holy poo poo, Zen Vulgarity. Awful luck there, but :xcom:

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

:rip: Zen Vulgarity

Fire Storm
Aug 8, 2004

what's the point of life
if there are no sexborgs?
I like the mod, makes the tedious simple without cheating.

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

Sight-radius mod is good. I don't mind that you count tiles, but it's really boring watching it happen, so this is an excellent addition.

Kaislioc
Feb 14, 2008
I would agree that counting tiles is ok and the mod would cut down on time but I'm not entirely sure about its effects if it's perfect. Sometimes it's just fun to have a miscount and see the team accidentally trigger an activation/overwatch. :v:

Kaislioc fucked around with this message at 05:28 on Jun 3, 2015

ProfessorBooty
Jan 25, 2004

Amulet of the Dark

Kaislioc posted:

I would agree that counting tiles is ok and the mod would cut down on time but I'm not entirely sure about its effects if it's perfect. Sometimes it's just fun to have a miscount and see the team accidentally trigger an activation/overwatch. :v:

Someone doesn't care for our troops!

e: I think the mod only counts 17 tiles, and I think you get slightly more sight range if you're in an elevated position, so it may still be likely to get unintentional LOS on elevated enemies.

ProfessorBooty fucked around with this message at 05:36 on Jun 3, 2015

ProfessorBooty
Jan 25, 2004

Amulet of the Dark

Youtube Link

With heavy hearts, we soldier on. We didn't have a light abduction in who-knows-when (have we ever gone on a light abduction? I dunno), so I took this opportunity to bring a rookie. The good news is Fister Roboto is back, after the Bloody Liquor Store incident.

My timeline when making this mission and mission 27 got corrupted somehow, and though I was able to recover the edits all of my keyframes were removed and I had to rebuild them, so the token movement and audio fades aren't as precise as they were when I made my first edit - sorry!

Note to all potential recruits

I'm going to change how I prioritize new recruits. I liked the original method of going in order, but at the same time I'm hitting this problem where I don't know who signed up in March and isn't actually watching videos. Granted, I still think I'll have a full roster by the end of the game, meaning there's a significant chance that if you signed up you'll eventually be a soldier, but I want people who are actually watching to take priority over people who signed up early and lost interest. I don't want to do it based on who posted more recently because that makes it look like I'm trying to stay on page 1 for some stupid narcissistic reason, but I am taking note of people who are posting after their initial bids to be rookie. I'm almost certain it improves one's enjoyment of a video if she sees her xcom-self have a slice of plasma pie (or even less likely, dish some out to a bad guy ;) ), and I do want more entertainment value from my videos. I'll still generally go by the order of initial enlistment, but it will be a lot more subjective from here on out - don't think that this means you have to have a post on every page. I'm pretty much assuming that if you posted since like video 15 that you're still watching. If someone has a better idea of how to do this then let me know, or better yet, if someone can just take this responsibility as a collateral duty then that would satisfy my inner lazy-guy (not Kidneyman, because he's even lazier than me) that would be great too. This also has a side-effect of letting people who want to join but think its way too late to have a significantly higher chance of getting in.

Phrosphor
Feb 25, 2007

Urbanisation

Awesome a new video, the XCOM 2 announcement made me restart EW but I love my weekly doses of Long War.

Evil Kit
May 29, 2013

I'm viable ladies.

I won't lie, every time you ran an overwatch I held my breath till the shot went wide.


edit: Also drat it Booty, buy at least ONE Shatterray so I can pump aliens full laser buckshot from longer range! :argh:

Evil Kit fucked around with this message at 14:52 on Jun 3, 2015

Aeromancia
Jul 23, 2013
Great videos Booty! Quick question, what is the difference between the Laser Rifle and Laser Carbine in Long War again?

ProfessorBooty
Jan 25, 2004

Amulet of the Dark

Aeromancia posted:

Great videos Booty! Quick question, what is the difference between the Laser Rifle and Laser Carbine in Long War again?

Carbines give extra aim (+4, in addition to the +6 from laser weapons), mobility (+1), at the cost of damage (-1). I want to build a carbine, and a shatterray, but they won't be important until I start captures.

Saffron: Don't confuse the shatterray with the scatter laser ;) . The shatterray is the laser equivalent of the SMG - its an understandable mistake. (edit) We're not researching precision lasers (not for a long while at least), so you won't get a new shotgun until we get to Gauss.

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves
Can someone tell me why I'm Road Rage again? I remember getting the name suggested but I don't remember what I did for it.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
Your name is Gridlocked. A Gridlock on the highway would lead to road rage.

Also I haven't watched the video yet since I've got a meeting soon but I hope to god I don't die.

Nekomimi-Maiden
Feb 27, 2011

I'm here to help you.
Rule number one, don't get me killed.
I suggested it mostly based on meaning, and Booty liked it; a gigantic traffic jam [or a Gridlock] would naturally inspire Road Rage, after all.

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Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
That poor muton with his two floater buddies just get executed at the end, he didn't even see it coming! Poor guy.

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